72         int32 count2 = m_count - 1;
    73         int32 count3 = m_count - 2;
    77         for (
int32 i = 0; i < count2; ++i)
    84         for (
int32 i = 0; i < count3; ++i)
   126         for (
int32 i = 0; i < iterations; ++i)
   144         for (
int32 i = 0; i < count2; ++i)
   155                 if (im1 + im2 == 0.0
f)
   160                 float32 s1 = im1 / (im1 + im2);
   161                 float32 s2 = im2 / (im1 + im2);
   163                 p1 -= 
m_k2 * s1 * (
m_Ls[i] - L) * d;
   164                 p2 += 
m_k2 * s2 * (
m_Ls[i] - L) * d;
   174         for (
int32 i = 0; i < count3; ++i)
   184         for (
int32 i = 0; i < count3; ++i)
   200                 if (L1sqr * L2sqr == 0.0
f)
   235                         angle += 2.0f * 
b2_pi;
   241                 p1 += (m1 * impulse) * J1;
   242                 p2 += (m2 * impulse) * J2;
   243                 p3 += (m3 * impulse) * J3;
 
virtual void DrawSegment(const b2Vec2 &p1, const b2Vec2 &p2, const b2Color &color)=0
Draw a line segment. 
float32 b2Dot(const b2Vec2 &a, const b2Vec2 &b)
Perform the dot product on two vectors. 
void SetAngle(float32 angle)
float32 LengthSquared() const 
void SetZero()
Set this vector to all zeros. 
float32 k3
Bending stiffness. Values above 0.5 can make the simulation blow up. 
TFSIMD_FORCE_INLINE tfScalar angle(const Quaternion &q1, const Quaternion &q2)
Color for debug drawing. Each value has the range [0,1]. 
void Step(float32 timeStep, int32 iterations)
float32 b2Cross(const b2Vec2 &a, const b2Vec2 &b)
Perform the cross product on two vectors. In 2D this produces a scalar. 
void Initialize(const b2RopeDef *def)
float32 k2
Stretching stiffness. 
void Draw(b2Draw *draw) const 
void b2Distance(b2DistanceOutput *output, b2SimplexCache *cache, const b2DistanceInput *input)
b2Vec2 Skew() const 
Get the skew vector such that dot(skew_vec, other) == cross(vec, other) 
void * b2Alloc(int32 size)
Implement this function to use your own memory allocator. 
float32 Normalize()
Convert this vector into a unit vector. Returns the length. 
void b2Free(void *mem)
If you implement b2Alloc, you should also implement this function.