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CompareMeshVsPrimitive () | |
void | SetUp () |
void | TearDown () |
~CompareMeshVsPrimitive () | |
Protected Attributes | |
std::vector< bodies::Body * > | loaded_convex_meshes |
std::vector< shapes::Mesh * > | loaded_meshes |
random_numbers::RandomNumberGenerator | rng |
std::vector< bodies::Body * > | shape_convex_meshes |
std::vector< shapes::Mesh * > | shape_meshes |
Jorge Santos Test fixture that generates meshes from the primitive shapes SPHERE, CYLINDER, CONE and BOX, and load their twins from STL files. All the following tests are intended to verify that both procedures produce equivalent meshes, and particularly that changes related to issue #38 don't break mesh loading.
Definition at line 50 of file test_loaded_meshes.cpp.
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Definition at line 53 of file test_loaded_meshes.cpp.
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Definition at line 81 of file test_loaded_meshes.cpp.
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Definition at line 57 of file test_loaded_meshes.cpp.
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Definition at line 69 of file test_loaded_meshes.cpp.
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Definition at line 92 of file test_loaded_meshes.cpp.
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Definition at line 89 of file test_loaded_meshes.cpp.
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Definition at line 86 of file test_loaded_meshes.cpp.
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Definition at line 91 of file test_loaded_meshes.cpp.
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Definition at line 88 of file test_loaded_meshes.cpp.