18 #ifndef MESH_PARSER_HPP_ 19 #define MESH_PARSER_HPP_ 21 #include <assimp/Importer.hpp> 22 #include <assimp/scene.h> 23 #include <assimp/postprocess.h> 30 int8_t
toVec3f(uint32_t num_current_face, aiVector3D* vertex, fcl::Vec3f& out);
44 int8_t
read(std::vector<TriangleSupport>& tri_vec);
int8_t read(std::vector< TriangleSupport > &tri_vec)
MeshParser(const std::string &file_path)
int8_t toVec3f(uint32_t num_current_face, aiVector3D *vertex, fcl::Vec3f &out)