Function shapes::createMeshFromBinary(const char *, std::size_t, const Eigen::Vector3d&, const std::string&)

Function Documentation

Mesh *shapes::createMeshFromBinary(const char *buffer, std::size_t size, const Eigen::Vector3d &scale, const std::string &assimp_hint = std::string())

Load a mesh from a resource that contains a mesh that can be loaded by assimp.