9 #include "cuda/cuda-conversion.cuh" 19 rscuda::split_frame_y8_y8_from_y8i_cuda(dest,
count, reinterpret_cast<const y8i_pixel *>(source));
28 y8i_to_y8y8(
"Y8i to Y8-Y8 Converter", left_idx, right_idx) {}
y8i_to_y8y8(int left_idx=1, int right_idx=2)
GLuint const GLchar * name
void unpack_y8_y8_from_y8i(byte *const dest[], const byte *source, int width, int height, int actual_size)
void process_function(byte *const dest[], const byte *source, int width, int height, int actual_size, int input_size) override
GLint GLsizei GLsizei height
GLsizei GLsizei GLchar * source
void split_frame(byte *const dest[], int count, const SOURCE *source, SPLIT_A split_a, SPLIT_B split_b)