Struct CompilationStats
Defined in File CompiledScene.h
Struct Documentation
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struct CompilationStats
Statistics collected during scene compilation and rendering.
Public Functions
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inline void reset()
Public Members
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size_t numObjectsTotal = 0
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size_t numObjectsCompiled = 0
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size_t numObjectsUpdated = 0
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size_t numProxiesCreated = 0
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size_t numProxiesDeleted = 0
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size_t numOrphanedProxies = 0
Proxies removed due to deleted source objects.
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size_t numNewObjects = 0
New objects added since last compile.
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inline void reset()