Parse visual from xml string. More...
#include <tesseract_common/macros.h>
#include <stdexcept>
#include <Eigen/Geometry>
#include <tesseract_common/utils.h>
#include <tinyxml2.h>
#include <tesseract_urdf/visual.h>
#include <tesseract_urdf/origin.h>
#include <tesseract_urdf/material.h>
#include <tesseract_urdf/geometry.h>
#include <tesseract_scene_graph/link.h>
#include <tesseract_geometry/geometry.h>
#include <tesseract_common/resource_locator.h>
Go to the source code of this file.
Namespaces | |
tesseract_urdf | |
Functions | |
tesseract_scene_graph::Visual::Ptr | tesseract_urdf::parseVisual (const tinyxml2::XMLElement *xml_element, const tesseract_common::ResourceLocator &locator, std::unordered_map< std::string, tesseract_scene_graph::Material::Ptr > &available_materials) |
tinyxml2::XMLElement * | tesseract_urdf::writeVisual (const std::shared_ptr< const tesseract_scene_graph::Visual > &visual, tinyxml2::XMLDocument &doc, const std::string &package_path, const std::string &link_name, int id) |
writeVisual Write one visual geometry object to URDF XML More... | |
Parse visual from xml string.
Definition in file visual.cpp.