| ▼Cbodies::Body | A body is a shape + its pose. Point inclusion, ray intersection can be tested, volumes and bounding spheres can be computed |
| Cbodies::Box | Definition of a box |
| Cbodies::ConvexMesh | Definition of a convex mesh. Convex hull is computed for a given shape::Mesh |
| Cbodies::Cylinder | Definition of a cylinder |
| Cbodies::Sphere | Definition of a sphere |
| Cbodies::BodyVector | A vector of Body objects |
| Cbodies::BoundingCylinder | Definition of a cylinder |
| Cbodies::BoundingSphere | Definition of a sphere that bounds another object |
| Cbodies::detail::intersc | |
| Cbodies::detail::interscOrder | |
| Cbodies::ConvexMesh::MeshData | |
| ▼Cshapes::Shape | A basic definition of a shape. Shapes are considered centered at origin |
| Cshapes::Box | Definition of a box Aligned with the XYZ axes |
| Cshapes::Cone | Definition of a cone Tip is on positive z axis. Center of base is on negative z axis. Origin is halway between tip and center of base |
| Cshapes::Cylinder | Definition of a cylinder Length is along z axis. Origin is at center of mass |
| Cshapes::Mesh | Definition of a triangle mesh By convention the "center" of the shape is at the origin. For a mesh this implies that the AABB of the mesh is centered at the origin. Some methods may not work with arbitrary meshes whose AABB is not centered at the origin |
| Cshapes::OcTree | Representation of an octomap::OcTree as a Shape |
| Cshapes::Plane | Definition of a plane with equation ax + by + cz + d = 0 |
| Cshapes::Sphere | Definition of a sphere |
| Cgeometric_shapes::SolidPrimitiveDimCount< int > | The number of dimensions of a particular shape |
| Cgeometric_shapes::SolidPrimitiveDimCount< shape_msgs::SolidPrimitive::BOX > | |
| Cgeometric_shapes::SolidPrimitiveDimCount< shape_msgs::SolidPrimitive::CONE > | |
| Cgeometric_shapes::SolidPrimitiveDimCount< shape_msgs::SolidPrimitive::CYLINDER > | |
| Cgeometric_shapes::SolidPrimitiveDimCount< shape_msgs::SolidPrimitive::SPHERE > | |
| ▼CTest | |
| CCompareMeshVsPrimitive |