28 #error OpenGL header already included, remove this include, glad already provides it 32 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) 33 #ifndef WIN32_LEAN_AND_MEAN 34 #define WIN32_LEAN_AND_MEAN 1 43 #define APIENTRYP APIENTRY * 55 typedef void* (* GLADloadproc)(
const char *
name);
58 # if defined(GLAD_GLAPI_EXPORT) 59 # if defined(WIN32) || defined(__CYGWIN__) 60 # if defined(GLAD_GLAPI_EXPORT_BUILD) 61 # if defined(__GNUC__) 62 # define GLAPI __attribute__ ((dllexport)) extern 64 # define GLAPI __declspec(dllexport) extern 67 # if defined(__GNUC__) 68 # define GLAPI __attribute__ ((dllimport)) extern 70 # define GLAPI __declspec(dllimport) extern 73 # elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) 74 # define GLAPI __attribute__ ((visibility ("default"))) extern 87 #include <KHR/khrplatform.h> 88 #ifndef GLEXT_64_TYPES_DEFINED 90 #define GLEXT_64_TYPES_DEFINED 93 #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L 95 #elif defined(__sun__) || defined(__digital__) 98 #if defined(__arch64__) || defined(_LP64) 103 typedef unsigned long long int uint64_t;
106 #elif defined( __VMS ) || defined(__sgi) 107 #include <inttypes.h> 108 #elif defined(__SCO__) || defined(__USLC__) 110 #elif defined(__UNIXOS2__) || defined(__SOL64__) 113 typedef unsigned long long int uint64_t;
114 #elif defined(_WIN32) && defined(__GNUC__) 116 #elif defined(_WIN32) 122 #include <inttypes.h> 169 #define GL_DEPTH_BUFFER_BIT 0x00000100 170 #define GL_STENCIL_BUFFER_BIT 0x00000400 171 #define GL_COLOR_BUFFER_BIT 0x00004000 174 #define GL_POINTS 0x0000 175 #define GL_LINES 0x0001 176 #define GL_LINE_LOOP 0x0002 177 #define GL_LINE_STRIP 0x0003 178 #define GL_TRIANGLES 0x0004 179 #define GL_TRIANGLE_STRIP 0x0005 180 #define GL_TRIANGLE_FAN 0x0006 181 #define GL_QUADS 0x0007 182 #define GL_NEVER 0x0200 183 #define GL_LESS 0x0201 184 #define GL_EQUAL 0x0202 185 #define GL_LEQUAL 0x0203 186 #define GL_GREATER 0x0204 187 #define GL_NOTEQUAL 0x0205 188 #define GL_GEQUAL 0x0206 189 #define GL_ALWAYS 0x0207 192 #define GL_SRC_COLOR 0x0300 193 #define GL_ONE_MINUS_SRC_COLOR 0x0301 194 #define GL_SRC_ALPHA 0x0302 195 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 196 #define GL_DST_ALPHA 0x0304 197 #define GL_ONE_MINUS_DST_ALPHA 0x0305 198 #define GL_DST_COLOR 0x0306 199 #define GL_ONE_MINUS_DST_COLOR 0x0307 200 #define GL_SRC_ALPHA_SATURATE 0x0308 202 #define GL_FRONT_LEFT 0x0400 203 #define GL_FRONT_RIGHT 0x0401 204 #define GL_BACK_LEFT 0x0402 205 #define GL_BACK_RIGHT 0x0403 206 #define GL_FRONT 0x0404 207 #define GL_BACK 0x0405 208 #define GL_LEFT 0x0406 209 #define GL_RIGHT 0x0407 210 #define GL_FRONT_AND_BACK 0x0408 211 #define GL_NO_ERROR 0 212 #define GL_INVALID_ENUM 0x0500 213 #define GL_INVALID_VALUE 0x0501 214 #define GL_INVALID_OPERATION 0x0502 215 #define GL_OUT_OF_MEMORY 0x0505 217 #define GL_CCW 0x0901 218 #define GL_POINT_SIZE 0x0B11 219 #define GL_POINT_SIZE_RANGE 0x0B12 220 #define GL_POINT_SIZE_GRANULARITY 0x0B13 221 #define GL_LINE_SMOOTH 0x0B20 222 #define GL_LINE_WIDTH 0x0B21 223 #define GL_LINE_WIDTH_RANGE 0x0B22 224 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 225 #define GL_POLYGON_MODE 0x0B40 226 #define GL_POLYGON_SMOOTH 0x0B41 227 #define GL_CULL_FACE 0x0B44 228 #define GL_CULL_FACE_MODE 0x0B45 229 #define GL_FRONT_FACE 0x0B46 230 #define GL_DEPTH_RANGE 0x0B70 231 #define GL_DEPTH_TEST 0x0B71 232 #define GL_DEPTH_WRITEMASK 0x0B72 233 #define GL_DEPTH_CLEAR_VALUE 0x0B73 234 #define GL_DEPTH_FUNC 0x0B74 235 #define GL_STENCIL_TEST 0x0B90 236 #define GL_STENCIL_CLEAR_VALUE 0x0B91 237 #define GL_STENCIL_FUNC 0x0B92 238 #define GL_STENCIL_VALUE_MASK 0x0B93 239 #define GL_STENCIL_FAIL 0x0B94 240 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 241 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 242 #define GL_STENCIL_REF 0x0B97 243 #define GL_STENCIL_WRITEMASK 0x0B98 244 #define GL_VIEWPORT 0x0BA2 245 #define GL_DITHER 0x0BD0 246 #define GL_BLEND_DST 0x0BE0 247 #define GL_BLEND_SRC 0x0BE1 248 #define GL_BLEND 0x0BE2 249 #define GL_LOGIC_OP_MODE 0x0BF0 250 #define GL_COLOR_LOGIC_OP 0x0BF2 251 #define GL_DRAW_BUFFER 0x0C01 252 #define GL_READ_BUFFER 0x0C02 253 #define GL_SCISSOR_BOX 0x0C10 254 #define GL_SCISSOR_TEST 0x0C11 255 #define GL_COLOR_CLEAR_VALUE 0x0C22 256 #define GL_COLOR_WRITEMASK 0x0C23 257 #define GL_DOUBLEBUFFER 0x0C32 258 #define GL_STEREO 0x0C33 259 #define GL_LINE_SMOOTH_HINT 0x0C52 260 #define GL_POLYGON_SMOOTH_HINT 0x0C53 261 #define GL_UNPACK_SWAP_BYTES 0x0CF0 262 #define GL_UNPACK_LSB_FIRST 0x0CF1 263 #define GL_UNPACK_ROW_LENGTH 0x0CF2 264 #define GL_UNPACK_SKIP_ROWS 0x0CF3 265 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 266 #define GL_UNPACK_ALIGNMENT 0x0CF5 267 #define GL_PACK_SWAP_BYTES 0x0D00 268 #define GL_PACK_LSB_FIRST 0x0D01 269 #define GL_PACK_ROW_LENGTH 0x0D02 270 #define GL_PACK_SKIP_ROWS 0x0D03 271 #define GL_PACK_SKIP_PIXELS 0x0D04 272 #define GL_PACK_ALIGNMENT 0x0D05 273 #define GL_MAX_TEXTURE_SIZE 0x0D33 274 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 275 #define GL_SUBPIXEL_BITS 0x0D50 276 #define GL_TEXTURE_1D 0x0DE0 277 #define GL_TEXTURE_2D 0x0DE1 278 #define GL_POLYGON_OFFSET_UNITS 0x2A00 279 #define GL_POLYGON_OFFSET_POINT 0x2A01 280 #define GL_POLYGON_OFFSET_LINE 0x2A02 281 #define GL_POLYGON_OFFSET_FILL 0x8037 282 #define GL_POLYGON_OFFSET_FACTOR 0x8038 283 #define GL_TEXTURE_BINDING_1D 0x8068 284 #define GL_TEXTURE_BINDING_2D 0x8069 285 #define GL_TEXTURE_WIDTH 0x1000 286 #define GL_TEXTURE_HEIGHT 0x1001 287 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 288 #define GL_TEXTURE_BORDER_COLOR 0x1004 289 #define GL_TEXTURE_RED_SIZE 0x805C 290 #define GL_TEXTURE_GREEN_SIZE 0x805D 291 #define GL_TEXTURE_BLUE_SIZE 0x805E 292 #define GL_TEXTURE_ALPHA_SIZE 0x805F 293 #define GL_DONT_CARE 0x1100 294 #define GL_FASTEST 0x1101 295 #define GL_NICEST 0x1102 296 #define GL_BYTE 0x1400 297 #define GL_UNSIGNED_BYTE 0x1401 298 #define GL_SHORT 0x1402 299 #define GL_UNSIGNED_SHORT 0x1403 300 #define GL_INT 0x1404 301 #define GL_UNSIGNED_INT 0x1405 302 #define GL_FLOAT 0x1406 303 #define GL_DOUBLE 0x140A 304 #define GL_STACK_OVERFLOW 0x0503 305 #define GL_STACK_UNDERFLOW 0x0504 306 #define GL_CLEAR 0x1500 307 #define GL_AND 0x1501 308 #define GL_AND_REVERSE 0x1502 309 #define GL_COPY 0x1503 310 #define GL_AND_INVERTED 0x1504 311 #define GL_NOOP 0x1505 312 #define GL_XOR 0x1506 314 #define GL_NOR 0x1508 315 #define GL_EQUIV 0x1509 316 #define GL_INVERT 0x150A 317 #define GL_OR_REVERSE 0x150B 318 #define GL_COPY_INVERTED 0x150C 319 #define GL_OR_INVERTED 0x150D 320 #define GL_NAND 0x150E 321 #define GL_SET 0x150F 322 #define GL_TEXTURE 0x1702 323 #define GL_COLOR 0x1800 324 #define GL_DEPTH 0x1801 325 #define GL_STENCIL 0x1802 326 #define GL_STENCIL_INDEX 0x1901 327 #define GL_DEPTH_COMPONENT 0x1902 328 #define GL_RED 0x1903 329 #define GL_GREEN 0x1904 330 #define GL_BLUE 0x1905 331 #define GL_ALPHA 0x1906 332 #define GL_RGB 0x1907 333 #define GL_RGBA 0x1908 334 #define GL_POINT 0x1B00 335 #define GL_LINE 0x1B01 336 #define GL_FILL 0x1B02 337 #define GL_KEEP 0x1E00 338 #define GL_REPLACE 0x1E01 339 #define GL_INCR 0x1E02 340 #define GL_DECR 0x1E03 341 #define GL_VENDOR 0x1F00 342 #define GL_RENDERER 0x1F01 343 #define GL_VERSION 0x1F02 344 #define GL_EXTENSIONS 0x1F03 345 #define GL_NEAREST 0x2600 346 #define GL_LINEAR 0x2601 347 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 348 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 349 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 350 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 351 #define GL_TEXTURE_MAG_FILTER 0x2800 352 #define GL_TEXTURE_MIN_FILTER 0x2801 353 #define GL_TEXTURE_WRAP_S 0x2802 354 #define GL_TEXTURE_WRAP_T 0x2803 355 #define GL_PROXY_TEXTURE_1D 0x8063 356 #define GL_PROXY_TEXTURE_2D 0x8064 357 #define GL_REPEAT 0x2901 358 #define GL_R3_G3_B2 0x2A10 359 #define GL_RGB4 0x804F 360 #define GL_RGB5 0x8050 361 #define GL_RGB8 0x8051 362 #define GL_RGB10 0x8052 363 #define GL_RGB12 0x8053 364 #define GL_RGB16 0x8054 365 #define GL_RGBA2 0x8055 366 #define GL_RGBA4 0x8056 367 #define GL_RGB5_A1 0x8057 368 #define GL_RGBA8 0x8058 369 #define GL_RGB10_A2 0x8059 370 #define GL_RGBA12 0x805A 371 #define GL_RGBA16 0x805B 372 #define GL_CURRENT_BIT 0x00000001 373 #define GL_POINT_BIT 0x00000002 374 #define GL_LINE_BIT 0x00000004 375 #define GL_POLYGON_BIT 0x00000008 376 #define GL_POLYGON_STIPPLE_BIT 0x00000010 377 #define GL_PIXEL_MODE_BIT 0x00000020 378 #define GL_LIGHTING_BIT 0x00000040 379 #define GL_FOG_BIT 0x00000080 380 #define GL_ACCUM_BUFFER_BIT 0x00000200 381 #define GL_VIEWPORT_BIT 0x00000800 382 #define GL_TRANSFORM_BIT 0x00001000 383 #define GL_ENABLE_BIT 0x00002000 384 #define GL_HINT_BIT 0x00008000 385 #define GL_EVAL_BIT 0x00010000 386 #define GL_LIST_BIT 0x00020000 387 #define GL_TEXTURE_BIT 0x00040000 388 #define GL_SCISSOR_BIT 0x00080000 389 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF 390 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 391 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 392 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 393 #define GL_QUAD_STRIP 0x0008 394 #define GL_POLYGON 0x0009 395 #define GL_ACCUM 0x0100 396 #define GL_LOAD 0x0101 397 #define GL_RETURN 0x0102 398 #define GL_MULT 0x0103 399 #define GL_ADD 0x0104 400 #define GL_AUX0 0x0409 401 #define GL_AUX1 0x040A 402 #define GL_AUX2 0x040B 403 #define GL_AUX3 0x040C 406 #define GL_3D_COLOR 0x0602 407 #define GL_3D_COLOR_TEXTURE 0x0603 408 #define GL_4D_COLOR_TEXTURE 0x0604 409 #define GL_PASS_THROUGH_TOKEN 0x0700 410 #define GL_POINT_TOKEN 0x0701 411 #define GL_LINE_TOKEN 0x0702 412 #define GL_POLYGON_TOKEN 0x0703 413 #define GL_BITMAP_TOKEN 0x0704 414 #define GL_DRAW_PIXEL_TOKEN 0x0705 415 #define GL_COPY_PIXEL_TOKEN 0x0706 416 #define GL_LINE_RESET_TOKEN 0x0707 417 #define GL_EXP 0x0800 418 #define GL_EXP2 0x0801 419 #define GL_COEFF 0x0A00 420 #define GL_ORDER 0x0A01 421 #define GL_DOMAIN 0x0A02 422 #define GL_PIXEL_MAP_I_TO_I 0x0C70 423 #define GL_PIXEL_MAP_S_TO_S 0x0C71 424 #define GL_PIXEL_MAP_I_TO_R 0x0C72 425 #define GL_PIXEL_MAP_I_TO_G 0x0C73 426 #define GL_PIXEL_MAP_I_TO_B 0x0C74 427 #define GL_PIXEL_MAP_I_TO_A 0x0C75 428 #define GL_PIXEL_MAP_R_TO_R 0x0C76 429 #define GL_PIXEL_MAP_G_TO_G 0x0C77 430 #define GL_PIXEL_MAP_B_TO_B 0x0C78 431 #define GL_PIXEL_MAP_A_TO_A 0x0C79 432 #define GL_VERTEX_ARRAY_POINTER 0x808E 433 #define GL_NORMAL_ARRAY_POINTER 0x808F 434 #define GL_COLOR_ARRAY_POINTER 0x8090 435 #define GL_INDEX_ARRAY_POINTER 0x8091 436 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 437 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 438 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 439 #define GL_SELECTION_BUFFER_POINTER 0x0DF3 440 #define GL_CURRENT_COLOR 0x0B00 441 #define GL_CURRENT_INDEX 0x0B01 442 #define GL_CURRENT_NORMAL 0x0B02 443 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 444 #define GL_CURRENT_RASTER_COLOR 0x0B04 445 #define GL_CURRENT_RASTER_INDEX 0x0B05 446 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 447 #define GL_CURRENT_RASTER_POSITION 0x0B07 448 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 449 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 450 #define GL_POINT_SMOOTH 0x0B10 451 #define GL_LINE_STIPPLE 0x0B24 452 #define GL_LINE_STIPPLE_PATTERN 0x0B25 453 #define GL_LINE_STIPPLE_REPEAT 0x0B26 454 #define GL_LIST_MODE 0x0B30 455 #define GL_MAX_LIST_NESTING 0x0B31 456 #define GL_LIST_BASE 0x0B32 457 #define GL_LIST_INDEX 0x0B33 458 #define GL_POLYGON_STIPPLE 0x0B42 459 #define GL_EDGE_FLAG 0x0B43 460 #define GL_LIGHTING 0x0B50 461 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 462 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 463 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 464 #define GL_SHADE_MODEL 0x0B54 465 #define GL_COLOR_MATERIAL_FACE 0x0B55 466 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 467 #define GL_COLOR_MATERIAL 0x0B57 468 #define GL_FOG 0x0B60 469 #define GL_FOG_INDEX 0x0B61 470 #define GL_FOG_DENSITY 0x0B62 471 #define GL_FOG_START 0x0B63 472 #define GL_FOG_END 0x0B64 473 #define GL_FOG_MODE 0x0B65 474 #define GL_FOG_COLOR 0x0B66 475 #define GL_ACCUM_CLEAR_VALUE 0x0B80 476 #define GL_MATRIX_MODE 0x0BA0 477 #define GL_NORMALIZE 0x0BA1 478 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 479 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 480 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 481 #define GL_MODELVIEW_MATRIX 0x0BA6 482 #define GL_PROJECTION_MATRIX 0x0BA7 483 #define GL_TEXTURE_MATRIX 0x0BA8 484 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 485 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 486 #define GL_ALPHA_TEST 0x0BC0 487 #define GL_ALPHA_TEST_FUNC 0x0BC1 488 #define GL_ALPHA_TEST_REF 0x0BC2 489 #define GL_INDEX_LOGIC_OP 0x0BF1 490 #define GL_LOGIC_OP 0x0BF1 491 #define GL_AUX_BUFFERS 0x0C00 492 #define GL_INDEX_CLEAR_VALUE 0x0C20 493 #define GL_INDEX_WRITEMASK 0x0C21 494 #define GL_INDEX_MODE 0x0C30 495 #define GL_RGBA_MODE 0x0C31 496 #define GL_RENDER_MODE 0x0C40 497 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 498 #define GL_POINT_SMOOTH_HINT 0x0C51 499 #define GL_FOG_HINT 0x0C54 500 #define GL_TEXTURE_GEN_S 0x0C60 501 #define GL_TEXTURE_GEN_T 0x0C61 502 #define GL_TEXTURE_GEN_R 0x0C62 503 #define GL_TEXTURE_GEN_Q 0x0C63 504 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 505 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 506 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 507 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 508 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 509 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 510 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 511 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 512 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 513 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 514 #define GL_MAP_COLOR 0x0D10 515 #define GL_MAP_STENCIL 0x0D11 516 #define GL_INDEX_SHIFT 0x0D12 517 #define GL_INDEX_OFFSET 0x0D13 518 #define GL_RED_SCALE 0x0D14 519 #define GL_RED_BIAS 0x0D15 520 #define GL_ZOOM_X 0x0D16 521 #define GL_ZOOM_Y 0x0D17 522 #define GL_GREEN_SCALE 0x0D18 523 #define GL_GREEN_BIAS 0x0D19 524 #define GL_BLUE_SCALE 0x0D1A 525 #define GL_BLUE_BIAS 0x0D1B 526 #define GL_ALPHA_SCALE 0x0D1C 527 #define GL_ALPHA_BIAS 0x0D1D 528 #define GL_DEPTH_SCALE 0x0D1E 529 #define GL_DEPTH_BIAS 0x0D1F 530 #define GL_MAX_EVAL_ORDER 0x0D30 531 #define GL_MAX_LIGHTS 0x0D31 532 #define GL_MAX_CLIP_PLANES 0x0D32 533 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 534 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 535 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 536 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 537 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 538 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 539 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 540 #define GL_INDEX_BITS 0x0D51 541 #define GL_RED_BITS 0x0D52 542 #define GL_GREEN_BITS 0x0D53 543 #define GL_BLUE_BITS 0x0D54 544 #define GL_ALPHA_BITS 0x0D55 545 #define GL_DEPTH_BITS 0x0D56 546 #define GL_STENCIL_BITS 0x0D57 547 #define GL_ACCUM_RED_BITS 0x0D58 548 #define GL_ACCUM_GREEN_BITS 0x0D59 549 #define GL_ACCUM_BLUE_BITS 0x0D5A 550 #define GL_ACCUM_ALPHA_BITS 0x0D5B 551 #define GL_NAME_STACK_DEPTH 0x0D70 552 #define GL_AUTO_NORMAL 0x0D80 553 #define GL_MAP1_COLOR_4 0x0D90 554 #define GL_MAP1_INDEX 0x0D91 555 #define GL_MAP1_NORMAL 0x0D92 556 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 557 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 558 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 559 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 560 #define GL_MAP1_VERTEX_3 0x0D97 561 #define GL_MAP1_VERTEX_4 0x0D98 562 #define GL_MAP2_COLOR_4 0x0DB0 563 #define GL_MAP2_INDEX 0x0DB1 564 #define GL_MAP2_NORMAL 0x0DB2 565 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 566 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 567 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 568 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 569 #define GL_MAP2_VERTEX_3 0x0DB7 570 #define GL_MAP2_VERTEX_4 0x0DB8 571 #define GL_MAP1_GRID_DOMAIN 0x0DD0 572 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 573 #define GL_MAP2_GRID_DOMAIN 0x0DD2 574 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 575 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 576 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 577 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 578 #define GL_VERTEX_ARRAY 0x8074 579 #define GL_NORMAL_ARRAY 0x8075 580 #define GL_COLOR_ARRAY 0x8076 581 #define GL_INDEX_ARRAY 0x8077 582 #define GL_TEXTURE_COORD_ARRAY 0x8078 583 #define GL_EDGE_FLAG_ARRAY 0x8079 584 #define GL_VERTEX_ARRAY_SIZE 0x807A 585 #define GL_VERTEX_ARRAY_TYPE 0x807B 586 #define GL_VERTEX_ARRAY_STRIDE 0x807C 587 #define GL_NORMAL_ARRAY_TYPE 0x807E 588 #define GL_NORMAL_ARRAY_STRIDE 0x807F 589 #define GL_COLOR_ARRAY_SIZE 0x8081 590 #define GL_COLOR_ARRAY_TYPE 0x8082 591 #define GL_COLOR_ARRAY_STRIDE 0x8083 592 #define GL_INDEX_ARRAY_TYPE 0x8085 593 #define GL_INDEX_ARRAY_STRIDE 0x8086 594 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 595 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 596 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 597 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 598 #define GL_TEXTURE_COMPONENTS 0x1003 599 #define GL_TEXTURE_BORDER 0x1005 600 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 601 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 602 #define GL_TEXTURE_PRIORITY 0x8066 603 #define GL_TEXTURE_RESIDENT 0x8067 604 #define GL_AMBIENT 0x1200 605 #define GL_DIFFUSE 0x1201 606 #define GL_SPECULAR 0x1202 607 #define GL_POSITION 0x1203 608 #define GL_SPOT_DIRECTION 0x1204 609 #define GL_SPOT_EXPONENT 0x1205 610 #define GL_SPOT_CUTOFF 0x1206 611 #define GL_CONSTANT_ATTENUATION 0x1207 612 #define GL_LINEAR_ATTENUATION 0x1208 613 #define GL_QUADRATIC_ATTENUATION 0x1209 614 #define GL_COMPILE 0x1300 615 #define GL_COMPILE_AND_EXECUTE 0x1301 616 #define GL_2_BYTES 0x1407 617 #define GL_3_BYTES 0x1408 618 #define GL_4_BYTES 0x1409 619 #define GL_EMISSION 0x1600 620 #define GL_SHININESS 0x1601 621 #define GL_AMBIENT_AND_DIFFUSE 0x1602 622 #define GL_COLOR_INDEXES 0x1603 623 #define GL_MODELVIEW 0x1700 624 #define GL_PROJECTION 0x1701 625 #define GL_COLOR_INDEX 0x1900 626 #define GL_LUMINANCE 0x1909 627 #define GL_LUMINANCE_ALPHA 0x190A 628 #define GL_BITMAP 0x1A00 629 #define GL_RENDER 0x1C00 630 #define GL_FEEDBACK 0x1C01 631 #define GL_SELECT 0x1C02 632 #define GL_FLAT 0x1D00 633 #define GL_SMOOTH 0x1D01 638 #define GL_MODULATE 0x2100 639 #define GL_DECAL 0x2101 640 #define GL_TEXTURE_ENV_MODE 0x2200 641 #define GL_TEXTURE_ENV_COLOR 0x2201 642 #define GL_TEXTURE_ENV 0x2300 643 #define GL_EYE_LINEAR 0x2400 644 #define GL_OBJECT_LINEAR 0x2401 645 #define GL_SPHERE_MAP 0x2402 646 #define GL_TEXTURE_GEN_MODE 0x2500 647 #define GL_OBJECT_PLANE 0x2501 648 #define GL_EYE_PLANE 0x2502 649 #define GL_CLAMP 0x2900 650 #define GL_ALPHA4 0x803B 651 #define GL_ALPHA8 0x803C 652 #define GL_ALPHA12 0x803D 653 #define GL_ALPHA16 0x803E 654 #define GL_LUMINANCE4 0x803F 655 #define GL_LUMINANCE8 0x8040 656 #define GL_LUMINANCE12 0x8041 657 #define GL_LUMINANCE16 0x8042 658 #define GL_LUMINANCE4_ALPHA4 0x8043 659 #define GL_LUMINANCE6_ALPHA2 0x8044 660 #define GL_LUMINANCE8_ALPHA8 0x8045 661 #define GL_LUMINANCE12_ALPHA4 0x8046 662 #define GL_LUMINANCE12_ALPHA12 0x8047 663 #define GL_LUMINANCE16_ALPHA16 0x8048 664 #define GL_INTENSITY 0x8049 665 #define GL_INTENSITY4 0x804A 666 #define GL_INTENSITY8 0x804B 667 #define GL_INTENSITY12 0x804C 668 #define GL_INTENSITY16 0x804D 669 #define GL_V2F 0x2A20 670 #define GL_V3F 0x2A21 671 #define GL_C4UB_V2F 0x2A22 672 #define GL_C4UB_V3F 0x2A23 673 #define GL_C3F_V3F 0x2A24 674 #define GL_N3F_V3F 0x2A25 675 #define GL_C4F_N3F_V3F 0x2A26 676 #define GL_T2F_V3F 0x2A27 677 #define GL_T4F_V4F 0x2A28 678 #define GL_T2F_C4UB_V3F 0x2A29 679 #define GL_T2F_C3F_V3F 0x2A2A 680 #define GL_T2F_N3F_V3F 0x2A2B 681 #define GL_T2F_C4F_N3F_V3F 0x2A2C 682 #define GL_T4F_C4F_N3F_V4F 0x2A2D 683 #define GL_CLIP_PLANE0 0x3000 684 #define GL_CLIP_PLANE1 0x3001 685 #define GL_CLIP_PLANE2 0x3002 686 #define GL_CLIP_PLANE3 0x3003 687 #define GL_CLIP_PLANE4 0x3004 688 #define GL_CLIP_PLANE5 0x3005 689 #define GL_LIGHT0 0x4000 690 #define GL_LIGHT1 0x4001 691 #define GL_LIGHT2 0x4002 692 #define GL_LIGHT3 0x4003 693 #define GL_LIGHT4 0x4004 694 #define GL_LIGHT5 0x4005 695 #define GL_LIGHT6 0x4006 696 #define GL_LIGHT7 0x4007 697 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 698 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 699 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 700 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 701 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 702 #define GL_TEXTURE_BINDING_3D 0x806A 703 #define GL_PACK_SKIP_IMAGES 0x806B 704 #define GL_PACK_IMAGE_HEIGHT 0x806C 705 #define GL_UNPACK_SKIP_IMAGES 0x806D 706 #define GL_UNPACK_IMAGE_HEIGHT 0x806E 707 #define GL_TEXTURE_3D 0x806F 708 #define GL_PROXY_TEXTURE_3D 0x8070 709 #define GL_TEXTURE_DEPTH 0x8071 710 #define GL_TEXTURE_WRAP_R 0x8072 711 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 712 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 713 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 714 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 715 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 716 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 717 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 718 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 719 #define GL_BGR 0x80E0 720 #define GL_BGRA 0x80E1 721 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 722 #define GL_MAX_ELEMENTS_INDICES 0x80E9 723 #define GL_CLAMP_TO_EDGE 0x812F 724 #define GL_TEXTURE_MIN_LOD 0x813A 725 #define GL_TEXTURE_MAX_LOD 0x813B 726 #define GL_TEXTURE_BASE_LEVEL 0x813C 727 #define GL_TEXTURE_MAX_LEVEL 0x813D 728 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 729 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 730 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 731 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 732 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 733 #define GL_RESCALE_NORMAL 0x803A 734 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 735 #define GL_SINGLE_COLOR 0x81F9 736 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA 737 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 738 #define GL_TEXTURE0 0x84C0 739 #define GL_TEXTURE1 0x84C1 740 #define GL_TEXTURE2 0x84C2 741 #define GL_TEXTURE3 0x84C3 742 #define GL_TEXTURE4 0x84C4 743 #define GL_TEXTURE5 0x84C5 744 #define GL_TEXTURE6 0x84C6 745 #define GL_TEXTURE7 0x84C7 746 #define GL_TEXTURE8 0x84C8 747 #define GL_TEXTURE9 0x84C9 748 #define GL_TEXTURE10 0x84CA 749 #define GL_TEXTURE11 0x84CB 750 #define GL_TEXTURE12 0x84CC 751 #define GL_TEXTURE13 0x84CD 752 #define GL_TEXTURE14 0x84CE 753 #define GL_TEXTURE15 0x84CF 754 #define GL_TEXTURE16 0x84D0 755 #define GL_TEXTURE17 0x84D1 756 #define GL_TEXTURE18 0x84D2 757 #define GL_TEXTURE19 0x84D3 758 #define GL_TEXTURE20 0x84D4 759 #define GL_TEXTURE21 0x84D5 760 #define GL_TEXTURE22 0x84D6 761 #define GL_TEXTURE23 0x84D7 762 #define GL_TEXTURE24 0x84D8 763 #define GL_TEXTURE25 0x84D9 764 #define GL_TEXTURE26 0x84DA 765 #define GL_TEXTURE27 0x84DB 766 #define GL_TEXTURE28 0x84DC 767 #define GL_TEXTURE29 0x84DD 768 #define GL_TEXTURE30 0x84DE 769 #define GL_TEXTURE31 0x84DF 770 #define GL_ACTIVE_TEXTURE 0x84E0 771 #define GL_MULTISAMPLE 0x809D 772 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 773 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 774 #define GL_SAMPLE_COVERAGE 0x80A0 775 #define GL_SAMPLE_BUFFERS 0x80A8 776 #define GL_SAMPLES 0x80A9 777 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 778 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 779 #define GL_TEXTURE_CUBE_MAP 0x8513 780 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 781 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 782 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 783 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 784 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 785 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 786 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 787 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 788 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 789 #define GL_COMPRESSED_RGB 0x84ED 790 #define GL_COMPRESSED_RGBA 0x84EE 791 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF 792 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 793 #define GL_TEXTURE_COMPRESSED 0x86A1 794 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 795 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 796 #define GL_CLAMP_TO_BORDER 0x812D 797 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 798 #define GL_MAX_TEXTURE_UNITS 0x84E2 799 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 800 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 801 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 802 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 803 #define GL_MULTISAMPLE_BIT 0x20000000 804 #define GL_NORMAL_MAP 0x8511 805 #define GL_REFLECTION_MAP 0x8512 806 #define GL_COMPRESSED_ALPHA 0x84E9 807 #define GL_COMPRESSED_LUMINANCE 0x84EA 808 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 809 #define GL_COMPRESSED_INTENSITY 0x84EC 810 #define GL_COMBINE 0x8570 811 #define GL_COMBINE_RGB 0x8571 812 #define GL_COMBINE_ALPHA 0x8572 813 #define GL_SOURCE0_RGB 0x8580 814 #define GL_SOURCE1_RGB 0x8581 815 #define GL_SOURCE2_RGB 0x8582 816 #define GL_SOURCE0_ALPHA 0x8588 817 #define GL_SOURCE1_ALPHA 0x8589 818 #define GL_SOURCE2_ALPHA 0x858A 819 #define GL_OPERAND0_RGB 0x8590 820 #define GL_OPERAND1_RGB 0x8591 821 #define GL_OPERAND2_RGB 0x8592 822 #define GL_OPERAND0_ALPHA 0x8598 823 #define GL_OPERAND1_ALPHA 0x8599 824 #define GL_OPERAND2_ALPHA 0x859A 825 #define GL_RGB_SCALE 0x8573 826 #define GL_ADD_SIGNED 0x8574 827 #define GL_INTERPOLATE 0x8575 828 #define GL_SUBTRACT 0x84E7 829 #define GL_CONSTANT 0x8576 830 #define GL_PRIMARY_COLOR 0x8577 831 #define GL_PREVIOUS 0x8578 832 #define GL_DOT3_RGB 0x86AE 833 #define GL_DOT3_RGBA 0x86AF 834 #define GL_BLEND_DST_RGB 0x80C8 835 #define GL_BLEND_SRC_RGB 0x80C9 836 #define GL_BLEND_DST_ALPHA 0x80CA 837 #define GL_BLEND_SRC_ALPHA 0x80CB 838 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 839 #define GL_DEPTH_COMPONENT16 0x81A5 840 #define GL_DEPTH_COMPONENT24 0x81A6 841 #define GL_DEPTH_COMPONENT32 0x81A7 842 #define GL_MIRRORED_REPEAT 0x8370 843 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 844 #define GL_TEXTURE_LOD_BIAS 0x8501 845 #define GL_INCR_WRAP 0x8507 846 #define GL_DECR_WRAP 0x8508 847 #define GL_TEXTURE_DEPTH_SIZE 0x884A 848 #define GL_TEXTURE_COMPARE_MODE 0x884C 849 #define GL_TEXTURE_COMPARE_FUNC 0x884D 850 #define GL_POINT_SIZE_MIN 0x8126 851 #define GL_POINT_SIZE_MAX 0x8127 852 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 853 #define GL_GENERATE_MIPMAP 0x8191 854 #define GL_GENERATE_MIPMAP_HINT 0x8192 855 #define GL_FOG_COORDINATE_SOURCE 0x8450 856 #define GL_FOG_COORDINATE 0x8451 857 #define GL_FRAGMENT_DEPTH 0x8452 858 #define GL_CURRENT_FOG_COORDINATE 0x8453 859 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 860 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 861 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 862 #define GL_FOG_COORDINATE_ARRAY 0x8457 863 #define GL_COLOR_SUM 0x8458 864 #define GL_CURRENT_SECONDARY_COLOR 0x8459 865 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A 866 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B 867 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C 868 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D 869 #define GL_SECONDARY_COLOR_ARRAY 0x845E 870 #define GL_TEXTURE_FILTER_CONTROL 0x8500 871 #define GL_DEPTH_TEXTURE_MODE 0x884B 872 #define GL_COMPARE_R_TO_TEXTURE 0x884E 873 #define GL_FUNC_ADD 0x8006 874 #define GL_FUNC_SUBTRACT 0x800A 875 #define GL_FUNC_REVERSE_SUBTRACT 0x800B 876 #define GL_MIN 0x8007 877 #define GL_MAX 0x8008 878 #define GL_CONSTANT_COLOR 0x8001 879 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 880 #define GL_CONSTANT_ALPHA 0x8003 881 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 882 #define GL_BUFFER_SIZE 0x8764 883 #define GL_BUFFER_USAGE 0x8765 884 #define GL_QUERY_COUNTER_BITS 0x8864 885 #define GL_CURRENT_QUERY 0x8865 886 #define GL_QUERY_RESULT 0x8866 887 #define GL_QUERY_RESULT_AVAILABLE 0x8867 888 #define GL_ARRAY_BUFFER 0x8892 889 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 890 #define GL_ARRAY_BUFFER_BINDING 0x8894 891 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 892 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 893 #define GL_READ_ONLY 0x88B8 894 #define GL_WRITE_ONLY 0x88B9 895 #define GL_READ_WRITE 0x88BA 896 #define GL_BUFFER_ACCESS 0x88BB 897 #define GL_BUFFER_MAPPED 0x88BC 898 #define GL_BUFFER_MAP_POINTER 0x88BD 899 #define GL_STREAM_DRAW 0x88E0 900 #define GL_STREAM_READ 0x88E1 901 #define GL_STREAM_COPY 0x88E2 902 #define GL_STATIC_DRAW 0x88E4 903 #define GL_STATIC_READ 0x88E5 904 #define GL_STATIC_COPY 0x88E6 905 #define GL_DYNAMIC_DRAW 0x88E8 906 #define GL_DYNAMIC_READ 0x88E9 907 #define GL_DYNAMIC_COPY 0x88EA 908 #define GL_SAMPLES_PASSED 0x8914 909 #define GL_SRC1_ALPHA 0x8589 910 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 911 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 912 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 913 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 914 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A 915 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B 916 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C 917 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D 918 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E 919 #define GL_FOG_COORD_SRC 0x8450 920 #define GL_FOG_COORD 0x8451 921 #define GL_CURRENT_FOG_COORD 0x8453 922 #define GL_FOG_COORD_ARRAY_TYPE 0x8454 923 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455 924 #define GL_FOG_COORD_ARRAY_POINTER 0x8456 925 #define GL_FOG_COORD_ARRAY 0x8457 926 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D 927 #define GL_SRC0_RGB 0x8580 928 #define GL_SRC1_RGB 0x8581 929 #define GL_SRC2_RGB 0x8582 930 #define GL_SRC0_ALPHA 0x8588 931 #define GL_SRC2_ALPHA 0x858A 932 #define GL_BLEND_EQUATION_RGB 0x8009 933 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 934 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 935 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 936 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 937 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 938 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 939 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 940 #define GL_STENCIL_BACK_FUNC 0x8800 941 #define GL_STENCIL_BACK_FAIL 0x8801 942 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 943 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 944 #define GL_MAX_DRAW_BUFFERS 0x8824 945 #define GL_DRAW_BUFFER0 0x8825 946 #define GL_DRAW_BUFFER1 0x8826 947 #define GL_DRAW_BUFFER2 0x8827 948 #define GL_DRAW_BUFFER3 0x8828 949 #define GL_DRAW_BUFFER4 0x8829 950 #define GL_DRAW_BUFFER5 0x882A 951 #define GL_DRAW_BUFFER6 0x882B 952 #define GL_DRAW_BUFFER7 0x882C 953 #define GL_DRAW_BUFFER8 0x882D 954 #define GL_DRAW_BUFFER9 0x882E 955 #define GL_DRAW_BUFFER10 0x882F 956 #define GL_DRAW_BUFFER11 0x8830 957 #define GL_DRAW_BUFFER12 0x8831 958 #define GL_DRAW_BUFFER13 0x8832 959 #define GL_DRAW_BUFFER14 0x8833 960 #define GL_DRAW_BUFFER15 0x8834 961 #define GL_BLEND_EQUATION_ALPHA 0x883D 962 #define GL_MAX_VERTEX_ATTRIBS 0x8869 963 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 964 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 965 #define GL_FRAGMENT_SHADER 0x8B30 966 #define GL_VERTEX_SHADER 0x8B31 967 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 968 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 969 #define GL_MAX_VARYING_FLOATS 0x8B4B 970 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 971 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 972 #define GL_SHADER_TYPE 0x8B4F 973 #define GL_FLOAT_VEC2 0x8B50 974 #define GL_FLOAT_VEC3 0x8B51 975 #define GL_FLOAT_VEC4 0x8B52 976 #define GL_INT_VEC2 0x8B53 977 #define GL_INT_VEC3 0x8B54 978 #define GL_INT_VEC4 0x8B55 979 #define GL_BOOL 0x8B56 980 #define GL_BOOL_VEC2 0x8B57 981 #define GL_BOOL_VEC3 0x8B58 982 #define GL_BOOL_VEC4 0x8B59 983 #define GL_FLOAT_MAT2 0x8B5A 984 #define GL_FLOAT_MAT3 0x8B5B 985 #define GL_FLOAT_MAT4 0x8B5C 986 #define GL_SAMPLER_1D 0x8B5D 987 #define GL_SAMPLER_2D 0x8B5E 988 #define GL_SAMPLER_3D 0x8B5F 989 #define GL_SAMPLER_CUBE 0x8B60 990 #define GL_SAMPLER_1D_SHADOW 0x8B61 991 #define GL_SAMPLER_2D_SHADOW 0x8B62 992 #define GL_DELETE_STATUS 0x8B80 993 #define GL_COMPILE_STATUS 0x8B81 994 #define GL_LINK_STATUS 0x8B82 995 #define GL_VALIDATE_STATUS 0x8B83 996 #define GL_INFO_LOG_LENGTH 0x8B84 997 #define GL_ATTACHED_SHADERS 0x8B85 998 #define GL_ACTIVE_UNIFORMS 0x8B86 999 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 1000 #define GL_SHADER_SOURCE_LENGTH 0x8B88 1001 #define GL_ACTIVE_ATTRIBUTES 0x8B89 1002 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 1003 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 1004 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C 1005 #define GL_CURRENT_PROGRAM 0x8B8D 1006 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 1007 #define GL_LOWER_LEFT 0x8CA1 1008 #define GL_UPPER_LEFT 0x8CA2 1009 #define GL_STENCIL_BACK_REF 0x8CA3 1010 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 1011 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 1012 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 1013 #define GL_POINT_SPRITE 0x8861 1014 #define GL_COORD_REPLACE 0x8862 1015 #define GL_MAX_TEXTURE_COORDS 0x8871 1016 #define GL_PIXEL_PACK_BUFFER 0x88EB 1017 #define GL_PIXEL_UNPACK_BUFFER 0x88EC 1018 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 1019 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 1020 #define GL_FLOAT_MAT2x3 0x8B65 1021 #define GL_FLOAT_MAT2x4 0x8B66 1022 #define GL_FLOAT_MAT3x2 0x8B67 1023 #define GL_FLOAT_MAT3x4 0x8B68 1024 #define GL_FLOAT_MAT4x2 0x8B69 1025 #define GL_FLOAT_MAT4x3 0x8B6A 1026 #define GL_SRGB 0x8C40 1027 #define GL_SRGB8 0x8C41 1028 #define GL_SRGB_ALPHA 0x8C42 1029 #define GL_SRGB8_ALPHA8 0x8C43 1030 #define GL_COMPRESSED_SRGB 0x8C48 1031 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 1032 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F 1033 #define GL_SLUMINANCE_ALPHA 0x8C44 1034 #define GL_SLUMINANCE8_ALPHA8 0x8C45 1035 #define GL_SLUMINANCE 0x8C46 1036 #define GL_SLUMINANCE8 0x8C47 1037 #define GL_COMPRESSED_SLUMINANCE 0x8C4A 1038 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B 1039 #define GL_COMPARE_REF_TO_TEXTURE 0x884E 1040 #define GL_CLIP_DISTANCE0 0x3000 1041 #define GL_CLIP_DISTANCE1 0x3001 1042 #define GL_CLIP_DISTANCE2 0x3002 1043 #define GL_CLIP_DISTANCE3 0x3003 1044 #define GL_CLIP_DISTANCE4 0x3004 1045 #define GL_CLIP_DISTANCE5 0x3005 1046 #define GL_CLIP_DISTANCE6 0x3006 1047 #define GL_CLIP_DISTANCE7 0x3007 1048 #define GL_MAX_CLIP_DISTANCES 0x0D32 1049 #define GL_MAJOR_VERSION 0x821B 1050 #define GL_MINOR_VERSION 0x821C 1051 #define GL_NUM_EXTENSIONS 0x821D 1052 #define GL_CONTEXT_FLAGS 0x821E 1053 #define GL_COMPRESSED_RED 0x8225 1054 #define GL_COMPRESSED_RG 0x8226 1055 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 1056 #define GL_RGBA32F 0x8814 1057 #define GL_RGB32F 0x8815 1058 #define GL_RGBA16F 0x881A 1059 #define GL_RGB16F 0x881B 1060 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 1061 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 1062 #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 1063 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 1064 #define GL_CLAMP_READ_COLOR 0x891C 1065 #define GL_FIXED_ONLY 0x891D 1066 #define GL_MAX_VARYING_COMPONENTS 0x8B4B 1067 #define GL_TEXTURE_1D_ARRAY 0x8C18 1068 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 1069 #define GL_TEXTURE_2D_ARRAY 0x8C1A 1070 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B 1071 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C 1072 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 1073 #define GL_R11F_G11F_B10F 0x8C3A 1074 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 1075 #define GL_RGB9_E5 0x8C3D 1076 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 1077 #define GL_TEXTURE_SHARED_SIZE 0x8C3F 1078 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 1079 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 1080 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 1081 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 1082 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 1083 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 1084 #define GL_PRIMITIVES_GENERATED 0x8C87 1085 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 1086 #define GL_RASTERIZER_DISCARD 0x8C89 1087 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 1088 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 1089 #define GL_INTERLEAVED_ATTRIBS 0x8C8C 1090 #define GL_SEPARATE_ATTRIBS 0x8C8D 1091 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 1092 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 1093 #define GL_RGBA32UI 0x8D70 1094 #define GL_RGB32UI 0x8D71 1095 #define GL_RGBA16UI 0x8D76 1096 #define GL_RGB16UI 0x8D77 1097 #define GL_RGBA8UI 0x8D7C 1098 #define GL_RGB8UI 0x8D7D 1099 #define GL_RGBA32I 0x8D82 1100 #define GL_RGB32I 0x8D83 1101 #define GL_RGBA16I 0x8D88 1102 #define GL_RGB16I 0x8D89 1103 #define GL_RGBA8I 0x8D8E 1104 #define GL_RGB8I 0x8D8F 1105 #define GL_RED_INTEGER 0x8D94 1106 #define GL_GREEN_INTEGER 0x8D95 1107 #define GL_BLUE_INTEGER 0x8D96 1108 #define GL_RGB_INTEGER 0x8D98 1109 #define GL_RGBA_INTEGER 0x8D99 1110 #define GL_BGR_INTEGER 0x8D9A 1111 #define GL_BGRA_INTEGER 0x8D9B 1112 #define GL_SAMPLER_1D_ARRAY 0x8DC0 1113 #define GL_SAMPLER_2D_ARRAY 0x8DC1 1114 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 1115 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 1116 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 1117 #define GL_UNSIGNED_INT_VEC2 0x8DC6 1118 #define GL_UNSIGNED_INT_VEC3 0x8DC7 1119 #define GL_UNSIGNED_INT_VEC4 0x8DC8 1120 #define GL_INT_SAMPLER_1D 0x8DC9 1121 #define GL_INT_SAMPLER_2D 0x8DCA 1122 #define GL_INT_SAMPLER_3D 0x8DCB 1123 #define GL_INT_SAMPLER_CUBE 0x8DCC 1124 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE 1125 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 1126 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 1127 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 1128 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 1129 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 1130 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 1131 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 1132 #define GL_QUERY_WAIT 0x8E13 1133 #define GL_QUERY_NO_WAIT 0x8E14 1134 #define GL_QUERY_BY_REGION_WAIT 0x8E15 1135 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 1136 #define GL_BUFFER_ACCESS_FLAGS 0x911F 1137 #define GL_BUFFER_MAP_LENGTH 0x9120 1138 #define GL_BUFFER_MAP_OFFSET 0x9121 1139 #define GL_DEPTH_COMPONENT32F 0x8CAC 1140 #define GL_DEPTH32F_STENCIL8 0x8CAD 1141 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 1142 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 1143 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 1144 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 1145 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 1146 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 1147 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 1148 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 1149 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 1150 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 1151 #define GL_FRAMEBUFFER_DEFAULT 0x8218 1152 #define GL_FRAMEBUFFER_UNDEFINED 0x8219 1153 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 1154 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 1155 #define GL_DEPTH_STENCIL 0x84F9 1156 #define GL_UNSIGNED_INT_24_8 0x84FA 1157 #define GL_DEPTH24_STENCIL8 0x88F0 1158 #define GL_TEXTURE_STENCIL_SIZE 0x88F1 1159 #define GL_TEXTURE_RED_TYPE 0x8C10 1160 #define GL_TEXTURE_GREEN_TYPE 0x8C11 1161 #define GL_TEXTURE_BLUE_TYPE 0x8C12 1162 #define GL_TEXTURE_ALPHA_TYPE 0x8C13 1163 #define GL_TEXTURE_DEPTH_TYPE 0x8C16 1164 #define GL_UNSIGNED_NORMALIZED 0x8C17 1165 #define GL_FRAMEBUFFER_BINDING 0x8CA6 1166 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 1167 #define GL_RENDERBUFFER_BINDING 0x8CA7 1168 #define GL_READ_FRAMEBUFFER 0x8CA8 1169 #define GL_DRAW_FRAMEBUFFER 0x8CA9 1170 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 1171 #define GL_RENDERBUFFER_SAMPLES 0x8CAB 1172 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 1173 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 1174 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 1175 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 1176 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 1177 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 1178 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 1179 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 1180 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB 1181 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC 1182 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 1183 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 1184 #define GL_COLOR_ATTACHMENT0 0x8CE0 1185 #define GL_COLOR_ATTACHMENT1 0x8CE1 1186 #define GL_COLOR_ATTACHMENT2 0x8CE2 1187 #define GL_COLOR_ATTACHMENT3 0x8CE3 1188 #define GL_COLOR_ATTACHMENT4 0x8CE4 1189 #define GL_COLOR_ATTACHMENT5 0x8CE5 1190 #define GL_COLOR_ATTACHMENT6 0x8CE6 1191 #define GL_COLOR_ATTACHMENT7 0x8CE7 1192 #define GL_COLOR_ATTACHMENT8 0x8CE8 1193 #define GL_COLOR_ATTACHMENT9 0x8CE9 1194 #define GL_COLOR_ATTACHMENT10 0x8CEA 1195 #define GL_COLOR_ATTACHMENT11 0x8CEB 1196 #define GL_COLOR_ATTACHMENT12 0x8CEC 1197 #define GL_COLOR_ATTACHMENT13 0x8CED 1198 #define GL_COLOR_ATTACHMENT14 0x8CEE 1199 #define GL_COLOR_ATTACHMENT15 0x8CEF 1200 #define GL_COLOR_ATTACHMENT16 0x8CF0 1201 #define GL_COLOR_ATTACHMENT17 0x8CF1 1202 #define GL_COLOR_ATTACHMENT18 0x8CF2 1203 #define GL_COLOR_ATTACHMENT19 0x8CF3 1204 #define GL_COLOR_ATTACHMENT20 0x8CF4 1205 #define GL_COLOR_ATTACHMENT21 0x8CF5 1206 #define GL_COLOR_ATTACHMENT22 0x8CF6 1207 #define GL_COLOR_ATTACHMENT23 0x8CF7 1208 #define GL_COLOR_ATTACHMENT24 0x8CF8 1209 #define GL_COLOR_ATTACHMENT25 0x8CF9 1210 #define GL_COLOR_ATTACHMENT26 0x8CFA 1211 #define GL_COLOR_ATTACHMENT27 0x8CFB 1212 #define GL_COLOR_ATTACHMENT28 0x8CFC 1213 #define GL_COLOR_ATTACHMENT29 0x8CFD 1214 #define GL_COLOR_ATTACHMENT30 0x8CFE 1215 #define GL_COLOR_ATTACHMENT31 0x8CFF 1216 #define GL_DEPTH_ATTACHMENT 0x8D00 1217 #define GL_STENCIL_ATTACHMENT 0x8D20 1218 #define GL_FRAMEBUFFER 0x8D40 1219 #define GL_RENDERBUFFER 0x8D41 1220 #define GL_RENDERBUFFER_WIDTH 0x8D42 1221 #define GL_RENDERBUFFER_HEIGHT 0x8D43 1222 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 1223 #define GL_STENCIL_INDEX1 0x8D46 1224 #define GL_STENCIL_INDEX4 0x8D47 1225 #define GL_STENCIL_INDEX8 0x8D48 1226 #define GL_STENCIL_INDEX16 0x8D49 1227 #define GL_RENDERBUFFER_RED_SIZE 0x8D50 1228 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 1229 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 1230 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 1231 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 1232 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 1233 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 1234 #define GL_MAX_SAMPLES 0x8D57 1235 #define GL_INDEX 0x8222 1236 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 1237 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15 1238 #define GL_FRAMEBUFFER_SRGB 0x8DB9 1239 #define GL_HALF_FLOAT 0x140B 1240 #define GL_MAP_READ_BIT 0x0001 1241 #define GL_MAP_WRITE_BIT 0x0002 1242 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 1243 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 1244 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 1245 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 1246 #define GL_COMPRESSED_RED_RGTC1 0x8DBB 1247 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC 1248 #define GL_COMPRESSED_RG_RGTC2 0x8DBD 1249 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE 1250 #define GL_RG 0x8227 1251 #define GL_RG_INTEGER 0x8228 1252 #define GL_R8 0x8229 1253 #define GL_R16 0x822A 1254 #define GL_RG8 0x822B 1255 #define GL_RG16 0x822C 1256 #define GL_R16F 0x822D 1257 #define GL_R32F 0x822E 1258 #define GL_RG16F 0x822F 1259 #define GL_RG32F 0x8230 1260 #define GL_R8I 0x8231 1261 #define GL_R8UI 0x8232 1262 #define GL_R16I 0x8233 1263 #define GL_R16UI 0x8234 1264 #define GL_R32I 0x8235 1265 #define GL_R32UI 0x8236 1266 #define GL_RG8I 0x8237 1267 #define GL_RG8UI 0x8238 1268 #define GL_RG16I 0x8239 1269 #define GL_RG16UI 0x823A 1270 #define GL_RG32I 0x823B 1271 #define GL_RG32UI 0x823C 1272 #define GL_VERTEX_ARRAY_BINDING 0x85B5 1273 #define GL_CLAMP_VERTEX_COLOR 0x891A 1274 #define GL_CLAMP_FRAGMENT_COLOR 0x891B 1275 #define GL_ALPHA_INTEGER 0x8D97 1276 #define GL_SAMPLER_2D_RECT 0x8B63 1277 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 1278 #define GL_SAMPLER_BUFFER 0x8DC2 1279 #define GL_INT_SAMPLER_2D_RECT 0x8DCD 1280 #define GL_INT_SAMPLER_BUFFER 0x8DD0 1281 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 1282 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 1283 #define GL_TEXTURE_BUFFER 0x8C2A 1284 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B 1285 #define GL_TEXTURE_BINDING_BUFFER 0x8C2C 1286 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D 1287 #define GL_TEXTURE_RECTANGLE 0x84F5 1288 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 1289 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 1290 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 1291 #define GL_R8_SNORM 0x8F94 1292 #define GL_RG8_SNORM 0x8F95 1293 #define GL_RGB8_SNORM 0x8F96 1294 #define GL_RGBA8_SNORM 0x8F97 1295 #define GL_R16_SNORM 0x8F98 1296 #define GL_RG16_SNORM 0x8F99 1297 #define GL_RGB16_SNORM 0x8F9A 1298 #define GL_RGBA16_SNORM 0x8F9B 1299 #define GL_SIGNED_NORMALIZED 0x8F9C 1300 #define GL_PRIMITIVE_RESTART 0x8F9D 1301 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E 1302 #define GL_COPY_READ_BUFFER 0x8F36 1303 #define GL_COPY_WRITE_BUFFER 0x8F37 1304 #define GL_UNIFORM_BUFFER 0x8A11 1305 #define GL_UNIFORM_BUFFER_BINDING 0x8A28 1306 #define GL_UNIFORM_BUFFER_START 0x8A29 1307 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A 1308 #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 1309 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C 1310 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 1311 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 1312 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 1313 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 1314 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 1315 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 1316 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 1317 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 1318 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 1319 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 1320 #define GL_UNIFORM_TYPE 0x8A37 1321 #define GL_UNIFORM_SIZE 0x8A38 1322 #define GL_UNIFORM_NAME_LENGTH 0x8A39 1323 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A 1324 #define GL_UNIFORM_OFFSET 0x8A3B 1325 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 1326 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 1327 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 1328 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F 1329 #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 1330 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 1331 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 1332 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 1333 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 1334 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 1335 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 1336 #define GL_INVALID_INDEX 0xFFFFFFFF 1337 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 1338 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 1339 #define GL_LINES_ADJACENCY 0x000A 1340 #define GL_LINE_STRIP_ADJACENCY 0x000B 1341 #define GL_TRIANGLES_ADJACENCY 0x000C 1342 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D 1343 #define GL_PROGRAM_POINT_SIZE 0x8642 1344 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 1345 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 1346 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 1347 #define GL_GEOMETRY_SHADER 0x8DD9 1348 #define GL_GEOMETRY_VERTICES_OUT 0x8916 1349 #define GL_GEOMETRY_INPUT_TYPE 0x8917 1350 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 1351 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF 1352 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 1353 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 1354 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 1355 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 1356 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 1357 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 1358 #define GL_CONTEXT_PROFILE_MASK 0x9126 1359 #define GL_DEPTH_CLAMP 0x864F 1360 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C 1361 #define GL_FIRST_VERTEX_CONVENTION 0x8E4D 1362 #define GL_LAST_VERTEX_CONVENTION 0x8E4E 1363 #define GL_PROVOKING_VERTEX 0x8E4F 1364 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F 1365 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 1366 #define GL_OBJECT_TYPE 0x9112 1367 #define GL_SYNC_CONDITION 0x9113 1368 #define GL_SYNC_STATUS 0x9114 1369 #define GL_SYNC_FLAGS 0x9115 1370 #define GL_SYNC_FENCE 0x9116 1371 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 1372 #define GL_UNSIGNALED 0x9118 1373 #define GL_SIGNALED 0x9119 1374 #define GL_ALREADY_SIGNALED 0x911A 1375 #define GL_TIMEOUT_EXPIRED 0x911B 1376 #define GL_CONDITION_SATISFIED 0x911C 1377 #define GL_WAIT_FAILED 0x911D 1378 #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF 1379 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 1380 #define GL_SAMPLE_POSITION 0x8E50 1381 #define GL_SAMPLE_MASK 0x8E51 1382 #define GL_SAMPLE_MASK_VALUE 0x8E52 1383 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 1384 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 1385 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 1386 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 1387 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 1388 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 1389 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 1390 #define GL_TEXTURE_SAMPLES 0x9106 1391 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 1392 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 1393 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 1394 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A 1395 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B 1396 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C 1397 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D 1398 #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E 1399 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F 1400 #define GL_MAX_INTEGER_SAMPLES 0x9110 1401 #ifndef GL_VERSION_1_0 1402 #define GL_VERSION_1_0 1 1406 #define glCullFace glad_glCullFace 1409 #define glFrontFace glad_glFrontFace 1412 #define glHint glad_glHint 1415 #define glLineWidth glad_glLineWidth 1418 #define glPointSize glad_glPointSize 1421 #define glPolygonMode glad_glPolygonMode 1424 #define glScissor glad_glScissor 1427 #define glTexParameterf glad_glTexParameterf 1430 #define glTexParameterfv glad_glTexParameterfv 1433 #define glTexParameteri glad_glTexParameteri 1436 #define glTexParameteriv glad_glTexParameteriv 1439 #define glTexImage1D glad_glTexImage1D 1442 #define glTexImage2D glad_glTexImage2D 1445 #define glDrawBuffer glad_glDrawBuffer 1448 #define glClear glad_glClear 1451 #define glClearColor glad_glClearColor 1454 #define glClearStencil glad_glClearStencil 1457 #define glClearDepth glad_glClearDepth 1460 #define glStencilMask glad_glStencilMask 1463 #define glColorMask glad_glColorMask 1464 typedef void (
APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
1466 #define glDepthMask glad_glDepthMask 1469 #define glDisable glad_glDisable 1472 #define glEnable glad_glEnable 1475 #define glFinish glad_glFinish 1478 #define glFlush glad_glFlush 1481 #define glBlendFunc glad_glBlendFunc 1484 #define glLogicOp glad_glLogicOp 1487 #define glStencilFunc glad_glStencilFunc 1490 #define glStencilOp glad_glStencilOp 1493 #define glDepthFunc glad_glDepthFunc 1496 #define glPixelStoref glad_glPixelStoref 1499 #define glPixelStorei glad_glPixelStorei 1502 #define glReadBuffer glad_glReadBuffer 1505 #define glReadPixels glad_glReadPixels 1508 #define glGetBooleanv glad_glGetBooleanv 1511 #define glGetDoublev glad_glGetDoublev 1514 #define glGetError glad_glGetError 1517 #define glGetFloatv glad_glGetFloatv 1520 #define glGetIntegerv glad_glGetIntegerv 1523 #define glGetString glad_glGetString 1526 #define glGetTexImage glad_glGetTexImage 1529 #define glGetTexParameterfv glad_glGetTexParameterfv 1532 #define glGetTexParameteriv glad_glGetTexParameteriv 1535 #define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv 1538 #define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv 1541 #define glIsEnabled glad_glIsEnabled 1544 #define glDepthRange glad_glDepthRange 1547 #define glViewport glad_glViewport 1550 #define glNewList glad_glNewList 1553 #define glEndList glad_glEndList 1556 #define glCallList glad_glCallList 1559 #define glCallLists glad_glCallLists 1562 #define glDeleteLists glad_glDeleteLists 1565 #define glGenLists glad_glGenLists 1568 #define glListBase glad_glListBase 1571 #define glBegin glad_glBegin 1574 #define glBitmap glad_glBitmap 1577 #define glColor3b glad_glColor3b 1580 #define glColor3bv glad_glColor3bv 1583 #define glColor3d glad_glColor3d 1586 #define glColor3dv glad_glColor3dv 1589 #define glColor3f glad_glColor3f 1592 #define glColor3fv glad_glColor3fv 1595 #define glColor3i glad_glColor3i 1598 #define glColor3iv glad_glColor3iv 1601 #define glColor3s glad_glColor3s 1604 #define glColor3sv glad_glColor3sv 1607 #define glColor3ub glad_glColor3ub 1610 #define glColor3ubv glad_glColor3ubv 1613 #define glColor3ui glad_glColor3ui 1616 #define glColor3uiv glad_glColor3uiv 1619 #define glColor3us glad_glColor3us 1622 #define glColor3usv glad_glColor3usv 1625 #define glColor4b glad_glColor4b 1628 #define glColor4bv glad_glColor4bv 1631 #define glColor4d glad_glColor4d 1634 #define glColor4dv glad_glColor4dv 1637 #define glColor4f glad_glColor4f 1640 #define glColor4fv glad_glColor4fv 1643 #define glColor4i glad_glColor4i 1646 #define glColor4iv glad_glColor4iv 1649 #define glColor4s glad_glColor4s 1652 #define glColor4sv glad_glColor4sv 1655 #define glColor4ub glad_glColor4ub 1658 #define glColor4ubv glad_glColor4ubv 1661 #define glColor4ui glad_glColor4ui 1664 #define glColor4uiv glad_glColor4uiv 1667 #define glColor4us glad_glColor4us 1670 #define glColor4usv glad_glColor4usv 1673 #define glEdgeFlag glad_glEdgeFlag 1674 typedef void (
APIENTRYP PFNGLEDGEFLAGVPROC)(
const GLboolean *flag);
1676 #define glEdgeFlagv glad_glEdgeFlagv 1679 #define glEnd glad_glEnd 1682 #define glIndexd glad_glIndexd 1685 #define glIndexdv glad_glIndexdv 1688 #define glIndexf glad_glIndexf 1691 #define glIndexfv glad_glIndexfv 1694 #define glIndexi glad_glIndexi 1697 #define glIndexiv glad_glIndexiv 1700 #define glIndexs glad_glIndexs 1703 #define glIndexsv glad_glIndexsv 1706 #define glNormal3b glad_glNormal3b 1709 #define glNormal3bv glad_glNormal3bv 1712 #define glNormal3d glad_glNormal3d 1715 #define glNormal3dv glad_glNormal3dv 1718 #define glNormal3f glad_glNormal3f 1721 #define glNormal3fv glad_glNormal3fv 1724 #define glNormal3i glad_glNormal3i 1727 #define glNormal3iv glad_glNormal3iv 1730 #define glNormal3s glad_glNormal3s 1733 #define glNormal3sv glad_glNormal3sv 1734 typedef void (
APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble
x, GLdouble
y);
1736 #define glRasterPos2d glad_glRasterPos2d 1737 typedef void (
APIENTRYP PFNGLRASTERPOS2DVPROC)(
const GLdouble *
v);
1739 #define glRasterPos2dv glad_glRasterPos2dv 1742 #define glRasterPos2f glad_glRasterPos2f 1743 typedef void (
APIENTRYP PFNGLRASTERPOS2FVPROC)(
const GLfloat *
v);
1745 #define glRasterPos2fv glad_glRasterPos2fv 1748 #define glRasterPos2i glad_glRasterPos2i 1751 #define glRasterPos2iv glad_glRasterPos2iv 1754 #define glRasterPos2s glad_glRasterPos2s 1755 typedef void (
APIENTRYP PFNGLRASTERPOS2SVPROC)(
const GLshort *
v);
1757 #define glRasterPos2sv glad_glRasterPos2sv 1760 #define glRasterPos3d glad_glRasterPos3d 1761 typedef void (
APIENTRYP PFNGLRASTERPOS3DVPROC)(
const GLdouble *
v);
1763 #define glRasterPos3dv glad_glRasterPos3dv 1764 typedef void (
APIENTRYP PFNGLRASTERPOS3FPROC)(GLfloat
x, GLfloat
y, GLfloat
z);
1766 #define glRasterPos3f glad_glRasterPos3f 1767 typedef void (
APIENTRYP PFNGLRASTERPOS3FVPROC)(
const GLfloat *
v);
1769 #define glRasterPos3fv glad_glRasterPos3fv 1772 #define glRasterPos3i glad_glRasterPos3i 1775 #define glRasterPos3iv glad_glRasterPos3iv 1776 typedef void (
APIENTRYP PFNGLRASTERPOS3SPROC)(GLshort
x, GLshort
y, GLshort
z);
1778 #define glRasterPos3s glad_glRasterPos3s 1779 typedef void (
APIENTRYP PFNGLRASTERPOS3SVPROC)(
const GLshort *
v);
1781 #define glRasterPos3sv glad_glRasterPos3sv 1784 #define glRasterPos4d glad_glRasterPos4d 1785 typedef void (
APIENTRYP PFNGLRASTERPOS4DVPROC)(
const GLdouble *
v);
1787 #define glRasterPos4dv glad_glRasterPos4dv 1788 typedef void (
APIENTRYP PFNGLRASTERPOS4FPROC)(GLfloat
x, GLfloat
y, GLfloat
z, GLfloat
w);
1790 #define glRasterPos4f glad_glRasterPos4f 1791 typedef void (
APIENTRYP PFNGLRASTERPOS4FVPROC)(
const GLfloat *
v);
1793 #define glRasterPos4fv glad_glRasterPos4fv 1794 typedef void (
APIENTRYP PFNGLRASTERPOS4IPROC)(GLint
x, GLint
y, GLint
z, GLint
w);
1796 #define glRasterPos4i glad_glRasterPos4i 1799 #define glRasterPos4iv glad_glRasterPos4iv 1800 typedef void (
APIENTRYP PFNGLRASTERPOS4SPROC)(GLshort
x, GLshort
y, GLshort
z, GLshort
w);
1802 #define glRasterPos4s glad_glRasterPos4s 1803 typedef void (
APIENTRYP PFNGLRASTERPOS4SVPROC)(
const GLshort *
v);
1805 #define glRasterPos4sv glad_glRasterPos4sv 1808 #define glRectd glad_glRectd 1811 #define glRectdv glad_glRectdv 1814 #define glRectf glad_glRectf 1817 #define glRectfv glad_glRectfv 1820 #define glRecti glad_glRecti 1823 #define glRectiv glad_glRectiv 1826 #define glRects glad_glRects 1829 #define glRectsv glad_glRectsv 1832 #define glTexCoord1d glad_glTexCoord1d 1833 typedef void (
APIENTRYP PFNGLTEXCOORD1DVPROC)(
const GLdouble *
v);
1835 #define glTexCoord1dv glad_glTexCoord1dv 1838 #define glTexCoord1f glad_glTexCoord1f 1841 #define glTexCoord1fv glad_glTexCoord1fv 1844 #define glTexCoord1i glad_glTexCoord1i 1847 #define glTexCoord1iv glad_glTexCoord1iv 1850 #define glTexCoord1s glad_glTexCoord1s 1853 #define glTexCoord1sv glad_glTexCoord1sv 1856 #define glTexCoord2d glad_glTexCoord2d 1857 typedef void (
APIENTRYP PFNGLTEXCOORD2DVPROC)(
const GLdouble *
v);
1859 #define glTexCoord2dv glad_glTexCoord2dv 1862 #define glTexCoord2f glad_glTexCoord2f 1865 #define glTexCoord2fv glad_glTexCoord2fv 1868 #define glTexCoord2i glad_glTexCoord2i 1871 #define glTexCoord2iv glad_glTexCoord2iv 1874 #define glTexCoord2s glad_glTexCoord2s 1877 #define glTexCoord2sv glad_glTexCoord2sv 1880 #define glTexCoord3d glad_glTexCoord3d 1881 typedef void (
APIENTRYP PFNGLTEXCOORD3DVPROC)(
const GLdouble *
v);
1883 #define glTexCoord3dv glad_glTexCoord3dv 1884 typedef void (
APIENTRYP PFNGLTEXCOORD3FPROC)(GLfloat
s, GLfloat
t, GLfloat
r);
1886 #define glTexCoord3f glad_glTexCoord3f 1889 #define glTexCoord3fv glad_glTexCoord3fv 1892 #define glTexCoord3i glad_glTexCoord3i 1895 #define glTexCoord3iv glad_glTexCoord3iv 1896 typedef void (
APIENTRYP PFNGLTEXCOORD3SPROC)(GLshort
s, GLshort
t, GLshort
r);
1898 #define glTexCoord3s glad_glTexCoord3s 1901 #define glTexCoord3sv glad_glTexCoord3sv 1904 #define glTexCoord4d glad_glTexCoord4d 1905 typedef void (
APIENTRYP PFNGLTEXCOORD4DVPROC)(
const GLdouble *
v);
1907 #define glTexCoord4dv glad_glTexCoord4dv 1908 typedef void (
APIENTRYP PFNGLTEXCOORD4FPROC)(GLfloat
s, GLfloat
t, GLfloat
r, GLfloat
q);
1910 #define glTexCoord4f glad_glTexCoord4f 1913 #define glTexCoord4fv glad_glTexCoord4fv 1914 typedef void (
APIENTRYP PFNGLTEXCOORD4IPROC)(GLint
s, GLint
t, GLint
r, GLint
q);
1916 #define glTexCoord4i glad_glTexCoord4i 1919 #define glTexCoord4iv glad_glTexCoord4iv 1920 typedef void (
APIENTRYP PFNGLTEXCOORD4SPROC)(GLshort
s, GLshort
t, GLshort
r, GLshort
q);
1922 #define glTexCoord4s glad_glTexCoord4s 1925 #define glTexCoord4sv glad_glTexCoord4sv 1928 #define glVertex2d glad_glVertex2d 1931 #define glVertex2dv glad_glVertex2dv 1934 #define glVertex2f glad_glVertex2f 1937 #define glVertex2fv glad_glVertex2fv 1940 #define glVertex2i glad_glVertex2i 1943 #define glVertex2iv glad_glVertex2iv 1946 #define glVertex2s glad_glVertex2s 1949 #define glVertex2sv glad_glVertex2sv 1950 typedef void (
APIENTRYP PFNGLVERTEX3DPROC)(GLdouble
x, GLdouble
y, GLdouble
z);
1952 #define glVertex3d glad_glVertex3d 1955 #define glVertex3dv glad_glVertex3dv 1956 typedef void (
APIENTRYP PFNGLVERTEX3FPROC)(GLfloat
x, GLfloat
y, GLfloat
z);
1958 #define glVertex3f glad_glVertex3f 1961 #define glVertex3fv glad_glVertex3fv 1964 #define glVertex3i glad_glVertex3i 1967 #define glVertex3iv glad_glVertex3iv 1968 typedef void (
APIENTRYP PFNGLVERTEX3SPROC)(GLshort
x, GLshort
y, GLshort
z);
1970 #define glVertex3s glad_glVertex3s 1973 #define glVertex3sv glad_glVertex3sv 1974 typedef void (
APIENTRYP PFNGLVERTEX4DPROC)(GLdouble
x, GLdouble
y, GLdouble
z, GLdouble
w);
1976 #define glVertex4d glad_glVertex4d 1979 #define glVertex4dv glad_glVertex4dv 1980 typedef void (
APIENTRYP PFNGLVERTEX4FPROC)(GLfloat
x, GLfloat
y, GLfloat
z, GLfloat
w);
1982 #define glVertex4f glad_glVertex4f 1985 #define glVertex4fv glad_glVertex4fv 1988 #define glVertex4i glad_glVertex4i 1991 #define glVertex4iv glad_glVertex4iv 1992 typedef void (
APIENTRYP PFNGLVERTEX4SPROC)(GLshort
x, GLshort
y, GLshort
z, GLshort
w);
1994 #define glVertex4s glad_glVertex4s 1997 #define glVertex4sv glad_glVertex4sv 2000 #define glClipPlane glad_glClipPlane 2003 #define glColorMaterial glad_glColorMaterial 2006 #define glFogf glad_glFogf 2009 #define glFogfv glad_glFogfv 2012 #define glFogi glad_glFogi 2015 #define glFogiv glad_glFogiv 2018 #define glLightf glad_glLightf 2021 #define glLightfv glad_glLightfv 2024 #define glLighti glad_glLighti 2027 #define glLightiv glad_glLightiv 2030 #define glLightModelf glad_glLightModelf 2033 #define glLightModelfv glad_glLightModelfv 2036 #define glLightModeli glad_glLightModeli 2039 #define glLightModeliv glad_glLightModeliv 2042 #define glLineStipple glad_glLineStipple 2045 #define glMaterialf glad_glMaterialf 2048 #define glMaterialfv glad_glMaterialfv 2051 #define glMateriali glad_glMateriali 2054 #define glMaterialiv glad_glMaterialiv 2057 #define glPolygonStipple glad_glPolygonStipple 2060 #define glShadeModel glad_glShadeModel 2063 #define glTexEnvf glad_glTexEnvf 2066 #define glTexEnvfv glad_glTexEnvfv 2069 #define glTexEnvi glad_glTexEnvi 2072 #define glTexEnviv glad_glTexEnviv 2075 #define glTexGend glad_glTexGend 2078 #define glTexGendv glad_glTexGendv 2081 #define glTexGenf glad_glTexGenf 2084 #define glTexGenfv glad_glTexGenfv 2087 #define glTexGeni glad_glTexGeni 2090 #define glTexGeniv glad_glTexGeniv 2093 #define glFeedbackBuffer glad_glFeedbackBuffer 2096 #define glSelectBuffer glad_glSelectBuffer 2099 #define glRenderMode glad_glRenderMode 2102 #define glInitNames glad_glInitNames 2105 #define glLoadName glad_glLoadName 2106 typedef void (
APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token);
2108 #define glPassThrough glad_glPassThrough 2111 #define glPopName glad_glPopName 2114 #define glPushName glad_glPushName 2117 #define glClearAccum glad_glClearAccum 2120 #define glClearIndex glad_glClearIndex 2123 #define glIndexMask glad_glIndexMask 2126 #define glAccum glad_glAccum 2129 #define glPopAttrib glad_glPopAttrib 2132 #define glPushAttrib glad_glPushAttrib 2135 #define glMap1d glad_glMap1d 2138 #define glMap1f glad_glMap1f 2141 #define glMap2d glad_glMap2d 2144 #define glMap2f glad_glMap2f 2145 typedef void (
APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble
u1, GLdouble
u2);
2147 #define glMapGrid1d glad_glMapGrid1d 2150 #define glMapGrid1f glad_glMapGrid1f 2153 #define glMapGrid2d glad_glMapGrid2d 2154 typedef void (
APIENTRYP PFNGLMAPGRID2FPROC)(GLint un, GLfloat
u1, GLfloat
u2, GLint
vn, GLfloat
v1, GLfloat
v2);
2156 #define glMapGrid2f glad_glMapGrid2f 2159 #define glEvalCoord1d glad_glEvalCoord1d 2160 typedef void (
APIENTRYP PFNGLEVALCOORD1DVPROC)(
const GLdouble *u);
2162 #define glEvalCoord1dv glad_glEvalCoord1dv 2165 #define glEvalCoord1f glad_glEvalCoord1f 2166 typedef void (
APIENTRYP PFNGLEVALCOORD1FVPROC)(
const GLfloat *u);
2168 #define glEvalCoord1fv glad_glEvalCoord1fv 2171 #define glEvalCoord2d glad_glEvalCoord2d 2172 typedef void (
APIENTRYP PFNGLEVALCOORD2DVPROC)(
const GLdouble *u);
2174 #define glEvalCoord2dv glad_glEvalCoord2dv 2175 typedef void (
APIENTRYP PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat
v);
2177 #define glEvalCoord2f glad_glEvalCoord2f 2178 typedef void (
APIENTRYP PFNGLEVALCOORD2FVPROC)(
const GLfloat *u);
2180 #define glEvalCoord2fv glad_glEvalCoord2fv 2183 #define glEvalMesh1 glad_glEvalMesh1 2186 #define glEvalPoint1 glad_glEvalPoint1 2189 #define glEvalMesh2 glad_glEvalMesh2 2192 #define glEvalPoint2 glad_glEvalPoint2 2195 #define glAlphaFunc glad_glAlphaFunc 2198 #define glPixelZoom glad_glPixelZoom 2201 #define glPixelTransferf glad_glPixelTransferf 2204 #define glPixelTransferi glad_glPixelTransferi 2207 #define glPixelMapfv glad_glPixelMapfv 2210 #define glPixelMapuiv glad_glPixelMapuiv 2213 #define glPixelMapusv glad_glPixelMapusv 2216 #define glCopyPixels glad_glCopyPixels 2219 #define glDrawPixels glad_glDrawPixels 2222 #define glGetClipPlane glad_glGetClipPlane 2225 #define glGetLightfv glad_glGetLightfv 2228 #define glGetLightiv glad_glGetLightiv 2231 #define glGetMapdv glad_glGetMapdv 2234 #define glGetMapfv glad_glGetMapfv 2237 #define glGetMapiv glad_glGetMapiv 2240 #define glGetMaterialfv glad_glGetMaterialfv 2243 #define glGetMaterialiv glad_glGetMaterialiv 2246 #define glGetPixelMapfv glad_glGetPixelMapfv 2249 #define glGetPixelMapuiv glad_glGetPixelMapuiv 2252 #define glGetPixelMapusv glad_glGetPixelMapusv 2255 #define glGetPolygonStipple glad_glGetPolygonStipple 2258 #define glGetTexEnvfv glad_glGetTexEnvfv 2261 #define glGetTexEnviv glad_glGetTexEnviv 2264 #define glGetTexGendv glad_glGetTexGendv 2267 #define glGetTexGenfv glad_glGetTexGenfv 2270 #define glGetTexGeniv glad_glGetTexGeniv 2273 #define glIsList glad_glIsList 2276 #define glFrustum glad_glFrustum 2279 #define glLoadIdentity glad_glLoadIdentity 2282 #define glLoadMatrixf glad_glLoadMatrixf 2283 typedef void (
APIENTRYP PFNGLLOADMATRIXDPROC)(
const GLdouble *
m);
2285 #define glLoadMatrixd glad_glLoadMatrixd 2288 #define glMatrixMode glad_glMatrixMode 2291 #define glMultMatrixf glad_glMultMatrixf 2292 typedef void (
APIENTRYP PFNGLMULTMATRIXDPROC)(
const GLdouble *
m);
2294 #define glMultMatrixd glad_glMultMatrixd 2297 #define glOrtho glad_glOrtho 2300 #define glPopMatrix glad_glPopMatrix 2303 #define glPushMatrix glad_glPushMatrix 2306 #define glRotated glad_glRotated 2309 #define glRotatef glad_glRotatef 2310 typedef void (
APIENTRYP PFNGLSCALEDPROC)(GLdouble
x, GLdouble
y, GLdouble
z);
2312 #define glScaled glad_glScaled 2315 #define glScalef glad_glScalef 2316 typedef void (
APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble
x, GLdouble
y, GLdouble
z);
2318 #define glTranslated glad_glTranslated 2319 typedef void (
APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat
x, GLfloat
y, GLfloat
z);
2321 #define glTranslatef glad_glTranslatef 2323 #ifndef GL_VERSION_1_1 2324 #define GL_VERSION_1_1 1 2328 #define glDrawArrays glad_glDrawArrays 2331 #define glDrawElements glad_glDrawElements 2334 #define glGetPointerv glad_glGetPointerv 2337 #define glPolygonOffset glad_glPolygonOffset 2340 #define glCopyTexImage1D glad_glCopyTexImage1D 2343 #define glCopyTexImage2D glad_glCopyTexImage2D 2346 #define glCopyTexSubImage1D glad_glCopyTexSubImage1D 2349 #define glCopyTexSubImage2D glad_glCopyTexSubImage2D 2352 #define glTexSubImage1D glad_glTexSubImage1D 2355 #define glTexSubImage2D glad_glTexSubImage2D 2358 #define glBindTexture glad_glBindTexture 2361 #define glDeleteTextures glad_glDeleteTextures 2364 #define glGenTextures glad_glGenTextures 2367 #define glIsTexture glad_glIsTexture 2370 #define glArrayElement glad_glArrayElement 2373 #define glColorPointer glad_glColorPointer 2376 #define glDisableClientState glad_glDisableClientState 2379 #define glEdgeFlagPointer glad_glEdgeFlagPointer 2382 #define glEnableClientState glad_glEnableClientState 2385 #define glIndexPointer glad_glIndexPointer 2388 #define glInterleavedArrays glad_glInterleavedArrays 2391 #define glNormalPointer glad_glNormalPointer 2394 #define glTexCoordPointer glad_glTexCoordPointer 2397 #define glVertexPointer glad_glVertexPointer 2400 #define glAreTexturesResident glad_glAreTexturesResident 2403 #define glPrioritizeTextures glad_glPrioritizeTextures 2406 #define glIndexub glad_glIndexub 2409 #define glIndexubv glad_glIndexubv 2412 #define glPopClientAttrib glad_glPopClientAttrib 2415 #define glPushClientAttrib glad_glPushClientAttrib 2417 #ifndef GL_VERSION_1_2 2418 #define GL_VERSION_1_2 1 2422 #define glDrawRangeElements glad_glDrawRangeElements 2425 #define glTexImage3D glad_glTexImage3D 2426 typedef void (
APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum
target, GLint
level, GLint
xoffset, GLint
yoffset, GLint
zoffset, GLsizei
width, GLsizei
height, GLsizei
depth, GLenum
format, GLenum
type,
const void *
pixels);
2428 #define glTexSubImage3D glad_glTexSubImage3D 2431 #define glCopyTexSubImage3D glad_glCopyTexSubImage3D 2433 #ifndef GL_VERSION_1_3 2434 #define GL_VERSION_1_3 1 2438 #define glActiveTexture glad_glActiveTexture 2441 #define glSampleCoverage glad_glSampleCoverage 2444 #define glCompressedTexImage3D glad_glCompressedTexImage3D 2447 #define glCompressedTexImage2D glad_glCompressedTexImage2D 2450 #define glCompressedTexImage1D glad_glCompressedTexImage1D 2451 typedef void (
APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum
target, GLint
level, GLint
xoffset, GLint
yoffset, GLint
zoffset, GLsizei
width, GLsizei
height, GLsizei
depth, GLenum
format, GLsizei
imageSize,
const void *
data);
2453 #define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D 2456 #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D 2459 #define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D 2462 #define glGetCompressedTexImage glad_glGetCompressedTexImage 2465 #define glClientActiveTexture glad_glClientActiveTexture 2468 #define glMultiTexCoord1d glad_glMultiTexCoord1d 2471 #define glMultiTexCoord1dv glad_glMultiTexCoord1dv 2474 #define glMultiTexCoord1f glad_glMultiTexCoord1f 2477 #define glMultiTexCoord1fv glad_glMultiTexCoord1fv 2480 #define glMultiTexCoord1i glad_glMultiTexCoord1i 2483 #define glMultiTexCoord1iv glad_glMultiTexCoord1iv 2486 #define glMultiTexCoord1s glad_glMultiTexCoord1s 2489 #define glMultiTexCoord1sv glad_glMultiTexCoord1sv 2492 #define glMultiTexCoord2d glad_glMultiTexCoord2d 2495 #define glMultiTexCoord2dv glad_glMultiTexCoord2dv 2498 #define glMultiTexCoord2f glad_glMultiTexCoord2f 2501 #define glMultiTexCoord2fv glad_glMultiTexCoord2fv 2504 #define glMultiTexCoord2i glad_glMultiTexCoord2i 2507 #define glMultiTexCoord2iv glad_glMultiTexCoord2iv 2510 #define glMultiTexCoord2s glad_glMultiTexCoord2s 2513 #define glMultiTexCoord2sv glad_glMultiTexCoord2sv 2516 #define glMultiTexCoord3d glad_glMultiTexCoord3d 2519 #define glMultiTexCoord3dv glad_glMultiTexCoord3dv 2522 #define glMultiTexCoord3f glad_glMultiTexCoord3f 2525 #define glMultiTexCoord3fv glad_glMultiTexCoord3fv 2528 #define glMultiTexCoord3i glad_glMultiTexCoord3i 2531 #define glMultiTexCoord3iv glad_glMultiTexCoord3iv 2534 #define glMultiTexCoord3s glad_glMultiTexCoord3s 2537 #define glMultiTexCoord3sv glad_glMultiTexCoord3sv 2538 typedef void (
APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum
target, GLdouble
s, GLdouble
t, GLdouble
r, GLdouble
q);
2540 #define glMultiTexCoord4d glad_glMultiTexCoord4d 2543 #define glMultiTexCoord4dv glad_glMultiTexCoord4dv 2546 #define glMultiTexCoord4f glad_glMultiTexCoord4f 2549 #define glMultiTexCoord4fv glad_glMultiTexCoord4fv 2552 #define glMultiTexCoord4i glad_glMultiTexCoord4i 2555 #define glMultiTexCoord4iv glad_glMultiTexCoord4iv 2558 #define glMultiTexCoord4s glad_glMultiTexCoord4s 2561 #define glMultiTexCoord4sv glad_glMultiTexCoord4sv 2562 typedef void (
APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(
const GLfloat *
m);
2564 #define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf 2565 typedef void (
APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(
const GLdouble *
m);
2567 #define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd 2568 typedef void (
APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(
const GLfloat *
m);
2570 #define glMultTransposeMatrixf glad_glMultTransposeMatrixf 2571 typedef void (
APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(
const GLdouble *
m);
2573 #define glMultTransposeMatrixd glad_glMultTransposeMatrixd 2575 #ifndef GL_VERSION_1_4 2576 #define GL_VERSION_1_4 1 2580 #define glBlendFuncSeparate glad_glBlendFuncSeparate 2583 #define glMultiDrawArrays glad_glMultiDrawArrays 2586 #define glMultiDrawElements glad_glMultiDrawElements 2589 #define glPointParameterf glad_glPointParameterf 2592 #define glPointParameterfv glad_glPointParameterfv 2595 #define glPointParameteri glad_glPointParameteri 2598 #define glPointParameteriv glad_glPointParameteriv 2601 #define glFogCoordf glad_glFogCoordf 2604 #define glFogCoordfv glad_glFogCoordfv 2607 #define glFogCoordd glad_glFogCoordd 2610 #define glFogCoorddv glad_glFogCoorddv 2613 #define glFogCoordPointer glad_glFogCoordPointer 2616 #define glSecondaryColor3b glad_glSecondaryColor3b 2617 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(
const GLbyte *
v);
2619 #define glSecondaryColor3bv glad_glSecondaryColor3bv 2622 #define glSecondaryColor3d glad_glSecondaryColor3d 2623 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(
const GLdouble *
v);
2625 #define glSecondaryColor3dv glad_glSecondaryColor3dv 2628 #define glSecondaryColor3f glad_glSecondaryColor3f 2629 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(
const GLfloat *
v);
2631 #define glSecondaryColor3fv glad_glSecondaryColor3fv 2634 #define glSecondaryColor3i glad_glSecondaryColor3i 2635 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(
const GLint *
v);
2637 #define glSecondaryColor3iv glad_glSecondaryColor3iv 2640 #define glSecondaryColor3s glad_glSecondaryColor3s 2641 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(
const GLshort *
v);
2643 #define glSecondaryColor3sv glad_glSecondaryColor3sv 2646 #define glSecondaryColor3ub glad_glSecondaryColor3ub 2647 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(
const GLubyte *
v);
2649 #define glSecondaryColor3ubv glad_glSecondaryColor3ubv 2652 #define glSecondaryColor3ui glad_glSecondaryColor3ui 2653 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(
const GLuint *
v);
2655 #define glSecondaryColor3uiv glad_glSecondaryColor3uiv 2658 #define glSecondaryColor3us glad_glSecondaryColor3us 2659 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(
const GLushort *
v);
2661 #define glSecondaryColor3usv glad_glSecondaryColor3usv 2664 #define glSecondaryColorPointer glad_glSecondaryColorPointer 2665 typedef void (
APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble
x, GLdouble
y);
2667 #define glWindowPos2d glad_glWindowPos2d 2668 typedef void (
APIENTRYP PFNGLWINDOWPOS2DVPROC)(
const GLdouble *
v);
2670 #define glWindowPos2dv glad_glWindowPos2dv 2673 #define glWindowPos2f glad_glWindowPos2f 2674 typedef void (
APIENTRYP PFNGLWINDOWPOS2FVPROC)(
const GLfloat *
v);
2676 #define glWindowPos2fv glad_glWindowPos2fv 2679 #define glWindowPos2i glad_glWindowPos2i 2682 #define glWindowPos2iv glad_glWindowPos2iv 2685 #define glWindowPos2s glad_glWindowPos2s 2686 typedef void (
APIENTRYP PFNGLWINDOWPOS2SVPROC)(
const GLshort *
v);
2688 #define glWindowPos2sv glad_glWindowPos2sv 2689 typedef void (
APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble
x, GLdouble
y, GLdouble
z);
2691 #define glWindowPos3d glad_glWindowPos3d 2692 typedef void (
APIENTRYP PFNGLWINDOWPOS3DVPROC)(
const GLdouble *
v);
2694 #define glWindowPos3dv glad_glWindowPos3dv 2695 typedef void (
APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat
x, GLfloat
y, GLfloat
z);
2697 #define glWindowPos3f glad_glWindowPos3f 2698 typedef void (
APIENTRYP PFNGLWINDOWPOS3FVPROC)(
const GLfloat *
v);
2700 #define glWindowPos3fv glad_glWindowPos3fv 2703 #define glWindowPos3i glad_glWindowPos3i 2706 #define glWindowPos3iv glad_glWindowPos3iv 2707 typedef void (
APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort
x, GLshort
y, GLshort
z);
2709 #define glWindowPos3s glad_glWindowPos3s 2710 typedef void (
APIENTRYP PFNGLWINDOWPOS3SVPROC)(
const GLshort *
v);
2712 #define glWindowPos3sv glad_glWindowPos3sv 2715 #define glBlendColor glad_glBlendColor 2718 #define glBlendEquation glad_glBlendEquation 2720 #ifndef GL_VERSION_1_5 2721 #define GL_VERSION_1_5 1 2725 #define glGenQueries glad_glGenQueries 2728 #define glDeleteQueries glad_glDeleteQueries 2731 #define glIsQuery glad_glIsQuery 2734 #define glBeginQuery glad_glBeginQuery 2737 #define glEndQuery glad_glEndQuery 2740 #define glGetQueryiv glad_glGetQueryiv 2743 #define glGetQueryObjectiv glad_glGetQueryObjectiv 2746 #define glGetQueryObjectuiv glad_glGetQueryObjectuiv 2749 #define glBindBuffer glad_glBindBuffer 2752 #define glDeleteBuffers glad_glDeleteBuffers 2755 #define glGenBuffers glad_glGenBuffers 2758 #define glIsBuffer glad_glIsBuffer 2761 #define glBufferData glad_glBufferData 2764 #define glBufferSubData glad_glBufferSubData 2767 #define glGetBufferSubData glad_glGetBufferSubData 2770 #define glMapBuffer glad_glMapBuffer 2773 #define glUnmapBuffer glad_glUnmapBuffer 2776 #define glGetBufferParameteriv glad_glGetBufferParameteriv 2779 #define glGetBufferPointerv glad_glGetBufferPointerv 2781 #ifndef GL_VERSION_2_0 2782 #define GL_VERSION_2_0 1 2786 #define glBlendEquationSeparate glad_glBlendEquationSeparate 2789 #define glDrawBuffers glad_glDrawBuffers 2792 #define glStencilOpSeparate glad_glStencilOpSeparate 2795 #define glStencilFuncSeparate glad_glStencilFuncSeparate 2798 #define glStencilMaskSeparate glad_glStencilMaskSeparate 2801 #define glAttachShader glad_glAttachShader 2804 #define glBindAttribLocation glad_glBindAttribLocation 2807 #define glCompileShader glad_glCompileShader 2810 #define glCreateProgram glad_glCreateProgram 2813 #define glCreateShader glad_glCreateShader 2816 #define glDeleteProgram glad_glDeleteProgram 2819 #define glDeleteShader glad_glDeleteShader 2822 #define glDetachShader glad_glDetachShader 2825 #define glDisableVertexAttribArray glad_glDisableVertexAttribArray 2828 #define glEnableVertexAttribArray glad_glEnableVertexAttribArray 2831 #define glGetActiveAttrib glad_glGetActiveAttrib 2834 #define glGetActiveUniform glad_glGetActiveUniform 2837 #define glGetAttachedShaders glad_glGetAttachedShaders 2840 #define glGetAttribLocation glad_glGetAttribLocation 2843 #define glGetProgramiv glad_glGetProgramiv 2846 #define glGetProgramInfoLog glad_glGetProgramInfoLog 2849 #define glGetShaderiv glad_glGetShaderiv 2852 #define glGetShaderInfoLog glad_glGetShaderInfoLog 2855 #define glGetShaderSource glad_glGetShaderSource 2858 #define glGetUniformLocation glad_glGetUniformLocation 2861 #define glGetUniformfv glad_glGetUniformfv 2864 #define glGetUniformiv glad_glGetUniformiv 2867 #define glGetVertexAttribdv glad_glGetVertexAttribdv 2870 #define glGetVertexAttribfv glad_glGetVertexAttribfv 2873 #define glGetVertexAttribiv glad_glGetVertexAttribiv 2876 #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv 2879 #define glIsProgram glad_glIsProgram 2882 #define glIsShader glad_glIsShader 2885 #define glLinkProgram glad_glLinkProgram 2888 #define glShaderSource glad_glShaderSource 2891 #define glUseProgram glad_glUseProgram 2894 #define glUniform1f glad_glUniform1f 2897 #define glUniform2f glad_glUniform2f 2900 #define glUniform3f glad_glUniform3f 2903 #define glUniform4f glad_glUniform4f 2906 #define glUniform1i glad_glUniform1i 2909 #define glUniform2i glad_glUniform2i 2912 #define glUniform3i glad_glUniform3i 2915 #define glUniform4i glad_glUniform4i 2918 #define glUniform1fv glad_glUniform1fv 2921 #define glUniform2fv glad_glUniform2fv 2924 #define glUniform3fv glad_glUniform3fv 2927 #define glUniform4fv glad_glUniform4fv 2930 #define glUniform1iv glad_glUniform1iv 2933 #define glUniform2iv glad_glUniform2iv 2936 #define glUniform3iv glad_glUniform3iv 2939 #define glUniform4iv glad_glUniform4iv 2942 #define glUniformMatrix2fv glad_glUniformMatrix2fv 2945 #define glUniformMatrix3fv glad_glUniformMatrix3fv 2948 #define glUniformMatrix4fv glad_glUniformMatrix4fv 2951 #define glValidateProgram glad_glValidateProgram 2954 #define glVertexAttrib1d glad_glVertexAttrib1d 2957 #define glVertexAttrib1dv glad_glVertexAttrib1dv 2960 #define glVertexAttrib1f glad_glVertexAttrib1f 2963 #define glVertexAttrib1fv glad_glVertexAttrib1fv 2966 #define glVertexAttrib1s glad_glVertexAttrib1s 2969 #define glVertexAttrib1sv glad_glVertexAttrib1sv 2972 #define glVertexAttrib2d glad_glVertexAttrib2d 2975 #define glVertexAttrib2dv glad_glVertexAttrib2dv 2978 #define glVertexAttrib2f glad_glVertexAttrib2f 2981 #define glVertexAttrib2fv glad_glVertexAttrib2fv 2984 #define glVertexAttrib2s glad_glVertexAttrib2s 2987 #define glVertexAttrib2sv glad_glVertexAttrib2sv 2990 #define glVertexAttrib3d glad_glVertexAttrib3d 2993 #define glVertexAttrib3dv glad_glVertexAttrib3dv 2996 #define glVertexAttrib3f glad_glVertexAttrib3f 2999 #define glVertexAttrib3fv glad_glVertexAttrib3fv 3002 #define glVertexAttrib3s glad_glVertexAttrib3s 3005 #define glVertexAttrib3sv glad_glVertexAttrib3sv 3008 #define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv 3011 #define glVertexAttrib4Niv glad_glVertexAttrib4Niv 3014 #define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv 3015 typedef void (
APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint
index, GLubyte
x, GLubyte
y, GLubyte
z, GLubyte
w);
3017 #define glVertexAttrib4Nub glad_glVertexAttrib4Nub 3020 #define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv 3023 #define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv 3026 #define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv 3029 #define glVertexAttrib4bv glad_glVertexAttrib4bv 3030 typedef void (
APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint
index, GLdouble
x, GLdouble
y, GLdouble
z, GLdouble
w);
3032 #define glVertexAttrib4d glad_glVertexAttrib4d 3035 #define glVertexAttrib4dv glad_glVertexAttrib4dv 3036 typedef void (
APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint
index, GLfloat
x, GLfloat
y, GLfloat
z, GLfloat
w);
3038 #define glVertexAttrib4f glad_glVertexAttrib4f 3041 #define glVertexAttrib4fv glad_glVertexAttrib4fv 3044 #define glVertexAttrib4iv glad_glVertexAttrib4iv 3045 typedef void (
APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint
index, GLshort
x, GLshort
y, GLshort
z, GLshort
w);
3047 #define glVertexAttrib4s glad_glVertexAttrib4s 3050 #define glVertexAttrib4sv glad_glVertexAttrib4sv 3053 #define glVertexAttrib4ubv glad_glVertexAttrib4ubv 3056 #define glVertexAttrib4uiv glad_glVertexAttrib4uiv 3059 #define glVertexAttrib4usv glad_glVertexAttrib4usv 3062 #define glVertexAttribPointer glad_glVertexAttribPointer 3064 #ifndef GL_VERSION_2_1 3065 #define GL_VERSION_2_1 1 3069 #define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv 3072 #define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv 3075 #define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv 3078 #define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv 3081 #define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv 3084 #define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv 3086 #ifndef GL_VERSION_3_0 3087 #define GL_VERSION_3_0 1 3091 #define glColorMaski glad_glColorMaski 3094 #define glGetBooleani_v glad_glGetBooleani_v 3097 #define glGetIntegeri_v glad_glGetIntegeri_v 3100 #define glEnablei glad_glEnablei 3103 #define glDisablei glad_glDisablei 3106 #define glIsEnabledi glad_glIsEnabledi 3107 typedef void (
APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
3109 #define glBeginTransformFeedback glad_glBeginTransformFeedback 3112 #define glEndTransformFeedback glad_glEndTransformFeedback 3115 #define glBindBufferRange glad_glBindBufferRange 3118 #define glBindBufferBase glad_glBindBufferBase 3121 #define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings 3124 #define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying 3127 #define glClampColor glad_glClampColor 3130 #define glBeginConditionalRender glad_glBeginConditionalRender 3133 #define glEndConditionalRender glad_glEndConditionalRender 3136 #define glVertexAttribIPointer glad_glVertexAttribIPointer 3139 #define glGetVertexAttribIiv glad_glGetVertexAttribIiv 3142 #define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv 3145 #define glVertexAttribI1i glad_glVertexAttribI1i 3148 #define glVertexAttribI2i glad_glVertexAttribI2i 3151 #define glVertexAttribI3i glad_glVertexAttribI3i 3154 #define glVertexAttribI4i glad_glVertexAttribI4i 3157 #define glVertexAttribI1ui glad_glVertexAttribI1ui 3160 #define glVertexAttribI2ui glad_glVertexAttribI2ui 3163 #define glVertexAttribI3ui glad_glVertexAttribI3ui 3164 typedef void (
APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint
index, GLuint
x, GLuint
y, GLuint
z, GLuint
w);
3166 #define glVertexAttribI4ui glad_glVertexAttribI4ui 3169 #define glVertexAttribI1iv glad_glVertexAttribI1iv 3172 #define glVertexAttribI2iv glad_glVertexAttribI2iv 3175 #define glVertexAttribI3iv glad_glVertexAttribI3iv 3178 #define glVertexAttribI4iv glad_glVertexAttribI4iv 3181 #define glVertexAttribI1uiv glad_glVertexAttribI1uiv 3184 #define glVertexAttribI2uiv glad_glVertexAttribI2uiv 3187 #define glVertexAttribI3uiv glad_glVertexAttribI3uiv 3190 #define glVertexAttribI4uiv glad_glVertexAttribI4uiv 3193 #define glVertexAttribI4bv glad_glVertexAttribI4bv 3196 #define glVertexAttribI4sv glad_glVertexAttribI4sv 3199 #define glVertexAttribI4ubv glad_glVertexAttribI4ubv 3202 #define glVertexAttribI4usv glad_glVertexAttribI4usv 3205 #define glGetUniformuiv glad_glGetUniformuiv 3208 #define glBindFragDataLocation glad_glBindFragDataLocation 3211 #define glGetFragDataLocation glad_glGetFragDataLocation 3214 #define glUniform1ui glad_glUniform1ui 3217 #define glUniform2ui glad_glUniform2ui 3220 #define glUniform3ui glad_glUniform3ui 3223 #define glUniform4ui glad_glUniform4ui 3226 #define glUniform1uiv glad_glUniform1uiv 3229 #define glUniform2uiv glad_glUniform2uiv 3232 #define glUniform3uiv glad_glUniform3uiv 3235 #define glUniform4uiv glad_glUniform4uiv 3238 #define glTexParameterIiv glad_glTexParameterIiv 3241 #define glTexParameterIuiv glad_glTexParameterIuiv 3244 #define glGetTexParameterIiv glad_glGetTexParameterIiv 3247 #define glGetTexParameterIuiv glad_glGetTexParameterIuiv 3250 #define glClearBufferiv glad_glClearBufferiv 3253 #define glClearBufferuiv glad_glClearBufferuiv 3256 #define glClearBufferfv glad_glClearBufferfv 3259 #define glClearBufferfi glad_glClearBufferfi 3262 #define glGetStringi glad_glGetStringi 3265 #define glIsRenderbuffer glad_glIsRenderbuffer 3268 #define glBindRenderbuffer glad_glBindRenderbuffer 3271 #define glDeleteRenderbuffers glad_glDeleteRenderbuffers 3274 #define glGenRenderbuffers glad_glGenRenderbuffers 3277 #define glRenderbufferStorage glad_glRenderbufferStorage 3280 #define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv 3283 #define glIsFramebuffer glad_glIsFramebuffer 3286 #define glBindFramebuffer glad_glBindFramebuffer 3289 #define glDeleteFramebuffers glad_glDeleteFramebuffers 3292 #define glGenFramebuffers glad_glGenFramebuffers 3295 #define glCheckFramebufferStatus glad_glCheckFramebufferStatus 3298 #define glFramebufferTexture1D glad_glFramebufferTexture1D 3301 #define glFramebufferTexture2D glad_glFramebufferTexture2D 3304 #define glFramebufferTexture3D glad_glFramebufferTexture3D 3307 #define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer 3310 #define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv 3313 #define glGenerateMipmap glad_glGenerateMipmap 3316 #define glBlitFramebuffer glad_glBlitFramebuffer 3319 #define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample 3322 #define glFramebufferTextureLayer glad_glFramebufferTextureLayer 3325 #define glMapBufferRange glad_glMapBufferRange 3328 #define glFlushMappedBufferRange glad_glFlushMappedBufferRange 3331 #define glBindVertexArray glad_glBindVertexArray 3334 #define glDeleteVertexArrays glad_glDeleteVertexArrays 3337 #define glGenVertexArrays glad_glGenVertexArrays 3340 #define glIsVertexArray glad_glIsVertexArray 3342 #ifndef GL_VERSION_3_1 3343 #define GL_VERSION_3_1 1 3347 #define glDrawArraysInstanced glad_glDrawArraysInstanced 3350 #define glDrawElementsInstanced glad_glDrawElementsInstanced 3353 #define glTexBuffer glad_glTexBuffer 3356 #define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex 3359 #define glCopyBufferSubData glad_glCopyBufferSubData 3362 #define glGetUniformIndices glad_glGetUniformIndices 3365 #define glGetActiveUniformsiv glad_glGetActiveUniformsiv 3368 #define glGetActiveUniformName glad_glGetActiveUniformName 3371 #define glGetUniformBlockIndex glad_glGetUniformBlockIndex 3374 #define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv 3377 #define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName 3380 #define glUniformBlockBinding glad_glUniformBlockBinding 3382 #ifndef GL_VERSION_3_2 3383 #define GL_VERSION_3_2 1 3387 #define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex 3390 #define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex 3393 #define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex 3396 #define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex 3399 #define glProvokingVertex glad_glProvokingVertex 3402 #define glFenceSync glad_glFenceSync 3405 #define glIsSync glad_glIsSync 3408 #define glDeleteSync glad_glDeleteSync 3411 #define glClientWaitSync glad_glClientWaitSync 3414 #define glWaitSync glad_glWaitSync 3417 #define glGetInteger64v glad_glGetInteger64v 3420 #define glGetSynciv glad_glGetSynciv 3423 #define glGetInteger64i_v glad_glGetInteger64i_v 3426 #define glGetBufferParameteri64v glad_glGetBufferParameteri64v 3429 #define glFramebufferTexture glad_glFramebufferTexture 3432 #define glTexImage2DMultisample glad_glTexImage2DMultisample 3435 #define glTexImage3DMultisample glad_glTexImage3DMultisample 3438 #define glGetMultisamplefv glad_glGetMultisamplefv 3439 typedef void (
APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield
mask);
3441 #define glSampleMaski glad_glSampleMaski 3443 #define GL_MULTISAMPLE_ARB 0x809D 3444 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E 3445 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F 3446 #define GL_SAMPLE_COVERAGE_ARB 0x80A0 3447 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 3448 #define GL_SAMPLES_ARB 0x80A9 3449 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA 3450 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB 3451 #define GL_MULTISAMPLE_BIT_ARB 0x20000000 3452 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 3453 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 3454 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 3455 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 3456 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 3457 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 3458 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261 3459 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 3460 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 3461 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 3462 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 3463 #define GL_DEBUG_SOURCE_API 0x8246 3464 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 3465 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 3466 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 3467 #define GL_DEBUG_SOURCE_APPLICATION 0x824A 3468 #define GL_DEBUG_SOURCE_OTHER 0x824B 3469 #define GL_DEBUG_TYPE_ERROR 0x824C 3470 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D 3471 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E 3472 #define GL_DEBUG_TYPE_PORTABILITY 0x824F 3473 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 3474 #define GL_DEBUG_TYPE_OTHER 0x8251 3475 #define GL_DEBUG_TYPE_MARKER 0x8268 3476 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 3477 #define GL_DEBUG_TYPE_POP_GROUP 0x826A 3478 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B 3479 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 3480 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D 3481 #define GL_BUFFER 0x82E0 3482 #define GL_SHADER 0x82E1 3483 #define GL_PROGRAM 0x82E2 3484 #define GL_QUERY 0x82E3 3485 #define GL_PROGRAM_PIPELINE 0x82E4 3486 #define GL_SAMPLER 0x82E6 3487 #define GL_MAX_LABEL_LENGTH 0x82E8 3488 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 3489 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 3490 #define GL_DEBUG_LOGGED_MESSAGES 0x9145 3491 #define GL_DEBUG_SEVERITY_HIGH 0x9146 3492 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 3493 #define GL_DEBUG_SEVERITY_LOW 0x9148 3494 #define GL_DEBUG_OUTPUT 0x92E0 3495 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 3496 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 3497 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 3498 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 3499 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 3500 #define GL_DEBUG_SOURCE_API_KHR 0x8246 3501 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 3502 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 3503 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 3504 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 3505 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 3506 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C 3507 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 3508 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 3509 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 3510 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 3511 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 3512 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 3513 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 3514 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 3515 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 3516 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 3517 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 3518 #define GL_BUFFER_KHR 0x82E0 3519 #define GL_SHADER_KHR 0x82E1 3520 #define GL_PROGRAM_KHR 0x82E2 3521 #define GL_VERTEX_ARRAY_KHR 0x8074 3522 #define GL_QUERY_KHR 0x82E3 3523 #define GL_PROGRAM_PIPELINE_KHR 0x82E4 3524 #define GL_SAMPLER_KHR 0x82E6 3525 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 3526 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 3527 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 3528 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 3529 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 3530 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 3531 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 3532 #define GL_DEBUG_OUTPUT_KHR 0x92E0 3533 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 3534 #define GL_STACK_OVERFLOW_KHR 0x0503 3535 #define GL_STACK_UNDERFLOW_KHR 0x0504 3536 #define GL_DISPLAY_LIST 0x82E7 3537 #ifndef GL_ARB_multisample 3538 #define GL_ARB_multisample 1 3542 #define glSampleCoverageARB glad_glSampleCoverageARB 3544 #ifndef GL_ARB_robustness 3545 #define GL_ARB_robustness 1 3549 #define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB 3552 #define glGetnTexImageARB glad_glGetnTexImageARB 3555 #define glReadnPixelsARB glad_glReadnPixelsARB 3558 #define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB 3561 #define glGetnUniformfvARB glad_glGetnUniformfvARB 3564 #define glGetnUniformivARB glad_glGetnUniformivARB 3567 #define glGetnUniformuivARB glad_glGetnUniformuivARB 3570 #define glGetnUniformdvARB glad_glGetnUniformdvARB 3573 #define glGetnMapdvARB glad_glGetnMapdvARB 3576 #define glGetnMapfvARB glad_glGetnMapfvARB 3579 #define glGetnMapivARB glad_glGetnMapivARB 3582 #define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB 3585 #define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB 3588 #define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB 3591 #define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB 3594 #define glGetnColorTableARB glad_glGetnColorTableARB 3597 #define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB 3600 #define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB 3603 #define glGetnHistogramARB glad_glGetnHistogramARB 3606 #define glGetnMinmaxARB glad_glGetnMinmaxARB 3608 #ifndef GL_KHR_debug 3609 #define GL_KHR_debug 1 3613 #define glDebugMessageControl glad_glDebugMessageControl 3616 #define glDebugMessageInsert glad_glDebugMessageInsert 3619 #define glDebugMessageCallback glad_glDebugMessageCallback 3622 #define glGetDebugMessageLog glad_glGetDebugMessageLog 3625 #define glPushDebugGroup glad_glPushDebugGroup 3628 #define glPopDebugGroup glad_glPopDebugGroup 3631 #define glObjectLabel glad_glObjectLabel 3634 #define glGetObjectLabel glad_glGetObjectLabel 3637 #define glObjectPtrLabel glad_glObjectPtrLabel 3640 #define glGetObjectPtrLabel glad_glGetObjectPtrLabel 3643 #define glDebugMessageControlKHR glad_glDebugMessageControlKHR 3646 #define glDebugMessageInsertKHR glad_glDebugMessageInsertKHR 3649 #define glDebugMessageCallbackKHR glad_glDebugMessageCallbackKHR 3652 #define glGetDebugMessageLogKHR glad_glGetDebugMessageLogKHR 3655 #define glPushDebugGroupKHR glad_glPushDebugGroupKHR 3658 #define glPopDebugGroupKHR glad_glPopDebugGroupKHR 3661 #define glObjectLabelKHR glad_glObjectLabelKHR 3664 #define glGetObjectLabelKHR glad_glGetObjectLabelKHR 3667 #define glObjectPtrLabelKHR glad_glObjectPtrLabelKHR 3670 #define glGetObjectPtrLabelKHR glad_glGetObjectPtrLabelKHR 3673 #define glGetPointervKHR glad_glGetPointervKHR GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui
GLAPI PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB
void(APIENTRY * GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, void *userParam)
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D
GLint GLint GLint GLint j2
GLAPI PFNGLVERTEX4IVPROC glad_glVertex4iv
GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv
GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv
GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D
GLenum GLenum GLsizei void * table
GLAPI PFNGLGETMAPDVPROC glad_glGetMapdv
GLAPI PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv
GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv
GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements
GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub
GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback
GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv
GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f
GLAPI PFNGLPUSHATTRIBPROC glad_glPushAttrib
GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f
GLAPI PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR
GLAPI PFNGLDISABLEPROC glad_glDisable
GLAPI PFNGLMATERIALIPROC glad_glMateriali
GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v
GLAPI int GLAD_GL_VERSION_3_2
GLenum GLintptr readOffset
GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage
GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv
GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv
GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv
GLAPI PFNGLTEXCOORD4DPROC glad_glTexCoord4d
GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i
GLAPI PFNGLMATERIALIVPROC glad_glMaterialiv
GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv
GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer
GLenum GLintptr GLintptr writeOffset
GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint vstride
GLAPI PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR
GLAPI PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv
GLint GLfloat GLint stencil
GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui
GLAPI PFNGLLIGHTIVPROC glad_glLightiv
GLAPI PFNGLRECTDPROC glad_glRectd
GLAPI PFNGLCALLLISTPROC glad_glCallList
GLdouble GLdouble GLdouble GLdouble GLdouble zFar
GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer
GLdouble GLdouble GLdouble w
GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i
GLsizei const GLchar *const * uniformNames
GLAPI PFNGLGETSTRINGPROC glad_glGetString
GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i
GLdouble GLdouble GLdouble top
GLAPI PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple
GLAPI PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB
GLAPI PFNGLTEXENVFPROC glad_glTexEnvf
GLAPI PFNGLTEXCOORD4IPROC glad_glTexCoord4i
GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc
GLAPI PFNGLNORMAL3DPROC glad_glNormal3d
GLAPI PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB
const GLuint * framebuffers
GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode
GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui
const GLuint const GLfloat * priorities
GLAPI int GLAD_GL_VERSION_1_3
GLAPI PFNGLGETCLIPPLANEPROC glad_glGetClipPlane
GLsizei GLenum const void GLint basevertex
GLAPI PFNGLSCALEFPROC glad_glScalef
GLAPI PFNGLINDEXSVPROC glad_glIndexsv
GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib
GLuint const GLchar * name
GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv
GLAPI PFNGLTEXGENDVPROC glad_glTexGendv
GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f
GLAPI PFNGLFINISHPROC glad_glFinish
GLdouble GLdouble GLint GLint order
GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv
GLAPI PFNGLLIGHTFVPROC glad_glLightfv
GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram
GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays
GLAPI PFNGLNORMAL3BVPROC glad_glNormal3bv
GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d
GLAPI PFNGLTEXENVIPROC glad_glTexEnvi
GLAPI PFNGLMATERIALFPROC glad_glMaterialf
GLAPI PFNGLRASTERPOS4SPROC glad_glRasterPos4s
GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv
GLAPI PFNGLISBUFFERPROC glad_glIsBuffer
GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski
GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv
GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv
GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv
void *APIENTRYP PFNGLMAPBUFFERPROC(GLenum target, GLenum access)
GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv
GLAPI PFNGLGETLIGHTIVPROC glad_glGetLightiv
GLenum GLenum sfactorAlpha
GLAPI PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB
GLAPI PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple
GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv
GLAPI PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub
GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d
GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures
GLAPI PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us
GLenum GLuint GLenum GLsizei const GLchar * message
GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage
GLAPI PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR
GLint GLint GLint GLint GLint GLint GLint dstY1
GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture
GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv
GLAPI PFNGLGETERRORPROC glad_glGetError
GLAPI PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv
GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync
GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv
GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv
GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers
GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv
GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv
GLAPI PFNGLCOLORMASKPROC glad_glColorMask
GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex
GLAPI PFNGLMAP1FPROC glad_glMap1f
GLAPI PFNGLTEXCOORD3SPROC glad_glTexCoord3s
GLAPI PFNGLVERTEX3IPROC glad_glVertex3i
GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2
GLsizei const GLchar *const * string
GLAPI PFNGLFOGIVPROC glad_glFogiv
GLAPI PFNGLCLIPPLANEPROC glad_glClipPlane
GLAPI PFNGLVERTEX3SPROC glad_glVertex3s
GLAPI PFNGLEVALCOORD1DPROC glad_glEvalCoord1d
GLAPI PFNGLSCISSORPROC glad_glScissor
GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader
GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd
GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv
GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup
GLAPI PFNGLVERTEX4SPROC glad_glVertex4s
GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData
GLAPI PFNGLCOLOR4SPROC glad_glColor4s
GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib
GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray
GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv
GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f
GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData
GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup
GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f
GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer
GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv
GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv
GLuint GLsizei const GLchar * label
GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv
GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv
GLAPI PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB
GLAPI PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR
GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv
GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev
GLdouble GLdouble GLint vn
GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s
GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv
GLAPI PFNGLTEXCOORD1IPROC glad_glTexCoord1i
GLAPI PFNGLVERTEX4SVPROC glad_glVertex4sv
GLAPI PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB
GLAPI PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB
GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui
GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer
GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s
GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv
GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv
GLAPI int GLAD_GL_ARB_robustness
GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f
GLAPI PFNGLFRONTFACEPROC glad_glFrontFace
GLAPI PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s
GLAPI PFNGLVERTEX4DPROC glad_glVertex4d
GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers
GLAPI PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv
GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough
GLAPI PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv
GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf
GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv
GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements
GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv
GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D
GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv
GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv
GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer
GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui
GLAPI PFNGLNEWLISTPROC glad_glNewList
GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation
GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer
GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate
GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv
GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate
GLAPI int GLAD_GL_VERSION_1_0
GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv
GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i
GLAPI PFNGLLIGHTMODELIPROC glad_glLightModeli
const GLint const GLsizei GLsizei drawcount
GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl
GLenum GLuint GLenum GLsizei const GLchar const void * userParam
GLboolean GLboolean GLboolean b
GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv
GLAPI PFNGLCOLOR4IPROC glad_glColor4i
GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity
GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv
GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback
GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv
GLAPI PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv
GLAPI PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR
GLenum const GLfloat * params
GLAPI PFNGLCREATESHADERPROC glad_glCreateShader
GLsizei GLenum GLenum GLuint GLenum GLsizei GLchar * messageLog
GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri
GLAPI PFNGLWINDOWPOS3FPROC glad_glWindowPos3f
GLAPI PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv
GLuint GLuint uniformBlockBinding
GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident
GLenum GLenum GLsizei void GLsizei columnBufSize
GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv
GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus
GLAPI PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR
GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D
GLAPI PFNGLCOLOR4DPROC glad_glColor4d
GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv
GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i
GLdouble GLdouble GLdouble y2
GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync
GLsizei GLboolean transpose
GLAPI PFNGLVERTEX2IVPROC glad_glVertex2iv
GLint GLint GLint GLint GLint dstY0
GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f
GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer
GLAPI PFNGLFOGFPROC glad_glFogf
GLAPI PFNGLGETMAPFVPROC glad_glGetMapfv
GLAPI PFNGLROTATEDPROC glad_glRotated
GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex
GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv
void(APIENTRY * PFNGLGETINTEGERVPROC)(GLenum, GLint *)
GLAPI PFNGLINDEXIPROC glad_glIndexi
GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample
GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv
GLAPI PFNGLVERTEX3IVPROC glad_glVertex3iv
GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv
GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv
GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex
GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate
GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv
GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange
GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi
GLAPI PFNGLINITNAMESPROC glad_glInitNames
GLAPI PFNGLGETMAPIVPROC glad_glGetMapiv
GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv
GLAPI PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR
GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries
GLAPI PFNGLVERTEX2DPROC glad_glVertex2d
GLAPI PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv
GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b
GLuint GLsizei GLsizei GLchar * uniformName
GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d
const GLdouble * equation
GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange
GLint GLint internalformat
GLAPI PFNGLCOLOR4FPROC glad_glColor4f
GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv
GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements
GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures
GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv
GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery
GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv
GLAPI PFNGLHINTPROC glad_glHint
GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib
GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer
GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv
GLint GLint GLsizei GLint border
GLsizei GLfloat GLfloat GLfloat xmove
GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog
GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel
GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D
GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv
GLAPI PFNGLVERTEX3SVPROC glad_glVertex3sv
GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv
GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer
GLAPI PFNGLGENQUERIESPROC glad_glGenQueries
GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv
GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv
void(APIENTRY * GLDEBUGPROCKHR)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
GLAPI PFNGLVERTEX4DVPROC glad_glVertex4dv
GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref
GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv
GLAPI PFNGLTRANSLATEDPROC glad_glTranslated
GLAPI PFNGLVERTEX3FVPROC glad_glVertex3fv
GLAPI PFNGLTEXCOORD1SPROC glad_glTexCoord1s
GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv
GLAPI PFNGLCOLOR3SPROC glad_glColor3s
GLAPI PFNGLCALLLISTSPROC glad_glCallLists
GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f
GLAPI PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv
GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex
GLAPI PFNGLVERTEX2DVPROC glad_glVertex2dv
GLenum GLuint GLint GLint layer
GLint GLint GLint GLint dstX0
GLAPI PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR
GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader
GLAPI PFNGLINDEXUBVPROC glad_glIndexubv
GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v
GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d
GLAPI PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv
GLAPI PFNGLRECTIPROC glad_glRecti
GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase
GLAPI PFNGLNORMAL3BPROC glad_glNormal3b
GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays
GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s
GLAPI PFNGLISENABLEDPROC glad_glIsEnabled
const GLubyte *APIENTRYP PFNGLGETSTRINGPROC(GLenum name)
GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer
GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv
GLAPI PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv
GLAPI PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR
GLAPI PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv
GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i
GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv
GLuint const GLchar * name
GLAPI PFNGLCOLOR4USPROC glad_glColor4us
GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv
GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv
GLenum GLenum GLenum dppass
GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei imageSize
GLAPI PFNGLRECTFPROC glad_glRectf
GLAPI PFNGLCOLOR3BPROC glad_glColor3b
GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv
GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding
GLAPI PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv
GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation
GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui
GLAPI PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv
GLAPI int GLAD_GL_VERSION_3_1
GLAPI PFNGLEVALPOINT1PROC glad_glEvalPoint1
void(APIENTRY * GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv
GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor
GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v
GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer
GLAPI int GLAD_GL_KHR_debug
GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv
GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s
GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv
GLint GLenum GLboolean normalized
GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv
GLAPI PFNGLLOGICOPPROC glad_glLogicOp
GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays
GLAPI PFNGLRECTFVPROC glad_glRectfv
GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv
GLAPI PFNGLTEXCOORD1DPROC glad_glTexCoord1d
GLAPI PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv
GLAPI PFNGLSHADEMODELPROC glad_glShadeModel
GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv
GLdouble GLdouble GLdouble GLdouble zNear
GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv
GLenum GLenum renderbuffertarget
GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv
GLAPI PFNGLRECTDVPROC glad_glRectdv
GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix
GLAPI PFNGLVERTEX2FVPROC glad_glVertex2fv
GLAPI PFNGLEVALCOORD2FPROC glad_glEvalCoord2f
GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex
GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf
GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource
GLAPI PFNGLRECTSVPROC glad_glRectsv
GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d
GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv
GLenum GLenum GLsizei void GLsizei void void * span
GLAPI PFNGLTEXCOORD3DPROC glad_glTexCoord3d
GLAPI PFNGLPOPNAMEPROC glad_glPopName
GLAPI PFNGLVERTEX2SPROC glad_glVertex2s
GLAPI PFNGLFENCESYNCPROC glad_glFenceSync
GLbitfield GLuint program
GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d
GLsizei GLfloat GLfloat yorig
GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D
GLAPI PFNGLORTHOPROC glad_glOrtho
GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers
GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv
GLenum const void * lists
GLAPI PFNGLENDQUERYPROC glad_glEndQuery
const GLubyte *APIENTRYP PFNGLGETSTRINGIPROC(GLenum name, GLuint index)
GLAPI PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB
GLdouble GLdouble GLdouble q
GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f
GLAPI PFNGLWINDOWPOS3DPROC glad_glWindowPos3d
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D
GLAPI PFNGLCOLOR4IVPROC glad_glColor4iv
GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf
GLsizei GLsizei GLchar * infoLog
GLAPI PFNGLVERTEX4FPROC glad_glVertex4f
GLAPI PFNGLINDEXFPROC glad_glIndexf
GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState
GLAPI PFNGLENDLISTPROC glad_glEndList
GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers
GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui
GLAPI PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB
GLAPI PFNGLINDEXSPROC glad_glIndexs
GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc
GLAPI PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB
GLAPI PFNGLTEXCOORD4SPROC glad_glTexCoord4s
GLsizei GLfloat GLfloat GLfloat GLfloat ymove
GLAPI PFNGLRENDERMODEPROC glad_glRenderMode
GLAPI PFNGLINDEXFVPROC glad_glIndexfv
GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv
GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray
GLAPI PFNGLVERTEX3FPROC glad_glVertex3f
GLenum GLuint GLenum GLsizei const GLchar * buf
GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
GLAPI PFNGLRASTERPOS4DPROC glad_glRasterPos4d
GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer
GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer
GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv
GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d
GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv
GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv
GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv
GLAPI PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv
GLfloat GLfloat GLfloat alpha
GLAPI PFNGLFOGFVPROC glad_glFogfv
const GLuint GLboolean * residences
GLAPI PFNGLFOGIPROC glad_glFogi
GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv
GLsizei const GLchar *const GLuint * uniformIndices
GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D
GLAPI PFNGLENDPROC glad_glEnd
GLAPI PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv
GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv
GLAPI PFNGLCOLOR3DPROC glad_glColor3d
GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui
GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv
GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv
GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv
GLAPI int GLAD_GL_VERSION_1_2
void *(* GLADloadproc)(const char *name)
GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d
GLAPI PFNGLFRUSTUMPROC glad_glFrustum
GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi
GLAPI PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv
GLAPI PFNGLCOLOR4BPROC glad_glColor4b
GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName
GLsizei GLenum const void * indices
GLenum GLenum GLsizei void GLsizei void * column
GLAPI PFNGLTEXGENDPROC glad_glTexGend
GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv
GLAPI PFNGLWAITSYNCPROC glad_glWaitSync
GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom
GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer
unsigned __int64 uint64_t
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D
GLAPI PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv
GLAPI PFNGLRASTERPOS4IPROC glad_glRasterPos4i
GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f
GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv
GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate
GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram
GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s
GLboolean GLboolean GLboolean GLboolean a
GLAPI PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv
GLAPI PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv
GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv
GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode
GLAPI PFNGLBUFFERDATAPROC glad_glBufferData
GLAPI PFNGLTEXGENFPROC glad_glTexGenf
void(APIENTRY * PFNGLCLEARPROC)(GLbitfield)
GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer
GLsizei GLsizei GLuint * shaders
GLAPI int GLAD_GL_VERSION_2_0
GLAPI PFNGLRECTIVPROC glad_glRectiv
GLAPI PFNGLRASTERPOS3FPROC glad_glRasterPos3f
GLAPI PFNGLTEXGENIPROC glad_glTexGeni
GLAPI PFNGLCOLORMATERIALPROC glad_glColorMaterial
GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf
GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer
GLAPI PFNGLGETMATERIALIVPROC glad_glGetMaterialiv
GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski
GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d
GLsizei GLenum GLsizei GLsizei GLboolean fixedsamplelocations
GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures
GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv
GLAPI PFNGLDISABLEIPROC glad_glDisablei
GLAPI PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv
GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv
GLAPI PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv
GLAPI PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv
GLenum GLenum GLsizei void * row
GLsizei GLenum GLenum GLuint GLenum * severities
GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog
GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui
GLAPI PFNGLLINESTIPPLEPROC glad_glLineStipple
GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s
GLAPI PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv
GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram
GLAPI PFNGLTEXCOORD4FPROC glad_glTexCoord4f
GLdouble GLdouble GLint ustride
GLdouble GLdouble GLint stride
GLAPI PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv
GLAPI PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR
GLAPI PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB
GLint GLint GLsizei GLint GLenum GLenum const void * pixels
GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv
GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv
GLAPI PFNGLCULLFACEPROC glad_glCullFace
GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub
GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f
GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth
GLAPI PFNGLVERTEX3DVPROC glad_glVertex3dv
GLenum GLenum GLsizei const GLuint GLboolean enabled
GLAPI PFNGLCOLOR3USPROC glad_glColor3us
GLAPI PFNGLVERTEX2IPROC glad_glVertex2i
GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix
GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv
GLAPI PFNGLPUSHNAMEPROC glad_glPushName
GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil
GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask
GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth
GLint GLint GLint GLint GLint GLint dstX1
GLAPI PFNGLISQUERYPROC glad_glIsQuery
GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv
GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv
GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D
GLintptr GLvdpauSurfaceNV
GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource
GLsizei const GLchar *const GLenum bufferMode
GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample
GLAPI PFNGLTEXCOORD1FPROC glad_glTexCoord1f
GLAPI PFNGLTEXCOORD2FPROC glad_glTexCoord2f
GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel
GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv
GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv
GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers
GLAPI PFNGLNORMAL3FPROC glad_glNormal3f
void(APIENTRY * GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv
GLAPI int GLAD_GL_VERSION_3_0
GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog
GLint GLint GLsizei GLsizei GLsizei depth
GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv
GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D
GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i
GLAPI PFNGLINDEXDVPROC glad_glIndexdv
GLbitfield GLuint64 timeout
GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef
GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D
GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum
GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv
GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd
GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv
GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd
GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv
GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc
GLAPI PFNGLTEXCOORD3FPROC glad_glTexCoord3f
GLAPI PFNGLRASTERPOS3SPROC glad_glRasterPos3s
GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices
GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i
GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv
GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv
GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d
GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying
GLAPI PFNGLENABLEPROC glad_glEnable
GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation
GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation
GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced
GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv
GLAPI PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR
GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i
GLAPI PFNGLDRAWPIXELSPROC glad_glDrawPixels
GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel
GLsizeiptr const void GLenum usage
GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi
GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays
GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer
GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv
GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv
GLAPI PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv
GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv
GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f
GLAPI PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv
GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings
GLAPI PFNGLTEXCOORD2SPROC glad_glTexCoord2s
GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi
GLAPI PFNGLENABLEIPROC glad_glEnablei
GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv
GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers
GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback
GLAPI PFNGLROTATEFPROC glad_glRotatef
GLAPI PFNGLLOADNAMEPROC glad_glLoadName
GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv
GLdouble GLdouble GLint GLint GLdouble v1
GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex
GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv
GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag
GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert
GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d
GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i
GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv
GLuint GLfloat GLfloat GLfloat x1
GLsizei const GLfloat * values
GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv
GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte * bitmap
GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D
GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers
GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv
GLenum GLenum GLsizei rowBufSize
GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv
GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray
GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf
GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv
GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv
GLAPI PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer
GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf
const GLchar * uniformBlockName
GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex
GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv
GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D
GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram
GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv
GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv
GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv
GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i
GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv
GLAPI PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv
GLAPI PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv
GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample
GLAPI PFNGLCOLOR3IPROC glad_glColor3i
GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange
GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D
void *APIENTRYP PFNGLMAPBUFFERRANGEPROC(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
GLAPI PFNGLSCALEDPROC glad_glScaled
GLAPI PFNGLISSYNCPROC glad_glIsSync
GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv
GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor
GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf
GLAPI PFNGLSTENCILOPPROC glad_glStencilOp
GLAPI PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv
GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB
GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s
GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels
GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv
GLuint GLint GLboolean GLint GLenum access
GLint GLsizei GLsizei instancecount
GLAPI PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB
GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex
GLfloat GLfloat GLfloat GLfloat v3
GLAPI PFNGLRASTERPOS2IPROC glad_glRasterPos2i
GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D
GLAPI PFNGLRASTERPOS4FPROC glad_glRasterPos4f
GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv
GLAPI PFNGLCLEARCOLORPROC glad_glClearColor
GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v
GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv
GLAPI PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv
GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName
GLsizei GLsizei GLchar * source
GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei
GLAPI PFNGLLISTBASEPROC glad_glListBase
GLAPI PFNGLVERTEX2FPROC glad_glVertex2f
GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2
GLAPI struct gladGLversionStruct GLVersion
GLAPI PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv
GLAPI PFNGLISLISTPROC glad_glIsList
GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv
GLAPI int GLAD_GL_ARB_multisample
GLAPI PFNGLCLEARPROC glad_glClear
GLAPI PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv
GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f
GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer
GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset
GLint GLint GLsizei GLint GLenum format
GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s
GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation
GLenum GLuint GLenum GLsizei length
GLAPI PFNGLMAP2DPROC glad_glMap2d
GLAPI PFNGLVERTEX3DPROC glad_glVertex3d
GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement
GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender
GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv
GLAPI PFNGLEVALCOORD2DPROC glad_glEvalCoord2d
GLAPI PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv
GLAPI PFNGLCOLOR4USVPROC glad_glColor4usv
GLsizei GLenum GLenum GLuint GLenum GLsizei * lengths
GLAPI PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB
GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange
GLAPI PFNGLNORMAL3IPROC glad_glNormal3i
GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D
GLAPI PFNGLBEGINPROC glad_glBegin
GLAPI PFNGLTEXCOORD2IPROC glad_glTexCoord2i
GLenum GLsizei const void * pointer
GLAPI int GLAD_GL_VERSION_1_1
GLenum GLuint GLenum severity
GLAPI PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB
GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage
GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture
GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i
GLAPI PFNGLWINDOWPOS2SPROC glad_glWindowPos2s
GLAPI PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB
GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv
GLAPI PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB
GLAPI PFNGLNORMAL3DVPROC glad_glNormal3dv
GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate
GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui
GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v
GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader
GLAPI PFNGLMAP1DPROC glad_glMap1d
GLAPI PFNGLEVALCOORD1FPROC glad_glEvalCoord1f
GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv
GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub
GLAPI PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv
GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i
GLAPI PFNGLINDEXIVPROC glad_glIndexiv
GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel
GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader
GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv
GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray
GLAPI PFNGLMAP2FPROC glad_glMap2f
GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib
GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D
GLdouble GLdouble GLint GLint const GLdouble * points
GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv
GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i
GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s
GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap
GLAPI PFNGLINDEXMASKPROC glad_glIndexMask
GLAPI PFNGLVERTEX4FVPROC glad_glVertex4fv
GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D
GLAPI PFNGLVIEWPORTPROC glad_glViewport
GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv
GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation
GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv
GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState
GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui
GLAPI PFNGLINDEXUBPROC glad_glIndexub
GLAPI PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv
GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv
GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv
GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer
GLAPI PFNGLISPROGRAMPROC glad_glIsProgram
GLAPI PFNGLISSHADERPROC glad_glIsShader
GLAPI PFNGLNORMAL3SPROC glad_glNormal3s
GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i
GLAPI PFNGLTEXCOORD3IPROC glad_glTexCoord3i
GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask
GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf
GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer
GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv
GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv
GLint GLint GLint yoffset
GLAPI PFNGLLIGHTFPROC glad_glLightf
GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv
GLAPI PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB
GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform
GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists
GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd
const GLuint * renderbuffers
GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv
GLAPI PFNGLTEXCOORD2DPROC glad_glTexCoord2d
GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f
GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv
GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s
GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv
GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri
GLint GLint GLint GLint zoffset
GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv
GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv
GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage
GLAPI PFNGLINDEXDPROC glad_glIndexd
GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i
GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData
GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram
GLAPI PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB
GLAPI int GLAD_GL_VERSION_2_1
GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv
GLAPI PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB
GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv
GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced
typedef void(APIENTRY *GLDEBUGPROC)(GLenum source
GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv
GLAPI PFNGLVERTEX2SVPROC glad_glVertex2sv
GLAPI PFNGLCOLOR3FPROC glad_glColor3f
GLAPI PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv
GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv
GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender
GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture
GLAPI PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB
GLAPI PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv
GLAPI PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv
GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d
GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv
GLAPI PFNGLBITMAPPROC glad_glBitmap
GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer
GLAPI PFNGLACCUMPROC glad_glAccum
GLAPI PFNGLVERTEX4IPROC glad_glVertex4i
GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f
GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders
GLint GLsizei GLsizei height
GLenum GLenum GLsizei void * image
GLAPI PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv
GeneratorWrapper< T > map(Func &&function, GeneratorWrapper< U > &&generator)
GLAPI PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv
GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv
GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv
GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D
GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv
GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv
GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer
GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv
GLAPI int gladLoadGLLoader(GLADloadproc)
GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d
GLAPI int GLAD_GL_VERSION_1_4
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint vorder
GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv
GLAPI PFNGLRECTSPROC glad_glRects
GLenum GLuint GLint GLenum face
GLsizei const GLchar *const * varyings
GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf
GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer
GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f
GLAPI PFNGLLIGHTIPROC glad_glLighti
GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv
GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture
GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv
GLenum GLenum GLenum dfactorAlpha
GLAPI PFNGLISTEXTUREPROC glad_glIsTexture
GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv
GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays
GLAPI PFNGLFLUSHPROC glad_glFlush
GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv
GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer
GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv
GLdouble GLdouble GLint GLint uorder
GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc
GLsizei GLenum GLenum * types
GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f
GLAPI PFNGLEVALMESH1PROC glad_glEvalMesh1
GLAPI int GLAD_GL_VERSION_1_5
GLAPI PFNGLGENLISTSPROC glad_glGenLists
GLAPI PFNGLPOINTSIZEPROC glad_glPointSize
GLAPI PFNGLREADPIXELSPROC glad_glReadPixels