#include <scene.h>
typedef std::map<rve_common::UUID, BillboardTextPtr> rve_render_server::Scene::M_BillboardText [private] |
typedef std::map<rve_common::UUID, CameraPtr> rve_render_server::Scene::M_Camera [private] |
typedef std::map<rve_common::UUID, MeshInstancePtr> rve_render_server::Scene::M_MeshInstance [private] |
| rve_render_server::Scene::Scene | ( | const rve_common::UUID & | id, |
| Ogre::SceneManager * | scene_manager | ||
| ) |
| Camera * rve_render_server::Scene::createCamera | ( | const rve_common::UUID & | id | ) |
| MeshInstance * rve_render_server::Scene::createMeshInstance | ( | const rve_common::UUID & | id, |
| const rve_common::UUID & | mesh_id | ||
| ) |
| void rve_render_server::Scene::destroyBillboardText | ( | const rve_common::UUID & | id | ) |
| void rve_render_server::Scene::destroyCamera | ( | const rve_common::UUID & | id | ) |
| void rve_render_server::Scene::destroyMeshInstance | ( | const rve_common::UUID & | id | ) |
| BillboardText * rve_render_server::Scene::getBillboardText | ( | const rve_common::UUID & | id | ) |
| Camera * rve_render_server::Scene::getCamera | ( | const rve_common::UUID & | id | ) |
| const rve_common::UUID& rve_render_server::Scene::getID | ( | ) | [inline] |
| LinesManager* rve_render_server::Scene::getLinesManager | ( | ) | [inline] |
| MeshInstance * rve_render_server::Scene::getMeshInstance | ( | const rve_common::UUID & | id | ) |
| PointsManager* rve_render_server::Scene::getPointsManager | ( | ) | [inline] |
| Ogre::SceneManager* rve_render_server::Scene::getSceneManager | ( | ) | [inline] |
M_Camera rve_render_server::Scene::cameras_ [private] |
Ogre::SceneManager* rve_render_server::Scene::scene_manager_ [private] |