55     MultiRobotRouter(
const uint32_t _nr_robots, 
const std::vector<uint32_t> &_robotDiameter);
    65     virtual void setRobotNr(
const uint32_t _nr_robots);
    80     virtual bool getRoutingTable(
const std::vector<Segment> &_graph, 
const std::vector<uint32_t> &_startSegments, 
const std::vector<uint32_t> &_goalSegments, std::vector<std::vector<Checkpoint>> &_routingTable, 
const float &_timeLimit);
   108     bool planPaths(
const std::vector<uint32_t> &_priorityList, 
const std::vector<float> &_speedList, 
const std::vector<uint32_t> &_startSegments, 
const std::vector<uint32_t> &_goalSegments, 
const uint32_t _firstSchedule, std::vector<std::vector<RouteVertex>> &_routeCandidates, uint32_t &_robot);
 
uint32_t speedScheduleAttempts_
 
uint32_t maxIterationsSingleRobot_
 
standard multi robot router without multi threading (Works best in practice) 
 
PriorityScheduler priority_scheduler_
 
std::vector< uint32_t > robotDiameter_
 
bool usePriorityRescheduler_
 
virtual const uint32_t getPriorityScheduleAttempts() const 
returns the number of attemps to reschedul the priorities taken 
 
bool planPaths(const std::vector< uint32_t > &_priorityList, const std::vector< float > &_speedList, const std::vector< uint32_t > &_startSegments, const std::vector< uint32_t > &_goalSegments, const uint32_t _firstSchedule, std::vector< std::vector< RouteVertex >> &_routeCandidates, uint32_t &_robot)
 
SpeedScheduler speed_scheduler_
 
MultiRobotRouter(const uint32_t _nr_robots, const std::vector< uint32_t > &_robotDiameter)
constructor 
 
virtual void setSpeedRescheduling(const bool _status)
enables or disables speed rescheduling 
 
RouteCoordinatorTimed rct_
 
virtual void setCollisionResolver(const SegmentExpander::CollisionResolverType cRes)
sets the CollisionResolverType used to resolve occured robot collisions 
 
SegmentExpander::CollisionResolverType cResType_
 
std::vector< std::vector< uint32_t > > robotCollisions_
 
virtual void setRobotDiameter(const std::vector< uint32_t > &_diameter)
sets the robot diameter for every robot 
 
bool useSpeedRescheduler_
 
void resetAttempt(const std::vector< Segment > &_graph)
 
virtual bool getRoutingTable(const std::vector< Segment > &_graph, const std::vector< uint32_t > &_startSegments, const std::vector< uint32_t > &_goalSegments, std::vector< std::vector< Checkpoint >> &_routingTable, const float &_timeLimit)
computes the routing table according to the given start and goal _goalSegments 
 
uint32_t priorityScheduleAttempts_
 
RouteCoordinator * route_coordinator_
 
virtual void setPriorityRescheduling(const bool _status)
enables or disables priority rescheduling 
 
virtual const uint32_t getSpeedScheduleAttempts() const 
returns the number of attemps to limit the maximum speed of a robot taken 
 
virtual void setRobotNr(const uint32_t _nr_robots)
sets the number of robots used