15 namespace depth_to_rgb_calibration {
47 std::vector< double > local_region[4];
48 std::vector<double> local_region_x[4];
49 std::vector<double> local_region_y[4];
std::vector< uint8_t > relevant_pixels_image
std::vector< double > yuy_diff
std::vector< double3 > vertices
std::vector< double3 > orig_vertices
std::vector< byte > is_inside
std::vector< double > valid_location_rc_y
rs2_dsm_params orig_dsm_params
std::vector< double > gaussian_diff_masked
movement_result_data movement_result
std::vector< double > valid_location_rc
Video DSM (Digital Sync Module) parameters for calibration (same layout as in FW ac_depth_params) Thi...
std::vector< double > valid_edge_sub_pixel
std::vector< double > local_y
std::vector< double2 > uvmap
std::vector< double > grad_in_direction_valid
std::vector< double > local_edges
std::vector< double > edge_sub_pixel
std::vector< ir_t > ir_frame
std::vector< uint8_t > last_successful_lum_frame
std::vector< double > edges
std::vector< double > gradient_x
std::vector< uint8_t > prev_lum_frame
std::vector< double > sum_weights_per_direction
std::vector< double > grad_in_direction
std::vector< double > gaussian_filtered_image
std::vector< double > sub_points
std::vector< double > gradient
std::vector< double > subpixels_y_round
rs2_intrinsics_double new_intrinsics
std::vector< byte > section_map_depth
std::vector< byte > supressed_edges
std::vector< yuy_t > orig_frame
std::vector< double > subpixels_x
std::vector< uint8_t > move_suspect
std::vector< byte > is_supressed
std::vector< double > edges_IDTy
std::vector< byte > valid_section_map
std::vector< uint8_t > dilated_image
bool movement_from_last_success
std::vector< double > local_values
std::vector< byte > section_map_edges
std::vector< uint8_t > logic_edges
std::vector< double > subpixels_x_round
std::vector< double > valid_direction_per_pixel
std::vector< double > sum_weights_per_section
std::vector< double > direction_per_pixel
rs2_intrinsics_double orig_intrinsics
std::vector< double > edges
std::vector< double > local_x
std::vector< double > valid_gradient_y
std::vector< double > gradient_y
std::vector< uint8_t > lum_frame
std::vector< byte > section_map
std::vector< yuy_t > prev_frame
std::vector< direction > directions
std::vector< double > subpixels_y
std::vector< double > valid_directions
std::vector< double > valid_location_rc_x
std::vector< double > cost_diff_per_section
std::vector< double > valid_gradient_x
std::vector< double > direction_deg
std::vector< double > edges_IDT
std::vector< double > local_rc_subpixel
std::vector< byte > valid_section_map
std::vector< double > closest
std::vector< double > edges
std::vector< double > fraq_step
std::vector< double > values_for_subedges
std::vector< double > edges_IDTx
bool movement_from_prev_frame
std::vector< double > gradient_y
std::vector< double > gradient_x
std::vector< double > directions
std::vector< byte > valid_edge_pixels_by_ir
std::vector< double > sum_weights_per_section
std::vector< yuy_t > last_successful_frame
std::vector< double > weights
movement_result_data movement_prev_valid_result