UndistortionSimple.cpp
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34 // ****************************************************************************
35 // ****************************************************************************
36 // Filename: UndistortionSimple.cpp
37 // Author: Pedram Azad
38 // Date: 11.10.2011
39 // ****************************************************************************
40 
41 
42 // ****************************************************************************
43 // Includes
44 // ****************************************************************************
45 
46 #include "UndistortionSimple.h"
47 
48 #include "Image/ByteImage.h"
49 #include "Math/Math2d.h"
50 
51 #include <stdio.h>
52 
53 
54 
55 // ****************************************************************************
56 // class CUndistortion::CUndistortionMapper
57 // ****************************************************************************
58 
60 {
61  this->d = d;
62  this->cx = 0.5f * float(width - 1);
63  this->cy = 0.5f * float(height - 1);
64 
65  ComputeMap(width, height);
66 }
67 
68 void CUndistortionSimple::CUndistortionMapper::ComputeOriginalCoordinates(const Vec2d &newCoordinates, Vec2d &originalCoordinates)
69 {
70  // radial distortion with one parameter d
71  const float x = newCoordinates.x - cx;
72  const float y = newCoordinates.y - cy;
73 
74  const float rr = x * x + y * y;
75  const float factor = 1.0f + d * rr;
76 
77  originalCoordinates.x = cx + factor * x;
78  originalCoordinates.y = cy + factor * y;
79 }
80 
81 
82 
83 // ****************************************************************************
84 // Constructor / Destructor
85 // ****************************************************************************
86 
87 CUndistortionSimple::CUndistortionSimple(int width, int height, float d, bool bInterpolate)
88 {
89  this->width = width;
90  this->height = height;
91 
92  m_pUndistortionMapper = new CUndistortionMapper(bInterpolate);
93  m_pUndistortionMapper->Init(width, height, d);
94 }
95 
97 {
98  delete m_pUndistortionMapper;
99 }
100 
101 
102 // ****************************************************************************
103 // Methods
104 // ****************************************************************************
105 
106 void CUndistortionSimple::Undistort(const CByteImage *pInputImage, CByteImage *pOutputImage)
107 {
108  m_pUndistortionMapper->PerformMapping(pInputImage, pOutputImage);
109 }
void ComputeMap(int width, int height)
This method initializes the instance for mapping of images of a specific size.
Definition: ImageMapper.cpp:90
void Undistort(const CByteImage *pInputImage, CByteImage *pOutputImage)
float y
Definition: Math2d.h:84
Data structure for the representation of 8-bit grayscale images and 24-bit RGB (or HSV) color images ...
Definition: ByteImage.h:80
GLenum GLint x
Definition: glext.h:3125
float x
Definition: Math2d.h:84
void Init(int width, int height, float d)
void PerformMapping(const CByteImage *pInputImage, CByteImage *pOutputImage)
This method performs the mapping.
GLenum GLsizei width
Definition: glext.h:3122
GLenum GLsizei GLsizei height
Definition: glext.h:3132
GLenum GLint GLint y
Definition: glext.h:3125
Data structure for the representation of a 2D vector.
Definition: Math2d.h:82
void ComputeOriginalCoordinates(const Vec2d &newCoordinates, Vec2d &originalCoordinates)
CUndistortionMapper * m_pUndistortionMapper
CUndistortionSimple(int width, int height, float d, bool bInterpolate=true)


asr_ivt
Author(s): Allgeyer Tobias, Hutmacher Robin, Kleinert Daniel, Meißner Pascal, Scholz Jonas, Stöckle Patrick
autogenerated on Mon Dec 2 2019 03:47:28