The simplest state validity checker: all states are valid. More...
#include <ODEStateValidityChecker.h>
Public Member Functions | |
virtual bool | isValid (const base::State *state) const |
A state is considered valid if it is within bounds and not in collision. | |
ODEStateValidityChecker (const SpaceInformationPtr &si) | |
Constructor. | |
ODEStateValidityChecker (base::SpaceInformation *si) | |
Constructor. | |
Protected Attributes | |
ODEStateSpace * | osm_ |
The corresponding ODE state space. |
The simplest state validity checker: all states are valid.
Definition at line 49 of file ODEStateValidityChecker.h.
ompl::control::ODEStateValidityChecker::ODEStateValidityChecker | ( | base::SpaceInformation * | si | ) |
Constructor.
ompl::control::ODEStateValidityChecker::ODEStateValidityChecker | ( | const SpaceInformationPtr & | si | ) |
Constructor.
virtual bool ompl::control::ODEStateValidityChecker::isValid | ( | const base::State * | state | ) | const [virtual] |
A state is considered valid if it is within bounds and not in collision.
Implements ompl::base::StateValidityChecker.
The corresponding ODE state space.
Definition at line 65 of file ODEStateValidityChecker.h.