Function mrpt::img::camera_geometry::projectPoints
Defined in File camera_geometry.h
Function Documentation
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void mrpt::img::camera_geometry::projectPoints(const std::vector<mrpt::math::TPoint3D> &points3D, const mrpt::math::TPose3D &cameraPose, const mrpt::math::CMatrixDouble33 &intrinsicParams, std::vector<mrpt::img::TPixelCoordf> &projectedPoints, bool acceptPointsBehind = false)
Project 3D points to image plane without distortion (pinhole model only).
This applies only the intrinsic camera matrix transformation:
\[ u = f_x \frac{X}{Z} + c_x, \quad v = f_y \frac{Y}{Z} + c_y \]See also
Note
Points behind the camera (Z≤0 in camera frame) are marked with pixel coordinates (-1,-1) unless acceptPointsBehind=true.
- Parameters:
points3D – [IN] 3D points in world coordinates (meters)
cameraPose – [IN] Camera pose in world coordinates
intrinsicParams – [IN] 3x3 camera calibration matrix K
projectedPoints – [OUT] Projected pixel coordinates (resized automatically)
acceptPointsBehind – [IN] If false, points with Z≤0 are marked as (-1,-1)