typedef ::tabletop_collision_map_processing::TabletopCollisionMapProcessingRequest_<std::allocator<void> > tabletop_collision_map_processing::TabletopCollisionMapProcessingRequest |
Definition at line 325 of file TabletopCollisionMapProcessing.h.
typedef boost::shared_ptr< ::tabletop_collision_map_processing::TabletopCollisionMapProcessingRequest const> tabletop_collision_map_processing::TabletopCollisionMapProcessingRequestConstPtr |
Definition at line 328 of file TabletopCollisionMapProcessing.h.
typedef boost::shared_ptr< ::tabletop_collision_map_processing::TabletopCollisionMapProcessingRequest> tabletop_collision_map_processing::TabletopCollisionMapProcessingRequestPtr |
Definition at line 327 of file TabletopCollisionMapProcessing.h.
typedef ::tabletop_collision_map_processing::TabletopCollisionMapProcessingResponse_<std::allocator<void> > tabletop_collision_map_processing::TabletopCollisionMapProcessingResponse |
Definition at line 830 of file TabletopCollisionMapProcessing.h.
typedef boost::shared_ptr< ::tabletop_collision_map_processing::TabletopCollisionMapProcessingResponse const> tabletop_collision_map_processing::TabletopCollisionMapProcessingResponseConstPtr |
Definition at line 833 of file TabletopCollisionMapProcessing.h.
typedef boost::shared_ptr< ::tabletop_collision_map_processing::TabletopCollisionMapProcessingResponse> tabletop_collision_map_processing::TabletopCollisionMapProcessingResponsePtr |
Definition at line 832 of file TabletopCollisionMapProcessing.h.
const std::string tabletop_collision_map_processing::CLUSTER_BOUNDING_BOX_NAME = "find_cluster_bounding_box" [static] |
Definition at line 53 of file collision_map_interface.cpp.
const std::string tabletop_collision_map_processing::COLLISION_SERVICE_NAME = "tabletop_collision_map_processing" [static] |
Definition at line 44 of file tabletop_collision_map_processing_node.cpp.
const std::string tabletop_collision_map_processing::MAKE_STATIC_COLLISION_MAP_ACTION_NAME = "make_static_collision_map" [static] |
Definition at line 52 of file collision_map_interface.cpp.
const std::string tabletop_collision_map_processing::RESET_COLLISION_MAP_NAME = "collision_map_self_occ_node/reset" [static] |
Definition at line 51 of file collision_map_interface.cpp.