Main namespace. More...
Classes | |
| class | EnvironmentModel |
| A class describing an environment for a kinematic robot. This is the base (abstract) definition. Different implementations are possible. The class is aware of a set of obstacles and a robot model. The obstacles are placed in different namespaces so they can be added and removed selectively. More... | |
| class | EnvironmentModelBullet |
| A class describing an environment for a kinematic robot using bullet. This class is still experimental, and methos such as cloning are not implemented. More... | |
| class | EnvironmentModelODE |
| A class describing an environment for a kinematic robot using ODE. More... | |
| class | EnvironmentObjects |
| List of objects contained in the environment (not including robot links). More... | |
Functions | |
| void | nearCallbackFn (void *data, dGeomID o1, dGeomID o2) |
Main namespace.
| void collision_space::nearCallbackFn | ( | void * | data, | |
| dGeomID | o1, | |||
| dGeomID | o2 | |||
| ) |
Definition at line 649 of file environmentODE.cpp.