empty_resolution.h
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28 
29 #ifndef EMPTY_RESOLUTION_H
30 #define EMPTY_RESOLUTION_H
31 
35 
36 namespace multi_robot_router
37 {
39 {
40  public:
42 
49  void resetSession(const RouteCoordinatorWrapper *_route_querry, const PotentialCalculator *_pCalc, const uint32_t _robot_radius);
57  std::vector<std::reference_wrapper<Vertex>> resolve(Vertex &_current, Vertex &_next, int32_t _collision);
62  const std::vector<uint32_t> &getRobotCollisions() const;
67  void saveCollision(const uint32_t _coll);
68 
69  private:
70  void addCollision(uint32_t _collision);
71  std::vector<std::reference_wrapper<Vertex>> foundSolutions_;
72  std::vector<uint32_t> encounteredCollisions_;
73 };
74 } // namespace multi_robot_router
75 #endif // HEURISTIC_H
void addCollision(uint32_t _collision)
void saveCollision(const uint32_t _coll)
increases the collision count of one robot
std::vector< uint32_t > encounteredCollisions_
const std::vector< uint32_t > & getRobotCollisions() const
returns amount of robot collisions found in each resolve try after resetSession
void resetSession(const RouteCoordinatorWrapper *_route_querry, const PotentialCalculator *_pCalc, const uint32_t _robot_radius)
resets the session (setting the new route querry and potential calculator)
std::vector< std::reference_wrapper< Vertex > > resolve(Vertex &_current, Vertex &_next, int32_t _collision)
resolves a found collision between two robots.
std::vector< std::reference_wrapper< Vertex > > foundSolutions_


tuw_multi_robot_router
Author(s): Benjamin Binder
autogenerated on Mon Jun 10 2019 15:42:48