#include <opengl3.h>
Public Member Functions | |
unsigned int | get_id () const |
shader (const std::string &code, shader_type type) | |
~shader () | |
Private Attributes | |
unsigned int | _id |
shader::shader | ( | const std::string & | code, |
shader_type | type | ||
) |
Definition at line 454 of file opengl3.cpp.
shader::~shader | ( | ) |
Definition at line 494 of file opengl3.cpp.