00001 /* 00002 * Copyright (c) 2010, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #ifndef RVE_RENDER_SERVER_SCREEN_RECT_H 00031 #define RVE_RENDER_SERVER_SCREEN_RECT_H 00032 00033 #include <rve_common/uuid.h> 00034 00035 #include <ros/types.h> 00036 00037 namespace Ogre 00038 { 00039 class Renderable; 00040 class Pass; 00041 class ColourValue; 00042 } 00043 00044 namespace rve_render_server 00045 { 00046 00047 class RenderTarget; 00048 class Material; 00049 typedef boost::shared_ptr<Material> MaterialPtr; 00050 00051 class ScreenRectRenderable; 00052 00053 class ScreenRect 00054 { 00055 public: 00056 ScreenRect(const rve_common::UUID& id); 00057 ~ScreenRect(); 00058 00059 void setCorners(float x0, float y0, float x1, float y1); 00060 void setColor(const Ogre::ColourValue& color); 00061 void setTexture(const std::string& ogre_texture_name); 00062 void setZOrder(uint32_t zorder); 00063 00064 const rve_common::UUID& getID() { return id_; } 00065 00066 Ogre::Renderable* getRenderable(); 00067 00068 uint32_t getZOrder() { return zorder_; } 00069 00070 private: 00071 rve_common::UUID id_; 00072 00073 ScreenRectRenderable* renderable_; 00074 00075 uint32_t zorder_; 00076 }; 00077 00078 } 00079 00080 #endif // RVE_RENDER_SERVER_SCREEN_RECT_H