btConvexConcaveCollisionAlgorithm.h
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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 #ifndef BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
00017 #define BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
00018 
00019 #include "btActivatingCollisionAlgorithm.h"
00020 #include "BulletCollision/BroadphaseCollision/btDispatcher.h"
00021 #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
00022 #include "BulletCollision/CollisionShapes/btTriangleCallback.h"
00023 #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
00024 class btDispatcher;
00025 #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
00026 #include "btCollisionCreateFunc.h"
00027 
00029 class btConvexTriangleCallback : public btTriangleCallback
00030 {
00031         btCollisionObject* m_convexBody;
00032         btCollisionObject* m_triBody;
00033 
00034         btVector3       m_aabbMin;
00035         btVector3       m_aabbMax ;
00036 
00037 
00038         btManifoldResult* m_resultOut;
00039         btDispatcher*   m_dispatcher;
00040         const btDispatcherInfo* m_dispatchInfoPtr;
00041         btScalar m_collisionMarginTriangle;
00042         
00043 public:
00044 int     m_triangleCount;
00045         
00046         btPersistentManifold*   m_manifoldPtr;
00047 
00048         btConvexTriangleCallback(btDispatcher* dispatcher,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
00049 
00050         void    setTimeStepAndCounters(btScalar collisionMarginTriangle,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
00051 
00052         virtual ~btConvexTriangleCallback();
00053 
00054         virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex);
00055         
00056         void clearCache();
00057 
00058         SIMD_FORCE_INLINE const btVector3& getAabbMin() const
00059         {
00060                 return m_aabbMin;
00061         }
00062         SIMD_FORCE_INLINE const btVector3& getAabbMax() const
00063         {
00064                 return m_aabbMax;
00065         }
00066 
00067 };
00068 
00069 
00070 
00071 
00073 class btConvexConcaveCollisionAlgorithm  : public btActivatingCollisionAlgorithm
00074 {
00075 
00076         bool    m_isSwapped;
00077 
00078         btConvexTriangleCallback m_btConvexTriangleCallback;
00079 
00080 
00081 
00082 public:
00083 
00084         btConvexConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
00085 
00086         virtual ~btConvexConcaveCollisionAlgorithm();
00087 
00088         virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
00089 
00090         btScalar        calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
00091 
00092         virtual void    getAllContactManifolds(btManifoldArray& manifoldArray);
00093         
00094         void    clearCache();
00095 
00096         struct CreateFunc :public       btCollisionAlgorithmCreateFunc
00097         {
00098                 virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
00099                 {
00100                         void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm));
00101                         return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,false);
00102                 }
00103         };
00104 
00105         struct SwappedCreateFunc :public        btCollisionAlgorithmCreateFunc
00106         {
00107                 virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
00108                 {
00109                         void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm));
00110                         return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,true);
00111                 }
00112         };
00113 
00114 };
00115 
00116 #endif //BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H
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Author(s): Erwin Coumans, ROS package maintained by Tully Foote
autogenerated on Wed Oct 31 2012 07:54:31