29 #ifndef SEGMENT_EXPANDER_H    30 #define SEGMENT_EXPANDER_H    32 #define POT_HIGH 1.0e10    91     template <
class T, 
class S, 
class C>
    92     void clearpq(std::priority_queue<T, S, C> &q)
    94         q = std::priority_queue<T, S, C>();
   114     bool containsVertex(
const Vertex &_v, 
const std::vector<std::reference_wrapper<Vertex>> &_list) 
const;
 
void addExpansoionCandidate(Vertex &_current, Vertex &_next, Vertex &_end)
 
std::vector< std::unique_ptr< Vertex > > startSegments_
 
CollisionResolution * collision_resolution_
 
Vertex * expandVoronoi(Vertex &_start, Vertex &_end, const uint32_t _cycles)
 
const std::vector< uint32_t > & getRobotCollisions() const 
returns the found robotCollisions while planning 
 
std::vector< uint32_t > collisions_robots_
 
std::priority_queue< Vertex *, std::vector< Vertex * >, greaterSegmentWrapper > seg_queue_
 
PotentialCalculator pCalc_
 
BacktrackingResolution btr_
 
CollisionResolverType crType_
 
void setCollisionResolver(const CollisionResolverType cRes)
sets the desired collision resolver 
 
bool containsVertex(const Vertex &_v, const std::vector< std::reference_wrapper< Vertex >> &_list) const 
 
CollisionResolverType getCollisionResolver() const 
gets the currently used collision resolver 
 
void resolveStartCollision(Vertex &_start, Vertex &_end)
 
void setSpeed(const float &_speed)
Sets the multiplier to reduce a robots speed (pCalc...) 
 
void clearpq(std::priority_queue< T, S, C > &q)
 
void addStartExpansionCandidate(Vertex &_start, Vertex &_current, Vertex &_next, Vertex &_end)
 
SegmentExpander(const CollisionResolverType _cRes)
constructor 
 
void reset()
resets the session 
 
bool operator()(const Vertex *_a, const Vertex *_b) const 
 
bool calculatePotentials(const RouteCoordinatorWrapper *_p, Vertex &_start, Vertex &_end, const uint32_t _maxIterations, const uint32_t _radius)
assigns all Vertices in the Search graph with a potential according to the distance to the start ...
 
const RouteCoordinatorWrapper * route_querry_