13 #include <Eigen/StdVector> 14 #include <Eigen/Geometry> 28 template<
typename MatrixType>
33 MatrixType x = MatrixType::Random(rows,cols),
y = MatrixType::Random(rows,cols);
34 std::vector<MatrixType>
v(10, MatrixType::Zero(rows,cols)),
w(20,
y);
39 for(
int i = 0;
i < 20;
i++)
56 for(
int i=0;
i<30 || ((ref==&w[0]) &&
i<300); ++
i)
57 v.push_back(w[
i%w.size()]);
58 for(
unsigned int i=23;
i<
v.size(); ++
i)
64 template<
typename TransformType>
68 TransformType
x(MatrixType::Random()),
y(MatrixType::Random());
69 std::vector<TransformType>
v(10),
w(20, y);
74 for(
int i = 0;
i < 20;
i++)
90 TransformType*
ref = &w[0];
91 for(
int i=0;
i<30 || ((ref==&w[0]) &&
i<300); ++
i)
92 v.push_back(w[
i%w.size()]);
93 for(
unsigned int i=23;
i<
v.size(); ++
i)
99 template<
typename QuaternionType>
102 typedef typename QuaternionType::Coefficients Coefficients;
103 QuaternionType
x(Coefficients::Random()),
y(Coefficients::Random()), qi=QuaternionType::Identity();
104 std::vector<QuaternionType>
v(10,qi),
w(20,
y);
109 for(
int i = 0;
i < 20;
i++)
125 QuaternionType*
ref = &w[0];
126 for(
int i=0;
i<30 || ((ref==&w[0]) &&
i<300); ++
i)
127 v.push_back(w[
i%w.size()]);
128 for(
unsigned int i=23;
i<
v.size(); ++
i)
130 VERIFY(
v[
i].coeffs()==w[(
i-23)%w.size()].coeffs());
void check_stdvector_quaternion(const QuaternionType &)
#define CALL_SUBTEST_4(FUNC)
Transform< float, 3, Affine > Affine3f
#define CALL_SUBTEST_3(FUNC)
Quaternion< double > Quaterniond
#define VERIFY_IS_APPROX(a, b)
#define CALL_SUBTEST_1(FUNC)
Transform< double, 3, Affine > Affine3d
EIGEN_DEFAULT_DENSE_INDEX_TYPE Index
The Index type as used for the API.
Array< int, Dynamic, 1 > v
void check_stdvector_transform(const TransformType &)
Reference counting helper.
void check_stdvector_matrix(const MatrixType &m)
Transform< float, 2, Affine > Affine2f
#define CALL_SUBTEST_5(FUNC)
The quaternion class used to represent 3D orientations and rotations.
EIGEN_DECLARE_TEST(stdvector_overload)
#define CALL_SUBTEST_2(FUNC)
Map< Matrix< T, Dynamic, Dynamic, ColMajor >, 0, OuterStride<> > matrix(T *data, int rows, int cols, int stride)
#define EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(...)
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Quaternion< float > Quaternionf