loader.h
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37 
38 #ifndef HPP_FCL_MESH_LOADER_LOADER_H
39 #define HPP_FCL_MESH_LOADER_LOADER_H
40 
41 #include <hpp/fcl/fwd.hh>
42 #include <hpp/fcl/config.hh>
43 #include <hpp/fcl/data_types.h>
45 
46 #include <map>
47 
48 namespace hpp {
49 namespace fcl {
52 class HPP_FCL_DLLAPI MeshLoader {
53  public:
54  virtual ~MeshLoader() {}
55 
56  virtual BVHModelPtr_t load(const std::string& filename,
57  const Vec3f& scale = Vec3f::Ones());
58 
61  virtual CollisionGeometryPtr_t loadOctree(const std::string& filename);
62 
63  MeshLoader(const NODE_TYPE& bvType = BV_OBBRSS) : bvType_(bvType) {}
64 
65  private:
67 };
68 
73 class HPP_FCL_DLLAPI CachedMeshLoader : public MeshLoader {
74  public:
75  virtual ~CachedMeshLoader() {}
76 
77  CachedMeshLoader(const NODE_TYPE& bvType = BV_OBBRSS) : MeshLoader(bvType) {}
78 
79  virtual BVHModelPtr_t load(const std::string& filename, const Vec3f& scale);
80 
81  struct HPP_FCL_DLLAPI Key {
82  std::string filename;
84 
85  Key(const std::string& f, const Vec3f& s) : filename(f), scale(s) {}
86 
87  bool operator<(const CachedMeshLoader::Key& b) const;
88  };
89  typedef std::map<Key, BVHModelPtr_t> Cache_t;
90 
91  const Cache_t& cache() const { return cache_; }
92 
93  private:
94  Cache_t cache_;
95 };
96 } // namespace fcl
97 
98 } // namespace hpp
99 
100 #endif // FCL_MESH_LOADER_LOADER_H
std::map< Key, BVHModelPtr_t > Cache_t
Definition: loader.h:89
virtual ~MeshLoader()
Definition: loader.h:54
CachedMeshLoader(const NODE_TYPE &bvType=BV_OBBRSS)
Definition: loader.h:77
MeshLoader(const NODE_TYPE &bvType=BV_OBBRSS)
Definition: loader.h:63
Main namespace.
const NODE_TYPE bvType_
Definition: loader.h:66
virtual ~CachedMeshLoader()
Definition: loader.h:75
Key(const std::string &f, const Vec3f &s)
Definition: loader.h:85
shared_ptr< BVHModelBase > BVHModelPtr_t
NODE_TYPE
traversal node type: bounding volume (AABB, OBB, RSS, kIOS, OBBRSS, KDOP16, KDOP18, kDOP24), basic shape (box, sphere, ellipsoid, capsule, cone, cylinder, convex, plane, triangle), and octree
shared_ptr< CollisionGeometry > CollisionGeometryPtr_t
Eigen::Matrix< FCL_REAL, 3, 1 > Vec3f
Definition: data_types.h:66
void load(Archive &ar, hpp::fcl::BVSplitter< BV > &splitter_, const unsigned int)
const Cache_t & cache() const
Definition: loader.h:91


hpp-fcl
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autogenerated on Fri Jun 2 2023 02:39:01