1 package com.intel.realsense.librealsense;
29 private static class Fov {
40 float[] rv =
new float[2];
49 float depthMin,
float depthMax,
52 final Pixel fromPixel) {
55 depthIntrinsic, otherIntrinsic, otherToDepth, depthToOther, fromPixel);
65 float depthMin,
float depthMax,
static native void nProject2dPixelToDepthPixel(Pixel toPixel, long depthFrameHandle, float depthScale, float depthMin, float depthMax, Intrinsic depthIntrinsic, Intrinsic otherIntrinsic, Extrinsic otherToDepth, Extrinsic depthToOther, Pixel fromPixel)
GLint GLint GLsizei GLsizei GLsizei depth
static native void nProjectPointToPixel(Pixel pixel, Intrinsic intrinsic, Point_3D point_3D)
static float[] getFov(final Intrinsic intrinsic)
static native void nGetFov(Fov fov, Intrinsic intrinsic)
static native void nDeprojectPixelToPoint(Point_3D point_3D, Intrinsic intrinsic, Pixel pixel, float depth)
static Pixel projectPointToPixel(final Intrinsic intrinsic, final Point_3D point)
static Pixel project2dPixelToDepthPixel(final DepthFrame depthFrame, float depthScale, float depthMin, float depthMax, final Intrinsic depthIntrinsic, final Intrinsic otherIntrinsic, final Extrinsic otherToDepth, final Extrinsic depthToOther, final Pixel fromPixel)
static Point_3D deprojectPixelToPoint(final Intrinsic intrinsic, final Pixel pixel, final float depth)
static Point_3D transformPointToPoint(final Extrinsic extrinsic, final Point_3D from_point)
static native void nTransformPointToPoint(Point_3D to_point_3D, Extrinsic extrinsic, Point_3D from_point_3D)