void addCollision(uint32_t _collision)
 
void saveCollision(const uint32_t _coll)
increases the collision count of one robot 
 
std::vector< uint32_t > encounteredCollisions_
 
const std::vector< uint32_t > & getRobotCollisions() const 
returns amount of robot collisions found in each resolve try after resetSession 
 
void resetSession(const RouteCoordinatorWrapper *_route_querry, const PotentialCalculator *_pCalc, const uint32_t _robot_radius)
resets the session (setting the new route querry and potential calculator) 
 
std::vector< std::reference_wrapper< Vertex > > resolve(Vertex &_current, Vertex &_next, int32_t _collision)
resolves a found collision between two robots. 
 
std::vector< std::reference_wrapper< Vertex > > foundSolutions_