GetEntitiesStates
This is a ROS service definition.
Source
# Get objects in the scene which can be interacted, e.g. with using SetEntityState.
# Use GetEntities service instead if EntityState information for all entities is not needed.
# Support for this interface is indicated through the ENTITY_STATE_GETTING value in GetSimulationFeatures.
EntityFilters filters # Optional filters for the query, including name, category, tags,
# and overlap filters.
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Result result
string[] entities # Unique names of all entities matching the filters.
EntityState[] states # States for these entities.