4 #include "RealSenseOption.generated.h" 6 UCLASS(ClassGroup=
"RealSense", BlueprintType)
9 GENERATED_UCLASS_BODY()
17 float GetCachedValue()
const {
return Value; }
19 UFUNCTION(Category=
"RealSense", BlueprintCallable)
22 UFUNCTION(Category=
"RealSense", BlueprintCallable)
23 void SetValue(
float Value);
25 UPROPERTY(Category=
"RealSense", BlueprintReadOnly, VisibleAnywhere)
28 UPROPERTY(Category="RealSense", BlueprintReadOnly, VisibleAnywhere)
31 UPROPERTY(Category="RealSense", BlueprintReadOnly, VisibleAnywhere)
34 UPROPERTY(Category="RealSense", BlueprintReadOnly, VisibleAnywhere)
::sensor_msgs::Range_< std::allocator< void > > Range
IMGUI_API void Value(const char *prefix, bool b)