Classes | Namespaces | Functions
server.cpp File Reference
#include <rve_render_server/server.h>
#include <rve_render_server/billboard_text.h>
#include <rve_render_server/convert.h>
#include <rve_render_server/renderer.h>
#include <rve_render_server/render_window.h>
#include <rve_render_server/screen_rect.h>
#include <rve_render_server/scene.h>
#include <rve_render_server/camera.h>
#include <rve_render_server/material.h>
#include <rve_render_server/mesh_instance.h>
#include <rve_render_server/mesh_loader.h>
#include <rve_render_server/mesh.h>
#include <rve_render_server/texture.h>
#include <rve_render_server/texture_resource.h>
#include <rve_render_server/batching/points_manager.h>
#include <rve_render_server/batching/lines_manager.h>
#include <rve_render_server/batching/triangles_manager.h>
#include <rve_common/uuid.h>
#include <ros/ros.h>
#include <ros/callback_queue.h>
#include <rve_interfaces/BillboardText.h>
#include <rve_interfaces/Camera.h>
#include <rve_interfaces/RenderTarget.h>
#include <rve_interfaces/ScreenRect.h>
#include <rve_interfaces/Scene.h>
#include <rve_interfaces/Material.h>
#include <rve_interfaces/Texture.h>
#include <rve_interfaces/MeshInstance.h>
#include <rve_interfaces/Mesh.h>
#include <rve_interfaces/Sphere.h>
#include <rve_interfaces/Box.h>
#include <rve_interfaces/Cylinder.h>
#include <rve_interfaces/Cone.h>
#include <rve_interfaces/Points.h>
#include <rve_interfaces/Lines.h>
#include <rve_interfaces/Triangles.h>
#include <rve_interfaces/RenderTarget_pickRequest.h>
#include <rve_interfaces/RenderTarget_pickResponse.h>
#include <rve_rpc/call_handle.h>
#include <rve_rpc/server.h>
#include <OGRE/OgreSceneNode.h>
Include dependency graph for server.cpp:

Go to the source code of this file.

Classes

class  rve_render_server::BillboardTextServer
class  rve_render_server::BoxServer
class  rve_render_server::CameraServer
class  rve_render_server::ConeServer
class  rve_render_server::CylinderServer
class  rve_render_server::LinesServer
class  rve_render_server::MaterialServer
class  rve_render_server::MeshInstanceServer
class  rve_render_server::MeshServer
class  rve_render_server::PointsServer
class  rve_render_server::RenderTargetServer
class  rve_render_server::SceneServer
class  rve_render_server::ScreenRectServer
class  rve_render_server::SimpleMeshObjectServer< S >
class  rve_render_server::SphereServer
class  rve_render_server::TextureServer
class  rve_render_server::TrianglesServer

Namespaces

namespace  rve_render_server

Functions

rve_render_server::Camerarve_render_server::lookupCamera (Renderer *rend, const rve_common::UUID &scene_id, const rve_common::UUID &id)
rve_render_server::Scenerve_render_server::lookupScene (Renderer *rend, const rve_common::UUID &id)


rve_render_server
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:15