#include <ros/ros.h>
#include <ros/package.h>
#include <std_msgs/Header.h>
#include <geometry_msgs/PointStamped.h>
#include <geometry_msgs/Pose2D.h>
#include <geometry_msgs/PoseStamped.h>
#include <sensor_msgs/Image.h>
#include <sensor_msgs/PointCloud2.h>
#include <sensor_msgs/CameraInfo.h>
#include <message_filters/subscriber.h>
#include <message_filters/synchronizer.h>
#include <message_filters/sync_policies/approximate_time.h>
#include <cv_bridge/cv_bridge.h>
#include <sensor_msgs/image_encodings.h>
#include <actionlib/server/simple_action_server.h>
#include <pr2_manipulation_controllers/JTTaskControllerState.h>
#include <pr2_manipulation_controllers/JinvTeleopControllerState.h>
#include <tf/transform_listener.h>
#include <pcl16/point_cloud.h>
#include <pcl16/point_types.h>
#include <pcl16/common/common.h>
#include <pcl16/common/eigen.h>
#include <pcl16/common/centroid.h>
#include <pcl16/io/io.h>
#include <pcl16/io/pcd_io.h>
#include <pcl16_ros/transforms.h>
#include <pcl16/ros/conversions.h>
#include <pcl16/ModelCoefficients.h>
#include <pcl16/registration/transformation_estimation_svd.h>
#include <pcl16/sample_consensus/method_types.h>
#include <pcl16/sample_consensus/model_types.h>
#include <pcl16/segmentation/sac_segmentation.h>
#include <pcl16/filters/extract_indices.h>
#include <opencv2/core/core.hpp>
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <boost/shared_ptr.hpp>
#include <cpl_visual_features/helpers.h>
#include <cpl_visual_features/comp_geometry.h>
#include <cpl_visual_features/features/shape_context.h>
#include <tabletop_pushing/LearnPush.h>
#include <tabletop_pushing/LocateTable.h>
#include <tabletop_pushing/VisFeedbackPushTrackingAction.h>
#include <tabletop_pushing/point_cloud_segmentation.h>
#include <tabletop_pushing/shape_features.h>
#include <tabletop_pushing/object_tracker_25d.h>
#include <tabletop_pushing/push_primitives.h>
#include <tabletop_pushing/arm_obj_segmentation.h>
#include <tabletop_pushing/extern/Timer.hpp>
#include <libsvm/svm.h>
#include <vector>
#include <queue>
#include <set>
#include <string>
#include <sstream>
#include <iostream>
#include <utility>
#include <float.h>
#include <math.h>
#include <cmath>
#include <time.h>
#include <cstdlib>
Go to the source code of this file.
Classes | |
struct | ScoredIdx |
class | ScoredIdxComparison |
class | TabletopPushingPerceptionNode |
Defines | |
#define | DISPLAY_WAIT 1 |
#define | FOOTPRINT_XY_RES 0.001 |
Typedefs | |
typedef message_filters::sync_policies::ApproximateTime < sensor_msgs::Image, sensor_msgs::Image, sensor_msgs::Image, sensor_msgs::PointCloud2 > | MySyncPolicy |
typedef tabletop_pushing::VisFeedbackPushTrackingAction | PushTrackerAction |
typedef tabletop_pushing::VisFeedbackPushTrackingGoal | PushTrackerGoal |
typedef tabletop_pushing::VisFeedbackPushTrackingResult | PushTrackerResult |
typedef tabletop_pushing::VisFeedbackPushTrackingFeedback | PushTrackerState |
typedef pcl16::PointCloud < pcl16::PointXYZ > | XYZPointCloud |
Functions | |
int | main (int argc, char **argv) |
int | objLocToIdx (double val, double min_val, double max_val) |
#define DISPLAY_WAIT 1 |
Definition at line 120 of file tabletop_pushing_perception_node.cpp.
#define FOOTPRINT_XY_RES 0.001 |
Definition at line 158 of file tabletop_pushing_perception_node.cpp.
typedef message_filters::sync_policies::ApproximateTime<sensor_msgs::Image, sensor_msgs::Image, sensor_msgs::Image, sensor_msgs::PointCloud2> MySyncPolicy |
Definition at line 145 of file tabletop_pushing_perception_node.cpp.
typedef tabletop_pushing::VisFeedbackPushTrackingAction PushTrackerAction |
Definition at line 156 of file tabletop_pushing_perception_node.cpp.
typedef tabletop_pushing::VisFeedbackPushTrackingGoal PushTrackerGoal |
Definition at line 154 of file tabletop_pushing_perception_node.cpp.
typedef tabletop_pushing::VisFeedbackPushTrackingResult PushTrackerResult |
Definition at line 155 of file tabletop_pushing_perception_node.cpp.
typedef tabletop_pushing::VisFeedbackPushTrackingFeedback PushTrackerState |
Definition at line 153 of file tabletop_pushing_perception_node.cpp.
typedef pcl16::PointCloud<pcl16::PointXYZ> XYZPointCloud |
Definition at line 141 of file tabletop_pushing_perception_node.cpp.
int main | ( | int | argc, |
char ** | argv | ||
) |
Definition at line 2330 of file tabletop_pushing_perception_node.cpp.
int objLocToIdx | ( | double | val, |
double | min_val, | ||
double | max_val | ||
) | [inline] |
Definition at line 160 of file tabletop_pushing_perception_node.cpp.