#include "core/processing.h"
#include "image.h"
#include "source.h"
#include "../include/librealsense2/hpp/rs_frame.hpp"
#include "../include/librealsense2/hpp/rs_processing.hpp"
#include "../include/librealsense2-gl/rs_processing_gl.hpp"
#include "opengl3.h"
#include "tiny-profiler.h"
#include "concurrency.h"
#include <functional>
#include <thread>
#include <deque>
#include <unordered_set>
#include "proc/synthetic-stream.h"
Go to the source code of this file.
Namespaces | |
librealsense | |
librealsense::gl | |
Macros | |
#define | MAX_TEXTURES 2 |
#define | RS2_EXTENSION_DEPTH_FRAME_GL (rs2_extension)(RS2_EXTENSION_COUNT + 1) |
#define | RS2_EXTENSION_VIDEO_FRAME_GL (rs2_extension)(RS2_EXTENSION_COUNT) |
Functions | |
texture_mapping & | librealsense::gl::rs_format_to_gl_format (rs2_format type) |
#define MAX_TEXTURES 2 |
Definition at line 25 of file synthetic-stream-gl.h.
#define RS2_EXTENSION_DEPTH_FRAME_GL (rs2_extension)(RS2_EXTENSION_COUNT + 1) |
Definition at line 24 of file synthetic-stream-gl.h.
#define RS2_EXTENSION_VIDEO_FRAME_GL (rs2_extension)(RS2_EXTENSION_COUNT) |
Definition at line 23 of file synthetic-stream-gl.h.