| ▼Nmesh_filter | |
| CDepthSelfFiltering | Nodelet for filtering meshes from depth images. e.g. meshes of the robot or any attached object where a transformation can be provided for |
| CFilterJob | |
| CFilterJob< void > | |
| CGLMesh | GLMesh represents a mesh from geometric_shapes for rendering in GL frame buffers |
| CGLRenderer | Abstracts the OpenGL frame buffer objects, and provides an interface to render meshes, and retrieve the color and depth ap from opengl |
| CJob | This class is used to execute functions within the thread that holds the OpenGL context |
| CMeshFilter | MeshFilter filters out points that belong to given meshes in depth-images |
| CMeshFilterBase | |
| ▼CSensorModel | Abstract Interface defining a sensor model for mesh filtering |
| CParameters | Abstract Interface defining Sensor Parameters |
| ▼CStereoCameraModel | Model for Disparity based devices. E.g stereo camera systems or OpenNI compatible devices |
| CParameters | Parameters for Stereo-like devices |
| ▼Nmesh_filter_test | |
| CFilterTraits | |
| CFilterTraits< float > | |
| CFilterTraits< unsigned short > | |
| CMeshFilterTest | |
| ▼Nmoveit | |
| ▼Nsemantic_world | |
| CSemanticWorld | A (simple) semantic world representation for pick and place and other tasks |
| ▼Noccupancy_map_monitor | |
| CDepthImageOctomapUpdater | |
| CLazyFreeSpaceUpdater | |
| COccMapTree | |
| COccupancyMapMonitor | |
| COccupancyMapUpdater | Base class for classes which update the occupancy map |
| CPointCloudOctomapUpdater | |
| ▼Npoint_containment_filter | |
| ▼CShapeMask | Computing a mask for a pointcloud that states which points are inside the robot |
| CSeeShape | |
| CSortBodies | |
| ▼CTransformProvider | Class that caches and updates transformations for given frames |
| CTransformContext | Context Object for registered frames |