#include <Cast.hpp>
Public Member Functions | |
Cast (const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | |
Cast (const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | |
Cast & | setNumFramesPool (int numFramesPool) |
Cast & | setOffset (float offset) |
Cast & | setOutputFrameType (dai::RawImgFrame::Type outputType) |
Cast & | setScale (float scale) |
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std::unique_ptr< Node > | clone () const override |
const char * | getName () const override |
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virtual std::unique_ptr< Node > | clone () const =0 |
Deep copy the node. More... | |
AssetManager & | getAssetManager () |
Get node AssetManager as a reference. More... | |
const AssetManager & | getAssetManager () const |
Get node AssetManager as a const reference. More... | |
std::vector< Input * > | getInputRefs () |
Retrieves reference to node inputs. More... | |
std::vector< const Input * > | getInputRefs () const |
Retrieves reference to node inputs. More... | |
std::vector< Input > | getInputs () |
Retrieves all nodes inputs. More... | |
virtual const char * | getName () const =0 |
Retrieves nodes name. More... | |
std::vector< Output * > | getOutputRefs () |
Retrieves reference to node outputs. More... | |
std::vector< const Output * > | getOutputRefs () const |
Retrieves reference to node outputs. More... | |
std::vector< Output > | getOutputs () |
Retrieves all nodes outputs. More... | |
Pipeline | getParentPipeline () |
const Pipeline | getParentPipeline () const |
Node (const std::shared_ptr< PipelineImpl > &p, Id nodeId, std::unique_ptr< Properties > props) | |
Constructs Node. More... | |
virtual | ~Node ()=default |
Public Attributes | |
Input | input {*this, "input", Input::Type::SReceiver, false, 4, true, {{DatatypeEnum::ImgFrame, false}, {DatatypeEnum::NNData, false}}} |
Output | output {*this, "output", Output::Type::MSender, {{DatatypeEnum::ImgFrame, false}}} |
Output | passthroughInput {*this, "passthroughInput", Output::Type::MSender, {{DatatypeEnum::ImgFrame, false}, {DatatypeEnum::NNData, false}}} |
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Properties & | properties |
Underlying properties. More... | |
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const Id | id |
Id of node. More... | |
Properties & | properties |
Static Public Attributes | |
constexpr static const char * | NAME = "Cast" |
Additional Inherited Members | |
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using | Properties = CastProperties |
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using | Id = std::int64_t |
Node identificator. Unique for every node on a single Pipeline. More... | |
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virtual Properties & | getProperties () |
virtual tl::optional< OpenVINO::Version > | getRequiredOpenVINOVersion () |
void | setInputMapRefs (InputMap *inMapRef) |
void | setInputMapRefs (std::initializer_list< InputMap * > l) |
void | setInputRefs (Input *inRef) |
void | setInputRefs (std::initializer_list< Input * > l) |
void | setOutputMapRefs (OutputMap *outMapRef) |
void | setOutputMapRefs (std::initializer_list< OutputMap * > l) |
void | setOutputRefs (Output *outRef) |
void | setOutputRefs (std::initializer_list< Output * > l) |
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AssetManager | assetManager |
std::unordered_map< std::string, InputMap * > | inputMapRefs |
std::unordered_map< std::string, Input * > | inputRefs |
std::unordered_map< std::string, OutputMap * > | outputMapRefs |
std::unordered_map< std::string, Output * > | outputRefs |
std::weak_ptr< PipelineImpl > | parent |
copyable_unique_ptr< Properties > | propertiesHolder |
dai::node::Cast::Cast | ( | const std::shared_ptr< PipelineImpl > & | par, |
int64_t | nodeId | ||
) |
dai::node::Cast::Cast | ( | const std::shared_ptr< PipelineImpl > & | par, |
int64_t | nodeId, | ||
std::unique_ptr< Properties > | props | ||
) |
Cast & dai::node::Cast::setNumFramesPool | ( | int | numFramesPool | ) |
Cast & dai::node::Cast::setOffset | ( | float | offset | ) |
Cast & dai::node::Cast::setOutputFrameType | ( | dai::RawImgFrame::Type | outputType | ) |
Cast & dai::node::Cast::setScale | ( | float | scale | ) |
Input dai::node::Cast::input {*this, "input", Input::Type::SReceiver, false, 4, true, {{DatatypeEnum::ImgFrame, false}, {DatatypeEnum::NNData, false}}} |
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staticconstexpr |
Output dai::node::Cast::output {*this, "output", Output::Type::MSender, {{DatatypeEnum::ImgFrame, false}}} |
Output dai::node::Cast::passthroughInput {*this, "passthroughInput", Output::Type::MSender, {{DatatypeEnum::ImgFrame, false}, {DatatypeEnum::NNData, false}}} |