btSphereSphereCollisionAlgorithm.h
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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 #ifndef BT_SPHERE_SPHERE_COLLISION_ALGORITHM_H
00017 #define BT_SPHERE_SPHERE_COLLISION_ALGORITHM_H
00018 
00019 #include "btActivatingCollisionAlgorithm.h"
00020 #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
00021 #include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
00022 #include "btCollisionDispatcher.h"
00023 
00024 class btPersistentManifold;
00025 
00029 class btSphereSphereCollisionAlgorithm : public btActivatingCollisionAlgorithm
00030 {
00031         bool    m_ownManifold;
00032         btPersistentManifold*   m_manifoldPtr;
00033         
00034 public:
00035         btSphereSphereCollisionAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1);
00036 
00037         btSphereSphereCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci)
00038                 : btActivatingCollisionAlgorithm(ci) {}
00039 
00040         virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
00041 
00042         virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
00043 
00044         virtual void    getAllContactManifolds(btManifoldArray& manifoldArray)
00045         {
00046                 if (m_manifoldPtr && m_ownManifold)
00047                 {
00048                         manifoldArray.push_back(m_manifoldPtr);
00049                 }
00050         }
00051         
00052         virtual ~btSphereSphereCollisionAlgorithm();
00053 
00054         struct CreateFunc :public       btCollisionAlgorithmCreateFunc
00055         {
00056                 virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
00057                 {
00058                         void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btSphereSphereCollisionAlgorithm));
00059                         return new(mem) btSphereSphereCollisionAlgorithm(0,ci,body0,body1);
00060                 }
00061         };
00062 
00063 };
00064 
00065 #endif //BT_SPHERE_SPHERE_COLLISION_ALGORITHM_H
00066 
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bullet
Author(s): Erwin Coumans, ROS package maintained by Tully Foote
autogenerated on Wed Oct 31 2012 07:54:31