#include "collision_space/environment.h"#include <ode/ode.h>#include <stdio.h>#include <stdlib.h>#include <stdarg.h>#include <math.h>#include <string.h>#include <float.h>#include <ode/odeconfig.h>#include <ode/common.h>#include <ode/error.h>#include <ode/compatibility.h>#include <ode/mass.h>#include <ode/contact.h>#include <ode/collision_space.h>#include <ode/odeinit.h>#include "collision_trimesh.h"#include <map>

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