#include <opengl3.h>
Public Member Functions | |
| unsigned int | get_id () const |
| shader (const std::string &code, shader_type type) | |
| ~shader () | |
Private Attributes | |
| unsigned int | _id |
| shader::shader | ( | const std::string & | code, |
| shader_type | type | ||
| ) |
Definition at line 454 of file opengl3.cpp.
| shader::~shader | ( | ) |
Definition at line 494 of file opengl3.cpp.