* More...
Namespaces | ||||
namespace | edg | |||
namespace | edge | |||
namespace | edgemesh | |||
namespace | face | |||
namespace | hedge | |||
namespace | math | |||
namespace | ndim | |||
namespace | ply | |||
namespace | tetra | |||
namespace | trackutils | |||
This namespace contains some support functions used by TrackMode subclassess. | ||||
namespace | tri | |||
namespace | vert | |||
namespace | vertex | |||
namespace | vrt | |||
Classes | ||||
struct | _Edge | |||
struct | _Face | |||
struct | _HEdge | |||
struct | _UsedTypes | |||
struct | _Vertex | |||
class | AABBBinaryTree | |||
class | AABBBinaryTreeClosest | |||
class | AABBBinaryTreeFrustumCull | |||
class | AABBBinaryTreeIndex | |||
class | AABBBinaryTreeKClosest | |||
class | AABBBinaryTreeRay | |||
class | ActiveCoordinateFrame | |||
The ActiveCoordinateFrame class. More... | ||||
class | Add_Ons | |||
struct | AllTypes | |||
class | AreaMode | |||
The area constrained manipulator. More... | ||||
class | Arity1 | |||
class | Arity10 | |||
class | Arity11 | |||
class | Arity12 | |||
class | Arity2 | |||
class | Arity3 | |||
class | Arity4 | |||
class | Arity5 | |||
class | Arity6 | |||
class | Arity7 | |||
class | Arity8 | |||
class | Arity9 | |||
class | Attribute | |||
class | AttributeBase | |||
class | AxisMode | |||
The one-directional manipulator. More... | ||||
class | BasicGrid | |||
class | Bmt | |||
class | BmtBuilder | |||
class | Boundary | |||
class | Box | |||
class | Box2 | |||
class | Box3 | |||
class | Camera | |||
class | CAT | |||
class | CATBase | |||
struct | CATBaseBase | |||
class | CATEntry | |||
struct | CenterPoint | |||
class | ClosestIterator | |||
class | Color4 | |||
class | ColorConverter | |||
class | ColorSpace | |||
class | CoordinateFrame | |||
The CoordinateFrame class. More... | ||||
class | CylinderMode | |||
The constrained rotation manipulator. More... | ||||
class | DefaultDeriver | |||
struct | Dereferencer | |||
class | DiracPolicy | |||
really simple example policy More... | ||||
class | DisjointSet | |||
class | Distribution | |||
class | DumClass | |||
struct | DummyTypes | |||
class | DynamicSpatialHashTable | |||
class | Edge | |||
class | EDGE_TYPE | |||
class | EdgeArityMax | |||
class | EdgeBase | |||
class | EdgeLen | |||
class | EdgeSplPlane | |||
class | EdgeSplSphere | |||
class | EdgeTypeHolder | |||
class | EmptyClass | |||
struct | EntryCAT | |||
class | EntryCATBase | |||
struct | Env | |||
class | Face | |||
class | FaceArityMax | |||
class | FaceBase | |||
class | FaceTypeHolder | |||
class | Frustum | |||
class | FrustumPolicy | |||
class | GenNormal | |||
class | GetBarycenter3Functor | |||
class | GetBox3Functor | |||
class | GetPointerFunctor | |||
class | gl_surface | |||
class | GLPickTetra | |||
class | GLPickTri | |||
struct | GlPos | |||
class | GlTrimesh | |||
class | glu_tesselator | |||
struct | GlVfIterator | |||
class | GLW | |||
class | GridStaticObj | |||
class | GridStaticPtr | |||
struct | HashFunctor | |||
class | HEdge | |||
class | HEdgeArityMax | |||
class | HEdgeBase | |||
class | HEdgeTypeHolder | |||
class | Histogram | |||
class | InactiveMode | |||
An inactive manipulator. More... | ||||
class | Line2 | |||
class | Line3 | |||
class | Linear | |||
class | LinearSolve | |||
class | LocalModification | |||
This abstract class define which functions a local modification to be used in the LocalOptimization. More... | ||||
class | LocalOptimization | |||
class | MArity1 | |||
class | MArity2 | |||
class | MArity3 | |||
class | MArity4 | |||
class | Matrix33 | |||
class | Matrix33Diag | |||
class | Matrix44 | |||
class | Matrix44Diag | |||
struct | MidPoint | |||
struct | MidPointArc | |||
struct | MidPointArcNaive | |||
struct | MidPointButterfly | |||
struct | MidPointButterfly2 | |||
struct | MidPointPlane | |||
struct | MidPointSphere | |||
class | MovableCoordinateFrame | |||
The MovableCoordinateFrame class. More... | ||||
class | MT | |||
class | NavigatorWasdMode | |||
class | NormalExtrapolation | |||
class | Obox3 | |||
class | Octree | |||
class | OctreeTemplate | |||
class | PanMode | |||
The panning manipulator. More... | ||||
class | PathMode | |||
The path constrained manipulator. More... | ||||
class | PerfectSpatialHashing | |||
class | Plane3 | |||
class | PlaneMode | |||
The planar manipulator. More... | ||||
class | Point2 | |||
class | Point3 | |||
class | Point4 | |||
class | PointMatching | |||
class | PolarMode | |||
class | Quaternion | |||
class | RawVolumeImporter | |||
class | Ray2 | |||
class | Ray3 | |||
class | RayIterator | |||
class | RayTriangleIntersectionFunctor | |||
class | ReferenceType | |||
class | ReferenceType< T * > | |||
class | RefinedFaceData | |||
class | Rubberband | |||
The Rubberband class. More... | ||||
class | Sampling | |||
struct | SamplingFlags | |||
class | ScaleMode | |||
The scale manipulator. More... | ||||
class | Segment2 | |||
class | Segment3 | |||
class | Shot | |||
class | Shotd | |||
class | Shotf | |||
class | Similarity | |||
class | Similarityd | |||
class | Similarityf | |||
class | SimplePic | |||
class | SimpleTempData | |||
class | SimpleTempDataBase | |||
class | SimpleVolume | |||
class | SimpleVoxel | |||
struct | SmallestEnclosing | |||
class | Space | |||
class | SpatialHashTable | |||
class | SpatialIndex | |||
class | Sphere3 | |||
class | SphereMode | |||
The classic arcball manipulator. More... | ||||
class | Split | |||
class | StripMesh | |||
class | StripMeshBuilder | |||
class | Tetra | |||
class | Tetra3 | |||
class | TetraArity1 | |||
class | TetraArity2 | |||
class | TetraArity3 | |||
class | TetraArity4 | |||
class | TetraArity5 | |||
class | TetraArity6 | |||
class | TetraArity7 | |||
class | TetraArity8 | |||
class | TetraArityMax | |||
class | TetraBase | |||
class | TetraDefaultDeriver | |||
class | TetraSimp2 | |||
class | TetraSimp3 | |||
class | TetraTypeHolder | |||
class | TexCoord2 | |||
class | TexCoord2Simple | |||
class | Trackball | |||
The manipulator manager system. More... | ||||
class | TrackMode | |||
Base class for all the manipulators. More... | ||||
struct | TrackRecorder | |||
class | Transform | |||
The base class for Trackball. More... | ||||
class | Triangle2 | |||
class | Triangle3 | |||
struct | Unify | |||
struct | Use | |||
class | UsedTypes | |||
class | vector_occ | |||
struct | VectorNBW | |||
class | VectorNBW< bool > | |||
class | Vertex | |||
class | VertexArityMax | |||
class | Vertexd | |||
class | Vertexf | |||
class | VertexVisShader | |||
class | View | |||
class | VisShader | |||
class | VoidType | |||
a type that stands for "void". Useful for Parameter type of a point. More... | ||||
struct | Voxel | |||
class | ZMode | |||
The Z-directional manipulator. More... | ||||
Typedefs | ||||
typedef Box< 2, double > | Box2d | |||
Specificazione di box of double. | ||||
typedef Box< 2, float > | Box2f | |||
Specificazione di box of float. | ||||
typedef Box< 2, int > | Box2i | |||
Specificazione di box of int. | ||||
typedef Box< 2, short > | Box2s | |||
Specificazione di box of short. | ||||
typedef Box< 3, double > | Box3d | |||
typedef Box< 3, float > | Box3f | |||
typedef Box< 3, int > | Box3i | |||
typedef Box< 3, short > | Box3s | |||
typedef bool | CallBack (const char *str) | |||
typedef bool | CallBackPos (const int pos, const char *str) | |||
typedef Color4< unsigned char > | Color4b | |||
typedef Color4< double > | Color4d | |||
typedef Color4< float > | Color4f | |||
typedef Frustum< double > | Frustumd | |||
typedef Frustum< float > | Frustumf | |||
typedef Histogram< double > | Histogramd | |||
typedef Histogram< float > | Histogramf | |||
typedef Line2< double > | Line2d | |||
typedef Line2< double, true > | Line2dN | |||
typedef Line2< float > | Line2f | |||
typedef Line2< float,true > | Line2fN | |||
typedef Line2< int > | Line2i | |||
typedef Line2< int,true > | Line2iN | |||
typedef Line2< short > | Line2s | |||
typedef Line2< short,true > | Line2sN | |||
typedef Line3< double > | Line3d | |||
typedef Line3< double, true > | Line3dN | |||
typedef Line3< float > | Line3f | |||
typedef Line3< float,true > | Line3fN | |||
typedef Line3< int > | Line3i | |||
typedef Line3< int,true > | Line3iN | |||
typedef Line3< short > | Line3s | |||
typedef Line3< short,true > | Line3sN | |||
typedef Matrix44< double > | Matrix44d | |||
typedef Matrix44< float > | Matrix44f | |||
typedef Matrix44< int > | Matrix44i | |||
typedef Matrix44< short > | Matrix44s | |||
typedef Obox3< double > | Obox3d | |||
typedef Obox3< float > | Obox3f | |||
typedef Obox3< int > | Obox3i | |||
typedef Obox3< short > | Obox3s | |||
typedef Plane3< double > | Plane3d | |||
typedef Plane3< float > | Plane3f | |||
typedef Point2< double > | Point2d | |||
typedef Point2< float > | Point2f | |||
typedef Point2< int > | Point2i | |||
typedef Point2< short > | Point2s | |||
typedef Point3< double > | Point3d | |||
typedef Point3< float > | Point3f | |||
typedef Point3< int > | Point3i | |||
typedef Point3< short > | Point3s | |||
typedef Point4< double > | Point4d | |||
typedef Point4< float > | Point4f | |||
typedef Point4< int > | Point4i | |||
typedef Point4< short > | Point4s | |||
typedef Quaternion< double > | Quaterniond | |||
typedef Quaternion< float > | Quaternionf | |||
typedef Ray2< double > | Ray2d | |||
typedef Ray2< double, true > | Ray2dN | |||
typedef Ray2< float > | Ray2f | |||
typedef Ray2< float,true > | Ray2fN | |||
typedef Ray2< int > | Ray2i | |||
typedef Ray2< int,true > | Ray2iN | |||
typedef Ray2< short > | Ray2s | |||
typedef Ray2< short,true > | Ray2sN | |||
typedef Ray3< double > | Ray3d | |||
typedef Ray3< double, true > | Ray3dN | |||
typedef Ray3< float > | Ray3f | |||
typedef Ray3< float,true > | Ray3fN | |||
typedef Ray3< int > | Ray3i | |||
typedef Ray3< int,true > | Ray3iN | |||
typedef Ray3< short > | Ray3s | |||
typedef Ray3< short,true > | Ray3sN | |||
typedef Segment2< double > | Segment2d | |||
typedef Segment2< float > | Segment2f | |||
typedef Segment2< int > | Segment2i | |||
typedef Segment2< short > | Segment2s | |||
typedef Segment3< double > | Segment3d | |||
typedef Segment3< float > | Segment3f | |||
typedef Segment3< int > | Segment3i | |||
typedef Segment3< short > | Segment3s | |||
typedef Sphere3< double > | Sphere3d | |||
typedef Sphere3< float > | Sphere3f | |||
typedef void | TaskFunc (int t, void *contest) | |||
interruptible function | ||||
typedef TexCoord2< double > | TexCoord2d | |||
typedef TexCoord2< float > | TexCoord2f | |||
Enumerations | ||||
enum | { PERSPECTIVE = 0, ORTHO = 1, ISOMETRIC = 2, CAVALIERI = 3 } | |||
enum | ModifierType { TetraEdgeCollapseOp, TriEdgeSwapOp, TriVertexSplitOp, TriEdgeCollapseOp, TetraEdgeSpliOpt, TetraEdgeSwapOp, TriEdgeFlipOp } | |||
enum | SortingStrategy { LeaveUnsorted = 0, SortAscending = 1, SortDescending = 2 } | |||
Functions | ||||
template<class SCALARTYPE > | ||||
Point3< SCALARTYPE > | Abs (const Point3< SCALARTYPE > &p) | |||
template<typename Derived > | ||||
const Eigen::CwiseUnaryOp < Eigen::ei_scalar_abs_op < typename Eigen::ei_traits < Derived >::Scalar >, Derived > | Abs (const Eigen::MatrixBase< Derived > &p) | |||
template<class T > | ||||
T | Angle (const Point4< T > &p1, const Point4< T > &p2) | |||
template<class P3ScalarType > | ||||
P3ScalarType | Angle (Point3< P3ScalarType > const &p1, Point3< P3ScalarType > const &p2) | |||
template<class T > | ||||
T | Angle (Point2< T > const &p0, Point2< T > const &p1) | |||
template<typename Derived1 , typename Derived2 > | ||||
Eigen::ei_traits< Derived1 > ::Scalar | Angle (const Eigen::MatrixBase< Derived1 > &p1, const Eigen::MatrixBase< Derived2 > &p2) | |||
template<class P3ScalarType > | ||||
P3ScalarType | AngleN (Point3< P3ScalarType > const &p1, Point3< P3ScalarType > const &p2) | |||
template<typename Derived1 , typename Derived2 > | ||||
Eigen::ei_traits< Derived1 > ::Scalar | AngleN (const Eigen::MatrixBase< Derived1 > &p1, const Eigen::MatrixBase< Derived2 > &p2) | |||
template<class TriangleType > | ||||
Point3< typename TriangleType::ScalarType > | Barycenter (const TriangleType &t) | |||
template<class ScalarType > | ||||
Point3< ScalarType > | Barycenter (const Tetra3< ScalarType > &t) | |||
template<class scalar_type > | ||||
void | BestDim (const __int64 elems, const Point3< scalar_type > &size, Point3i &dim) | |||
template<class scalar_type > | ||||
void | BestDim (const Box3< scalar_type > box, const scalar_type voxel_size, Point3i &dim) | |||
template<class ScalarType > | ||||
bool | CircleLineIntersection (const vcg::Line2< ScalarType > &line, const vcg::Point2< ScalarType > ¢er, const ScalarType &radius, vcg::Point2< ScalarType > &p0, vcg::Point2< ScalarType > &p1) | |||
template<class TriangleType > | ||||
Point3< typename TriangleType::ScalarType > | Circumcenter (const TriangleType &t) | |||
Color4< float > | Clamp (Color4< float > &c) | |||
template<class ScalarType > | ||||
Point3< ScalarType > | ClosestPoint (Segment3< ScalarType > s, const Point3< ScalarType > &p) | |||
template<class ScalarType > | ||||
Point2< ScalarType > | ClosestPoint (Segment2< ScalarType > s, const Point2< ScalarType > &p) | |||
template<class ScalarType , bool NORM> | ||||
Point3< ScalarType > | ClosestPoint (Ray3< ScalarType, NORM > r, const Point3< ScalarType > &p) | |||
returns closest point | ||||
template<class ScalarType , bool NORM> | ||||
Point3< ScalarType > | ClosestPoint (Ray2< ScalarType, NORM > r, const Point3< ScalarType > &p) | |||
returns closest point | ||||
template<class ScalarType , bool NORM> | ||||
Point3< ScalarType > | ClosestPoint (Line3< ScalarType, NORM > l, const Point3< ScalarType > &p) | |||
returns closest point | ||||
template<class ScalarType , bool NORM> | ||||
Point2< ScalarType > | ClosestPoint (Line2< ScalarType, NORM > l, const Point2< ScalarType > &p) | |||
returns closest point | ||||
template<class ScalarType > | ||||
Point2< ScalarType > | ClosestPoint2Box2 (const Point2< ScalarType > &test, const Box2< ScalarType > &bbox) | |||
template<class T > | ||||
int | compute_intervals_isectline (Point3< T > VERT0, Point3< T > VERT1, Point3< T > VERT2, float VV0, float VV1, float VV2, float D0, float D1, float D2, float D0D1, float D0D2, float *isect0, float *isect1, Point3< T > &isectpoint0, Point3< T > &isectpoint1) | |||
template<class TetraType > | ||||
TetraType::ScalarType | ComputeVolume (const TetraType &t) | |||
template<class SCALAR_TYPE > | ||||
bool | Convex (const Point2< SCALAR_TYPE > &p0, const Point2< SCALAR_TYPE > &p1, const Point2< SCALAR_TYPE > &p2) | |||
return true if the algle is convex (right rotation) | ||||
template<class T > | ||||
bool | coplanar_tri_tri (const Point3< T > N, const Point3< T > V0, const Point3< T > V1, const Point3< T > V2, const Point3< T > U0, const Point3< T > U1, const Point3< T > U2) | |||
template<class TriangleType > | ||||
TriangleType::ScalarType | CosWedge (const TriangleType &t, int k) | |||
template<class MESH_TYPE > | ||||
void | Crease (MESH_TYPE &m, typename MESH_TYPE::scalar_type angleRad) | |||
template<class ScalarType > | ||||
bool | Cross (const Point2< ScalarType > &p00, const Point2< ScalarType > &p01, const Point2< ScalarType > &p10, const Point2< ScalarType > &p11) | |||
template<class T > | ||||
bool | Decompose (Matrix44< T > &M, Point3< T > &ScaleV, Point3< T > &ShearV, Point3< T > &RotV, Point3< T > &TranV) | |||
float | Distance (Bmt::Cell &cell, Point3f &p) | |||
template<class T > | ||||
T | Distance (const Sphere3< T > &sphere, const Sphere3< T > &s) | |||
template<class T > | ||||
T | Distance (const Sphere3< T > &sphere, const Point3< T > &point) | |||
template<class T > | ||||
T | Distance (const Point3< T > &point, const Plane3< T > &plane) | |||
template<class T > | ||||
T | Distance (const Plane3< T > &plane, const Point3< T > &point) | |||
Distance plane - point and vv. (Move these function to somewhere else). | ||||
template<class ScalarType , bool NORM> | ||||
ScalarType | Distance (const Line3< ScalarType, NORM > &l, const Point3< ScalarType > &p) | |||
template<class ScalarType , bool NORM> | ||||
ScalarType | Distance (const Line2< ScalarType, NORM > &l, const Point2< ScalarType > &p) | |||
template<class T > | ||||
T | Distance (const Point4< T > &p1, const Point4< T > &p2) | |||
template<class P3ScalarType > | ||||
P3ScalarType | Distance (Point3< P3ScalarType > const &p1, Point3< P3ScalarType > const &p2) | |||
template<class T > | ||||
T | Distance (Point2< T > const &p1, Point2< T > const &p2) | |||
template<typename Derived1 , typename Derived2 > | ||||
Eigen::ei_traits< Derived1 > ::Scalar | Distance (const Eigen::MatrixBase< Derived1 > &p1, const Eigen::MatrixBase< Derived2 > &p2) | |||
template<class ScalarType > | ||||
ScalarType | DistancePoint2Box2 (const Point2< ScalarType > &test, const Box2< ScalarType > &bbox) | |||
template<class ScalarType > | ||||
ScalarType | DistancePoint3Box3 (const Point3< ScalarType > &p, const Box3< ScalarType > &b) | |||
template<class TriangleType > | ||||
TriangleType::ScalarType | DoubleArea (const TriangleType &t) | |||
Return the Double of area of the triangle. | ||||
bool | DummyCallBack (const char *) | |||
bool | DummyCallBackPos (const int, const char *) | |||
static void | fghCircleTable (double **sint, double **cost, const int n) | |||
template<class S > | ||||
double | FIT_VExp (const Point3< S > &x, const int i) | |||
template<class P3ScalarType > | ||||
void | GetUV (Point3< P3ScalarType > &n, Point3< P3ScalarType > &u, Point3< P3ScalarType > &v, Point3< P3ScalarType > up=(Point3< P3ScalarType >(0, 1, 0))) | |||
template<class T > | ||||
void | glBoxClip (const Box3< T > &b) | |||
Setta i sei clip planes di opengl a far vedere solo l'interno del box. | ||||
template<class T > | ||||
void | glBoxFlat (Box3< T > const &b) | |||
Funzione di utilita' per la visualizzazione in OpenGL (flat shaded). | ||||
template<class T > | ||||
void | glBoxWire (const Box2< T > &b) | |||
template<class T > | ||||
void | glBoxWire (Box3< T > const &b) | |||
void | glClearColor (Color4b const &c) | |||
void | glColor (Color4b const &c) | |||
void | glGetDirectv (const GLenum pname, Matrix44f &m) | |||
void | glGetDirecv (const GLenum pname, Matrix44d &m) | |||
void | glGetv (const GLenum pname, Matrix44f &m) | |||
void | glLight (GLenum light, GLenum pname, Color4b const &c) | |||
void | glMultMatrix (const Similarityd &s) | |||
void | glMultMatrix (const Similarityf &s) | |||
void | glMultMatrix (const Matrix44f &matrix) | |||
void | glMultMatrixDirect (const Matrix44f &matrix) | |||
void | glMultMatrixE (const Matrix44f &matrix) | |||
void | glNormal (Point3< double > const &p) | |||
void | glNormal (Point3< float > const &p) | |||
void | glNormal (Point3< short > const &p) | |||
void | glNormal (Point3< int > const &p) | |||
template<class T > | ||||
void | glPlane3 (Plane3< T > p, Point3< T > c, T size) | |||
void | glScale (Point3< double > const &p) | |||
void | glScale (Point3< float > const &p) | |||
void | glScale (Point2< double > const &p) | |||
void | glScale (Point2< float > const &p) | |||
void | glScale (double const &p) | |||
void | glScale (float const &p) | |||
template<class TetraType > | ||||
void | glTetra3 (TetraType &c) | |||
void | glTexCoord (Point3< double > const &p) | |||
void | glTexCoord (Point3< float > const &p) | |||
void | glTexCoord (Point3< short > const &p) | |||
void | glTexCoord (Point3< int > const &p) | |||
void | glTexCoord (Point2< double > const &p) | |||
void | glTexCoord (Point2< float > const &p) | |||
void | glTexCoord (Point2< short > const &p) | |||
void | glTexCoord (Point2< int > const &p) | |||
void | glTranslate (Point3< double > const &p) | |||
void | glTranslate (Point3< float > const &p) | |||
void | glTranslate (Point2< double > const &p) | |||
void | glTranslate (Point2< float > const &p) | |||
template<class TriangleType > | ||||
void | glTriangle3 (TriangleType &c) | |||
static void | glutSolidSphere (GLdouble radius, GLint slices, GLint stacks) | |||
static void | glutWireSphere (GLdouble radius, GLint slices, GLint stacks) | |||
void | glVertex (Point3< double > const &p) | |||
void | glVertex (Point3< float > const &p) | |||
void | glVertex (Point3< short > const &p) | |||
void | glVertex (Point3< int > const &p) | |||
void | glVertex (Point2< double > const &p) | |||
void | glVertex (Point2< float > const &p) | |||
void | glVertex (Point2< short > const &p) | |||
void | glVertex (Point2< int > const &p) | |||
int | GreatestCommonDivisor (const int a, const int b) | |||
template<class SPATIAL_INDEX , class OBJPOINTDISTFUNCTOR , class OBJMARKER > | ||||
SPATIAL_INDEX::ObjPtr | GridClosest (SPATIAL_INDEX &Si, OBJPOINTDISTFUNCTOR _getPointDistance, OBJMARKER &_marker, const typename OBJPOINTDISTFUNCTOR::QueryType &_p_obj, const typename SPATIAL_INDEX::ScalarType &_maxDist, typename SPATIAL_INDEX::ScalarType &_minDist, typename SPATIAL_INDEX::CoordType &_closestPt) | |||
template<class SPATIALINDEXING , class OBJRAYISECTFUNCTOR , class OBJMARKER > | ||||
SPATIALINDEXING::ObjPtr | GridDoRay (SPATIALINDEXING &_Si, OBJRAYISECTFUNCTOR &_rayIntersector, OBJMARKER &_marker, const Ray3< typename SPATIALINDEXING::ScalarType > &_ray, const typename SPATIALINDEXING::ScalarType &_maxDist, typename SPATIALINDEXING::ScalarType &_t) | |||
template<class SPATIALINDEXING , class OBJMARKER , class OBJPTRCONTAINER > | ||||
unsigned int | GridGetInBox (SPATIALINDEXING &_Si, OBJMARKER &_marker, const vcg::Box3< typename SPATIALINDEXING::ScalarType > &_bbox, OBJPTRCONTAINER &_objectPtrs) | |||
template<class SPATIALINDEXING , class OBJPOINTDISTFUNCTOR , class OBJMARKER , class OBJPTRCONTAINER , class DISTCONTAINER , class POINTCONTAINER > | ||||
unsigned int | GridGetInSphere (SPATIALINDEXING &_Si, OBJPOINTDISTFUNCTOR &_getPointDistance, OBJMARKER &_marker, const typename SPATIALINDEXING::CoordType &_p, const typename SPATIALINDEXING::ScalarType &_r, OBJPTRCONTAINER &_objectPtrs, DISTCONTAINER &_distances, POINTCONTAINER &_points) | |||
template<class SPATIALINDEXING , class OBJPOINTDISTFUNCTOR , class OBJMARKER , class OBJPTRCONTAINER , class DISTCONTAINER , class POINTCONTAINER > | ||||
unsigned int | GridGetKClosest (SPATIALINDEXING &_Si, OBJPOINTDISTFUNCTOR &_getPointDistance, OBJMARKER &_marker, const unsigned int _k, const typename SPATIALINDEXING::CoordType &_p, const typename SPATIALINDEXING::ScalarType &_maxDist, OBJPTRCONTAINER &_objectPtrs, DISTCONTAINER &_distances, POINTCONTAINER &_points) | |||
Transform | interpolate (const Transform &a, const Transform &b, float t) | |||
Computes the linear interpolation between 2 transforms. | ||||
template<class S , class RotationType > | ||||
Similarity< S, RotationType > | Interpolate (const Similarity< S, RotationType > &a, const Similarity< S, RotationType > &b, const S t) | |||
template<class S > | ||||
Quaternion< S > | Interpolate (Quaternion< S > a, Quaternion< S > b, double t) | |||
template<class TriangleType , class ScalarType > | ||||
bool | InterpolationParameters (const TriangleType t, const Point3< ScalarType > &N, const Point3< ScalarType > &bq, ScalarType &a, ScalarType &b, ScalarType &c) | |||
template<class TriangleType , class ScalarType > | ||||
bool | InterpolationParameters (const TriangleType t, const Point3< ScalarType > &N, const Point3< ScalarType > &P, Point3< ScalarType > &L) | |||
Handy Wrapper of the above one that uses the passed normal N to choose the right orientation. | ||||
template<class TriangleType , class ScalarType > | ||||
bool | InterpolationParameters (const TriangleType t, const int Axis, const Point3< ScalarType > &P, Point3< ScalarType > &L) | |||
template<class ScalarType > | ||||
bool | InterpolationParameters2 (const Point2< ScalarType > &V1, const Point2< ScalarType > &V2, const Point2< ScalarType > &V3, const Point2< ScalarType > &P, Point3< ScalarType > &L) | |||
template<class S > | ||||
bool | Intersect (int cur, int v2, std::vector< int > &next, std::vector< Point2< S > > &points2) | |||
template<typename GridType , typename ScalarType > | ||||
bool | Intersect (GridType &grid, Plane3< ScalarType > plane, std::vector< typename GridType::Cell * > &cells) | |||
template<typename TriMeshType , class ScalarType , class IndexingType > | ||||
bool | Intersection (Plane3< ScalarType > pl, IndexingType *grid, typename std::vector< typename TriMeshType::FaceType * > &v) | |||
template<typename TriMeshType , typename EdgeMeshType , class ScalarType > | ||||
bool | Intersection (TriMeshType &m, Plane3< ScalarType > pl, EdgeMeshType &em) | |||
template<typename TriMeshType , typename EdgeMeshType , class ScalarType , class IndexingType > | ||||
bool | Intersection (Plane3< ScalarType > pl, EdgeMeshType &em, double &ave_length, IndexingType *grid, typename std::vector< typename IndexingType::Cell * > &cells) | |||
template<typename TriMeshType , class ScalarType , class IndexingType > | ||||
void | IntersectionBallMesh (IndexingType *grid, TriMeshType &m, const vcg::Sphere3< ScalarType > &ball, TriMeshType &res, float tol=0) | |||
template<typename TriMeshType , class ScalarType > | ||||
void | IntersectionBallMesh (TriMeshType &m, const vcg::Sphere3< ScalarType > &ball, TriMeshType &res, float tol=0) | |||
template<class T > | ||||
bool | IntersectionLineBox (const Box3< T > &box, const Line3< T > &r, Point3< T > &coord) | |||
template<class T > | ||||
bool | IntersectionLinePlane (const Plane3< T > &pl, const Line3< T > &li, Point3< T > &po) | |||
intersection between line and plane | ||||
template<class T > | ||||
bool | IntersectionLineSphere (const Sphere3< T > &sp, const Line3< T > &li, Point3< T > &p0, Point3< T > &p1) | |||
interseciton between sphere and line | ||||
template<class T > | ||||
bool | IntersectionLineTriangle (const Line3< T > &line, const Point3< T > &vert0, const Point3< T > &vert1, const Point3< T > &vert2, T &t, T &u, T &v) | |||
template<class ScalarType > | ||||
bool | IntersectionPlaneBox (const vcg::Plane3< ScalarType > &pl, vcg::Box3< ScalarType > &bbox) | |||
template<class T > | ||||
bool | IntersectionPlanePlane (const Plane3< T > &plane0, const Plane3< T > &plane1, Line3< T > &line) | |||
template<class T > | ||||
bool | IntersectionPlaneSegment (const Plane3< T > &pl, const Segment3< T > &s, Point3< T > &p0) | |||
intersection between segment and plane | ||||
template<class ScalarType > | ||||
bool | IntersectionPlaneSegmentEpsilon (const Plane3< ScalarType > &pl, const Segment3< ScalarType > &sg, Point3< ScalarType > &po, const ScalarType epsilon=ScalarType(1e-8)) | |||
intersection between segment and plane | ||||
template<class ScalarType > | ||||
bool | IntersectionPlaneSphere (const Plane3< ScalarType > &pl, const Sphere3< ScalarType > &sphere, Point3< ScalarType > ¢er, ScalarType &radius) | |||
template<typename TRIANGLETYPE > | ||||
bool | IntersectionPlaneTriangle (const Plane3< typename TRIANGLETYPE::ScalarType > &pl, const TRIANGLETYPE &tr, Segment3< typename TRIANGLETYPE::ScalarType > &sg) | |||
intersection between plane and triangle | ||||
template<class T > | ||||
bool | IntersectionRayBox (const Box3< T > &box, const Ray3< T > &r, Point3< T > &coord) | |||
template<typename TriMeshType , class ScalarType > | ||||
bool | IntersectionRayMesh (TriMeshType *m, const Line3< ScalarType > &ray, Point3< ScalarType > &hitPoint, ScalarType &bar1, ScalarType &bar2, ScalarType &bar3, typename TriMeshType::FacePointer fp) | |||
template<typename TriMeshType , class ScalarType > | ||||
bool | IntersectionRayMesh (TriMeshType *m, const Line3< ScalarType > &ray, Point3< ScalarType > &hitPoint) | |||
template<class T > | ||||
bool | IntersectionRayTriangle (const Ray3< T > &ray, const Point3< T > &vert0, const Point3< T > &vert1, const Point3< T > &vert2, T &t, T &u, T &v) | |||
template<class ScalarType > | ||||
int | IntersectionSegmentBox (const Box3< ScalarType > &box, const Segment3< ScalarType > &s, Point3< ScalarType > &coord0, Point3< ScalarType > &coord1) | |||
template<class ScalarType > | ||||
bool | IntersectionSegmentBox (const Box3< ScalarType > &box, const Segment3< ScalarType > &s, Point3< ScalarType > &coord) | |||
template<class SCALAR_TYPE > | ||||
int | IntersectionSegmentSphere (const Sphere3< SCALAR_TYPE > &sphere, const Segment3< SCALAR_TYPE > &segment, Point3< SCALAR_TYPE > &t0, Point3< SCALAR_TYPE > &t1) | |||
template<class TriangleType > | ||||
bool | IntersectionSegmentTriangle (const vcg::Segment3< typename TriangleType::ScalarType > &seg, const TriangleType &t, typename TriangleType::ScalarType &a, typename TriangleType::ScalarType &b, typename TriangleType::ScalarType &dist) | |||
template<class ScalarType > | ||||
bool | IntersectionSegmentTriangle (const vcg::Segment3< ScalarType > &seg, const Point3< ScalarType > &vert0, const Point3< ScalarType > &vert1, const Point3< ScalarType > &vert2, ScalarType &a, ScalarType &b, ScalarType &dist) | |||
template<class SphereType > | ||||
bool | IntersectionSphereSphere (const SphereType &s0, const SphereType &s1) | |||
template<class SCALAR_TYPE , class TRIANGLETYPE > | ||||
bool | IntersectionSphereTriangle (const vcg::Sphere3< SCALAR_TYPE > &sphere, TRIANGLETYPE triangle, vcg::Point3< SCALAR_TYPE > &witness, std::pair< SCALAR_TYPE, SCALAR_TYPE > *res=NULL) | |||
template<class ScalarType > | ||||
bool | IntersectionTriangleBox (const vcg::Box3< ScalarType > &bbox, const vcg::Point3< ScalarType > &p0, const vcg::Point3< ScalarType > &p1, const vcg::Point3< ScalarType > &p2) | |||
template<class T > | ||||
bool | IntersectionTriangleTriangle (Point3< T > V0, Point3< T > V1, Point3< T > V2, Point3< T > U0, Point3< T > U1, Point3< T > U2) | |||
template<typename TRIANGLETYPE > | ||||
bool | IntersectionTriangleTriangle (const TRIANGLETYPE &t0, const TRIANGLETYPE &t1) | |||
intersection between two triangles | ||||
template<class S , class RotationType > | ||||
Similarity< S, RotationType > | Inverse (const Similarity< S, RotationType > &m) | |||
template<class S > | ||||
Quaternion< S > | Inverse (const Quaternion< S > &q) | |||
template<class T > | ||||
Matrix44< T > | Inverse (const Matrix44< T > &m) | |||
template<class S , class RotationType > | ||||
Similarity< S, RotationType > & | Invert (Similarity< S, RotationType > &m) | |||
template<class S > | ||||
Quaternion< S > & | Invert (Quaternion< S > &q) | |||
template<class T > | ||||
Matrix44< T > & | Invert (Matrix44< T > &m) | |||
template<class T > | ||||
void | isect2 (Point3< T > VTX0, Point3< T > VTX1, Point3< T > VTX2, float VV0, float VV1, float VV2, float D0, float D1, float D2, float *isect0, float *isect1, Point3< T > &isectpoint0, Point3< T > &isectpoint1) | |||
template<class SCALAR_TYPE > | ||||
bool | IsInsideTrianglePoint (const Triangle2< SCALAR_TYPE > &t, const Point2< SCALAR_TYPE > &p) | |||
interseciton between point and triangle | ||||
template<typename MATRIX_TYPE , typename POINT_TYPE > | ||||
static void | Jacobi (MATRIX_TYPE &w, POINT_TYPE &d, MATRIX_TYPE &v, int &nrot) | |||
template<typename MATRIX_TYPE > | ||||
static void | JacobiRotate (MATRIX_TYPE &A, typename MATRIX_TYPE::ScalarType s, typename MATRIX_TYPE::ScalarType tau, int i, int j, int k, int l) | |||
template<class SCALAR_TYPE > | ||||
bool | LineLineIntersection (const vcg::Line2< SCALAR_TYPE > &l0, const vcg::Line2< SCALAR_TYPE > &l1, Point2< SCALAR_TYPE > &p) | |||
template<class SCALAR_TYPE > | ||||
bool | LineSegmentIntersection (const vcg::Line2< SCALAR_TYPE > &line, const vcg::Segment2< SCALAR_TYPE > &seg, Point2< SCALAR_TYPE > &p_inters) | |||
interseciton between point and triangle | ||||
template<class SCALARTYPE > | ||||
Point3< SCALARTYPE > | LowClampToZero (const Point3< SCALARTYPE > &p) | |||
template<typename Derived > | ||||
const Eigen::CwiseBinaryOp < Eigen::ei_scalar_max_op < typename Eigen::ei_traits < Derived >::Scalar >, Derived, Eigen::NestByValue< typename Derived::ConstantReturnType > > | LowClampToZero (const Eigen::MatrixBase< Derived > &p) | |||
template<class S , class M > | ||||
void | MatrixToQuaternion (const M &m, Quaternion< S > &q) | |||
template<class ScalarType , bool NORM> | ||||
vcg::Point2< ScalarType > | Mirror (const vcg::Line2< ScalarType, NORM > &l, const vcg::Point2< ScalarType > &p) | |||
template<class T > | ||||
bool | NoDivTriTriIsect (const Point3< T > V0, const Point3< T > V1, const Point3< T > V2, const Point3< T > U0, const Point3< T > U1, const Point3< T > U2) | |||
template<class T > | ||||
T | Norm (const Point4< T > &p) | |||
template<class P3ScalarType > | ||||
P3ScalarType | Norm (Point3< P3ScalarType > const &p) | |||
template<class T > | ||||
T | Norm (Point2< T > const &p) | |||
template<typename Derived1 > | ||||
Eigen::ei_traits< Derived1 > ::Scalar | Norm (const Eigen::MatrixBase< Derived1 > &p) | |||
template<class Point3Type > | ||||
Point3Type | Normal (Point3Type const &p0, Point3Type const &p1, Point3Type const &p2) | |||
template<class TriangleType > | ||||
Point3< typename TriangleType::ScalarType > | Normal (const TriangleType &t) | |||
Returns the normal to the plane passing through p0,p1,p2. | ||||
template<class TetraType > | ||||
Point3< typename TetraType::ScalarType > | Normal (const TetraType &t, const int &face) | |||
Returns the normal to the face face of the tetrahedron t. | ||||
template<class P3ScalarType > | ||||
Point3< P3ScalarType > & | Normalize (Point3< P3ScalarType > &p) | |||
template<class T > | ||||
Point2< T > & | Normalize (Point2< T > &p) | |||
template<class Point3Type > | ||||
Point3Type | NormalizedNormal (Point3Type const &p0, Point3Type const &p1, Point3Type const &p2) | |||
template<class TriangleType > | ||||
Point3< typename TriangleType::ScalarType > | NormalizedNormal (const TriangleType &t) | |||
Like the above, it returns the normal to the plane passing through p0,p1,p2, but normalized. | ||||
template<class T > | ||||
Point2< T > | operator* (const T s, Point2< T > const &p) | |||
template<class S , class RotationType > | ||||
Point3< S > | operator* (const Similarity< S, RotationType > &m, const Point3< S > &p) | |||
template<class T > | ||||
Point3< T > | operator* (const Matrix44< T > &m, const Point3< T > &p) | |||
Premultiply. | ||||
template<class PointType , class T > | ||||
void | operator*= (std::vector< PointType > &vert, const Matrix44< T > &m) | |||
template<class T > | ||||
Point2< T > | operator- (Point2< T > const &p) | |||
template<class TriangleType > | ||||
TriangleType::ScalarType | Perimeter (const TriangleType &t) | |||
template<class PointType > | ||||
bool | Pick (const int &x, const int &y, PointType &pp) | |||
template<class TO_PICK_CONT_TYPE > | ||||
int | Pick (const int &x, const int &y, TO_PICK_CONT_TYPE &m, std::vector< typename TO_PICK_CONT_TYPE::value_type * > &result, void(draw_func)(typename TO_PICK_CONT_TYPE::value_type &), int width=4, int height=4) | |||
template<class S > | ||||
Point3< S > | PlaneFittingPoints (const std::vector< Point3< S > > &samples, Plane3< S > &p) | |||
template<class S > | ||||
Point3< S > | PlaneFittingPoints (const std::vector< Point3< S > > &samples, Plane3< S > &p, Point4< S > &eval, Matrix44< S > &evec) | |||
template<class S > | ||||
bool | PlaneFittingPointsOld (std::vector< Point3< S > > &samples, Plane3< S > &p) | |||
template<class P3ScalarType > | ||||
P3ScalarType | PSDist (const Point3< P3ScalarType > &p, const Point3< P3ScalarType > &v1, const Point3< P3ScalarType > &v2, Point3< P3ScalarType > &q) | |||
Point(p) Edge(v1-v2) dist, q is the point in v1-v2 with min dist. | ||||
template<typename TYPE > | ||||
static TYPE | pythagora (TYPE a, TYPE b) | |||
template<class P3ScalarType > | ||||
P3ScalarType | Quality (Point3< P3ScalarType > const &p0, Point3< P3ScalarType > const &p1, Point3< P3ScalarType > const &p2) | |||
template<class TriangleType > | ||||
TriangleType::ScalarType | QualityFace (const TriangleType &t) | |||
Returns the normal to the plane passing through p0,p1,p2. | ||||
template<class P3ScalarType > | ||||
P3ScalarType | QualityMeanRatio (Point3< P3ScalarType > const &p0, Point3< P3ScalarType > const &p1, Point3< P3ScalarType > const &p2) | |||
template<class P3ScalarType > | ||||
P3ScalarType | QualityRadii (Point3< P3ScalarType > const &p0, Point3< P3ScalarType > const &p1, Point3< P3ScalarType > const &p2) | |||
template<class S , class M > | ||||
void | QuaternionToMatrix (const Quaternion< S > &q, M &m) | |||
template<class SCALAR_TYPE > | ||||
bool | RayLineIntersection (const vcg::Line2< SCALAR_TYPE > &l, const vcg::Ray2< SCALAR_TYPE > &r, Point2< SCALAR_TYPE > &p) | |||
template<class SCALAR_TYPE > | ||||
bool | RaySegmentIntersection (const vcg::Ray2< SCALAR_TYPE > &r, const vcg::Segment2< SCALAR_TYPE > &seg, Point2< SCALAR_TYPE > &p_inters) | |||
interseciton between point and triangle | ||||
template<class MESH_TYPE , class MIDPOINT > | ||||
bool | Refine (MESH_TYPE &m, MIDPOINT mid, typename MESH_TYPE::ScalarType thr=0, bool RefineSelected=false, CallBackPos *cb=0) | |||
template<class MESH_TYPE , class MIDPOINT , class EDGEPRED > | ||||
bool | RefineE (MESH_TYPE &m, MIDPOINT mid, EDGEPRED ep, bool RefineSelected=false, CallBackPos *cb=0) | |||
template<class S > | ||||
void | RotationalPartByPolarDecomposition (const vcg::Matrix33< S > &m, vcg::Matrix33< S > &r) | |||
template<class SCALAR_TYPE > | ||||
bool | SegmentSegmentIntersection (const vcg::Segment2< SCALAR_TYPE > &seg0, const vcg::Segment2< SCALAR_TYPE > &seg1, Point2< SCALAR_TYPE > &p_inters) | |||
interseciton between point and triangle | ||||
template<typename TYPE > | ||||
static TYPE | sign (TYPE a, TYPE b) | |||
template<typename MATRIX_TYPE > | ||||
static void | SingularValueBacksubstitution (const MATRIX_TYPE &U, const typename MATRIX_TYPE::ScalarType *W, const MATRIX_TYPE &V, typename MATRIX_TYPE::ScalarType *x, const typename MATRIX_TYPE::ScalarType *b) | |||
template<typename MATRIX_TYPE > | ||||
static bool | SingularValueDecomposition (MATRIX_TYPE &A, typename MATRIX_TYPE::ScalarType *W, MATRIX_TYPE &V, const SortingStrategy sorting=LeaveUnsorted, const int max_iters=30) | |||
template<typename MATRIX_TYPE > | ||||
void | Sort (MATRIX_TYPE &U, typename MATRIX_TYPE::ScalarType W[], MATRIX_TYPE &V, const SortingStrategy sorting) | |||
template<typename MATRIX_TYPE , typename POINT_TYPE > | ||||
void | SortEigenvaluesAndEigenvectors (POINT_TYPE &eigenvalues, MATRIX_TYPE &eigenvectors, bool absComparison=false) | |||
template<typename TYPE > | ||||
static TYPE | sqr (TYPE a) | |||
template<class ScalarType > | ||||
ScalarType | SquaredDistance (Segment3< ScalarType > &segment, Point3< ScalarType > &p) | |||
template<class T > | ||||
T | SquaredDistance (const Point3< T > &point, const Plane3< T > &plane) | |||
template<class T > | ||||
T | SquaredDistance (const Plane3< T > &plane, const Point3< T > &point) | |||
template<class T > | ||||
T | SquaredDistance (const Point4< T > &p1, const Point4< T > &p2) | |||
template<class P3ScalarType > | ||||
P3ScalarType | SquaredDistance (Point3< P3ScalarType > const &p1, Point3< P3ScalarType > const &p2) | |||
template<class T > | ||||
T | SquaredDistance (Point2< T > const &p1, Point2< T > const &p2) | |||
template<typename Derived1 , typename Derived2 > | ||||
Eigen::ei_traits< Derived1 > ::Scalar | SquaredDistance (const Eigen::MatrixBase< Derived1 > &p1, const Eigen::MatrixBase< Derived2 > &p2) | |||
template<class T > | ||||
T | SquaredNorm (const Point4< T > &p) | |||
template<class P3ScalarType > | ||||
P3ScalarType | SquaredNorm (Point3< P3ScalarType > const &p) | |||
template<class T > | ||||
T | SquaredNorm (Point2< T > const &p) | |||
template<typename Derived1 > | ||||
Eigen::ei_traits< Derived1 > ::Scalar | SquaredNorm (const Eigen::MatrixBase< Derived1 > &p) | |||
template<class P3ScalarType > | ||||
double | stable_dot (Point3< P3ScalarType > const &p0, Point3< P3ScalarType > const &p1) | |||
template<class T > | ||||
double | StableDot (Point4< T > const &p0, Point4< T > const &p1) | |||
slower version of dot product, more stable (double precision only) | ||||
template<class POINT_CONTAINER > | ||||
void | TessellatePlanarPolygon2 (POINT_CONTAINER &points2, std::vector< int > &output) | |||
template<class POINT_CONTAINER > | ||||
void | TessellatePlanarPolygon3 (POINT_CONTAINER &points, std::vector< int > &output) | |||
template<typename Scalar , int Size, int StorageOrder> | ||||
EIGEN_DEPRECATED Eigen::Matrix < Scalar, Size, Size, StorageOrder > & | Transpose (const Eigen::Matrix< Scalar, Size, Size, StorageOrder > &m) | |||
template<class T > | ||||
Matrix44< T > & | Transpose (Matrix44< T > &m) | |||
template<class T > | ||||
bool | tri_tri_intersect_with_isectline (Point3< T > V0, Point3< T > V1, Point3< T > V2, Point3< T > U0, Point3< T > U1, Point3< T > U2, bool &coplanar, Point3< T > &isectpt1, Point3< T > &isectpt2) | |||
template<class TriangleType > | ||||
void | TrianglePointDistance (const TriangleType &t, const typename TriangleType::CoordType &q, typename TriangleType::ScalarType &dist, typename TriangleType::CoordType &closest) | |||
Computes the distance between a triangle and a point. | ||||
template<class TRIMESH_TYPE , class CenterPoint > | ||||
void | TriSplit (typename TRIMESH_TYPE::FacePointer f, typename TRIMESH_TYPE::FacePointer f1, typename TRIMESH_TYPE::FacePointer f2, typename TRIMESH_TYPE::VertexPointer vB, CenterPoint Center) | |||
Variables | ||||
const Split | SplitTab [8] | |||
Matrix33 | ||||
Class Matrix33. This is the class for definition of a matrix 3x3.
| ||||
typedef Matrix33< double > | Matrix33d | |||
typedef Matrix33< float > | Matrix33f | |||
typedef Matrix33< int > | Matrix33i | |||
typedef Matrix33< short > | Matrix33s | |||
template<class S > | ||||
Matrix33< S > | Inverse (const Matrix33< S > &m) | |||
template<class S > | ||||
void | Invert (Matrix33< S > &m) | |||
template<class S > | ||||
Matrix33< S > | RandomRotation () | |||
template<class S > | ||||
Matrix33< S > | RotationMatrix (const vcg::Point3< S > &axis, const float &angleRad) | |||
return the rotation matrix along axis | ||||
template<class S > | ||||
Matrix33< S > | RotationMatrix (vcg::Point3< S > v0, vcg::Point3< S > v1, bool normalized=true) | |||
given 2 vector centered into origin calculate the rotation matrix from first to the second |
*
BIT-QUAD creation support: a collection of methods that, starting from a triangular mesh, will create your quad-pure or quad-domainant mesh.
They all require:
[ list of available methods: ]
void MakePureByRefine(Mesh &m)
void MakePureByCatmullClark(MeshType &m)
bool MakePureByFlip(MeshType &m [, int maxdist] )
bool MakeTriEvenBySplit(MeshType& m) bool MakeTriEvenByDelete(MeshType& m)
void MakeDominant(MeshType &m, int level)
void MakeBitTriOnly(MeshType &m)
(more info in comments before each method)
This static funtion is used to see if one point is inside a triangular mesh or not... First parameter is a spatial indexing structure (eg. a grid) used to perform research operation, initialized with faces of the triangular mesh of type TriMeshType
class Shot The shot is made of two things: the Instrinsics paramaters, which are stored as a Camera type (check vcg/math/camera) and that determines how a point in the frame of the camera is projected in the 2D projection plane
the Extrinsics parameters, which are stored in the class Shot (che the type ReferenceFrame) and that tell viewpoint and view direction.
The Extrinsics parameters are kept as a rotation matrix "rot" and a translation vector "tra" NOTE: the translation matrix "tra" corresponds to -viewpoint while the rotation matrix "rot" corresponds to the axis of the reference frame by row, i.e. rot[0][0|1|2] == X axis rot[1][0|1|2] == Y axis rot[2][0|1|2] == Z axis
It follows that the matrix made with the upper left 3x3 equal to rot and the 4th colum equal to tra and (0,0,0,1) in the bottom row transform a point from world coordiantes to the reference frame of the shot.
EVERYTHING YOU ALWAYS WANTED TO KNOW ABOUT COLORS BUT WERE AFRAID TO ASK
UNDERSTANDING ILLUMINANTS -------------------------
ILLUMINANT A - INCANDESCENT
The CIE standard illuminant A was first recommended in 1931 to represent incandescent light sources with an approximate color temperature of 2856 degrees Kelvin.
ILLUMINANT C - SUNLIGHT
CIE standard illuminant C was recommended in 1931 to represent average daylight with a color temperature of 6774 degrees Kelvin.
ILLUMINANT D50 - DAYLIGHT AT 5000K - (DAYLIGHT - RED SHADE)
CIE standard illuminant D50 is correlated color temperature D illuminant which is calculated from the standard illuminant D65. This standard illuminant represents Daylight at 5000 degrees Kelvin and is the ANSI standard illuminant used in the graphic arts industry.
ILLUMINANT D65 - DAYLIGHT AT 6500K (DAYLIGHT - NEUTRAL)
The CIE standard illuminant D65 represents daylight at approximately 6500 degrees Kelvin. This standard and the method for calculating different correlating color temperatures was introduced in 1964.
ILLUMINANT D75 - DAYLIGHT - BLUE SHADE
...
ILLUMINANT F2 - COOL WHITE (COOL WHITE FLUORESCENT)
The CIE standard illuminant F2 represents the typical cool white fluorescent source. The spikes which protrude above the continuous graph in the fluorescent illuminants represent the power measurements at the principle mercury emission lines.
ILLUMINANT F7 - BROAD BAND DAYLIGHT (BROAD BAND WHITE FLUORESCENT)
The CIE standard Illuminant F7 represents a broad band daylight fluorescent source. Examples of this type of source are the GE® and Philips® Daylight fluorescent sources.
ILLUMINANT F11 - NARROW BAND WHITE (TL84 FLUORESCENT)
The CIE standard illuminant F11 represents a narrow band white fluorescent source. Sources similar to this illuminant are the Philips® F40AX41 and TL841, as well as the GE® SPX41.
ILLUMINANT F12 - ULTRALUME 3000 FLUORESCENT
...
References ----------
Danny Pascale, "RGB coordinates of the Macbeth ColorChecker".
X-Rite Incorporated, "Understanding Illuminants", Whitepaper, http://www.xrite.com/documents/apps/public/whitepapers/Ca00002a.pdf
http://www.brucelindbloom.com - a web site with a huge amount of information about color theory.
Returns the closest posistion of a point _p and its distance
_p | a 3d point | |
_maxDist | maximum distance not to search beyond. | |
_getPointDistance | (templated type) a functor object used to calculate distance from a grid object to the point _p. | |
_minDist | the returned closest distance | |
_closestPt | the returned closest point |
typedef bool vcg::CallBack(const char *str) |
Definition at line 46 of file callback.h.
typedef bool vcg::CallBackPos(const int pos, const char *str) |
Definition at line 47 of file callback.h.
typedef Frustum<double> vcg::Frustumd |
typedef Frustum<float> vcg::Frustumf |
typedef Histogram<double> vcg::Histogramd |
Definition at line 453 of file histogram.h.
typedef Histogram<float> vcg::Histogramf |
Definition at line 454 of file histogram.h.
typedef Matrix33<double> vcg::Matrix33d |
Definition at line 742 of file deprecated_matrix33.h.
typedef Matrix33<float> vcg::Matrix33f |
Definition at line 741 of file deprecated_matrix33.h.
typedef Matrix33<int> vcg::Matrix33i |
Definition at line 740 of file deprecated_matrix33.h.
typedef Matrix33<short> vcg::Matrix33s |
Definition at line 739 of file deprecated_matrix33.h.
typedef Matrix44<double> vcg::Matrix44d |
Definition at line 341 of file deprecated_matrix44.h.
typedef Matrix44<float> vcg::Matrix44f |
Definition at line 340 of file deprecated_matrix44.h.
typedef Matrix44<int> vcg::Matrix44i |
Definition at line 339 of file deprecated_matrix44.h.
typedef Matrix44<short> vcg::Matrix44s |
Definition at line 338 of file deprecated_matrix44.h.
typedef Obox3<double> vcg::Obox3d |
typedef Obox3<float> vcg::Obox3f |
typedef Obox3<int> vcg::Obox3i |
typedef Obox3<short> vcg::Obox3s |
typedef Quaternion<double> vcg::Quaterniond |
Definition at line 431 of file quaternion.h.
typedef Quaternion<float> vcg::Quaternionf |
Definition at line 430 of file quaternion.h.
typedef void vcg::TaskFunc(int t, void *contest) |
interruptible function
Definition at line 53 of file callback.h.
anonymous enum |
Definition at line 139 of file vcg/math/camera.h.
enum vcg::ModifierType |
TetraEdgeCollapseOp | |
TriEdgeSwapOp | |
TriVertexSplitOp | |
TriEdgeCollapseOp | |
TetraEdgeSpliOpt | |
TetraEdgeSwapOp | |
TriEdgeFlipOp |
Definition at line 105 of file local_optimization.h.
const Eigen::CwiseUnaryOp<Eigen::ei_scalar_abs_op<typename Eigen::ei_traits<Derived>::Scalar>, Derived> vcg::Abs | ( | const Eigen::MatrixBase< Derived > & | p | ) | [inline] |
Eigen::ei_traits<Derived1>::Scalar vcg::Angle | ( | const Eigen::MatrixBase< Derived1 > & | p1, | |
const Eigen::MatrixBase< Derived2 > & | p2 | |||
) | [inline] |
Eigen::ei_traits<Derived1>::Scalar vcg::AngleN | ( | const Eigen::MatrixBase< Derived1 > & | p1, | |
const Eigen::MatrixBase< Derived2 > & | p2 | |||
) | [inline] |
void vcg::BestDim | ( | const __int64 | elems, | |
const Point3< scalar_type > & | size, | |||
Point3i & | dim | |||
) | [inline] |
Calcolo dimensioni griglia. Calcola la dimensione della griglia in funzione della ratio del bounding box e del numero di elementi
Definition at line 226 of file grid_util.h.
void vcg::BestDim | ( | const Box3< scalar_type > | box, | |
const scalar_type | voxel_size, | |||
Point3i & | dim | |||
) | [inline] |
Definition at line 215 of file grid_util.h.
void vcg::Crease | ( | MESH_TYPE & | m, | |
typename MESH_TYPE::scalar_type | angleRad | |||
) | [inline] |
bool vcg::Decompose | ( | Matrix44< T > & | M, | |
Point3< T > & | ScaleV, | |||
Point3< T > & | ShearV, | |||
Point3< T > & | RotV, | |||
Point3< T > & | TranV | |||
) | [inline] |
Definition at line 708 of file deprecated_matrix44.h.
Eigen::ei_traits<Derived1>::Scalar vcg::Distance | ( | const Eigen::MatrixBase< Derived1 > & | p1, | |
const Eigen::MatrixBase< Derived2 > & | p2 | |||
) | [inline] |
bool vcg::DummyCallBack | ( | const char * | ) | [inline] |
Definition at line 49 of file callback.h.
bool vcg::DummyCallBackPos | ( | const | int, | |
const char * | ||||
) | [inline] |
Definition at line 50 of file callback.h.
static void vcg::fghCircleTable | ( | double ** | sint, | |
double ** | cost, | |||
const int | n | |||
) | [static] |
double vcg::FIT_VExp | ( | const Point3< S > & | x, | |
const int | i | |||
) | [inline] |
Definition at line 107 of file fitting3.h.
void vcg::glBoxClip | ( | const Box3< T > & | b | ) | [inline] |
Setta i sei clip planes di opengl a far vedere solo l'interno del box.
Definition at line 198 of file deprecated_space.h.
void vcg::glBoxFlat | ( | Box3< T > const & | b | ) | [inline] |
Funzione di utilita' per la visualizzazione in OpenGL (flat shaded).
Definition at line 158 of file deprecated_space.h.
void vcg::glBoxWire | ( | const Box2< T > & | b | ) | [inline] |
Definition at line 218 of file deprecated_space.h.
void vcg::glBoxWire | ( | Box3< T > const & | b | ) | [inline] |
Definition at line 123 of file deprecated_space.h.
void vcg::glClearColor | ( | Color4b const & | c | ) | [inline] |
Definition at line 114 of file deprecated_space.h.
void vcg::glColor | ( | Color4b const & | c | ) | [inline] |
Definition at line 111 of file deprecated_space.h.
void vcg::glGetDirectv | ( | const GLenum | pname, | |
Matrix44f & | m | |||
) | [inline] |
Definition at line 134 of file deprecated_math.h.
void vcg::glGetDirecv | ( | const GLenum | pname, | |
Matrix44d & | m | |||
) | [inline] |
Definition at line 138 of file deprecated_math.h.
void vcg::glGetv | ( | const GLenum | pname, | |
Matrix44f & | m | |||
) | [inline] |
Definition at line 128 of file deprecated_math.h.
void vcg::glLight | ( | GLenum | light, | |
GLenum | pname, | |||
Color4b const & | c | |||
) | [inline] |
Definition at line 115 of file deprecated_space.h.
void vcg::glMultMatrix | ( | const Similarityd & | s | ) | [inline] |
Definition at line 113 of file deprecated_math.h.
void vcg::glMultMatrix | ( | const Similarityf & | s | ) | [inline] |
Definition at line 103 of file deprecated_math.h.
void vcg::glMultMatrix | ( | const Matrix44f & | matrix | ) | [inline] |
Definition at line 91 of file deprecated_math.h.
void vcg::glMultMatrixDirect | ( | const Matrix44f & | matrix | ) | [inline] |
Definition at line 99 of file deprecated_math.h.
void vcg::glMultMatrixE | ( | const Matrix44f & | matrix | ) | [inline] |
Definition at line 85 of file deprecated_math.h.
void vcg::glNormal | ( | Point3< double > const & | p | ) | [inline] |
Definition at line 99 of file deprecated_space.h.
void vcg::glNormal | ( | Point3< float > const & | p | ) | [inline] |
Definition at line 98 of file deprecated_space.h.
void vcg::glNormal | ( | Point3< short > const & | p | ) | [inline] |
Definition at line 97 of file deprecated_space.h.
void vcg::glNormal | ( | Point3< int > const & | p | ) | [inline] |
Definition at line 96 of file deprecated_space.h.
void vcg::glPlane3 | ( | Plane3< T > | p, | |
Point3< T > | c, | |||
T | size | |||
) | [inline] |
Definition at line 233 of file deprecated_space.h.
void vcg::glScale | ( | Point3< double > const & | p | ) | [inline] |
Definition at line 107 of file deprecated_space.h.
void vcg::glScale | ( | Point3< float > const & | p | ) | [inline] |
Definition at line 106 of file deprecated_space.h.
void vcg::glScale | ( | Point2< double > const & | p | ) | [inline] |
Definition at line 90 of file deprecated_space.h.
void vcg::glScale | ( | Point2< float > const & | p | ) | [inline] |
Definition at line 89 of file deprecated_space.h.
void vcg::glScale | ( | double const & | p | ) | [inline] |
Definition at line 77 of file deprecated_space.h.
void vcg::glScale | ( | float const & | p | ) | [inline] |
Definition at line 76 of file deprecated_space.h.
void vcg::glTetra3 | ( | TetraType & | c | ) | [inline] |
Definition at line 278 of file deprecated_space.h.
void vcg::glTexCoord | ( | Point3< double > const & | p | ) | [inline] |
Definition at line 103 of file deprecated_space.h.
void vcg::glTexCoord | ( | Point3< float > const & | p | ) | [inline] |
Definition at line 102 of file deprecated_space.h.
void vcg::glTexCoord | ( | Point3< short > const & | p | ) | [inline] |
Definition at line 101 of file deprecated_space.h.
void vcg::glTexCoord | ( | Point3< int > const & | p | ) | [inline] |
Definition at line 100 of file deprecated_space.h.
void vcg::glTexCoord | ( | Point2< double > const & | p | ) | [inline] |
Definition at line 86 of file deprecated_space.h.
void vcg::glTexCoord | ( | Point2< float > const & | p | ) | [inline] |
Definition at line 85 of file deprecated_space.h.
void vcg::glTexCoord | ( | Point2< short > const & | p | ) | [inline] |
Definition at line 84 of file deprecated_space.h.
void vcg::glTexCoord | ( | Point2< int > const & | p | ) | [inline] |
Definition at line 83 of file deprecated_space.h.
void vcg::glTranslate | ( | Point3< double > const & | p | ) | [inline] |
Definition at line 105 of file deprecated_space.h.
void vcg::glTranslate | ( | Point3< float > const & | p | ) | [inline] |
Definition at line 104 of file deprecated_space.h.
void vcg::glTranslate | ( | Point2< double > const & | p | ) | [inline] |
Definition at line 88 of file deprecated_space.h.
void vcg::glTranslate | ( | Point2< float > const & | p | ) | [inline] |
Definition at line 87 of file deprecated_space.h.
void vcg::glTriangle3 | ( | TriangleType & | c | ) | [inline] |
Definition at line 267 of file deprecated_space.h.
static void vcg::glutSolidSphere | ( | GLdouble | radius, | |
GLint | slices, | |||
GLint | stacks | |||
) | [static] |
static void vcg::glutWireSphere | ( | GLdouble | radius, | |
GLint | slices, | |||
GLint | stacks | |||
) | [static] |
void vcg::glVertex | ( | Point3< double > const & | p | ) | [inline] |
Definition at line 95 of file deprecated_space.h.
void vcg::glVertex | ( | Point3< float > const & | p | ) | [inline] |
Definition at line 94 of file deprecated_space.h.
void vcg::glVertex | ( | Point3< short > const & | p | ) | [inline] |
Definition at line 93 of file deprecated_space.h.
void vcg::glVertex | ( | Point3< int > const & | p | ) | [inline] |
Definition at line 92 of file deprecated_space.h.
void vcg::glVertex | ( | Point2< double > const & | p | ) | [inline] |
Definition at line 82 of file deprecated_space.h.
void vcg::glVertex | ( | Point2< float > const & | p | ) | [inline] |
Definition at line 81 of file deprecated_space.h.
void vcg::glVertex | ( | Point2< short > const & | p | ) | [inline] |
Definition at line 80 of file deprecated_space.h.
void vcg::glVertex | ( | Point2< int > const & | p | ) | [inline] |
Definition at line 79 of file deprecated_space.h.
int vcg::GreatestCommonDivisor | ( | const int | a, | |
const int | b | |||
) |
Definition at line 47 of file perfect_spatial_hashing.h.
SPATIAL_INDEX::ObjPtr vcg::GridClosest | ( | SPATIAL_INDEX & | Si, | |
OBJPOINTDISTFUNCTOR | _getPointDistance, | |||
OBJMARKER & | _marker, | |||
const typename OBJPOINTDISTFUNCTOR::QueryType & | _p_obj, | |||
const typename SPATIAL_INDEX::ScalarType & | _maxDist, | |||
typename SPATIAL_INDEX::ScalarType & | _minDist, | |||
typename SPATIAL_INDEX::CoordType & | _closestPt | |||
) | [inline] |
Definition at line 95 of file grid_closest.h.
SPATIALINDEXING::ObjPtr vcg::GridDoRay | ( | SPATIALINDEXING & | _Si, | |
OBJRAYISECTFUNCTOR & | _rayIntersector, | |||
OBJMARKER & | _marker, | |||
const Ray3< typename SPATIALINDEXING::ScalarType > & | _ray, | |||
const typename SPATIALINDEXING::ScalarType & | _maxDist, | |||
typename SPATIALINDEXING::ScalarType & | _t | |||
) | [inline] |
Definition at line 219 of file grid_closest.h.
unsigned int vcg::GridGetInBox | ( | SPATIALINDEXING & | _Si, | |
OBJMARKER & | _marker, | |||
const vcg::Box3< typename SPATIALINDEXING::ScalarType > & | _bbox, | |||
OBJPTRCONTAINER & | _objectPtrs | |||
) | [inline] |
Definition at line 268 of file grid_closest.h.
unsigned int vcg::GridGetInSphere | ( | SPATIALINDEXING & | _Si, | |
OBJPOINTDISTFUNCTOR & | _getPointDistance, | |||
OBJMARKER & | _marker, | |||
const typename SPATIALINDEXING::CoordType & | _p, | |||
const typename SPATIALINDEXING::ScalarType & | _r, | |||
OBJPTRCONTAINER & | _objectPtrs, | |||
DISTCONTAINER & | _distances, | |||
POINTCONTAINER & | _points | |||
) | [inline] |
Definition at line 241 of file grid_closest.h.
unsigned int vcg::GridGetKClosest | ( | SPATIALINDEXING & | _Si, | |
OBJPOINTDISTFUNCTOR & | _getPointDistance, | |||
OBJMARKER & | _marker, | |||
const unsigned int | _k, | |||
const typename SPATIALINDEXING::CoordType & | _p, | |||
const typename SPATIALINDEXING::ScalarType & | _maxDist, | |||
OBJPTRCONTAINER & | _objectPtrs, | |||
DISTCONTAINER & | _distances, | |||
POINTCONTAINER & | _points | |||
) | [inline] |
Definition at line 189 of file grid_closest.h.
Computes the linear interpolation between 2 transforms.
a | The first transform. | |
b | The second transform. | |
t | The interpolation value (0: just a, 0.5: middle from a to b, 1: just b). |
Similarity<S,RotationType> vcg::Interpolate | ( | const Similarity< S, RotationType > & | a, | |
const Similarity< S, RotationType > & | b, | |||
const S | t | |||
) | [inline] |
Definition at line 232 of file similarity.h.
Quaternion< S > vcg::Interpolate | ( | Quaternion< S > | a, | |
Quaternion< S > | b, | |||
double | t | |||
) | [inline] |
Definition at line 402 of file quaternion.h.
bool vcg::Intersection | ( | Plane3< ScalarType > | pl, | |
EdgeMeshType & | em, | |||
double & | ave_length, | |||
IndexingType * | grid, | |||
typename std::vector< typename IndexingType::Cell * > & | cells | |||
) | [inline] |
Basic Function computing the intersection between a trimesh and a plane, provided a pointer to an space indexing data structure (e.g. a grid, an oct-tree..)
Definition at line 124 of file intersection.h.
Similarity< S, RotationType > vcg::Inverse | ( | const Similarity< S, RotationType > & | m | ) | [inline] |
Definition at line 226 of file similarity.h.
Quaternion< S > vcg::Inverse | ( | const Quaternion< S > & | q | ) | [inline] |
Definition at line 396 of file quaternion.h.
Matrix44< T > vcg::Inverse | ( | const Matrix44< T > & | m | ) | [inline] |
Definition at line 849 of file deprecated_matrix44.h.
Matrix33<S> vcg::Inverse | ( | const Matrix33< S > & | m | ) | [inline] |
Definition at line 639 of file deprecated_matrix33.h.
Similarity< S, RotationType > & vcg::Invert | ( | Similarity< S, RotationType > & | m | ) | [inline] |
Definition at line 219 of file similarity.h.
Quaternion< S > & vcg::Invert | ( | Quaternion< S > & | q | ) | [inline] |
Definition at line 391 of file quaternion.h.
Matrix44< T > & vcg::Invert | ( | Matrix44< T > & | m | ) | [inline] |
Definition at line 836 of file deprecated_matrix44.h.
void vcg::Invert | ( | Matrix33< S > & | m | ) | [inline] |
Definition at line 628 of file deprecated_matrix33.h.
const Eigen::CwiseBinaryOp<Eigen::ei_scalar_max_op<typename Eigen::ei_traits<Derived>::Scalar>, Derived, Eigen::NestByValue<typename Derived::ConstantReturnType> > vcg::LowClampToZero | ( | const Eigen::MatrixBase< Derived > & | p | ) | [inline] |
void vcg::MatrixToQuaternion | ( | const M & | m, | |
Quaternion< S > & | q | |||
) | [inline] |
Definition at line 321 of file quaternion.h.
Eigen::ei_traits<Derived1>::Scalar vcg::Norm | ( | const Eigen::MatrixBase< Derived1 > & | p | ) | [inline] |
Point3< S > vcg::operator* | ( | const Similarity< S, RotationType > & | m, | |
const Point3< S > & | p | |||
) | [inline] |
Definition at line 240 of file similarity.h.
Point3< T > vcg::operator* | ( | const Matrix44< T > & | m, | |
const Point3< T > & | p | |||
) | [inline] |
Premultiply.
Definition at line 795 of file deprecated_matrix44.h.
void vcg::operator*= | ( | std::vector< PointType > & | vert, | |
const Matrix44< T > & | m | |||
) | [inline] |
Definition at line 485 of file deprecated_matrix44.h.
bool vcg::Pick | ( | const int & | x, | |
const int & | y, | |||
PointType & | pp | |||
) | [inline] |
int vcg::Pick | ( | const int & | x, | |
const int & | y, | |||
TO_PICK_CONT_TYPE & | m, | |||
std::vector< typename TO_PICK_CONT_TYPE::value_type * > & | result, | |||
void(draw_func)(typename TO_PICK_CONT_TYPE::value_type &) | , | |||
int | width = 4 , |
|||
int | height = 4 | |||
) | [inline] |
Point3<S> vcg::PlaneFittingPoints | ( | const std::vector< Point3< S > > & | samples, | |
Plane3< S > & | p | |||
) | [inline] |
Definition at line 99 of file fitting3.h.
Point3<S> vcg::PlaneFittingPoints | ( | const std::vector< Point3< S > > & | samples, | |
Plane3< S > & | p, | |||
Point4< S > & | eval, | |||
Matrix44< S > & | evec | |||
) | [inline] |
Definition at line 49 of file fitting3.h.
bool vcg::PlaneFittingPointsOld | ( | std::vector< Point3< S > > & | samples, | |
Plane3< S > & | p | |||
) | [inline] |
Fitting di piani: trova il piano che meglio approssima l'insieme di punti dato
Definition at line 119 of file fitting3.h.
void vcg::QuaternionToMatrix | ( | const Quaternion< S > & | q, | |
M & | m | |||
) | [inline] |
Definition at line 271 of file quaternion.h.
Matrix33<S> vcg::RandomRotation | ( | ) | [inline] |
return a random rotation matrix, from the paper: Fast Random Rotation Matrices, James Arvo Graphics Gems III pp. 117-120
Definition at line 713 of file deprecated_matrix33.h.
bool vcg::Refine | ( | MESH_TYPE & | m, | |
MIDPOINT | mid, | |||
typename MESH_TYPE::ScalarType | thr = 0 , |
|||
bool | RefineSelected = false , |
|||
CallBackPos * | cb = 0 | |||
) | [inline] |
bool vcg::RefineE | ( | MESH_TYPE & | m, | |
MIDPOINT | mid, | |||
EDGEPRED | ep, | |||
bool | RefineSelected = false , |
|||
CallBackPos * | cb = 0 | |||
) | [inline] |
Matrix33<S> vcg::RotationMatrix | ( | const vcg::Point3< S > & | axis, | |
const float & | angleRad | |||
) | [inline] |
return the rotation matrix along axis
Definition at line 697 of file deprecated_matrix33.h.
Matrix33<S> vcg::RotationMatrix | ( | vcg::Point3< S > | v0, | |
vcg::Point3< S > | v1, | |||
bool | normalized = true | |||
) | [inline] |
given 2 vector centered into origin calculate the rotation matrix from first to the second
control if there is no rotation
find the axis of rotation
construct rotation matrix
Definition at line 651 of file deprecated_matrix33.h.
Eigen::ei_traits<Derived1>::Scalar vcg::SquaredDistance | ( | const Eigen::MatrixBase< Derived1 > & | p1, | |
const Eigen::MatrixBase< Derived2 > & | p2 | |||
) | [inline] |
Eigen::ei_traits<Derived1>::Scalar vcg::SquaredNorm | ( | const Eigen::MatrixBase< Derived1 > & | p | ) | [inline] |
EIGEN_DEPRECATED Eigen::Matrix<Scalar,Size,Size,StorageOrder>& vcg::Transpose | ( | const Eigen::Matrix< Scalar, Size, Size, StorageOrder > & | m | ) | [inline] |
Matrix44< T > & vcg::Transpose | ( | Matrix44< T > & | m | ) | [inline] |
Definition at line 817 of file deprecated_matrix44.h.
void vcg::TriSplit | ( | typename TRIMESH_TYPE::FacePointer | f, | |
typename TRIMESH_TYPE::FacePointer | f1, | |||
typename TRIMESH_TYPE::FacePointer | f2, | |||
typename TRIMESH_TYPE::VertexPointer | vB, | |||
CenterPoint | Center | |||
) | [inline] |
const Split vcg::SplitTab[8] |
{ {1, {{0,1,2},{0,0,0},{0,0,0},{0,0,0}}, {{0,0},{0,0}}, {{0,1,2},{0,0,0},{0,0,0},{0,0,0}} }, {2, {{0,3,2},{3,1,2},{0,0,0},{0,0,0}}, {{0,0},{0,0}}, {{0,3,2},{0,1,3},{0,0,0},{0,0,0}} }, {2, {{0,1,4},{0,4,2},{0,0,0},{0,0,0}}, {{0,0},{0,0}}, {{0,1,3},{3,1,2},{0,0,0},{0,0,0}} }, {3, {{3,1,4},{0,3,2},{4,2,3},{0,0,0}}, {{0,4},{3,2}}, {{0,1,3},{0,3,2},{1,3,3},{0,0,0}} }, {2, {{0,1,5},{5,1,2},{0,0,0},{0,0,0}}, {{0,0},{0,0}}, {{0,3,2},{3,1,2},{0,0,0},{0,0,0}} }, {3, {{0,3,5},{3,1,5},{2,5,1},{0,0,0}}, {{3,2},{5,1}}, {{0,3,2},{0,3,3},{2,3,1},{0,0,0}} }, {3, {{2,5,4},{0,1,5},{4,5,1},{0,0,0}}, {{0,4},{5,1}}, {{2,3,1},{0,3,2},{3,3,1},{0,0,0}} }, {4, {{3,4,5},{0,3,5},{3,1,4},{5,4,2}}, {{0,0},{0,0}}, {{3,3,3},{0,3,2},{0,1,3},{3,1,2}} }, }