Class List

Here are the classes, structs, unions and interfaces with brief descriptions:

[detail level 123]

▼Nbodies | |

▼Ndetail | |

Cintersc | |

CinterscOrder | |

CBody | A body is a shape + its pose. Point inclusion, ray intersection can be tested, volumes and bounding spheres can be computed |

CBoundingSphere | Definition of a sphere that bounds another object |

CBox | Definition of a box |

CConvexMesh | Definition of a convex mesh. Convex hull is computed for a given shape::Mesh |

CCylinder | Definition of a cylinder |

CSphere | Definition of a sphere |

▼Nfilters | |

CSelfFilter | A filter to remove parts of the robot seen in a pointcloud |

▼Nrobot_self_filter | |

CLinkInfo | |

▼CSelfMask | Computing a mask for a pointcloud that states which points are inside the robot |

CSeeLink | |

CSortBodies | |

▼Nshapes | |

▼Ndetail | |

CltVertexIndex | |

CltVertexValue | |

CmyVertex | |

CBox | Definition of a box |

CCylinder | Definition of a cylinder |

CMesh | Definition of a mesh |

CPlane | Definition of a plane with equation ax + by + cz + d = 0 |

CResourceIOStream | |

CResourceIOSystem | |

CShape | A basic definition of a shape. Shapes are considered centered at origin |

CSphere | Definition of a sphere |

CStaticShape | A basic definition of a static shape. Static shapes do not have a pose |

CSelfFilter | |

CTestSelfFilter |

pr2_navigation_self_filter

Author(s): Eitan Marder-Eppstein

autogenerated on Mon Jun 10 2019 14:28:54

Author(s): Eitan Marder-Eppstein

autogenerated on Mon Jun 10 2019 14:28:54