DepthColorizer.h
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1 #pragma once
2 #include "RealSenseNative.h"
3 
4 namespace rs2_utils {
5 
6 struct depth_pixel { uint8_t r, g, b, a; };
7 
8 void colorize_depth(depth_pixel* dst, const rs2::video_frame& depth, int colormap_id, float depth_min, float depth_max, float depth_units, bool equalize);
9 
10 };
GLint GLint GLsizei GLsizei GLsizei depth
GLenum GLenum dst
Definition: glext.h:1751
unsigned char uint8_t
Definition: stdint.h:78
void colorize_depth(depth_pixel *dst, const rs2::video_frame &depth, int colormap_id, float depth_min, float depth_max, float depth_units, bool equalize)


librealsense2
Author(s): Sergey Dorodnicov , Doron Hirshberg , Mark Horn , Reagan Lopez , Itay Carpis
autogenerated on Mon May 3 2021 02:47:12