continuous_collision.h
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35 
38 #ifndef FCL_CONTINUOUS_COLLISION_H
39 #define FCL_CONTINUOUS_COLLISION_H
40 
41 #include <iostream>
48 
49 namespace fcl
50 {
51 
53 template <typename S>
54 FCL_EXPORT
56  const CollisionGeometry<S>* o1,
57  const MotionBase<S>* motion1,
58  const CollisionGeometry<S>* o2,
59  const MotionBase<S>* motion2,
60  const ContinuousCollisionRequest<S>& request,
61  ContinuousCollisionResult<S>& result);
62 
63 template <typename S>
64 FCL_EXPORT
66  const CollisionGeometry<S>* o1,
67  const Transform3<S>& tf1_beg,
68  const Transform3<S>& tf1_end,
69  const CollisionGeometry<S>* o2,
70  const Transform3<S>& tf2_beg,
71  const Transform3<S>& tf2_end,
72  const ContinuousCollisionRequest<S>& request,
73  ContinuousCollisionResult<S>& result);
74 
75 template <typename S>
76 FCL_EXPORT
78  const CollisionObject<S>* o1,
79  const Transform3<S>& tf1_end,
80  const CollisionObject<S>* o2,
81  const Transform3<S>& tf2_end,
82  const ContinuousCollisionRequest<S>& request,
83  ContinuousCollisionResult<S>& result);
84 
85 template <typename S>
86 FCL_EXPORT
87 S collide(
88  const ContinuousCollisionObject<S>* o1,
89  const ContinuousCollisionObject<S>* o2,
90  const ContinuousCollisionRequest<S>& request,
91  ContinuousCollisionResult<S>& result);
92 
93 } // namespace fcl
94 
96 
97 #endif
continuous_collision-inl.h
collision_object.h
mesh_continuous_collision_traversal_node.h
fcl::continuousCollide
template double continuousCollide(const CollisionGeometry< double > *o1, const MotionBase< double > *motion1, const CollisionGeometry< double > *o2, const MotionBase< double > *motion2, const ContinuousCollisionRequest< double > &request, ContinuousCollisionResult< double > &result)
gjk_solver_libccd.h
continuous_collision_object.h
fcl::collide
template FCL_EXPORT std::size_t collide(const CollisionObject< double > *o1, const CollisionObject< double > *o2, const CollisionRequest< double > &request, CollisionResult< double > &result)
gjk_solver_indep.h
conservative_advancement_func_matrix.h
fcl
Main namespace.
Definition: broadphase_bruteforce-inl.h:45


fcl
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autogenerated on Tue Jun 22 2021 07:27:50