Classes | Namespaces | Typedefs | Enumerations
include/moveit/collision_detection/collision_common.h File Reference
#include <boost/array.hpp>
#include <boost/function.hpp>
#include <vector>
#include <string>
#include <map>
#include <set>
#include <Eigen/Core>
#include <console_bridge/console.h>
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Classes

struct  collision_detection::CollisionRequest
 Representation of a collision checking request. More...
 
struct  collision_detection::CollisionResult
 Representation of a collision checking result. More...
 
struct  collision_detection::Contact
 Definition of a contact point. More...
 
struct  collision_detection::CostSource
 When collision costs are computed, this structure contains information about the partial cost incurred in a particular volume. More...
 

Namespaces

 collision_detection
 Generic interface to collision detection.
 
 collision_detection::BodyTypes
 The types of bodies that are considered for collision.
 

Typedefs

typedef BodyTypes::Type collision_detection::BodyType
 The types of bodies that are considered for collision. More...
 

Enumerations

enum  collision_detection::BodyTypes::Type { collision_detection::BodyTypes::ROBOT_LINK, collision_detection::BodyTypes::ROBOT_ATTACHED, collision_detection::BodyTypes::WORLD_OBJECT }
 The types of bodies that are considered for collision. More...
 


moveit_core
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley
autogenerated on Mon Jan 15 2018 03:50:44