Definition at line 81 of file colorizer-gl.cpp.
colorize_shader::colorize_shader |
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int colorize_shader::color_map_slot |
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const |
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int colorize_shader::histogram_slot |
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const |
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inline |
void colorize_shader::set_params |
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float |
units, |
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float |
min, |
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float |
max, |
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float |
max_disparity, |
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bool |
equalize, |
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bool |
disparity |
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inline |
int colorize_shader::texture_slot |
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const |
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inline |
uint32_t colorize_shader::_depth_units_location |
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private |
uint32_t colorize_shader::_equalize_location |
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private |
uint32_t colorize_shader::_is_disparity_location |
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private |
uint32_t colorize_shader::_max_depth_location |
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private |
uint32_t colorize_shader::_max_disparity_location |
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private |
uint32_t colorize_shader::_min_depth_location |
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private |
The documentation for this class was generated from the following file: