Function mrpt::viz::stock_objects::CornerXYZEye

Function Documentation

CSetOfObjects::Ptr mrpt::viz::stock_objects::CornerXYZEye()

Returns three arrows representing a X,Y,Z 3D corner. Differently from CornerXYZ the arrowhead of Z axis ends where the object is placed. This is useful if you want to place this object with the same position and orientation of a camera. The generated object must be inserted in a opengl::Scene or opengl::CSetOfObjects.