path_display.cpp
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1 /*
2  * Copyright (c) 2008, Willow Garage, Inc.
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29 
30 #include <boost/bind/bind.hpp>
31 
32 #include <OgreSceneNode.h>
33 #include <OgreSceneManager.h>
34 #include <OgreManualObject.h>
35 #include <OgreMatrix4.h>
36 
37 #include <rviz/display_context.h>
38 #include <rviz/frame_manager.h>
44 #include <rviz/validate_floats.h>
46 
49 
50 namespace rviz
51 {
53 {
55  new EnumProperty("Line Style", "Lines", "The rendering operation to use to draw the grid lines.",
57 
58  style_property_->addOption("Lines", LINES);
59  style_property_->addOption("Billboards", BILLBOARDS);
60 
62  "Line Width", 0.03,
63  "The width, in meters, of each path line. Only works with the 'Billboards' style.", this,
67 
68  color_property_ = new ColorProperty("Color", QColor(25, 255, 0), "Color to draw the path.", this);
69 
71  new FloatProperty("Alpha", 1.0, "Amount of transparency to apply to the path.", this);
72 
73  buffer_length_property_ = new IntProperty("Buffer Length", 1, "Number of paths to display.", this,
76 
78  "Offset", Ogre::Vector3::ZERO,
79  "Allows you to offset the path from the origin of the reference frame. In meters.", this,
81 
82  pose_style_property_ = new EnumProperty("Pose Style", "None", "Shape to display the pose as.", this,
87 
88  pose_axes_length_property_ = new rviz::FloatProperty("Length", 0.3, "Length of the axes.", this,
90  pose_axes_radius_property_ = new rviz::FloatProperty("Radius", 0.03, "Radius of the axes.", this,
92 
94  new ColorProperty("Pose Color", QColor(255, 85, 255), "Color to draw the poses.", this,
97  "Shaft Length", 0.1, "Length of the arrow shaft.", this, &PathDisplay::updatePoseArrowGeometry);
99  "Head Length", 0.2, "Length of the arrow head.", this, &PathDisplay::updatePoseArrowGeometry);
101  new rviz::FloatProperty("Shaft Diameter", 0.1, "Diameter of the arrow shaft.", this,
104  "Head Diameter", 0.3, "Diameter of the arrow head.", this, &PathDisplay::updatePoseArrowGeometry);
112 }
113 
115 {
116  destroyObjects();
119 }
120 
122 {
125 }
126 
128 {
129  MFDClass::reset();
131 }
132 
133 
134 void PathDisplay::allocateAxesVector(std::vector<rviz::Axes*>& axes_vect, size_t num)
135 {
136  if (num > axes_vect.size())
137  {
138  for (size_t i = axes_vect.size(); i < num; ++i)
139  {
140  rviz::Axes* axes =
143  axes_vect.push_back(axes);
144  }
145  }
146  else if (num < axes_vect.size())
147  {
148  for (size_t i = num; i < axes_vect.size(); ++i)
149  {
150  delete axes_vect[i];
151  }
152  axes_vect.resize(num);
153  }
154 }
155 
156 void PathDisplay::allocateArrowVector(std::vector<rviz::Arrow*>& arrow_vect, size_t num)
157 {
158  if (num > arrow_vect.size())
159  {
160  for (size_t i = arrow_vect.size(); i < num; ++i)
161  {
163  arrow_vect.push_back(arrow);
164  }
165  }
166  else if (num < arrow_vect.size())
167  {
168  for (size_t i = num; i < arrow_vect.size(); ++i)
169  {
170  delete arrow_vect[i];
171  }
172  arrow_vect.resize(num);
173  }
174 }
175 
177 {
178  for (size_t i = 0; i < axes_chain_.size(); i++)
179  {
181  }
182  axes_chain_.resize(0);
183 }
184 
186 {
187  for (size_t i = 0; i < arrow_chain_.size(); i++)
188  {
190  }
191  arrow_chain_.resize(0);
192 }
193 
195 {
197 
198  switch (style)
199  {
200  case LINES:
201  default:
203  break;
204 
205  case BILLBOARDS:
207  break;
208  }
209 
211 }
212 
214 {
216  float line_width = line_width_property_->getFloat();
217 
218  if (style == BILLBOARDS)
219  {
220  for (size_t i = 0; i < billboard_lines_.size(); i++)
221  {
222  rviz::BillboardLine* billboard_line = billboard_lines_[i];
223  if (billboard_line)
224  billboard_line->setLineWidth(line_width);
225  }
226  }
228 }
229 
231 {
232  scene_node_->setPosition(offset_property_->getVector());
234 }
235 
237 {
239  switch (pose_style)
240  {
241  case AXES:
249  break;
250  case ARROWS:
258  break;
259  default:
267  }
269 }
270 
272 {
273  for (size_t i = 0; i < axes_chain_.size(); i++)
274  {
275  std::vector<rviz::Axes*>& axes_vect = axes_chain_[i];
276  for (size_t j = 0; j < axes_vect.size(); j++)
277  {
279  }
280  }
282 }
283 
285 {
286  QColor color = pose_arrow_color_property_->getColor();
287 
288  for (size_t i = 0; i < arrow_chain_.size(); i++)
289  {
290  std::vector<rviz::Arrow*>& arrow_vect = arrow_chain_[i];
291  for (size_t j = 0; j < arrow_vect.size(); j++)
292  {
293  arrow_vect[j]->setColor(color.redF(), color.greenF(), color.blueF(), 1.0f);
294  }
295  }
297 }
298 
300 {
301  for (size_t i = 0; i < arrow_chain_.size(); i++)
302  {
303  std::vector<rviz::Arrow*>& arrow_vect = arrow_chain_[i];
304  for (size_t j = 0; j < arrow_vect.size(); j++)
305  {
306  arrow_vect[j]->set(pose_arrow_shaft_length_property_->getFloat(),
310  }
311  }
313 }
314 
316 {
317  // Destroy all simple lines, if any
318  for (size_t i = 0; i < manual_objects_.size(); i++)
319  {
320  Ogre::ManualObject*& manual_object = manual_objects_[i];
321  if (manual_object)
322  {
323  manual_object->clear();
324  scene_manager_->destroyManualObject(manual_object);
325  manual_object = nullptr; // ensure it doesn't get destroyed again
326  }
327  }
328 
329  // Destroy all billboards, if any
330  for (size_t i = 0; i < billboard_lines_.size(); i++)
331  {
332  rviz::BillboardLine*& billboard_line = billboard_lines_[i];
333  if (billboard_line)
334  {
335  delete billboard_line; // also destroys the corresponding scene node
336  billboard_line = nullptr; // ensure it doesn't get destroyed again
337  }
338  }
339 }
340 
342 {
343  // Delete old path objects
344  destroyObjects();
345 
346  // Destroy all axes and arrows
349 
350  // Read options
351  int buffer_length = buffer_length_property_->getInt();
353 
354  // Create new path objects
355  switch (style)
356  {
357  case LINES: // simple lines with fixed width of 1px
358  manual_objects_.resize(buffer_length);
359  for (size_t i = 0; i < manual_objects_.size(); i++)
360  {
361  Ogre::ManualObject* manual_object = scene_manager_->createManualObject();
362  manual_object->setDynamic(true);
363  scene_node_->attachObject(manual_object);
364 
365  manual_objects_[i] = manual_object;
366  }
367  break;
368 
369  case BILLBOARDS: // billboards with configurable width
370  billboard_lines_.resize(buffer_length);
371  for (size_t i = 0; i < billboard_lines_.size(); i++)
372  {
374  billboard_lines_[i] = billboard_line;
375  }
376  break;
377  }
378  axes_chain_.resize(buffer_length);
379  arrow_chain_.resize(buffer_length);
380 }
381 
382 bool validateFloats(const nav_msgs::Path& msg)
383 {
384  bool valid = true;
385  valid = valid && validateFloats(msg.poses);
386  return valid;
387 }
388 
389 void PathDisplay::processMessage(const nav_msgs::Path::ConstPtr& msg)
390 {
391  // Calculate index of oldest element in cyclic buffer
392  size_t bufferIndex = messages_received_ % buffer_length_property_->getInt();
393 
395  Ogre::ManualObject* manual_object = nullptr;
396  rviz::BillboardLine* billboard_line = nullptr;
397 
398  // Delete oldest element
399  switch (style)
400  {
401  case LINES:
402  manual_object = manual_objects_[bufferIndex];
403  manual_object->clear();
404  break;
405 
406  case BILLBOARDS:
407  billboard_line = billboard_lines_[bufferIndex];
408  billboard_line->clear();
409  break;
410  }
411 
412  // Check if path contains invalid coordinate values
413  if (!validateFloats(*msg))
414  {
416  "Message contained invalid floating point values (nans or infs)");
417  return;
418  }
419 
420  if (!validateQuaternions(msg->poses))
421  {
422  ROS_WARN_ONCE_NAMED("quaternions",
423  "Path '%s' contains unnormalized quaternions. "
424  "This warning will only be output once but may be true for others; "
425  "enable DEBUG messages for ros.rviz.quaternions to see more details.",
426  qPrintable(getName()));
427  ROS_DEBUG_NAMED("quaternions", "Path '%s' contains unnormalized quaternions.", qPrintable(getName()));
428  }
429 
430  // Lookup transform into fixed frame
431  Ogre::Vector3 position;
432  Ogre::Quaternion orientation;
433  if (!context_->getFrameManager()->getTransform(msg->header, position, orientation))
434  {
435  ROS_DEBUG("Error transforming from frame '%s' to frame '%s'", msg->header.frame_id.c_str(),
436  qPrintable(fixed_frame_));
437  }
438 
439  Ogre::Matrix4 transform(orientation);
440  transform.setTrans(position);
441 
442  // scene_node_->setPosition( position );
443  // scene_node_->setOrientation( orientation );
444 
445  Ogre::ColourValue color = color_property_->getOgreColor();
446  color.a = alpha_property_->getFloat();
447 
448  uint32_t num_points = msg->poses.size();
449  float line_width = line_width_property_->getFloat();
450 
451  switch (style)
452  {
453  case LINES:
454  manual_object->estimateVertexCount(num_points);
455  manual_object->begin("BaseWhiteNoLighting", Ogre::RenderOperation::OT_LINE_STRIP,
456  Ogre::ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME);
457  for (uint32_t i = 0; i < num_points; ++i)
458  {
459  const geometry_msgs::Point& pos = msg->poses[i].pose.position;
460  Ogre::Vector3 xpos = transform * Ogre::Vector3(pos.x, pos.y, pos.z);
461  manual_object->position(xpos.x, xpos.y, xpos.z);
462  manual_object->colour(color);
463  }
464 
465  manual_object->end();
466  break;
467 
468  case BILLBOARDS:
469  billboard_line->setNumLines(1);
470  billboard_line->setMaxPointsPerLine(num_points);
471  billboard_line->setLineWidth(line_width);
472 
473  for (uint32_t i = 0; i < num_points; ++i)
474  {
475  const geometry_msgs::Point& pos = msg->poses[i].pose.position;
476  Ogre::Vector3 xpos = transform * Ogre::Vector3(pos.x, pos.y, pos.z);
477  billboard_line->addPoint(xpos, color);
478  }
479 
480  break;
481  }
482 
483  // process pose markers
485  std::vector<rviz::Arrow*>& arrow_vect = arrow_chain_[bufferIndex];
486  std::vector<rviz::Axes*>& axes_vect = axes_chain_[bufferIndex];
487 
488  switch (pose_style)
489  {
490  case AXES:
491  allocateAxesVector(axes_vect, num_points);
492  for (uint32_t i = 0; i < num_points; ++i)
493  {
494  const geometry_msgs::Point& pos = msg->poses[i].pose.position;
495  const geometry_msgs::Quaternion& quat = msg->poses[i].pose.orientation;
496  Ogre::Vector3 xpos = transform * Ogre::Vector3(pos.x, pos.y, pos.z);
497  Ogre::Quaternion xquat = orientation * Ogre::Quaternion(quat.w, quat.x, quat.y, quat.z);
498  axes_vect[i]->setPosition(xpos);
499  axes_vect[i]->setOrientation(xquat);
500  }
501  break;
502 
503  case ARROWS:
504  allocateArrowVector(arrow_vect, num_points);
505  for (uint32_t i = 0; i < num_points; ++i)
506  {
507  const geometry_msgs::Point& pos = msg->poses[i].pose.position;
508  const geometry_msgs::Quaternion& quat = msg->poses[i].pose.orientation;
509  Ogre::Vector3 xpos = transform * Ogre::Vector3(pos.x, pos.y, pos.z);
510  Ogre::Quaternion xquat = orientation * Ogre::Quaternion(quat.w, quat.x, quat.y, quat.z);
511 
512  QColor color = pose_arrow_color_property_->getColor();
513  arrow_vect[i]->setColor(color.redF(), color.greenF(), color.blueF(), 1.0f);
514 
515  arrow_vect[i]->set(pose_arrow_shaft_length_property_->getFloat(),
519  arrow_vect[i]->setPosition(xpos);
520  arrow_vect[i]->setDirection(xquat * Ogre::Vector3(1, 0, 0));
521  }
522  break;
523 
524  default:
525  break;
526  }
528 }
529 
530 } // namespace rviz
531 
rviz::BillboardLine::clear
void clear()
Definition: billboard_line.cpp:105
rviz::BillboardLine
An object that displays a multi-segment line strip rendered as billboards.
Definition: billboard_line.h:58
rviz::EnumProperty::getOptionInt
virtual int getOptionInt()
Return the int value of the currently-chosen option, or 0 if the current option string does not have ...
Definition: enum_property.cpp:56
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Definition: int_property.cpp:52
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Displays a nav_msgs::Path message.
Definition: path_display.h:59
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Definition: billboard_line.cpp:237
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Definition: path_display.h:100
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virtual QColor getColor() const
Definition: color_property.h:79
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virtual void queueRender()=0
Queues a render. Multiple calls before a render happens will only cause a single render.
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Definition: path_display.cpp:315
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Definition: path_display.cpp:127
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Definition: arrow.h:57
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@ Error
Definition: status_property.h:46
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EnumProperty * style_property_
Definition: path_display.h:98
rviz::PathDisplay::pose_style_property_
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Definition: path_display.h:112
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Definition: path_display.h:101
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Definition: path_display.cpp:185
rviz::PathDisplay::PathDisplay
PathDisplay()
Definition: path_display.cpp:52
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Show this Property in any PropertyTreeWidgets.
Definition: property.h:471
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@ AXES
Definition: path_display.h:124
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Definition: path_display.h:105
rviz::PathDisplay::NONE
@ NONE
Definition: path_display.h:123
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Definition: path_display.cpp:176
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Definition: path_display.cpp:194
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@ BILLBOARDS
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rviz::PathDisplay::updatePoseArrowGeometry
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Definition: path_display.cpp:299
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#define ROS_WARN_ONCE_NAMED(name,...)
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Definition: path_display.cpp:114
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Hide this Property in any PropertyTreeWidgets.
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Show status level and text. This is thread-safe.
Definition: display.cpp:176
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Definition: path_display.cpp:236
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Definition: path_display.h:115
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Definition: path_display.h:107
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Definition: path_display.cpp:389
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Definition: path_display.cpp:121
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Return the internal property value as an integer.
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Definition: path_display.h:116
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rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Fri Aug 2 2024 08:43:10