37 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) 38 #define WIN32_LEAN_AND_MEAN 1 46 #define APIENTRYP APIENTRY * 57 #define GL_GLEXT_VERSION 29 59 #ifndef GL_VERSION_1_2 60 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 61 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 62 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 63 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 64 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 65 #define GL_RESCALE_NORMAL 0x803A 66 #define GL_TEXTURE_BINDING_3D 0x806A 67 #define GL_PACK_SKIP_IMAGES 0x806B 68 #define GL_PACK_IMAGE_HEIGHT 0x806C 69 #define GL_UNPACK_SKIP_IMAGES 0x806D 70 #define GL_UNPACK_IMAGE_HEIGHT 0x806E 71 #define GL_TEXTURE_3D 0x806F 72 #define GL_PROXY_TEXTURE_3D 0x8070 73 #define GL_TEXTURE_DEPTH 0x8071 74 #define GL_TEXTURE_WRAP_R 0x8072 75 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 76 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 77 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 78 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 79 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 80 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 81 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 82 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 84 #define GL_BGRA 0x80E1 85 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 86 #define GL_MAX_ELEMENTS_INDICES 0x80E9 87 #define GL_CLAMP_TO_EDGE 0x812F 88 #define GL_TEXTURE_MIN_LOD 0x813A 89 #define GL_TEXTURE_MAX_LOD 0x813B 90 #define GL_TEXTURE_BASE_LEVEL 0x813C 91 #define GL_TEXTURE_MAX_LEVEL 0x813D 92 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 93 #define GL_SINGLE_COLOR 0x81F9 94 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA 95 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 96 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 97 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 98 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 99 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 100 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 103 #ifndef GL_ARB_imaging 104 #define GL_CONSTANT_COLOR 0x8001 105 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 106 #define GL_CONSTANT_ALPHA 0x8003 107 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 108 #define GL_BLEND_COLOR 0x8005 109 #define GL_FUNC_ADD 0x8006 110 #define GL_MIN 0x8007 111 #define GL_MAX 0x8008 112 #define GL_BLEND_EQUATION 0x8009 113 #define GL_FUNC_SUBTRACT 0x800A 114 #define GL_FUNC_REVERSE_SUBTRACT 0x800B 115 #define GL_CONVOLUTION_1D 0x8010 116 #define GL_CONVOLUTION_2D 0x8011 117 #define GL_SEPARABLE_2D 0x8012 118 #define GL_CONVOLUTION_BORDER_MODE 0x8013 119 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 120 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 121 #define GL_REDUCE 0x8016 122 #define GL_CONVOLUTION_FORMAT 0x8017 123 #define GL_CONVOLUTION_WIDTH 0x8018 124 #define GL_CONVOLUTION_HEIGHT 0x8019 125 #define GL_MAX_CONVOLUTION_WIDTH 0x801A 126 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B 127 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C 128 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 129 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 130 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 131 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 132 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 133 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 134 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 135 #define GL_HISTOGRAM 0x8024 136 #define GL_PROXY_HISTOGRAM 0x8025 137 #define GL_HISTOGRAM_WIDTH 0x8026 138 #define GL_HISTOGRAM_FORMAT 0x8027 139 #define GL_HISTOGRAM_RED_SIZE 0x8028 140 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 141 #define GL_HISTOGRAM_BLUE_SIZE 0x802A 142 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B 143 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 144 #define GL_HISTOGRAM_SINK 0x802D 145 #define GL_MINMAX 0x802E 146 #define GL_MINMAX_FORMAT 0x802F 147 #define GL_MINMAX_SINK 0x8030 148 #define GL_TABLE_TOO_LARGE 0x8031 149 #define GL_COLOR_MATRIX 0x80B1 150 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 151 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 152 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 153 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 154 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 155 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 156 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 157 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 158 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 159 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 160 #define GL_COLOR_TABLE 0x80D0 161 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 162 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 163 #define GL_PROXY_COLOR_TABLE 0x80D3 164 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 165 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 166 #define GL_COLOR_TABLE_SCALE 0x80D6 167 #define GL_COLOR_TABLE_BIAS 0x80D7 168 #define GL_COLOR_TABLE_FORMAT 0x80D8 169 #define GL_COLOR_TABLE_WIDTH 0x80D9 170 #define GL_COLOR_TABLE_RED_SIZE 0x80DA 171 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 172 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 173 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 174 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 175 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 176 #define GL_CONSTANT_BORDER 0x8151 177 #define GL_REPLICATE_BORDER 0x8153 178 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 181 #ifndef GL_VERSION_1_3 182 #define GL_TEXTURE0 0x84C0 183 #define GL_TEXTURE1 0x84C1 184 #define GL_TEXTURE2 0x84C2 185 #define GL_TEXTURE3 0x84C3 186 #define GL_TEXTURE4 0x84C4 187 #define GL_TEXTURE5 0x84C5 188 #define GL_TEXTURE6 0x84C6 189 #define GL_TEXTURE7 0x84C7 190 #define GL_TEXTURE8 0x84C8 191 #define GL_TEXTURE9 0x84C9 192 #define GL_TEXTURE10 0x84CA 193 #define GL_TEXTURE11 0x84CB 194 #define GL_TEXTURE12 0x84CC 195 #define GL_TEXTURE13 0x84CD 196 #define GL_TEXTURE14 0x84CE 197 #define GL_TEXTURE15 0x84CF 198 #define GL_TEXTURE16 0x84D0 199 #define GL_TEXTURE17 0x84D1 200 #define GL_TEXTURE18 0x84D2 201 #define GL_TEXTURE19 0x84D3 202 #define GL_TEXTURE20 0x84D4 203 #define GL_TEXTURE21 0x84D5 204 #define GL_TEXTURE22 0x84D6 205 #define GL_TEXTURE23 0x84D7 206 #define GL_TEXTURE24 0x84D8 207 #define GL_TEXTURE25 0x84D9 208 #define GL_TEXTURE26 0x84DA 209 #define GL_TEXTURE27 0x84DB 210 #define GL_TEXTURE28 0x84DC 211 #define GL_TEXTURE29 0x84DD 212 #define GL_TEXTURE30 0x84DE 213 #define GL_TEXTURE31 0x84DF 214 #define GL_ACTIVE_TEXTURE 0x84E0 215 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 216 #define GL_MAX_TEXTURE_UNITS 0x84E2 217 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 218 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 219 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 220 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 221 #define GL_MULTISAMPLE 0x809D 222 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 223 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 224 #define GL_SAMPLE_COVERAGE 0x80A0 225 #define GL_SAMPLE_BUFFERS 0x80A8 226 #define GL_SAMPLES 0x80A9 227 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 228 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 229 #define GL_MULTISAMPLE_BIT 0x20000000 230 #define GL_NORMAL_MAP 0x8511 231 #define GL_REFLECTION_MAP 0x8512 232 #define GL_TEXTURE_CUBE_MAP 0x8513 233 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 234 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 235 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 236 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 237 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 238 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 239 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 240 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 241 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 242 #define GL_COMPRESSED_ALPHA 0x84E9 243 #define GL_COMPRESSED_LUMINANCE 0x84EA 244 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 245 #define GL_COMPRESSED_INTENSITY 0x84EC 246 #define GL_COMPRESSED_RGB 0x84ED 247 #define GL_COMPRESSED_RGBA 0x84EE 248 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF 249 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 250 #define GL_TEXTURE_COMPRESSED 0x86A1 251 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 252 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 253 #define GL_CLAMP_TO_BORDER 0x812D 254 #define GL_COMBINE 0x8570 255 #define GL_COMBINE_RGB 0x8571 256 #define GL_COMBINE_ALPHA 0x8572 257 #define GL_SOURCE0_RGB 0x8580 258 #define GL_SOURCE1_RGB 0x8581 259 #define GL_SOURCE2_RGB 0x8582 260 #define GL_SOURCE0_ALPHA 0x8588 261 #define GL_SOURCE1_ALPHA 0x8589 262 #define GL_SOURCE2_ALPHA 0x858A 263 #define GL_OPERAND0_RGB 0x8590 264 #define GL_OPERAND1_RGB 0x8591 265 #define GL_OPERAND2_RGB 0x8592 266 #define GL_OPERAND0_ALPHA 0x8598 267 #define GL_OPERAND1_ALPHA 0x8599 268 #define GL_OPERAND2_ALPHA 0x859A 269 #define GL_RGB_SCALE 0x8573 270 #define GL_ADD_SIGNED 0x8574 271 #define GL_INTERPOLATE 0x8575 272 #define GL_SUBTRACT 0x84E7 273 #define GL_CONSTANT 0x8576 274 #define GL_PRIMARY_COLOR 0x8577 275 #define GL_PREVIOUS 0x8578 276 #define GL_DOT3_RGB 0x86AE 277 #define GL_DOT3_RGBA 0x86AF 280 #ifndef GL_VERSION_1_4 281 #define GL_BLEND_DST_RGB 0x80C8 282 #define GL_BLEND_SRC_RGB 0x80C9 283 #define GL_BLEND_DST_ALPHA 0x80CA 284 #define GL_BLEND_SRC_ALPHA 0x80CB 285 #define GL_POINT_SIZE_MIN 0x8126 286 #define GL_POINT_SIZE_MAX 0x8127 287 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 288 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 289 #define GL_GENERATE_MIPMAP 0x8191 290 #define GL_GENERATE_MIPMAP_HINT 0x8192 291 #define GL_DEPTH_COMPONENT16 0x81A5 292 #define GL_DEPTH_COMPONENT24 0x81A6 293 #define GL_DEPTH_COMPONENT32 0x81A7 294 #define GL_MIRRORED_REPEAT 0x8370 295 #define GL_FOG_COORDINATE_SOURCE 0x8450 296 #define GL_FOG_COORDINATE 0x8451 297 #define GL_FRAGMENT_DEPTH 0x8452 298 #define GL_CURRENT_FOG_COORDINATE 0x8453 299 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 300 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 301 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 302 #define GL_FOG_COORDINATE_ARRAY 0x8457 303 #define GL_COLOR_SUM 0x8458 304 #define GL_CURRENT_SECONDARY_COLOR 0x8459 305 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A 306 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B 307 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C 308 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D 309 #define GL_SECONDARY_COLOR_ARRAY 0x845E 310 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 311 #define GL_TEXTURE_FILTER_CONTROL 0x8500 312 #define GL_TEXTURE_LOD_BIAS 0x8501 313 #define GL_INCR_WRAP 0x8507 314 #define GL_DECR_WRAP 0x8508 315 #define GL_TEXTURE_DEPTH_SIZE 0x884A 316 #define GL_DEPTH_TEXTURE_MODE 0x884B 317 #define GL_TEXTURE_COMPARE_MODE 0x884C 318 #define GL_TEXTURE_COMPARE_FUNC 0x884D 319 #define GL_COMPARE_R_TO_TEXTURE 0x884E 322 #ifndef GL_VERSION_1_5 323 #define GL_BUFFER_SIZE 0x8764 324 #define GL_BUFFER_USAGE 0x8765 325 #define GL_QUERY_COUNTER_BITS 0x8864 326 #define GL_CURRENT_QUERY 0x8865 327 #define GL_QUERY_RESULT 0x8866 328 #define GL_QUERY_RESULT_AVAILABLE 0x8867 329 #define GL_ARRAY_BUFFER 0x8892 330 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 331 #define GL_ARRAY_BUFFER_BINDING 0x8894 332 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 333 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 334 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 335 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 336 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 337 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A 338 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B 339 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C 340 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D 341 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E 342 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 343 #define GL_READ_ONLY 0x88B8 344 #define GL_WRITE_ONLY 0x88B9 345 #define GL_READ_WRITE 0x88BA 346 #define GL_BUFFER_ACCESS 0x88BB 347 #define GL_BUFFER_MAPPED 0x88BC 348 #define GL_BUFFER_MAP_POINTER 0x88BD 349 #define GL_STREAM_DRAW 0x88E0 350 #define GL_STREAM_READ 0x88E1 351 #define GL_STREAM_COPY 0x88E2 352 #define GL_STATIC_DRAW 0x88E4 353 #define GL_STATIC_READ 0x88E5 354 #define GL_STATIC_COPY 0x88E6 355 #define GL_DYNAMIC_DRAW 0x88E8 356 #define GL_DYNAMIC_READ 0x88E9 357 #define GL_DYNAMIC_COPY 0x88EA 358 #define GL_SAMPLES_PASSED 0x8914 359 #define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE 360 #define GL_FOG_COORD GL_FOG_COORDINATE 361 #define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE 362 #define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE 363 #define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE 364 #define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER 365 #define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY 366 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 367 #define GL_SRC0_RGB GL_SOURCE0_RGB 368 #define GL_SRC1_RGB GL_SOURCE1_RGB 369 #define GL_SRC2_RGB GL_SOURCE2_RGB 370 #define GL_SRC0_ALPHA GL_SOURCE0_ALPHA 371 #define GL_SRC1_ALPHA GL_SOURCE1_ALPHA 372 #define GL_SRC2_ALPHA GL_SOURCE2_ALPHA 375 #ifndef GL_VERSION_2_0 376 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION 377 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 378 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 379 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 380 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 381 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 382 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 383 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 384 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 385 #define GL_STENCIL_BACK_FUNC 0x8800 386 #define GL_STENCIL_BACK_FAIL 0x8801 387 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 388 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 389 #define GL_MAX_DRAW_BUFFERS 0x8824 390 #define GL_DRAW_BUFFER0 0x8825 391 #define GL_DRAW_BUFFER1 0x8826 392 #define GL_DRAW_BUFFER2 0x8827 393 #define GL_DRAW_BUFFER3 0x8828 394 #define GL_DRAW_BUFFER4 0x8829 395 #define GL_DRAW_BUFFER5 0x882A 396 #define GL_DRAW_BUFFER6 0x882B 397 #define GL_DRAW_BUFFER7 0x882C 398 #define GL_DRAW_BUFFER8 0x882D 399 #define GL_DRAW_BUFFER9 0x882E 400 #define GL_DRAW_BUFFER10 0x882F 401 #define GL_DRAW_BUFFER11 0x8830 402 #define GL_DRAW_BUFFER12 0x8831 403 #define GL_DRAW_BUFFER13 0x8832 404 #define GL_DRAW_BUFFER14 0x8833 405 #define GL_DRAW_BUFFER15 0x8834 406 #define GL_BLEND_EQUATION_ALPHA 0x883D 407 #define GL_POINT_SPRITE 0x8861 408 #define GL_COORD_REPLACE 0x8862 409 #define GL_MAX_VERTEX_ATTRIBS 0x8869 410 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 411 #define GL_MAX_TEXTURE_COORDS 0x8871 412 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 413 #define GL_FRAGMENT_SHADER 0x8B30 414 #define GL_VERTEX_SHADER 0x8B31 415 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 416 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 417 #define GL_MAX_VARYING_FLOATS 0x8B4B 418 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 419 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 420 #define GL_SHADER_TYPE 0x8B4F 421 #define GL_FLOAT_VEC2 0x8B50 422 #define GL_FLOAT_VEC3 0x8B51 423 #define GL_FLOAT_VEC4 0x8B52 424 #define GL_INT_VEC2 0x8B53 425 #define GL_INT_VEC3 0x8B54 426 #define GL_INT_VEC4 0x8B55 427 #define GL_BOOL 0x8B56 428 #define GL_BOOL_VEC2 0x8B57 429 #define GL_BOOL_VEC3 0x8B58 430 #define GL_BOOL_VEC4 0x8B59 431 #define GL_FLOAT_MAT2 0x8B5A 432 #define GL_FLOAT_MAT3 0x8B5B 433 #define GL_FLOAT_MAT4 0x8B5C 434 #define GL_SAMPLER_1D 0x8B5D 435 #define GL_SAMPLER_2D 0x8B5E 436 #define GL_SAMPLER_3D 0x8B5F 437 #define GL_SAMPLER_CUBE 0x8B60 438 #define GL_SAMPLER_1D_SHADOW 0x8B61 439 #define GL_SAMPLER_2D_SHADOW 0x8B62 440 #define GL_DELETE_STATUS 0x8B80 441 #define GL_COMPILE_STATUS 0x8B81 442 #define GL_LINK_STATUS 0x8B82 443 #define GL_VALIDATE_STATUS 0x8B83 444 #define GL_INFO_LOG_LENGTH 0x8B84 445 #define GL_ATTACHED_SHADERS 0x8B85 446 #define GL_ACTIVE_UNIFORMS 0x8B86 447 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 448 #define GL_SHADER_SOURCE_LENGTH 0x8B88 449 #define GL_ACTIVE_ATTRIBUTES 0x8B89 450 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 451 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 452 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C 453 #define GL_CURRENT_PROGRAM 0x8B8D 454 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 455 #define GL_LOWER_LEFT 0x8CA1 456 #define GL_UPPER_LEFT 0x8CA2 457 #define GL_STENCIL_BACK_REF 0x8CA3 458 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 459 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 462 #ifndef GL_ARB_multitexture 463 #define GL_TEXTURE0_ARB 0x84C0 464 #define GL_TEXTURE1_ARB 0x84C1 465 #define GL_TEXTURE2_ARB 0x84C2 466 #define GL_TEXTURE3_ARB 0x84C3 467 #define GL_TEXTURE4_ARB 0x84C4 468 #define GL_TEXTURE5_ARB 0x84C5 469 #define GL_TEXTURE6_ARB 0x84C6 470 #define GL_TEXTURE7_ARB 0x84C7 471 #define GL_TEXTURE8_ARB 0x84C8 472 #define GL_TEXTURE9_ARB 0x84C9 473 #define GL_TEXTURE10_ARB 0x84CA 474 #define GL_TEXTURE11_ARB 0x84CB 475 #define GL_TEXTURE12_ARB 0x84CC 476 #define GL_TEXTURE13_ARB 0x84CD 477 #define GL_TEXTURE14_ARB 0x84CE 478 #define GL_TEXTURE15_ARB 0x84CF 479 #define GL_TEXTURE16_ARB 0x84D0 480 #define GL_TEXTURE17_ARB 0x84D1 481 #define GL_TEXTURE18_ARB 0x84D2 482 #define GL_TEXTURE19_ARB 0x84D3 483 #define GL_TEXTURE20_ARB 0x84D4 484 #define GL_TEXTURE21_ARB 0x84D5 485 #define GL_TEXTURE22_ARB 0x84D6 486 #define GL_TEXTURE23_ARB 0x84D7 487 #define GL_TEXTURE24_ARB 0x84D8 488 #define GL_TEXTURE25_ARB 0x84D9 489 #define GL_TEXTURE26_ARB 0x84DA 490 #define GL_TEXTURE27_ARB 0x84DB 491 #define GL_TEXTURE28_ARB 0x84DC 492 #define GL_TEXTURE29_ARB 0x84DD 493 #define GL_TEXTURE30_ARB 0x84DE 494 #define GL_TEXTURE31_ARB 0x84DF 495 #define GL_ACTIVE_TEXTURE_ARB 0x84E0 496 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 497 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 500 #ifndef GL_ARB_transpose_matrix 501 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 502 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 503 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 504 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 507 #ifndef GL_ARB_multisample 508 #define GL_MULTISAMPLE_ARB 0x809D 509 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E 510 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F 511 #define GL_SAMPLE_COVERAGE_ARB 0x80A0 512 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 513 #define GL_SAMPLES_ARB 0x80A9 514 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA 515 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB 516 #define GL_MULTISAMPLE_BIT_ARB 0x20000000 519 #ifndef GL_ARB_texture_env_add 522 #ifndef GL_ARB_texture_cube_map 523 #define GL_NORMAL_MAP_ARB 0x8511 524 #define GL_REFLECTION_MAP_ARB 0x8512 525 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 526 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 527 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 528 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 529 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 530 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 531 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 532 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A 533 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B 534 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C 537 #ifndef GL_ARB_texture_compression 538 #define GL_COMPRESSED_ALPHA_ARB 0x84E9 539 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA 540 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB 541 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC 542 #define GL_COMPRESSED_RGB_ARB 0x84ED 543 #define GL_COMPRESSED_RGBA_ARB 0x84EE 544 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF 545 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 546 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 547 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 548 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 551 #ifndef GL_ARB_texture_border_clamp 552 #define GL_CLAMP_TO_BORDER_ARB 0x812D 555 #ifndef GL_ARB_point_parameters 556 #define GL_POINT_SIZE_MIN_ARB 0x8126 557 #define GL_POINT_SIZE_MAX_ARB 0x8127 558 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 559 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 562 #ifndef GL_ARB_vertex_blend 563 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4 564 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 565 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 566 #define GL_VERTEX_BLEND_ARB 0x86A7 567 #define GL_CURRENT_WEIGHT_ARB 0x86A8 568 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 569 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA 570 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB 571 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC 572 #define GL_WEIGHT_ARRAY_ARB 0x86AD 573 #define GL_MODELVIEW0_ARB 0x1700 574 #define GL_MODELVIEW1_ARB 0x850A 575 #define GL_MODELVIEW2_ARB 0x8722 576 #define GL_MODELVIEW3_ARB 0x8723 577 #define GL_MODELVIEW4_ARB 0x8724 578 #define GL_MODELVIEW5_ARB 0x8725 579 #define GL_MODELVIEW6_ARB 0x8726 580 #define GL_MODELVIEW7_ARB 0x8727 581 #define GL_MODELVIEW8_ARB 0x8728 582 #define GL_MODELVIEW9_ARB 0x8729 583 #define GL_MODELVIEW10_ARB 0x872A 584 #define GL_MODELVIEW11_ARB 0x872B 585 #define GL_MODELVIEW12_ARB 0x872C 586 #define GL_MODELVIEW13_ARB 0x872D 587 #define GL_MODELVIEW14_ARB 0x872E 588 #define GL_MODELVIEW15_ARB 0x872F 589 #define GL_MODELVIEW16_ARB 0x8730 590 #define GL_MODELVIEW17_ARB 0x8731 591 #define GL_MODELVIEW18_ARB 0x8732 592 #define GL_MODELVIEW19_ARB 0x8733 593 #define GL_MODELVIEW20_ARB 0x8734 594 #define GL_MODELVIEW21_ARB 0x8735 595 #define GL_MODELVIEW22_ARB 0x8736 596 #define GL_MODELVIEW23_ARB 0x8737 597 #define GL_MODELVIEW24_ARB 0x8738 598 #define GL_MODELVIEW25_ARB 0x8739 599 #define GL_MODELVIEW26_ARB 0x873A 600 #define GL_MODELVIEW27_ARB 0x873B 601 #define GL_MODELVIEW28_ARB 0x873C 602 #define GL_MODELVIEW29_ARB 0x873D 603 #define GL_MODELVIEW30_ARB 0x873E 604 #define GL_MODELVIEW31_ARB 0x873F 607 #ifndef GL_ARB_matrix_palette 608 #define GL_MATRIX_PALETTE_ARB 0x8840 609 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 610 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842 611 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 612 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 613 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 614 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 615 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 616 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 617 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 620 #ifndef GL_ARB_texture_env_combine 621 #define GL_COMBINE_ARB 0x8570 622 #define GL_COMBINE_RGB_ARB 0x8571 623 #define GL_COMBINE_ALPHA_ARB 0x8572 624 #define GL_SOURCE0_RGB_ARB 0x8580 625 #define GL_SOURCE1_RGB_ARB 0x8581 626 #define GL_SOURCE2_RGB_ARB 0x8582 627 #define GL_SOURCE0_ALPHA_ARB 0x8588 628 #define GL_SOURCE1_ALPHA_ARB 0x8589 629 #define GL_SOURCE2_ALPHA_ARB 0x858A 630 #define GL_OPERAND0_RGB_ARB 0x8590 631 #define GL_OPERAND1_RGB_ARB 0x8591 632 #define GL_OPERAND2_RGB_ARB 0x8592 633 #define GL_OPERAND0_ALPHA_ARB 0x8598 634 #define GL_OPERAND1_ALPHA_ARB 0x8599 635 #define GL_OPERAND2_ALPHA_ARB 0x859A 636 #define GL_RGB_SCALE_ARB 0x8573 637 #define GL_ADD_SIGNED_ARB 0x8574 638 #define GL_INTERPOLATE_ARB 0x8575 639 #define GL_SUBTRACT_ARB 0x84E7 640 #define GL_CONSTANT_ARB 0x8576 641 #define GL_PRIMARY_COLOR_ARB 0x8577 642 #define GL_PREVIOUS_ARB 0x8578 645 #ifndef GL_ARB_texture_env_crossbar 648 #ifndef GL_ARB_texture_env_dot3 649 #define GL_DOT3_RGB_ARB 0x86AE 650 #define GL_DOT3_RGBA_ARB 0x86AF 653 #ifndef GL_ARB_texture_mirrored_repeat 654 #define GL_MIRRORED_REPEAT_ARB 0x8370 657 #ifndef GL_ARB_depth_texture 658 #define GL_DEPTH_COMPONENT16_ARB 0x81A5 659 #define GL_DEPTH_COMPONENT24_ARB 0x81A6 660 #define GL_DEPTH_COMPONENT32_ARB 0x81A7 661 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A 662 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B 665 #ifndef GL_ARB_shadow 666 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C 667 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D 668 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E 671 #ifndef GL_ARB_shadow_ambient 672 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF 675 #ifndef GL_ARB_window_pos 678 #ifndef GL_ARB_vertex_program 679 #define GL_COLOR_SUM_ARB 0x8458 680 #define GL_VERTEX_PROGRAM_ARB 0x8620 681 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 682 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 683 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 684 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 685 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 686 #define GL_PROGRAM_LENGTH_ARB 0x8627 687 #define GL_PROGRAM_STRING_ARB 0x8628 688 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E 689 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F 690 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 691 #define GL_CURRENT_MATRIX_ARB 0x8641 692 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 693 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 694 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 695 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B 696 #define GL_PROGRAM_BINDING_ARB 0x8677 697 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 698 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A 699 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 700 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 701 #define GL_PROGRAM_FORMAT_ARB 0x8876 702 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 703 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 704 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 705 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 706 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 707 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 708 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 709 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 710 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 711 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 712 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA 713 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB 714 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC 715 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD 716 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE 717 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF 718 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 719 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 720 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 721 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 722 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 723 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 724 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 725 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 726 #define GL_MATRIX0_ARB 0x88C0 727 #define GL_MATRIX1_ARB 0x88C1 728 #define GL_MATRIX2_ARB 0x88C2 729 #define GL_MATRIX3_ARB 0x88C3 730 #define GL_MATRIX4_ARB 0x88C4 731 #define GL_MATRIX5_ARB 0x88C5 732 #define GL_MATRIX6_ARB 0x88C6 733 #define GL_MATRIX7_ARB 0x88C7 734 #define GL_MATRIX8_ARB 0x88C8 735 #define GL_MATRIX9_ARB 0x88C9 736 #define GL_MATRIX10_ARB 0x88CA 737 #define GL_MATRIX11_ARB 0x88CB 738 #define GL_MATRIX12_ARB 0x88CC 739 #define GL_MATRIX13_ARB 0x88CD 740 #define GL_MATRIX14_ARB 0x88CE 741 #define GL_MATRIX15_ARB 0x88CF 742 #define GL_MATRIX16_ARB 0x88D0 743 #define GL_MATRIX17_ARB 0x88D1 744 #define GL_MATRIX18_ARB 0x88D2 745 #define GL_MATRIX19_ARB 0x88D3 746 #define GL_MATRIX20_ARB 0x88D4 747 #define GL_MATRIX21_ARB 0x88D5 748 #define GL_MATRIX22_ARB 0x88D6 749 #define GL_MATRIX23_ARB 0x88D7 750 #define GL_MATRIX24_ARB 0x88D8 751 #define GL_MATRIX25_ARB 0x88D9 752 #define GL_MATRIX26_ARB 0x88DA 753 #define GL_MATRIX27_ARB 0x88DB 754 #define GL_MATRIX28_ARB 0x88DC 755 #define GL_MATRIX29_ARB 0x88DD 756 #define GL_MATRIX30_ARB 0x88DE 757 #define GL_MATRIX31_ARB 0x88DF 760 #ifndef GL_ARB_fragment_program 761 #define GL_FRAGMENT_PROGRAM_ARB 0x8804 762 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 763 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 764 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 765 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 766 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 767 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A 768 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B 769 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C 770 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D 771 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E 772 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F 773 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 774 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 775 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 778 #ifndef GL_ARB_vertex_buffer_object 779 #define GL_BUFFER_SIZE_ARB 0x8764 780 #define GL_BUFFER_USAGE_ARB 0x8765 781 #define GL_ARRAY_BUFFER_ARB 0x8892 782 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 783 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 784 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 785 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 786 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 787 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 788 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 789 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A 790 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B 791 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C 792 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D 793 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E 794 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F 795 #define GL_READ_ONLY_ARB 0x88B8 796 #define GL_WRITE_ONLY_ARB 0x88B9 797 #define GL_READ_WRITE_ARB 0x88BA 798 #define GL_BUFFER_ACCESS_ARB 0x88BB 799 #define GL_BUFFER_MAPPED_ARB 0x88BC 800 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD 801 #define GL_STREAM_DRAW_ARB 0x88E0 802 #define GL_STREAM_READ_ARB 0x88E1 803 #define GL_STREAM_COPY_ARB 0x88E2 804 #define GL_STATIC_DRAW_ARB 0x88E4 805 #define GL_STATIC_READ_ARB 0x88E5 806 #define GL_STATIC_COPY_ARB 0x88E6 807 #define GL_DYNAMIC_DRAW_ARB 0x88E8 808 #define GL_DYNAMIC_READ_ARB 0x88E9 809 #define GL_DYNAMIC_COPY_ARB 0x88EA 812 #ifndef GL_ARB_occlusion_query 813 #define GL_QUERY_COUNTER_BITS_ARB 0x8864 814 #define GL_CURRENT_QUERY_ARB 0x8865 815 #define GL_QUERY_RESULT_ARB 0x8866 816 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 817 #define GL_SAMPLES_PASSED_ARB 0x8914 820 #ifndef GL_ARB_shader_objects 821 #define GL_PROGRAM_OBJECT_ARB 0x8B40 822 #define GL_SHADER_OBJECT_ARB 0x8B48 823 #define GL_OBJECT_TYPE_ARB 0x8B4E 824 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F 825 #define GL_FLOAT_VEC2_ARB 0x8B50 826 #define GL_FLOAT_VEC3_ARB 0x8B51 827 #define GL_FLOAT_VEC4_ARB 0x8B52 828 #define GL_INT_VEC2_ARB 0x8B53 829 #define GL_INT_VEC3_ARB 0x8B54 830 #define GL_INT_VEC4_ARB 0x8B55 831 #define GL_BOOL_ARB 0x8B56 832 #define GL_BOOL_VEC2_ARB 0x8B57 833 #define GL_BOOL_VEC3_ARB 0x8B58 834 #define GL_BOOL_VEC4_ARB 0x8B59 835 #define GL_FLOAT_MAT2_ARB 0x8B5A 836 #define GL_FLOAT_MAT3_ARB 0x8B5B 837 #define GL_FLOAT_MAT4_ARB 0x8B5C 838 #define GL_SAMPLER_1D_ARB 0x8B5D 839 #define GL_SAMPLER_2D_ARB 0x8B5E 840 #define GL_SAMPLER_3D_ARB 0x8B5F 841 #define GL_SAMPLER_CUBE_ARB 0x8B60 842 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 843 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 844 #define GL_SAMPLER_2D_RECT_ARB 0x8B63 845 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 846 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 847 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 848 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 849 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 850 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 851 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 852 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 853 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 854 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 857 #ifndef GL_ARB_vertex_shader 858 #define GL_VERTEX_SHADER_ARB 0x8B31 859 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A 860 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B 861 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C 862 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D 863 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 864 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A 867 #ifndef GL_ARB_fragment_shader 868 #define GL_FRAGMENT_SHADER_ARB 0x8B30 869 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 870 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B 873 #ifndef GL_ARB_shading_language_100 874 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C 877 #ifndef GL_ARB_texture_non_power_of_two 880 #ifndef GL_ARB_point_sprite 881 #define GL_POINT_SPRITE_ARB 0x8861 882 #define GL_COORD_REPLACE_ARB 0x8862 885 #ifndef GL_ARB_fragment_program_shadow 888 #ifndef GL_ARB_draw_buffers 889 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 890 #define GL_DRAW_BUFFER0_ARB 0x8825 891 #define GL_DRAW_BUFFER1_ARB 0x8826 892 #define GL_DRAW_BUFFER2_ARB 0x8827 893 #define GL_DRAW_BUFFER3_ARB 0x8828 894 #define GL_DRAW_BUFFER4_ARB 0x8829 895 #define GL_DRAW_BUFFER5_ARB 0x882A 896 #define GL_DRAW_BUFFER6_ARB 0x882B 897 #define GL_DRAW_BUFFER7_ARB 0x882C 898 #define GL_DRAW_BUFFER8_ARB 0x882D 899 #define GL_DRAW_BUFFER9_ARB 0x882E 900 #define GL_DRAW_BUFFER10_ARB 0x882F 901 #define GL_DRAW_BUFFER11_ARB 0x8830 902 #define GL_DRAW_BUFFER12_ARB 0x8831 903 #define GL_DRAW_BUFFER13_ARB 0x8832 904 #define GL_DRAW_BUFFER14_ARB 0x8833 905 #define GL_DRAW_BUFFER15_ARB 0x8834 908 #ifndef GL_ARB_texture_rectangle 909 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 910 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 911 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 912 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 915 #ifndef GL_ARB_color_buffer_float 916 #define GL_RGBA_FLOAT_MODE_ARB 0x8820 917 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A 918 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B 919 #define GL_CLAMP_READ_COLOR_ARB 0x891C 920 #define GL_FIXED_ONLY_ARB 0x891D 923 #ifndef GL_ARB_half_float_pixel 924 #define GL_HALF_FLOAT_ARB 0x140B 927 #ifndef GL_ARB_texture_float 928 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10 929 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 930 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 931 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 932 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 933 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 934 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 935 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 936 #define GL_RGBA32F_ARB 0x8814 937 #define GL_RGB32F_ARB 0x8815 938 #define GL_ALPHA32F_ARB 0x8816 939 #define GL_INTENSITY32F_ARB 0x8817 940 #define GL_LUMINANCE32F_ARB 0x8818 941 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 942 #define GL_RGBA16F_ARB 0x881A 943 #define GL_RGB16F_ARB 0x881B 944 #define GL_ALPHA16F_ARB 0x881C 945 #define GL_INTENSITY16F_ARB 0x881D 946 #define GL_LUMINANCE16F_ARB 0x881E 947 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F 950 #ifndef GL_ARB_pixel_buffer_object 951 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB 952 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC 953 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED 954 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF 958 #define GL_ABGR_EXT 0x8000 961 #ifndef GL_EXT_blend_color 962 #define GL_CONSTANT_COLOR_EXT 0x8001 963 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 964 #define GL_CONSTANT_ALPHA_EXT 0x8003 965 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 966 #define GL_BLEND_COLOR_EXT 0x8005 969 #ifndef GL_EXT_polygon_offset 970 #define GL_POLYGON_OFFSET_EXT 0x8037 971 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 972 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 975 #ifndef GL_EXT_texture 976 #define GL_ALPHA4_EXT 0x803B 977 #define GL_ALPHA8_EXT 0x803C 978 #define GL_ALPHA12_EXT 0x803D 979 #define GL_ALPHA16_EXT 0x803E 980 #define GL_LUMINANCE4_EXT 0x803F 981 #define GL_LUMINANCE8_EXT 0x8040 982 #define GL_LUMINANCE12_EXT 0x8041 983 #define GL_LUMINANCE16_EXT 0x8042 984 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043 985 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044 986 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 987 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046 988 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047 989 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048 990 #define GL_INTENSITY_EXT 0x8049 991 #define GL_INTENSITY4_EXT 0x804A 992 #define GL_INTENSITY8_EXT 0x804B 993 #define GL_INTENSITY12_EXT 0x804C 994 #define GL_INTENSITY16_EXT 0x804D 995 #define GL_RGB2_EXT 0x804E 996 #define GL_RGB4_EXT 0x804F 997 #define GL_RGB5_EXT 0x8050 998 #define GL_RGB8_EXT 0x8051 999 #define GL_RGB10_EXT 0x8052 1000 #define GL_RGB12_EXT 0x8053 1001 #define GL_RGB16_EXT 0x8054 1002 #define GL_RGBA2_EXT 0x8055 1003 #define GL_RGBA4_EXT 0x8056 1004 #define GL_RGB5_A1_EXT 0x8057 1005 #define GL_RGBA8_EXT 0x8058 1006 #define GL_RGB10_A2_EXT 0x8059 1007 #define GL_RGBA12_EXT 0x805A 1008 #define GL_RGBA16_EXT 0x805B 1009 #define GL_TEXTURE_RED_SIZE_EXT 0x805C 1010 #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D 1011 #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E 1012 #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F 1013 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 1014 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 1015 #define GL_REPLACE_EXT 0x8062 1016 #define GL_PROXY_TEXTURE_1D_EXT 0x8063 1017 #define GL_PROXY_TEXTURE_2D_EXT 0x8064 1018 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 1021 #ifndef GL_EXT_texture3D 1022 #define GL_PACK_SKIP_IMAGES_EXT 0x806B 1023 #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C 1024 #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D 1025 #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 1026 #define GL_TEXTURE_3D_EXT 0x806F 1027 #define GL_PROXY_TEXTURE_3D_EXT 0x8070 1028 #define GL_TEXTURE_DEPTH_EXT 0x8071 1029 #define GL_TEXTURE_WRAP_R_EXT 0x8072 1030 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 1033 #ifndef GL_SGIS_texture_filter4 1034 #define GL_FILTER4_SGIS 0x8146 1035 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 1038 #ifndef GL_EXT_subtexture 1041 #ifndef GL_EXT_copy_texture 1044 #ifndef GL_EXT_histogram 1045 #define GL_HISTOGRAM_EXT 0x8024 1046 #define GL_PROXY_HISTOGRAM_EXT 0x8025 1047 #define GL_HISTOGRAM_WIDTH_EXT 0x8026 1048 #define GL_HISTOGRAM_FORMAT_EXT 0x8027 1049 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 1050 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 1051 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A 1052 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B 1053 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C 1054 #define GL_HISTOGRAM_SINK_EXT 0x802D 1055 #define GL_MINMAX_EXT 0x802E 1056 #define GL_MINMAX_FORMAT_EXT 0x802F 1057 #define GL_MINMAX_SINK_EXT 0x8030 1058 #define GL_TABLE_TOO_LARGE_EXT 0x8031 1061 #ifndef GL_EXT_convolution 1062 #define GL_CONVOLUTION_1D_EXT 0x8010 1063 #define GL_CONVOLUTION_2D_EXT 0x8011 1064 #define GL_SEPARABLE_2D_EXT 0x8012 1065 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 1066 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 1067 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 1068 #define GL_REDUCE_EXT 0x8016 1069 #define GL_CONVOLUTION_FORMAT_EXT 0x8017 1070 #define GL_CONVOLUTION_WIDTH_EXT 0x8018 1071 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019 1072 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A 1073 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B 1074 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C 1075 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D 1076 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E 1077 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F 1078 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 1079 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 1080 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 1081 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 1084 #ifndef GL_SGI_color_matrix 1085 #define GL_COLOR_MATRIX_SGI 0x80B1 1086 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 1087 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 1088 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 1089 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 1090 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 1091 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 1092 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 1093 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 1094 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA 1095 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB 1098 #ifndef GL_SGI_color_table 1099 #define GL_COLOR_TABLE_SGI 0x80D0 1100 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 1101 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 1102 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3 1103 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 1104 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 1105 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6 1106 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7 1107 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 1108 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 1109 #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA 1110 #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB 1111 #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC 1112 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD 1113 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE 1114 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF 1117 #ifndef GL_SGIS_pixel_texture 1118 #define GL_PIXEL_TEXTURE_SGIS 0x8353 1119 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 1120 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 1121 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 1124 #ifndef GL_SGIX_pixel_texture 1125 #define GL_PIXEL_TEX_GEN_SGIX 0x8139 1126 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B 1129 #ifndef GL_SGIS_texture4D 1130 #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 1131 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 1132 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 1133 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 1134 #define GL_TEXTURE_4D_SGIS 0x8134 1135 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135 1136 #define GL_TEXTURE_4DSIZE_SGIS 0x8136 1137 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137 1138 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 1139 #define GL_TEXTURE_4D_BINDING_SGIS 0x814F 1142 #ifndef GL_SGI_texture_color_table 1143 #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC 1144 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD 1147 #ifndef GL_EXT_cmyka 1148 #define GL_CMYK_EXT 0x800C 1149 #define GL_CMYKA_EXT 0x800D 1150 #define GL_PACK_CMYK_HINT_EXT 0x800E 1151 #define GL_UNPACK_CMYK_HINT_EXT 0x800F 1154 #ifndef GL_EXT_texture_object 1155 #define GL_TEXTURE_PRIORITY_EXT 0x8066 1156 #define GL_TEXTURE_RESIDENT_EXT 0x8067 1157 #define GL_TEXTURE_1D_BINDING_EXT 0x8068 1158 #define GL_TEXTURE_2D_BINDING_EXT 0x8069 1159 #define GL_TEXTURE_3D_BINDING_EXT 0x806A 1162 #ifndef GL_SGIS_detail_texture 1163 #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 1164 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 1165 #define GL_LINEAR_DETAIL_SGIS 0x8097 1166 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 1167 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 1168 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A 1169 #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B 1170 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C 1173 #ifndef GL_SGIS_sharpen_texture 1174 #define GL_LINEAR_SHARPEN_SGIS 0x80AD 1175 #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE 1176 #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF 1177 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 1180 #ifndef GL_EXT_packed_pixels 1181 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 1182 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 1183 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 1184 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 1185 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 1188 #ifndef GL_SGIS_texture_lod 1189 #define GL_TEXTURE_MIN_LOD_SGIS 0x813A 1190 #define GL_TEXTURE_MAX_LOD_SGIS 0x813B 1191 #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C 1192 #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D 1195 #ifndef GL_SGIS_multisample 1196 #define GL_MULTISAMPLE_SGIS 0x809D 1197 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E 1198 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F 1199 #define GL_SAMPLE_MASK_SGIS 0x80A0 1200 #define GL_1PASS_SGIS 0x80A1 1201 #define GL_2PASS_0_SGIS 0x80A2 1202 #define GL_2PASS_1_SGIS 0x80A3 1203 #define GL_4PASS_0_SGIS 0x80A4 1204 #define GL_4PASS_1_SGIS 0x80A5 1205 #define GL_4PASS_2_SGIS 0x80A6 1206 #define GL_4PASS_3_SGIS 0x80A7 1207 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8 1208 #define GL_SAMPLES_SGIS 0x80A9 1209 #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA 1210 #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB 1211 #define GL_SAMPLE_PATTERN_SGIS 0x80AC 1214 #ifndef GL_EXT_rescale_normal 1215 #define GL_RESCALE_NORMAL_EXT 0x803A 1218 #ifndef GL_EXT_vertex_array 1219 #define GL_VERTEX_ARRAY_EXT 0x8074 1220 #define GL_NORMAL_ARRAY_EXT 0x8075 1221 #define GL_COLOR_ARRAY_EXT 0x8076 1222 #define GL_INDEX_ARRAY_EXT 0x8077 1223 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 1224 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 1225 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 1226 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 1227 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 1228 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 1229 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 1230 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 1231 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 1232 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 1233 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 1234 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 1235 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 1236 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 1237 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 1238 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 1239 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 1240 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 1241 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 1242 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 1243 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 1244 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 1245 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 1246 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 1247 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 1248 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 1249 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 1250 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 1253 #ifndef GL_EXT_misc_attribute 1256 #ifndef GL_SGIS_generate_mipmap 1257 #define GL_GENERATE_MIPMAP_SGIS 0x8191 1258 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 1261 #ifndef GL_SGIX_clipmap 1262 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 1263 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 1264 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 1265 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 1266 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 1267 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 1268 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 1269 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 1270 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 1271 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D 1272 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E 1273 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F 1276 #ifndef GL_SGIX_shadow 1277 #define GL_TEXTURE_COMPARE_SGIX 0x819A 1278 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B 1279 #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C 1280 #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D 1283 #ifndef GL_SGIS_texture_edge_clamp 1284 #define GL_CLAMP_TO_EDGE_SGIS 0x812F 1287 #ifndef GL_SGIS_texture_border_clamp 1288 #define GL_CLAMP_TO_BORDER_SGIS 0x812D 1291 #ifndef GL_EXT_blend_minmax 1292 #define GL_FUNC_ADD_EXT 0x8006 1293 #define GL_MIN_EXT 0x8007 1294 #define GL_MAX_EXT 0x8008 1295 #define GL_BLEND_EQUATION_EXT 0x8009 1298 #ifndef GL_EXT_blend_subtract 1299 #define GL_FUNC_SUBTRACT_EXT 0x800A 1300 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 1303 #ifndef GL_EXT_blend_logic_op 1306 #ifndef GL_SGIX_interlace 1307 #define GL_INTERLACE_SGIX 0x8094 1310 #ifndef GL_SGIX_pixel_tiles 1311 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E 1312 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F 1313 #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 1314 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 1315 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 1316 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 1317 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 1318 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 1321 #ifndef GL_SGIS_texture_select 1322 #define GL_DUAL_ALPHA4_SGIS 0x8110 1323 #define GL_DUAL_ALPHA8_SGIS 0x8111 1324 #define GL_DUAL_ALPHA12_SGIS 0x8112 1325 #define GL_DUAL_ALPHA16_SGIS 0x8113 1326 #define GL_DUAL_LUMINANCE4_SGIS 0x8114 1327 #define GL_DUAL_LUMINANCE8_SGIS 0x8115 1328 #define GL_DUAL_LUMINANCE12_SGIS 0x8116 1329 #define GL_DUAL_LUMINANCE16_SGIS 0x8117 1330 #define GL_DUAL_INTENSITY4_SGIS 0x8118 1331 #define GL_DUAL_INTENSITY8_SGIS 0x8119 1332 #define GL_DUAL_INTENSITY12_SGIS 0x811A 1333 #define GL_DUAL_INTENSITY16_SGIS 0x811B 1334 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C 1335 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D 1336 #define GL_QUAD_ALPHA4_SGIS 0x811E 1337 #define GL_QUAD_ALPHA8_SGIS 0x811F 1338 #define GL_QUAD_LUMINANCE4_SGIS 0x8120 1339 #define GL_QUAD_LUMINANCE8_SGIS 0x8121 1340 #define GL_QUAD_INTENSITY4_SGIS 0x8122 1341 #define GL_QUAD_INTENSITY8_SGIS 0x8123 1342 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 1343 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 1346 #ifndef GL_SGIX_sprite 1347 #define GL_SPRITE_SGIX 0x8148 1348 #define GL_SPRITE_MODE_SGIX 0x8149 1349 #define GL_SPRITE_AXIS_SGIX 0x814A 1350 #define GL_SPRITE_TRANSLATION_SGIX 0x814B 1351 #define GL_SPRITE_AXIAL_SGIX 0x814C 1352 #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D 1353 #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E 1356 #ifndef GL_SGIX_texture_multi_buffer 1357 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E 1360 #ifndef GL_EXT_point_parameters 1361 #define GL_POINT_SIZE_MIN_EXT 0x8126 1362 #define GL_POINT_SIZE_MAX_EXT 0x8127 1363 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 1364 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 1367 #ifndef GL_SGIS_point_parameters 1368 #define GL_POINT_SIZE_MIN_SGIS 0x8126 1369 #define GL_POINT_SIZE_MAX_SGIS 0x8127 1370 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 1371 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 1374 #ifndef GL_SGIX_instruments 1375 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 1376 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 1379 #ifndef GL_SGIX_texture_scale_bias 1380 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 1381 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A 1382 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B 1383 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C 1386 #ifndef GL_SGIX_framezoom 1387 #define GL_FRAMEZOOM_SGIX 0x818B 1388 #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C 1389 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D 1392 #ifndef GL_SGIX_tag_sample_buffer 1395 #ifndef GL_FfdMaskSGIX 1396 #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 1397 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 1400 #ifndef GL_SGIX_polynomial_ffd 1401 #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 1402 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195 1403 #define GL_DEFORMATIONS_MASK_SGIX 0x8196 1404 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 1407 #ifndef GL_SGIX_reference_plane 1408 #define GL_REFERENCE_PLANE_SGIX 0x817D 1409 #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E 1412 #ifndef GL_SGIX_flush_raster 1415 #ifndef GL_SGIX_depth_texture 1416 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5 1417 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6 1418 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7 1421 #ifndef GL_SGIS_fog_function 1422 #define GL_FOG_FUNC_SGIS 0x812A 1423 #define GL_FOG_FUNC_POINTS_SGIS 0x812B 1424 #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C 1427 #ifndef GL_SGIX_fog_offset 1428 #define GL_FOG_OFFSET_SGIX 0x8198 1429 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199 1432 #ifndef GL_HP_image_transform 1433 #define GL_IMAGE_SCALE_X_HP 0x8155 1434 #define GL_IMAGE_SCALE_Y_HP 0x8156 1435 #define GL_IMAGE_TRANSLATE_X_HP 0x8157 1436 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158 1437 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 1438 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A 1439 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B 1440 #define GL_IMAGE_MAG_FILTER_HP 0x815C 1441 #define GL_IMAGE_MIN_FILTER_HP 0x815D 1442 #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E 1443 #define GL_CUBIC_HP 0x815F 1444 #define GL_AVERAGE_HP 0x8160 1445 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161 1446 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 1447 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 1450 #ifndef GL_HP_convolution_border_modes 1451 #define GL_IGNORE_BORDER_HP 0x8150 1452 #define GL_CONSTANT_BORDER_HP 0x8151 1453 #define GL_REPLICATE_BORDER_HP 0x8153 1454 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 1457 #ifndef GL_INGR_palette_buffer 1460 #ifndef GL_SGIX_texture_add_env 1461 #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE 1464 #ifndef GL_EXT_color_subtable 1467 #ifndef GL_PGI_vertex_hints 1468 #define GL_VERTEX_DATA_HINT_PGI 0x1A22A 1469 #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B 1470 #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C 1471 #define GL_MAX_VERTEX_HINT_PGI 0x1A22D 1472 #define GL_COLOR3_BIT_PGI 0x00010000 1473 #define GL_COLOR4_BIT_PGI 0x00020000 1474 #define GL_EDGEFLAG_BIT_PGI 0x00040000 1475 #define GL_INDEX_BIT_PGI 0x00080000 1476 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000 1477 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 1478 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 1479 #define GL_MAT_EMISSION_BIT_PGI 0x00800000 1480 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 1481 #define GL_MAT_SHININESS_BIT_PGI 0x02000000 1482 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000 1483 #define GL_NORMAL_BIT_PGI 0x08000000 1484 #define GL_TEXCOORD1_BIT_PGI 0x10000000 1485 #define GL_TEXCOORD2_BIT_PGI 0x20000000 1486 #define GL_TEXCOORD3_BIT_PGI 0x40000000 1487 #define GL_TEXCOORD4_BIT_PGI 0x80000000 1488 #define GL_VERTEX23_BIT_PGI 0x00000004 1489 #define GL_VERTEX4_BIT_PGI 0x00000008 1492 #ifndef GL_PGI_misc_hints 1493 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 1494 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD 1495 #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE 1496 #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 1497 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 1498 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 1499 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C 1500 #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D 1501 #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E 1502 #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F 1503 #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 1504 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 1505 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 1506 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 1507 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 1508 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219 1509 #define GL_CLIP_NEAR_HINT_PGI 0x1A220 1510 #define GL_CLIP_FAR_HINT_PGI 0x1A221 1511 #define GL_WIDE_LINE_HINT_PGI 0x1A222 1512 #define GL_BACK_NORMALS_HINT_PGI 0x1A223 1515 #ifndef GL_EXT_paletted_texture 1516 #define GL_COLOR_INDEX1_EXT 0x80E2 1517 #define GL_COLOR_INDEX2_EXT 0x80E3 1518 #define GL_COLOR_INDEX4_EXT 0x80E4 1519 #define GL_COLOR_INDEX8_EXT 0x80E5 1520 #define GL_COLOR_INDEX12_EXT 0x80E6 1521 #define GL_COLOR_INDEX16_EXT 0x80E7 1522 #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 1525 #ifndef GL_EXT_clip_volume_hint 1526 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 1529 #ifndef GL_SGIX_list_priority 1530 #define GL_LIST_PRIORITY_SGIX 0x8182 1533 #ifndef GL_SGIX_ir_instrument1 1534 #define GL_IR_INSTRUMENT1_SGIX 0x817F 1537 #ifndef GL_SGIX_calligraphic_fragment 1538 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 1541 #ifndef GL_SGIX_texture_lod_bias 1542 #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E 1543 #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F 1544 #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 1547 #ifndef GL_SGIX_shadow_ambient 1548 #define GL_SHADOW_AMBIENT_SGIX 0x80BF 1551 #ifndef GL_EXT_index_texture 1554 #ifndef GL_EXT_index_material 1555 #define GL_INDEX_MATERIAL_EXT 0x81B8 1556 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 1557 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA 1560 #ifndef GL_EXT_index_func 1561 #define GL_INDEX_TEST_EXT 0x81B5 1562 #define GL_INDEX_TEST_FUNC_EXT 0x81B6 1563 #define GL_INDEX_TEST_REF_EXT 0x81B7 1566 #ifndef GL_EXT_index_array_formats 1567 #define GL_IUI_V2F_EXT 0x81AD 1568 #define GL_IUI_V3F_EXT 0x81AE 1569 #define GL_IUI_N3F_V2F_EXT 0x81AF 1570 #define GL_IUI_N3F_V3F_EXT 0x81B0 1571 #define GL_T2F_IUI_V2F_EXT 0x81B1 1572 #define GL_T2F_IUI_V3F_EXT 0x81B2 1573 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 1574 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 1577 #ifndef GL_EXT_compiled_vertex_array 1578 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 1579 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 1582 #ifndef GL_EXT_cull_vertex 1583 #define GL_CULL_VERTEX_EXT 0x81AA 1584 #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB 1585 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC 1588 #ifndef GL_SGIX_ycrcb 1589 #define GL_YCRCB_422_SGIX 0x81BB 1590 #define GL_YCRCB_444_SGIX 0x81BC 1593 #ifndef GL_SGIX_fragment_lighting 1594 #define GL_FRAGMENT_LIGHTING_SGIX 0x8400 1595 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 1596 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 1597 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 1598 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 1599 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 1600 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 1601 #define GL_LIGHT_ENV_MODE_SGIX 0x8407 1602 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 1603 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 1604 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A 1605 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B 1606 #define GL_FRAGMENT_LIGHT0_SGIX 0x840C 1607 #define GL_FRAGMENT_LIGHT1_SGIX 0x840D 1608 #define GL_FRAGMENT_LIGHT2_SGIX 0x840E 1609 #define GL_FRAGMENT_LIGHT3_SGIX 0x840F 1610 #define GL_FRAGMENT_LIGHT4_SGIX 0x8410 1611 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411 1612 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412 1613 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413 1616 #ifndef GL_IBM_rasterpos_clip 1617 #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 1620 #ifndef GL_HP_texture_lighting 1621 #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 1622 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168 1623 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 1626 #ifndef GL_EXT_draw_range_elements 1627 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 1628 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 1631 #ifndef GL_WIN_phong_shading 1632 #define GL_PHONG_WIN 0x80EA 1633 #define GL_PHONG_HINT_WIN 0x80EB 1636 #ifndef GL_WIN_specular_fog 1637 #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC 1640 #ifndef GL_EXT_light_texture 1641 #define GL_FRAGMENT_MATERIAL_EXT 0x8349 1642 #define GL_FRAGMENT_NORMAL_EXT 0x834A 1643 #define GL_FRAGMENT_COLOR_EXT 0x834C 1644 #define GL_ATTENUATION_EXT 0x834D 1645 #define GL_SHADOW_ATTENUATION_EXT 0x834E 1646 #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F 1647 #define GL_TEXTURE_LIGHT_EXT 0x8350 1648 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 1649 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 1653 #ifndef GL_SGIX_blend_alpha_minmax 1654 #define GL_ALPHA_MIN_SGIX 0x8320 1655 #define GL_ALPHA_MAX_SGIX 0x8321 1658 #ifndef GL_SGIX_impact_pixel_texture 1659 #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 1660 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 1661 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 1662 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 1663 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 1664 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 1665 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A 1669 #define GL_BGR_EXT 0x80E0 1670 #define GL_BGRA_EXT 0x80E1 1673 #ifndef GL_SGIX_async 1674 #define GL_ASYNC_MARKER_SGIX 0x8329 1677 #ifndef GL_SGIX_async_pixel 1678 #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C 1679 #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D 1680 #define GL_ASYNC_READ_PIXELS_SGIX 0x835E 1681 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F 1682 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 1683 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 1686 #ifndef GL_SGIX_async_histogram 1687 #define GL_ASYNC_HISTOGRAM_SGIX 0x832C 1688 #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D 1691 #ifndef GL_INTEL_texture_scissor 1694 #ifndef GL_INTEL_parallel_arrays 1695 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4 1696 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 1697 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 1698 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 1699 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 1702 #ifndef GL_HP_occlusion_test 1703 #define GL_OCCLUSION_TEST_HP 0x8165 1704 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 1707 #ifndef GL_EXT_pixel_transform 1708 #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 1709 #define GL_PIXEL_MAG_FILTER_EXT 0x8331 1710 #define GL_PIXEL_MIN_FILTER_EXT 0x8332 1711 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 1712 #define GL_CUBIC_EXT 0x8334 1713 #define GL_AVERAGE_EXT 0x8335 1714 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 1715 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 1716 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 1719 #ifndef GL_EXT_pixel_transform_color_table 1722 #ifndef GL_EXT_shared_texture_palette 1723 #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 1726 #ifndef GL_EXT_separate_specular_color 1727 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 1728 #define GL_SINGLE_COLOR_EXT 0x81F9 1729 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA 1732 #ifndef GL_EXT_secondary_color 1733 #define GL_COLOR_SUM_EXT 0x8458 1734 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 1735 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A 1736 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B 1737 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C 1738 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D 1739 #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E 1742 #ifndef GL_EXT_texture_perturb_normal 1743 #define GL_PERTURB_EXT 0x85AE 1744 #define GL_TEXTURE_NORMAL_EXT 0x85AF 1747 #ifndef GL_EXT_multi_draw_arrays 1750 #ifndef GL_EXT_fog_coord 1751 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 1752 #define GL_FOG_COORDINATE_EXT 0x8451 1753 #define GL_FRAGMENT_DEPTH_EXT 0x8452 1754 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 1755 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 1756 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 1757 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 1758 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 1761 #ifndef GL_REND_screen_coordinates 1762 #define GL_SCREEN_COORDINATES_REND 0x8490 1763 #define GL_INVERTED_SCREEN_W_REND 0x8491 1766 #ifndef GL_EXT_coordinate_frame 1767 #define GL_TANGENT_ARRAY_EXT 0x8439 1768 #define GL_BINORMAL_ARRAY_EXT 0x843A 1769 #define GL_CURRENT_TANGENT_EXT 0x843B 1770 #define GL_CURRENT_BINORMAL_EXT 0x843C 1771 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E 1772 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F 1773 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 1774 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 1775 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 1776 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 1777 #define GL_MAP1_TANGENT_EXT 0x8444 1778 #define GL_MAP2_TANGENT_EXT 0x8445 1779 #define GL_MAP1_BINORMAL_EXT 0x8446 1780 #define GL_MAP2_BINORMAL_EXT 0x8447 1783 #ifndef GL_EXT_texture_env_combine 1784 #define GL_COMBINE_EXT 0x8570 1785 #define GL_COMBINE_RGB_EXT 0x8571 1786 #define GL_COMBINE_ALPHA_EXT 0x8572 1787 #define GL_RGB_SCALE_EXT 0x8573 1788 #define GL_ADD_SIGNED_EXT 0x8574 1789 #define GL_INTERPOLATE_EXT 0x8575 1790 #define GL_CONSTANT_EXT 0x8576 1791 #define GL_PRIMARY_COLOR_EXT 0x8577 1792 #define GL_PREVIOUS_EXT 0x8578 1793 #define GL_SOURCE0_RGB_EXT 0x8580 1794 #define GL_SOURCE1_RGB_EXT 0x8581 1795 #define GL_SOURCE2_RGB_EXT 0x8582 1796 #define GL_SOURCE0_ALPHA_EXT 0x8588 1797 #define GL_SOURCE1_ALPHA_EXT 0x8589 1798 #define GL_SOURCE2_ALPHA_EXT 0x858A 1799 #define GL_OPERAND0_RGB_EXT 0x8590 1800 #define GL_OPERAND1_RGB_EXT 0x8591 1801 #define GL_OPERAND2_RGB_EXT 0x8592 1802 #define GL_OPERAND0_ALPHA_EXT 0x8598 1803 #define GL_OPERAND1_ALPHA_EXT 0x8599 1804 #define GL_OPERAND2_ALPHA_EXT 0x859A 1807 #ifndef GL_APPLE_specular_vector 1808 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 1811 #ifndef GL_APPLE_transform_hint 1812 #define GL_TRANSFORM_HINT_APPLE 0x85B1 1815 #ifndef GL_SGIX_fog_scale 1816 #define GL_FOG_SCALE_SGIX 0x81FC 1817 #define GL_FOG_SCALE_VALUE_SGIX 0x81FD 1820 #ifndef GL_SUNX_constant_data 1821 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 1822 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 1825 #ifndef GL_SUN_global_alpha 1826 #define GL_GLOBAL_ALPHA_SUN 0x81D9 1827 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA 1830 #ifndef GL_SUN_triangle_list 1831 #define GL_RESTART_SUN 0x0001 1832 #define GL_REPLACE_MIDDLE_SUN 0x0002 1833 #define GL_REPLACE_OLDEST_SUN 0x0003 1834 #define GL_TRIANGLE_LIST_SUN 0x81D7 1835 #define GL_REPLACEMENT_CODE_SUN 0x81D8 1836 #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 1837 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 1838 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 1839 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 1840 #define GL_R1UI_V3F_SUN 0x85C4 1841 #define GL_R1UI_C4UB_V3F_SUN 0x85C5 1842 #define GL_R1UI_C3F_V3F_SUN 0x85C6 1843 #define GL_R1UI_N3F_V3F_SUN 0x85C7 1844 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 1845 #define GL_R1UI_T2F_V3F_SUN 0x85C9 1846 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA 1847 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB 1850 #ifndef GL_SUN_vertex 1853 #ifndef GL_EXT_blend_func_separate 1854 #define GL_BLEND_DST_RGB_EXT 0x80C8 1855 #define GL_BLEND_SRC_RGB_EXT 0x80C9 1856 #define GL_BLEND_DST_ALPHA_EXT 0x80CA 1857 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB 1860 #ifndef GL_INGR_color_clamp 1861 #define GL_RED_MIN_CLAMP_INGR 0x8560 1862 #define GL_GREEN_MIN_CLAMP_INGR 0x8561 1863 #define GL_BLUE_MIN_CLAMP_INGR 0x8562 1864 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563 1865 #define GL_RED_MAX_CLAMP_INGR 0x8564 1866 #define GL_GREEN_MAX_CLAMP_INGR 0x8565 1867 #define GL_BLUE_MAX_CLAMP_INGR 0x8566 1868 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567 1871 #ifndef GL_INGR_interlace_read 1872 #define GL_INTERLACE_READ_INGR 0x8568 1875 #ifndef GL_EXT_stencil_wrap 1876 #define GL_INCR_WRAP_EXT 0x8507 1877 #define GL_DECR_WRAP_EXT 0x8508 1880 #ifndef GL_EXT_422_pixels 1881 #define GL_422_EXT 0x80CC 1882 #define GL_422_REV_EXT 0x80CD 1883 #define GL_422_AVERAGE_EXT 0x80CE 1884 #define GL_422_REV_AVERAGE_EXT 0x80CF 1887 #ifndef GL_NV_texgen_reflection 1888 #define GL_NORMAL_MAP_NV 0x8511 1889 #define GL_REFLECTION_MAP_NV 0x8512 1892 #ifndef GL_EXT_texture_cube_map 1893 #define GL_NORMAL_MAP_EXT 0x8511 1894 #define GL_REFLECTION_MAP_EXT 0x8512 1895 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513 1896 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 1897 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 1898 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 1899 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 1900 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 1901 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 1902 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A 1903 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B 1904 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C 1907 #ifndef GL_SUN_convolution_border_modes 1908 #define GL_WRAP_BORDER_SUN 0x81D4 1911 #ifndef GL_EXT_texture_env_add 1914 #ifndef GL_EXT_texture_lod_bias 1915 #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD 1916 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 1917 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 1920 #ifndef GL_EXT_texture_filter_anisotropic 1921 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 1922 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 1925 #ifndef GL_EXT_vertex_weighting 1926 #define GL_MODELVIEW0_STACK_DEPTH_EXT GL_MODELVIEW_STACK_DEPTH 1927 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 1928 #define GL_MODELVIEW0_MATRIX_EXT GL_MODELVIEW_MATRIX 1929 #define GL_MODELVIEW1_MATRIX_EXT 0x8506 1930 #define GL_VERTEX_WEIGHTING_EXT 0x8509 1931 #define GL_MODELVIEW0_EXT GL_MODELVIEW 1932 #define GL_MODELVIEW1_EXT 0x850A 1933 #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B 1934 #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C 1935 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D 1936 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E 1937 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F 1938 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 1941 #ifndef GL_NV_light_max_exponent 1942 #define GL_MAX_SHININESS_NV 0x8504 1943 #define GL_MAX_SPOT_EXPONENT_NV 0x8505 1946 #ifndef GL_NV_vertex_array_range 1947 #define GL_VERTEX_ARRAY_RANGE_NV 0x851D 1948 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E 1949 #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F 1950 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 1951 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 1954 #ifndef GL_NV_register_combiners 1955 #define GL_REGISTER_COMBINERS_NV 0x8522 1956 #define GL_VARIABLE_A_NV 0x8523 1957 #define GL_VARIABLE_B_NV 0x8524 1958 #define GL_VARIABLE_C_NV 0x8525 1959 #define GL_VARIABLE_D_NV 0x8526 1960 #define GL_VARIABLE_E_NV 0x8527 1961 #define GL_VARIABLE_F_NV 0x8528 1962 #define GL_VARIABLE_G_NV 0x8529 1963 #define GL_CONSTANT_COLOR0_NV 0x852A 1964 #define GL_CONSTANT_COLOR1_NV 0x852B 1965 #define GL_PRIMARY_COLOR_NV 0x852C 1966 #define GL_SECONDARY_COLOR_NV 0x852D 1967 #define GL_SPARE0_NV 0x852E 1968 #define GL_SPARE1_NV 0x852F 1969 #define GL_DISCARD_NV 0x8530 1970 #define GL_E_TIMES_F_NV 0x8531 1971 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 1972 #define GL_UNSIGNED_IDENTITY_NV 0x8536 1973 #define GL_UNSIGNED_INVERT_NV 0x8537 1974 #define GL_EXPAND_NORMAL_NV 0x8538 1975 #define GL_EXPAND_NEGATE_NV 0x8539 1976 #define GL_HALF_BIAS_NORMAL_NV 0x853A 1977 #define GL_HALF_BIAS_NEGATE_NV 0x853B 1978 #define GL_SIGNED_IDENTITY_NV 0x853C 1979 #define GL_SIGNED_NEGATE_NV 0x853D 1980 #define GL_SCALE_BY_TWO_NV 0x853E 1981 #define GL_SCALE_BY_FOUR_NV 0x853F 1982 #define GL_SCALE_BY_ONE_HALF_NV 0x8540 1983 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 1984 #define GL_COMBINER_INPUT_NV 0x8542 1985 #define GL_COMBINER_MAPPING_NV 0x8543 1986 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 1987 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 1988 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 1989 #define GL_COMBINER_MUX_SUM_NV 0x8547 1990 #define GL_COMBINER_SCALE_NV 0x8548 1991 #define GL_COMBINER_BIAS_NV 0x8549 1992 #define GL_COMBINER_AB_OUTPUT_NV 0x854A 1993 #define GL_COMBINER_CD_OUTPUT_NV 0x854B 1994 #define GL_COMBINER_SUM_OUTPUT_NV 0x854C 1995 #define GL_MAX_GENERAL_COMBINERS_NV 0x854D 1996 #define GL_NUM_GENERAL_COMBINERS_NV 0x854E 1997 #define GL_COLOR_SUM_CLAMP_NV 0x854F 1998 #define GL_COMBINER0_NV 0x8550 1999 #define GL_COMBINER1_NV 0x8551 2000 #define GL_COMBINER2_NV 0x8552 2001 #define GL_COMBINER3_NV 0x8553 2002 #define GL_COMBINER4_NV 0x8554 2003 #define GL_COMBINER5_NV 0x8555 2004 #define GL_COMBINER6_NV 0x8556 2005 #define GL_COMBINER7_NV 0x8557 2013 #ifndef GL_NV_fog_distance 2014 #define GL_FOG_DISTANCE_MODE_NV 0x855A 2015 #define GL_EYE_RADIAL_NV 0x855B 2016 #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C 2020 #ifndef GL_NV_texgen_emboss 2021 #define GL_EMBOSS_LIGHT_NV 0x855D 2022 #define GL_EMBOSS_CONSTANT_NV 0x855E 2023 #define GL_EMBOSS_MAP_NV 0x855F 2026 #ifndef GL_NV_blend_square 2029 #ifndef GL_NV_texture_env_combine4 2030 #define GL_COMBINE4_NV 0x8503 2031 #define GL_SOURCE3_RGB_NV 0x8583 2032 #define GL_SOURCE3_ALPHA_NV 0x858B 2033 #define GL_OPERAND3_RGB_NV 0x8593 2034 #define GL_OPERAND3_ALPHA_NV 0x859B 2037 #ifndef GL_MESA_resize_buffers 2040 #ifndef GL_MESA_window_pos 2043 #ifndef GL_EXT_texture_compression_s3tc 2044 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 2045 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 2046 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 2047 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 2050 #ifndef GL_IBM_cull_vertex 2051 #define GL_CULL_VERTEX_IBM 103050 2054 #ifndef GL_IBM_multimode_draw_arrays 2057 #ifndef GL_IBM_vertex_array_lists 2058 #define GL_VERTEX_ARRAY_LIST_IBM 103070 2059 #define GL_NORMAL_ARRAY_LIST_IBM 103071 2060 #define GL_COLOR_ARRAY_LIST_IBM 103072 2061 #define GL_INDEX_ARRAY_LIST_IBM 103073 2062 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 2063 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 2064 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 2065 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 2066 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 2067 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 2068 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 2069 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 2070 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 2071 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 2072 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 2073 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 2076 #ifndef GL_SGIX_subsample 2077 #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 2078 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 2079 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 2080 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 2081 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 2084 #ifndef GL_SGIX_ycrcb_subsample 2087 #ifndef GL_SGIX_ycrcba 2088 #define GL_YCRCB_SGIX 0x8318 2089 #define GL_YCRCBA_SGIX 0x8319 2092 #ifndef GL_SGI_depth_pass_instrument 2093 #define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 2094 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 2095 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 2098 #ifndef GL_3DFX_texture_compression_FXT1 2099 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 2100 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 2103 #ifndef GL_3DFX_multisample 2104 #define GL_MULTISAMPLE_3DFX 0x86B2 2105 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3 2106 #define GL_SAMPLES_3DFX 0x86B4 2107 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000 2110 #ifndef GL_3DFX_tbuffer 2113 #ifndef GL_EXT_multisample 2114 #define GL_MULTISAMPLE_EXT 0x809D 2115 #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E 2116 #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 2117 #define GL_SAMPLE_MASK_EXT 0x80A0 2118 #define GL_1PASS_EXT 0x80A1 2119 #define GL_2PASS_0_EXT 0x80A2 2120 #define GL_2PASS_1_EXT 0x80A3 2121 #define GL_4PASS_0_EXT 0x80A4 2122 #define GL_4PASS_1_EXT 0x80A5 2123 #define GL_4PASS_2_EXT 0x80A6 2124 #define GL_4PASS_3_EXT 0x80A7 2125 #define GL_SAMPLE_BUFFERS_EXT 0x80A8 2126 #define GL_SAMPLES_EXT 0x80A9 2127 #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA 2128 #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB 2129 #define GL_SAMPLE_PATTERN_EXT 0x80AC 2130 #define GL_MULTISAMPLE_BIT_EXT 0x20000000 2133 #ifndef GL_SGIX_vertex_preclip 2134 #define GL_VERTEX_PRECLIP_SGIX 0x83EE 2135 #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF 2138 #ifndef GL_SGIX_convolution_accuracy 2139 #define GL_CONVOLUTION_HINT_SGIX 0x8316 2142 #ifndef GL_SGIX_resample 2143 #define GL_PACK_RESAMPLE_SGIX 0x842C 2144 #define GL_UNPACK_RESAMPLE_SGIX 0x842D 2145 #define GL_RESAMPLE_REPLICATE_SGIX 0x842E 2146 #define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F 2147 #define GL_RESAMPLE_DECIMATE_SGIX 0x8430 2150 #ifndef GL_SGIS_point_line_texgen 2151 #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 2152 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 2153 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 2154 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 2155 #define GL_EYE_POINT_SGIS 0x81F4 2156 #define GL_OBJECT_POINT_SGIS 0x81F5 2157 #define GL_EYE_LINE_SGIS 0x81F6 2158 #define GL_OBJECT_LINE_SGIS 0x81F7 2161 #ifndef GL_SGIS_texture_color_mask 2162 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF 2165 #ifndef GL_EXT_texture_env_dot3 2166 #define GL_DOT3_RGB_EXT 0x8740 2167 #define GL_DOT3_RGBA_EXT 0x8741 2170 #ifndef GL_ATI_texture_mirror_once 2171 #define GL_MIRROR_CLAMP_ATI 0x8742 2172 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 2176 #define GL_ALL_COMPLETED_NV 0x84F2 2177 #define GL_FENCE_STATUS_NV 0x84F3 2178 #define GL_FENCE_CONDITION_NV 0x84F4 2181 #ifndef GL_IBM_texture_mirrored_repeat 2182 #define GL_MIRRORED_REPEAT_IBM 0x8370 2185 #ifndef GL_NV_evaluators 2186 #define GL_EVAL_2D_NV 0x86C0 2187 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 2188 #define GL_MAP_TESSELLATION_NV 0x86C2 2189 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 2190 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 2191 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 2192 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 2193 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 2194 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 2195 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 2196 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA 2197 #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB 2198 #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC 2199 #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD 2200 #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE 2201 #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF 2202 #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 2203 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 2204 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 2205 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 2206 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 2207 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 2208 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6 2209 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 2212 #ifndef GL_NV_packed_depth_stencil 2213 #define GL_DEPTH_STENCIL_NV 0x84F9 2214 #define GL_UNSIGNED_INT_24_8_NV 0x84FA 2217 #ifndef GL_NV_register_combiners2 2218 #define GL_PER_STAGE_CONSTANTS_NV 0x8535 2221 #ifndef GL_NV_texture_compression_vtc 2224 #ifndef GL_NV_texture_rectangle 2225 #define GL_TEXTURE_RECTANGLE_NV 0x84F5 2226 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 2227 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 2228 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 2231 #ifndef GL_NV_texture_shader 2232 #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C 2233 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D 2234 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E 2235 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 2236 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA 2237 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB 2238 #define GL_DSDT_MAG_INTENSITY_NV 0x86DC 2239 #define GL_SHADER_CONSISTENT_NV 0x86DD 2240 #define GL_TEXTURE_SHADER_NV 0x86DE 2241 #define GL_SHADER_OPERATION_NV 0x86DF 2242 #define GL_CULL_MODES_NV 0x86E0 2243 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 2244 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 2245 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 2246 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV 2247 #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV 2248 #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV 2249 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 2250 #define GL_CONST_EYE_NV 0x86E5 2251 #define GL_PASS_THROUGH_NV 0x86E6 2252 #define GL_CULL_FRAGMENT_NV 0x86E7 2253 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8 2254 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 2255 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA 2256 #define GL_DOT_PRODUCT_NV 0x86EC 2257 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED 2258 #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE 2259 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 2260 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 2261 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 2262 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 2263 #define GL_HILO_NV 0x86F4 2264 #define GL_DSDT_NV 0x86F5 2265 #define GL_DSDT_MAG_NV 0x86F6 2266 #define GL_DSDT_MAG_VIB_NV 0x86F7 2267 #define GL_HILO16_NV 0x86F8 2268 #define GL_SIGNED_HILO_NV 0x86F9 2269 #define GL_SIGNED_HILO16_NV 0x86FA 2270 #define GL_SIGNED_RGBA_NV 0x86FB 2271 #define GL_SIGNED_RGBA8_NV 0x86FC 2272 #define GL_SIGNED_RGB_NV 0x86FE 2273 #define GL_SIGNED_RGB8_NV 0x86FF 2274 #define GL_SIGNED_LUMINANCE_NV 0x8701 2275 #define GL_SIGNED_LUMINANCE8_NV 0x8702 2276 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 2277 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 2278 #define GL_SIGNED_ALPHA_NV 0x8705 2279 #define GL_SIGNED_ALPHA8_NV 0x8706 2280 #define GL_SIGNED_INTENSITY_NV 0x8707 2281 #define GL_SIGNED_INTENSITY8_NV 0x8708 2282 #define GL_DSDT8_NV 0x8709 2283 #define GL_DSDT8_MAG8_NV 0x870A 2284 #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B 2285 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C 2286 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D 2287 #define GL_HI_SCALE_NV 0x870E 2288 #define GL_LO_SCALE_NV 0x870F 2289 #define GL_DS_SCALE_NV 0x8710 2290 #define GL_DT_SCALE_NV 0x8711 2291 #define GL_MAGNITUDE_SCALE_NV 0x8712 2292 #define GL_VIBRANCE_SCALE_NV 0x8713 2293 #define GL_HI_BIAS_NV 0x8714 2294 #define GL_LO_BIAS_NV 0x8715 2295 #define GL_DS_BIAS_NV 0x8716 2296 #define GL_DT_BIAS_NV 0x8717 2297 #define GL_MAGNITUDE_BIAS_NV 0x8718 2298 #define GL_VIBRANCE_BIAS_NV 0x8719 2299 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A 2300 #define GL_TEXTURE_HI_SIZE_NV 0x871B 2301 #define GL_TEXTURE_LO_SIZE_NV 0x871C 2302 #define GL_TEXTURE_DS_SIZE_NV 0x871D 2303 #define GL_TEXTURE_DT_SIZE_NV 0x871E 2304 #define GL_TEXTURE_MAG_SIZE_NV 0x871F 2307 #ifndef GL_NV_texture_shader2 2308 #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF 2311 #ifndef GL_NV_vertex_array_range2 2312 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 2315 #ifndef GL_NV_vertex_program 2316 #define GL_VERTEX_PROGRAM_NV 0x8620 2317 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 2318 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 2319 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 2320 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 2321 #define GL_CURRENT_ATTRIB_NV 0x8626 2322 #define GL_PROGRAM_LENGTH_NV 0x8627 2323 #define GL_PROGRAM_STRING_NV 0x8628 2324 #define GL_MODELVIEW_PROJECTION_NV 0x8629 2325 #define GL_IDENTITY_NV 0x862A 2326 #define GL_INVERSE_NV 0x862B 2327 #define GL_TRANSPOSE_NV 0x862C 2328 #define GL_INVERSE_TRANSPOSE_NV 0x862D 2329 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E 2330 #define GL_MAX_TRACK_MATRICES_NV 0x862F 2331 #define GL_MATRIX0_NV 0x8630 2332 #define GL_MATRIX1_NV 0x8631 2333 #define GL_MATRIX2_NV 0x8632 2334 #define GL_MATRIX3_NV 0x8633 2335 #define GL_MATRIX4_NV 0x8634 2336 #define GL_MATRIX5_NV 0x8635 2337 #define GL_MATRIX6_NV 0x8636 2338 #define GL_MATRIX7_NV 0x8637 2339 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 2340 #define GL_CURRENT_MATRIX_NV 0x8641 2341 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 2342 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 2343 #define GL_PROGRAM_PARAMETER_NV 0x8644 2344 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 2345 #define GL_PROGRAM_TARGET_NV 0x8646 2346 #define GL_PROGRAM_RESIDENT_NV 0x8647 2347 #define GL_TRACK_MATRIX_NV 0x8648 2348 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 2349 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A 2350 #define GL_PROGRAM_ERROR_POSITION_NV 0x864B 2351 #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 2352 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 2353 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 2354 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 2355 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 2356 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 2357 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 2358 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 2359 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 2360 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 2361 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A 2362 #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B 2363 #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C 2364 #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D 2365 #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E 2366 #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F 2367 #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 2368 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 2369 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 2370 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 2371 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 2372 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 2373 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 2374 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 2375 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 2376 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 2377 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A 2378 #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B 2379 #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C 2380 #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D 2381 #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E 2382 #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F 2383 #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 2384 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 2385 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 2386 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 2387 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 2388 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 2389 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 2390 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 2391 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 2392 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 2393 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A 2394 #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B 2395 #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C 2396 #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D 2397 #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E 2398 #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F 2401 #ifndef GL_SGIX_texture_coordinate_clamp 2402 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 2403 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A 2404 #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B 2407 #ifndef GL_SGIX_scalebias_hint 2408 #define GL_SCALEBIAS_HINT_SGIX 0x8322 2411 #ifndef GL_OML_interlace 2412 #define GL_INTERLACE_OML 0x8980 2413 #define GL_INTERLACE_READ_OML 0x8981 2416 #ifndef GL_OML_subsample 2417 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 2418 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 2421 #ifndef GL_OML_resample 2422 #define GL_PACK_RESAMPLE_OML 0x8984 2423 #define GL_UNPACK_RESAMPLE_OML 0x8985 2424 #define GL_RESAMPLE_REPLICATE_OML 0x8986 2425 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987 2426 #define GL_RESAMPLE_AVERAGE_OML 0x8988 2427 #define GL_RESAMPLE_DECIMATE_OML 0x8989 2430 #ifndef GL_NV_copy_depth_to_color 2431 #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E 2432 #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F 2435 #ifndef GL_ATI_envmap_bumpmap 2436 #define GL_BUMP_ROT_MATRIX_ATI 0x8775 2437 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 2438 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 2439 #define GL_BUMP_TEX_UNITS_ATI 0x8778 2440 #define GL_DUDV_ATI 0x8779 2441 #define GL_DU8DV8_ATI 0x877A 2442 #define GL_BUMP_ENVMAP_ATI 0x877B 2443 #define GL_BUMP_TARGET_ATI 0x877C 2446 #ifndef GL_ATI_fragment_shader 2447 #define GL_FRAGMENT_SHADER_ATI 0x8920 2448 #define GL_REG_0_ATI 0x8921 2449 #define GL_REG_1_ATI 0x8922 2450 #define GL_REG_2_ATI 0x8923 2451 #define GL_REG_3_ATI 0x8924 2452 #define GL_REG_4_ATI 0x8925 2453 #define GL_REG_5_ATI 0x8926 2454 #define GL_REG_6_ATI 0x8927 2455 #define GL_REG_7_ATI 0x8928 2456 #define GL_REG_8_ATI 0x8929 2457 #define GL_REG_9_ATI 0x892A 2458 #define GL_REG_10_ATI 0x892B 2459 #define GL_REG_11_ATI 0x892C 2460 #define GL_REG_12_ATI 0x892D 2461 #define GL_REG_13_ATI 0x892E 2462 #define GL_REG_14_ATI 0x892F 2463 #define GL_REG_15_ATI 0x8930 2464 #define GL_REG_16_ATI 0x8931 2465 #define GL_REG_17_ATI 0x8932 2466 #define GL_REG_18_ATI 0x8933 2467 #define GL_REG_19_ATI 0x8934 2468 #define GL_REG_20_ATI 0x8935 2469 #define GL_REG_21_ATI 0x8936 2470 #define GL_REG_22_ATI 0x8937 2471 #define GL_REG_23_ATI 0x8938 2472 #define GL_REG_24_ATI 0x8939 2473 #define GL_REG_25_ATI 0x893A 2474 #define GL_REG_26_ATI 0x893B 2475 #define GL_REG_27_ATI 0x893C 2476 #define GL_REG_28_ATI 0x893D 2477 #define GL_REG_29_ATI 0x893E 2478 #define GL_REG_30_ATI 0x893F 2479 #define GL_REG_31_ATI 0x8940 2480 #define GL_CON_0_ATI 0x8941 2481 #define GL_CON_1_ATI 0x8942 2482 #define GL_CON_2_ATI 0x8943 2483 #define GL_CON_3_ATI 0x8944 2484 #define GL_CON_4_ATI 0x8945 2485 #define GL_CON_5_ATI 0x8946 2486 #define GL_CON_6_ATI 0x8947 2487 #define GL_CON_7_ATI 0x8948 2488 #define GL_CON_8_ATI 0x8949 2489 #define GL_CON_9_ATI 0x894A 2490 #define GL_CON_10_ATI 0x894B 2491 #define GL_CON_11_ATI 0x894C 2492 #define GL_CON_12_ATI 0x894D 2493 #define GL_CON_13_ATI 0x894E 2494 #define GL_CON_14_ATI 0x894F 2495 #define GL_CON_15_ATI 0x8950 2496 #define GL_CON_16_ATI 0x8951 2497 #define GL_CON_17_ATI 0x8952 2498 #define GL_CON_18_ATI 0x8953 2499 #define GL_CON_19_ATI 0x8954 2500 #define GL_CON_20_ATI 0x8955 2501 #define GL_CON_21_ATI 0x8956 2502 #define GL_CON_22_ATI 0x8957 2503 #define GL_CON_23_ATI 0x8958 2504 #define GL_CON_24_ATI 0x8959 2505 #define GL_CON_25_ATI 0x895A 2506 #define GL_CON_26_ATI 0x895B 2507 #define GL_CON_27_ATI 0x895C 2508 #define GL_CON_28_ATI 0x895D 2509 #define GL_CON_29_ATI 0x895E 2510 #define GL_CON_30_ATI 0x895F 2511 #define GL_CON_31_ATI 0x8960 2512 #define GL_MOV_ATI 0x8961 2513 #define GL_ADD_ATI 0x8963 2514 #define GL_MUL_ATI 0x8964 2515 #define GL_SUB_ATI 0x8965 2516 #define GL_DOT3_ATI 0x8966 2517 #define GL_DOT4_ATI 0x8967 2518 #define GL_MAD_ATI 0x8968 2519 #define GL_LERP_ATI 0x8969 2520 #define GL_CND_ATI 0x896A 2521 #define GL_CND0_ATI 0x896B 2522 #define GL_DOT2_ADD_ATI 0x896C 2523 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D 2524 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E 2525 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F 2526 #define GL_NUM_PASSES_ATI 0x8970 2527 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 2528 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 2529 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 2530 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 2531 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 2532 #define GL_SWIZZLE_STR_ATI 0x8976 2533 #define GL_SWIZZLE_STQ_ATI 0x8977 2534 #define GL_SWIZZLE_STR_DR_ATI 0x8978 2535 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979 2536 #define GL_SWIZZLE_STRQ_ATI 0x897A 2537 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B 2538 #define GL_RED_BIT_ATI 0x00000001 2539 #define GL_GREEN_BIT_ATI 0x00000002 2540 #define GL_BLUE_BIT_ATI 0x00000004 2541 #define GL_2X_BIT_ATI 0x00000001 2542 #define GL_4X_BIT_ATI 0x00000002 2543 #define GL_8X_BIT_ATI 0x00000004 2544 #define GL_HALF_BIT_ATI 0x00000008 2545 #define GL_QUARTER_BIT_ATI 0x00000010 2546 #define GL_EIGHTH_BIT_ATI 0x00000020 2547 #define GL_SATURATE_BIT_ATI 0x00000040 2548 #define GL_COMP_BIT_ATI 0x00000002 2549 #define GL_NEGATE_BIT_ATI 0x00000004 2550 #define GL_BIAS_BIT_ATI 0x00000008 2553 #ifndef GL_ATI_pn_triangles 2554 #define GL_PN_TRIANGLES_ATI 0x87F0 2555 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 2556 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 2557 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 2558 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 2559 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 2560 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 2561 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 2562 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 2565 #ifndef GL_ATI_vertex_array_object 2566 #define GL_STATIC_ATI 0x8760 2567 #define GL_DYNAMIC_ATI 0x8761 2568 #define GL_PRESERVE_ATI 0x8762 2569 #define GL_DISCARD_ATI 0x8763 2570 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 2571 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 2572 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 2573 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 2576 #ifndef GL_EXT_vertex_shader 2577 #define GL_VERTEX_SHADER_EXT 0x8780 2578 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781 2579 #define GL_OP_INDEX_EXT 0x8782 2580 #define GL_OP_NEGATE_EXT 0x8783 2581 #define GL_OP_DOT3_EXT 0x8784 2582 #define GL_OP_DOT4_EXT 0x8785 2583 #define GL_OP_MUL_EXT 0x8786 2584 #define GL_OP_ADD_EXT 0x8787 2585 #define GL_OP_MADD_EXT 0x8788 2586 #define GL_OP_FRAC_EXT 0x8789 2587 #define GL_OP_MAX_EXT 0x878A 2588 #define GL_OP_MIN_EXT 0x878B 2589 #define GL_OP_SET_GE_EXT 0x878C 2590 #define GL_OP_SET_LT_EXT 0x878D 2591 #define GL_OP_CLAMP_EXT 0x878E 2592 #define GL_OP_FLOOR_EXT 0x878F 2593 #define GL_OP_ROUND_EXT 0x8790 2594 #define GL_OP_EXP_BASE_2_EXT 0x8791 2595 #define GL_OP_LOG_BASE_2_EXT 0x8792 2596 #define GL_OP_POWER_EXT 0x8793 2597 #define GL_OP_RECIP_EXT 0x8794 2598 #define GL_OP_RECIP_SQRT_EXT 0x8795 2599 #define GL_OP_SUB_EXT 0x8796 2600 #define GL_OP_CROSS_PRODUCT_EXT 0x8797 2601 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 2602 #define GL_OP_MOV_EXT 0x8799 2603 #define GL_OUTPUT_VERTEX_EXT 0x879A 2604 #define GL_OUTPUT_COLOR0_EXT 0x879B 2605 #define GL_OUTPUT_COLOR1_EXT 0x879C 2606 #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D 2607 #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E 2608 #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F 2609 #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 2610 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 2611 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 2612 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 2613 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 2614 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 2615 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 2616 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 2617 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 2618 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 2619 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA 2620 #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB 2621 #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC 2622 #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD 2623 #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE 2624 #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF 2625 #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 2626 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 2627 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 2628 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 2629 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 2630 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 2631 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 2632 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 2633 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 2634 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 2635 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA 2636 #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB 2637 #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC 2638 #define GL_OUTPUT_FOG_EXT 0x87BD 2639 #define GL_SCALAR_EXT 0x87BE 2640 #define GL_VECTOR_EXT 0x87BF 2641 #define GL_MATRIX_EXT 0x87C0 2642 #define GL_VARIANT_EXT 0x87C1 2643 #define GL_INVARIANT_EXT 0x87C2 2644 #define GL_LOCAL_CONSTANT_EXT 0x87C3 2645 #define GL_LOCAL_EXT 0x87C4 2646 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 2647 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 2648 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 2649 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 2650 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 2651 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA 2652 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB 2653 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC 2654 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD 2655 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE 2656 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF 2657 #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 2658 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 2659 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 2660 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 2661 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 2662 #define GL_X_EXT 0x87D5 2663 #define GL_Y_EXT 0x87D6 2664 #define GL_Z_EXT 0x87D7 2665 #define GL_W_EXT 0x87D8 2666 #define GL_NEGATIVE_X_EXT 0x87D9 2667 #define GL_NEGATIVE_Y_EXT 0x87DA 2668 #define GL_NEGATIVE_Z_EXT 0x87DB 2669 #define GL_NEGATIVE_W_EXT 0x87DC 2670 #define GL_ZERO_EXT 0x87DD 2671 #define GL_ONE_EXT 0x87DE 2672 #define GL_NEGATIVE_ONE_EXT 0x87DF 2673 #define GL_NORMALIZED_RANGE_EXT 0x87E0 2674 #define GL_FULL_RANGE_EXT 0x87E1 2675 #define GL_CURRENT_VERTEX_EXT 0x87E2 2676 #define GL_MVP_MATRIX_EXT 0x87E3 2677 #define GL_VARIANT_VALUE_EXT 0x87E4 2678 #define GL_VARIANT_DATATYPE_EXT 0x87E5 2679 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 2680 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 2681 #define GL_VARIANT_ARRAY_EXT 0x87E8 2682 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 2683 #define GL_INVARIANT_VALUE_EXT 0x87EA 2684 #define GL_INVARIANT_DATATYPE_EXT 0x87EB 2685 #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC 2686 #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED 2689 #ifndef GL_ATI_vertex_streams 2690 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B 2691 #define GL_VERTEX_STREAM0_ATI 0x876C 2692 #define GL_VERTEX_STREAM1_ATI 0x876D 2693 #define GL_VERTEX_STREAM2_ATI 0x876E 2694 #define GL_VERTEX_STREAM3_ATI 0x876F 2695 #define GL_VERTEX_STREAM4_ATI 0x8770 2696 #define GL_VERTEX_STREAM5_ATI 0x8771 2697 #define GL_VERTEX_STREAM6_ATI 0x8772 2698 #define GL_VERTEX_STREAM7_ATI 0x8773 2699 #define GL_VERTEX_SOURCE_ATI 0x8774 2702 #ifndef GL_ATI_element_array 2703 #define GL_ELEMENT_ARRAY_ATI 0x8768 2704 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 2705 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A 2708 #ifndef GL_SUN_mesh_array 2709 #define GL_QUAD_MESH_SUN 0x8614 2710 #define GL_TRIANGLE_MESH_SUN 0x8615 2713 #ifndef GL_SUN_slice_accum 2714 #define GL_SLICE_ACCUM_SUN 0x85CC 2717 #ifndef GL_NV_multisample_filter_hint 2718 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 2721 #ifndef GL_NV_depth_clamp 2722 #define GL_DEPTH_CLAMP_NV 0x864F 2725 #ifndef GL_NV_occlusion_query 2726 #define GL_PIXEL_COUNTER_BITS_NV 0x8864 2727 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 2728 #define GL_PIXEL_COUNT_NV 0x8866 2729 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 2732 #ifndef GL_NV_point_sprite 2733 #define GL_POINT_SPRITE_NV 0x8861 2734 #define GL_COORD_REPLACE_NV 0x8862 2735 #define GL_POINT_SPRITE_R_MODE_NV 0x8863 2738 #ifndef GL_NV_texture_shader3 2739 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 2740 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 2741 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 2742 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 2743 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 2744 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 2745 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 2746 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 2747 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 2748 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 2749 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A 2750 #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B 2751 #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C 2752 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D 2753 #define GL_HILO8_NV 0x885E 2754 #define GL_SIGNED_HILO8_NV 0x885F 2755 #define GL_FORCE_BLUE_TO_ONE_NV 0x8860 2758 #ifndef GL_NV_vertex_program1_1 2761 #ifndef GL_EXT_shadow_funcs 2764 #ifndef GL_EXT_stencil_two_side 2765 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 2766 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 2769 #ifndef GL_ATI_text_fragment_shader 2770 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 2773 #ifndef GL_APPLE_client_storage 2774 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 2777 #ifndef GL_APPLE_element_array 2778 #define GL_ELEMENT_ARRAY_APPLE 0x8768 2779 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 2780 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A 2783 #ifndef GL_APPLE_fence 2784 #define GL_DRAW_PIXELS_APPLE 0x8A0A 2785 #define GL_FENCE_APPLE 0x8A0B 2788 #ifndef GL_APPLE_vertex_array_object 2789 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 2792 #ifndef GL_APPLE_vertex_array_range 2793 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D 2794 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E 2795 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F 2796 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 2797 #define GL_STORAGE_CACHED_APPLE 0x85BE 2798 #define GL_STORAGE_SHARED_APPLE 0x85BF 2801 #ifndef GL_APPLE_ycbcr_422 2802 #define GL_YCBCR_422_APPLE 0x85B9 2803 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 2804 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 2808 #define GL_RGB_S3TC 0x83A0 2809 #define GL_RGB4_S3TC 0x83A1 2810 #define GL_RGBA_S3TC 0x83A2 2811 #define GL_RGBA4_S3TC 0x83A3 2814 #ifndef GL_ATI_draw_buffers 2815 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 2816 #define GL_DRAW_BUFFER0_ATI 0x8825 2817 #define GL_DRAW_BUFFER1_ATI 0x8826 2818 #define GL_DRAW_BUFFER2_ATI 0x8827 2819 #define GL_DRAW_BUFFER3_ATI 0x8828 2820 #define GL_DRAW_BUFFER4_ATI 0x8829 2821 #define GL_DRAW_BUFFER5_ATI 0x882A 2822 #define GL_DRAW_BUFFER6_ATI 0x882B 2823 #define GL_DRAW_BUFFER7_ATI 0x882C 2824 #define GL_DRAW_BUFFER8_ATI 0x882D 2825 #define GL_DRAW_BUFFER9_ATI 0x882E 2826 #define GL_DRAW_BUFFER10_ATI 0x882F 2827 #define GL_DRAW_BUFFER11_ATI 0x8830 2828 #define GL_DRAW_BUFFER12_ATI 0x8831 2829 #define GL_DRAW_BUFFER13_ATI 0x8832 2830 #define GL_DRAW_BUFFER14_ATI 0x8833 2831 #define GL_DRAW_BUFFER15_ATI 0x8834 2834 #ifndef GL_ATI_pixel_format_float 2835 #define GL_TYPE_RGBA_FLOAT_ATI 0x8820 2836 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 2839 #ifndef GL_ATI_texture_env_combine3 2840 #define GL_MODULATE_ADD_ATI 0x8744 2841 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 2842 #define GL_MODULATE_SUBTRACT_ATI 0x8746 2845 #ifndef GL_ATI_texture_float 2846 #define GL_RGBA_FLOAT32_ATI 0x8814 2847 #define GL_RGB_FLOAT32_ATI 0x8815 2848 #define GL_ALPHA_FLOAT32_ATI 0x8816 2849 #define GL_INTENSITY_FLOAT32_ATI 0x8817 2850 #define GL_LUMINANCE_FLOAT32_ATI 0x8818 2851 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 2852 #define GL_RGBA_FLOAT16_ATI 0x881A 2853 #define GL_RGB_FLOAT16_ATI 0x881B 2854 #define GL_ALPHA_FLOAT16_ATI 0x881C 2855 #define GL_INTENSITY_FLOAT16_ATI 0x881D 2856 #define GL_LUMINANCE_FLOAT16_ATI 0x881E 2857 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F 2860 #ifndef GL_NV_float_buffer 2861 #define GL_FLOAT_R_NV 0x8880 2862 #define GL_FLOAT_RG_NV 0x8881 2863 #define GL_FLOAT_RGB_NV 0x8882 2864 #define GL_FLOAT_RGBA_NV 0x8883 2865 #define GL_FLOAT_R16_NV 0x8884 2866 #define GL_FLOAT_R32_NV 0x8885 2867 #define GL_FLOAT_RG16_NV 0x8886 2868 #define GL_FLOAT_RG32_NV 0x8887 2869 #define GL_FLOAT_RGB16_NV 0x8888 2870 #define GL_FLOAT_RGB32_NV 0x8889 2871 #define GL_FLOAT_RGBA16_NV 0x888A 2872 #define GL_FLOAT_RGBA32_NV 0x888B 2873 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C 2874 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D 2875 #define GL_FLOAT_RGBA_MODE_NV 0x888E 2878 #ifndef GL_NV_fragment_program 2879 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 2880 #define GL_FRAGMENT_PROGRAM_NV 0x8870 2881 #define GL_MAX_TEXTURE_COORDS_NV 0x8871 2882 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 2883 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 2884 #define GL_PROGRAM_ERROR_STRING_NV 0x8874 2887 #ifndef GL_NV_half_float 2888 #define GL_HALF_FLOAT_NV 0x140B 2891 #ifndef GL_NV_pixel_data_range 2892 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 2893 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 2894 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A 2895 #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B 2896 #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C 2897 #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D 2900 #ifndef GL_NV_primitive_restart 2901 #define GL_PRIMITIVE_RESTART_NV 0x8558 2902 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 2905 #ifndef GL_NV_texture_expand_normal 2906 #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F 2909 #ifndef GL_NV_vertex_program2 2912 #ifndef GL_ATI_map_object_buffer 2915 #ifndef GL_ATI_separate_stencil 2916 #define GL_STENCIL_BACK_FUNC_ATI 0x8800 2917 #define GL_STENCIL_BACK_FAIL_ATI 0x8801 2918 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 2919 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 2922 #ifndef GL_ATI_vertex_attrib_array_object 2925 #ifndef GL_OES_read_format 2926 #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A 2927 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B 2930 #ifndef GL_EXT_depth_bounds_test 2931 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 2932 #define GL_DEPTH_BOUNDS_EXT 0x8891 2935 #ifndef GL_EXT_texture_mirror_clamp 2936 #define GL_MIRROR_CLAMP_EXT 0x8742 2937 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 2938 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 2941 #ifndef GL_EXT_blend_equation_separate 2942 #define GL_BLEND_EQUATION_RGB_EXT GL_BLEND_EQUATION 2943 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D 2946 #ifndef GL_MESA_pack_invert 2947 #define GL_PACK_INVERT_MESA 0x8758 2950 #ifndef GL_MESA_ycbcr_texture 2951 #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA 2952 #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB 2953 #define GL_YCBCR_MESA 0x8757 2956 #ifndef GL_EXT_pixel_buffer_object 2957 #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB 2958 #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC 2959 #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED 2960 #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF 2963 #ifndef GL_NV_fragment_program_option 2966 #ifndef GL_NV_fragment_program2 2967 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 2968 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 2969 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 2970 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 2971 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 2974 #ifndef GL_NV_vertex_program2_option 2979 #ifndef GL_NV_vertex_program3 2983 #ifndef GL_EXT_framebuffer_object 2984 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 2985 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 2986 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 2987 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 2988 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 2989 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 2990 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 2991 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 2992 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 2993 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 2994 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 2995 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 2996 #define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 2997 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 2998 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA 2999 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB 3000 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC 3001 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD 3002 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 3003 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 3004 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 3005 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 3006 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 3007 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 3008 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 3009 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 3010 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 3011 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 3012 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 3013 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 3014 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 3015 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 3016 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED 3017 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 3018 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 3019 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 3020 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 3021 #define GL_FRAMEBUFFER_EXT 0x8D40 3022 #define GL_RENDERBUFFER_EXT 0x8D41 3023 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 3024 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 3025 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 3026 #define GL_STENCIL_INDEX1_EXT 0x8D46 3027 #define GL_STENCIL_INDEX4_EXT 0x8D47 3028 #define GL_STENCIL_INDEX8_EXT 0x8D48 3029 #define GL_STENCIL_INDEX16_EXT 0x8D49 3030 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 3031 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 3032 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 3033 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 3034 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 3035 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 3038 #ifndef GL_GREMEDY_string_marker 3045 #ifndef GL_VERSION_2_0 3050 #ifndef GL_VERSION_1_5 3056 #ifndef GL_ARB_vertex_buffer_object 3062 #ifndef GL_ARB_shader_objects 3069 #ifndef GL_ARB_half_float_pixel 3073 #ifndef GL_NV_half_float 3077 #ifndef GL_VERSION_1_2 3078 #define GL_VERSION_1_2 1 3079 #ifdef GL_GLEXT_PROTOTYPES 3080 GLAPI void APIENTRY glBlendColor (GLclampf, GLclampf, GLclampf, GLclampf);
3116 GLAPI void APIENTRY glTexSubImage3D (
GLenum,
GLint,
GLint,
GLint,
GLint, GLsizei, GLsizei, GLsizei,
GLenum,
GLenum,
const GLvoid *);
3155 typedef void (
APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format,
GLenum type,
const GLvoid *
pixels);
3159 #ifndef GL_VERSION_1_3 3160 #define GL_VERSION_1_3 1 3161 #ifdef GL_GLEXT_PROTOTYPES 3196 GLAPI void APIENTRY glLoadTransposeMatrixf (
const GLfloat *);
3197 GLAPI void APIENTRY glLoadTransposeMatrixd (
const GLdouble *);
3198 GLAPI void APIENTRY glMultTransposeMatrixf (
const GLfloat *);
3199 GLAPI void APIENTRY glMultTransposeMatrixd (
const GLdouble *);
3204 GLAPI void APIENTRY glCompressedTexSubImage3D (
GLenum,
GLint,
GLint,
GLint,
GLint, GLsizei, GLsizei, GLsizei,
GLenum, GLsizei,
const GLvoid *);
3237 typedef void (
APIENTRYP PFNGLMULTITEXCOORD4FPROC) (
GLenum target, GLfloat
s, GLfloat
t, GLfloat
r, GLfloat
q);
3241 typedef void (
APIENTRYP PFNGLMULTITEXCOORD4SPROC) (
GLenum target, GLshort
s, GLshort
t, GLshort
r, GLshort
q);
3243 typedef void (
APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (
const GLfloat *m);
3244 typedef void (
APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (
const GLdouble *m);
3245 typedef void (
APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (
const GLfloat *m);
3246 typedef void (
APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (
const GLdouble *m);
3251 typedef void (
APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format, GLsizei
imageSize,
const GLvoid *
data);
3257 #ifndef GL_VERSION_1_4 3258 #define GL_VERSION_1_4 1 3259 #ifdef GL_GLEXT_PROTOTYPES 3272 GLAPI void APIENTRY glSecondaryColor3b (GLbyte, GLbyte, GLbyte);
3274 GLAPI void APIENTRY glSecondaryColor3d (GLdouble, GLdouble, GLdouble);
3276 GLAPI void APIENTRY glSecondaryColor3f (GLfloat, GLfloat, GLfloat);
3280 GLAPI void APIENTRY glSecondaryColor3s (GLshort, GLshort, GLshort);
3282 GLAPI void APIENTRY glSecondaryColor3ub (GLubyte, GLubyte, GLubyte);
3286 GLAPI void APIENTRY glSecondaryColor3us (GLushort, GLushort, GLushort);
3287 GLAPI void APIENTRY glSecondaryColor3usv (
const GLushort *);
3297 GLAPI void APIENTRY glWindowPos3d (GLdouble, GLdouble, GLdouble);
3299 GLAPI void APIENTRY glWindowPos3f (GLfloat, GLfloat, GLfloat);
3303 GLAPI void APIENTRY glWindowPos3s (GLshort, GLshort, GLshort);
3319 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (
const GLbyte *
v);
3321 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (
const GLdouble *
v);
3323 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (
const GLfloat *
v);
3327 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (
const GLshort *
v);
3329 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (
const GLubyte *
v);
3333 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (
const GLushort *
v);
3335 typedef void (
APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble
x, GLdouble
y);
3336 typedef void (
APIENTRYP PFNGLWINDOWPOS2DVPROC) (
const GLdouble *
v);
3338 typedef void (
APIENTRYP PFNGLWINDOWPOS2FVPROC) (
const GLfloat *
v);
3342 typedef void (
APIENTRYP PFNGLWINDOWPOS2SVPROC) (
const GLshort *
v);
3344 typedef void (
APIENTRYP PFNGLWINDOWPOS3DVPROC) (
const GLdouble *
v);
3345 typedef void (
APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat
x, GLfloat
y, GLfloat
z);
3346 typedef void (
APIENTRYP PFNGLWINDOWPOS3FVPROC) (
const GLfloat *
v);
3349 typedef void (
APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort
x, GLshort
y, GLshort
z);
3350 typedef void (
APIENTRYP PFNGLWINDOWPOS3SVPROC) (
const GLshort *
v);
3353 #ifndef GL_VERSION_1_5 3354 #define GL_VERSION_1_5 1 3355 #ifdef GL_GLEXT_PROTOTYPES 3397 #ifndef GL_VERSION_2_0 3398 #define GL_VERSION_2_0 1 3399 #ifdef GL_GLEXT_PROTOTYPES 3589 #ifndef GL_ARB_multitexture 3590 #define GL_ARB_multitexture 1 3591 #ifdef GL_GLEXT_PROTOTYPES 3618 GLAPI void APIENTRY glMultiTexCoord4dARB (
GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
3645 typedef void (
APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (
GLenum target, GLdouble
s, GLdouble
t, GLdouble
r);
3653 typedef void (
APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (
GLenum target, GLdouble
s, GLdouble
t, GLdouble
r, GLdouble
q);
3655 typedef void (
APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (
GLenum target, GLfloat
s, GLfloat
t, GLfloat
r, GLfloat
q);
3659 typedef void (
APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (
GLenum target, GLshort
s, GLshort
t, GLshort
r, GLshort
q);
3663 #ifndef GL_ARB_transpose_matrix 3664 #define GL_ARB_transpose_matrix 1 3665 #ifdef GL_GLEXT_PROTOTYPES 3666 GLAPI void APIENTRY glLoadTransposeMatrixfARB (
const GLfloat *);
3667 GLAPI void APIENTRY glLoadTransposeMatrixdARB (
const GLdouble *);
3668 GLAPI void APIENTRY glMultTransposeMatrixfARB (
const GLfloat *);
3669 GLAPI void APIENTRY glMultTransposeMatrixdARB (
const GLdouble *);
3671 typedef void (
APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (
const GLfloat *m);
3672 typedef void (
APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (
const GLdouble *m);
3673 typedef void (
APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (
const GLfloat *m);
3674 typedef void (
APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (
const GLdouble *m);
3677 #ifndef GL_ARB_multisample 3678 #define GL_ARB_multisample 1 3679 #ifdef GL_GLEXT_PROTOTYPES 3685 #ifndef GL_ARB_texture_env_add 3686 #define GL_ARB_texture_env_add 1 3689 #ifndef GL_ARB_texture_cube_map 3690 #define GL_ARB_texture_cube_map 1 3693 #ifndef GL_ARB_texture_compression 3694 #define GL_ARB_texture_compression 1 3695 #ifdef GL_GLEXT_PROTOTYPES 3699 GLAPI void APIENTRY glCompressedTexSubImage3DARB (
GLenum,
GLint,
GLint,
GLint,
GLint, GLsizei, GLsizei, GLsizei,
GLenum, GLsizei,
const GLvoid *);
3707 typedef void (
APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format, GLsizei
imageSize,
const GLvoid *
data);
3713 #ifndef GL_ARB_texture_border_clamp 3714 #define GL_ARB_texture_border_clamp 1 3717 #ifndef GL_ARB_point_parameters 3718 #define GL_ARB_point_parameters 1 3719 #ifdef GL_GLEXT_PROTOTYPES 3727 #ifndef GL_ARB_vertex_blend 3728 #define GL_ARB_vertex_blend 1 3729 #ifdef GL_GLEXT_PROTOTYPES 3753 #ifndef GL_ARB_matrix_palette 3754 #define GL_ARB_matrix_palette 1 3755 #ifdef GL_GLEXT_PROTOTYPES 3769 #ifndef GL_ARB_texture_env_combine 3770 #define GL_ARB_texture_env_combine 1 3773 #ifndef GL_ARB_texture_env_crossbar 3774 #define GL_ARB_texture_env_crossbar 1 3777 #ifndef GL_ARB_texture_env_dot3 3778 #define GL_ARB_texture_env_dot3 1 3781 #ifndef GL_ARB_texture_mirrored_repeat 3782 #define GL_ARB_texture_mirrored_repeat 1 3785 #ifndef GL_ARB_depth_texture 3786 #define GL_ARB_depth_texture 1 3789 #ifndef GL_ARB_shadow 3790 #define GL_ARB_shadow 1 3793 #ifndef GL_ARB_shadow_ambient 3794 #define GL_ARB_shadow_ambient 1 3797 #ifndef GL_ARB_window_pos 3798 #define GL_ARB_window_pos 1 3799 #ifdef GL_GLEXT_PROTOTYPES 3808 GLAPI void APIENTRY glWindowPos3dARB (GLdouble, GLdouble, GLdouble);
3810 GLAPI void APIENTRY glWindowPos3fARB (GLfloat, GLfloat, GLfloat);
3814 GLAPI void APIENTRY glWindowPos3sARB (GLshort, GLshort, GLshort);
3817 typedef void (
APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble
x, GLdouble
y);
3818 typedef void (
APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (
const GLdouble *
v);
3819 typedef void (
APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat
x, GLfloat
y);
3820 typedef void (
APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (
const GLfloat *
v);
3823 typedef void (
APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort
x, GLshort
y);
3824 typedef void (
APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (
const GLshort *
v);
3825 typedef void (
APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble
x, GLdouble
y, GLdouble
z);
3826 typedef void (
APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (
const GLdouble *
v);
3827 typedef void (
APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat
x, GLfloat
y, GLfloat
z);
3828 typedef void (
APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (
const GLfloat *
v);
3831 typedef void (
APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort
x, GLshort
y, GLshort
z);
3832 typedef void (
APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (
const GLshort *
v);
3835 #ifndef GL_ARB_vertex_program 3836 #define GL_ARB_vertex_program 1 3837 #ifdef GL_GLEXT_PROTOTYPES 3965 #ifndef GL_ARB_fragment_program 3966 #define GL_ARB_fragment_program 1 3970 #ifndef GL_ARB_vertex_buffer_object 3971 #define GL_ARB_vertex_buffer_object 1 3972 #ifdef GL_GLEXT_PROTOTYPES 3978 GLAPI void APIENTRY glBufferSubDataARB (
GLenum, GLintptrARB, GLsizeiptrARB,
const GLvoid *);
3998 #ifndef GL_ARB_occlusion_query 3999 #define GL_ARB_occlusion_query 1 4000 #ifdef GL_GLEXT_PROTOTYPES 4020 #ifndef GL_ARB_shader_objects 4021 #define GL_ARB_shader_objects 1 4022 #ifdef GL_GLEXT_PROTOTYPES 4025 GLAPI void APIENTRY glDetachObjectARB (GLhandleARB, GLhandleARB);
4027 GLAPI void APIENTRY glShaderSourceARB (GLhandleARB, GLsizei,
const GLcharARB* *,
const GLint *);
4030 GLAPI void APIENTRY glAttachObjectARB (GLhandleARB, GLhandleARB);
4055 GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
4056 GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
4061 GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
4068 typedef void (
APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
4070 typedef void (
APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB
obj);
4071 typedef void (
APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
4072 typedef void (
APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
4073 typedef void (
APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
4097 typedef GLint (
APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj,
const GLcharARB *
name);
4104 #ifndef GL_ARB_vertex_shader 4105 #define GL_ARB_vertex_shader 1 4106 #ifdef GL_GLEXT_PROTOTYPES 4113 typedef GLint (
APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj,
const GLcharARB *
name);
4116 #ifndef GL_ARB_fragment_shader 4117 #define GL_ARB_fragment_shader 1 4120 #ifndef GL_ARB_shading_language_100 4121 #define GL_ARB_shading_language_100 1 4124 #ifndef GL_ARB_texture_non_power_of_two 4125 #define GL_ARB_texture_non_power_of_two 1 4128 #ifndef GL_ARB_point_sprite 4129 #define GL_ARB_point_sprite 1 4132 #ifndef GL_ARB_fragment_program_shadow 4133 #define GL_ARB_fragment_program_shadow 1 4136 #ifndef GL_ARB_draw_buffers 4137 #define GL_ARB_draw_buffers 1 4138 #ifdef GL_GLEXT_PROTOTYPES 4144 #ifndef GL_ARB_texture_rectangle 4145 #define GL_ARB_texture_rectangle 1 4148 #ifndef GL_ARB_color_buffer_float 4149 #define GL_ARB_color_buffer_float 1 4150 #ifdef GL_GLEXT_PROTOTYPES 4156 #ifndef GL_ARB_half_float_pixel 4157 #define GL_ARB_half_float_pixel 1 4160 #ifndef GL_ARB_texture_float 4161 #define GL_ARB_texture_float 1 4164 #ifndef GL_ARB_pixel_buffer_object 4165 #define GL_ARB_pixel_buffer_object 1 4169 #define GL_EXT_abgr 1 4172 #ifndef GL_EXT_blend_color 4173 #define GL_EXT_blend_color 1 4174 #ifdef GL_GLEXT_PROTOTYPES 4175 GLAPI void APIENTRY glBlendColorEXT (GLclampf, GLclampf, GLclampf, GLclampf);
4180 #ifndef GL_EXT_polygon_offset 4181 #define GL_EXT_polygon_offset 1 4182 #ifdef GL_GLEXT_PROTOTYPES 4188 #ifndef GL_EXT_texture 4189 #define GL_EXT_texture 1 4192 #ifndef GL_EXT_texture3D 4193 #define GL_EXT_texture3D 1 4194 #ifdef GL_GLEXT_PROTOTYPES 4196 GLAPI void APIENTRY glTexSubImage3DEXT (
GLenum,
GLint,
GLint,
GLint,
GLint, GLsizei, GLsizei, GLsizei,
GLenum,
GLenum,
const GLvoid *);
4199 typedef void (
APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset, GLsizei
width, GLsizei
height, GLsizei
depth,
GLenum format,
GLenum type,
const GLvoid *
pixels);
4202 #ifndef GL_SGIS_texture_filter4 4203 #define GL_SGIS_texture_filter4 1 4204 #ifdef GL_GLEXT_PROTOTYPES 4212 #ifndef GL_EXT_subtexture 4213 #define GL_EXT_subtexture 1 4214 #ifdef GL_GLEXT_PROTOTYPES 4222 #ifndef GL_EXT_copy_texture 4223 #define GL_EXT_copy_texture 1 4224 #ifdef GL_GLEXT_PROTOTYPES 4238 #ifndef GL_EXT_histogram 4239 #define GL_EXT_histogram 1 4240 #ifdef GL_GLEXT_PROTOTYPES 4264 #ifndef GL_EXT_convolution 4265 #define GL_EXT_convolution 1 4266 #ifdef GL_GLEXT_PROTOTYPES 4296 #ifndef GL_EXT_color_matrix 4297 #define GL_EXT_color_matrix 1 4300 #ifndef GL_SGI_color_table 4301 #define GL_SGI_color_table 1 4302 #ifdef GL_GLEXT_PROTOTYPES 4320 #ifndef GL_SGIX_pixel_texture 4321 #define GL_SGIX_pixel_texture 1 4322 #ifdef GL_GLEXT_PROTOTYPES 4328 #ifndef GL_SGIS_pixel_texture 4329 #define GL_SGIS_pixel_texture 1 4330 #ifdef GL_GLEXT_PROTOTYPES 4346 #ifndef GL_SGIS_texture4D 4347 #define GL_SGIS_texture4D 1 4348 #ifdef GL_GLEXT_PROTOTYPES 4349 GLAPI void APIENTRY glTexImage4DSGIS (
GLenum,
GLint,
GLenum, GLsizei, GLsizei, GLsizei, GLsizei,
GLint,
GLenum,
GLenum,
const GLvoid *);
4350 GLAPI void APIENTRY glTexSubImage4DSGIS (
GLenum,
GLint,
GLint,
GLint,
GLint,
GLint, GLsizei, GLsizei, GLsizei, GLsizei,
GLenum,
GLenum,
const GLvoid *);
4352 typedef void (
APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (
GLenum target,
GLint level,
GLenum internalformat, GLsizei
width, GLsizei
height, GLsizei
depth, GLsizei
size4d,
GLint border,
GLenum format,
GLenum type,
const GLvoid *
pixels);
4353 typedef void (
APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (
GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLint woffset, GLsizei
width, GLsizei
height, GLsizei
depth, GLsizei
size4d,
GLenum format,
GLenum type,
const GLvoid *
pixels);
4356 #ifndef GL_SGI_texture_color_table 4357 #define GL_SGI_texture_color_table 1 4360 #ifndef GL_EXT_cmyka 4361 #define GL_EXT_cmyka 1 4364 #ifndef GL_EXT_texture_object 4365 #define GL_EXT_texture_object 1 4366 #ifdef GL_GLEXT_PROTOTYPES 4382 #ifndef GL_SGIS_detail_texture 4383 #define GL_SGIS_detail_texture 1 4384 #ifdef GL_GLEXT_PROTOTYPES 4392 #ifndef GL_SGIS_sharpen_texture 4393 #define GL_SGIS_sharpen_texture 1 4394 #ifdef GL_GLEXT_PROTOTYPES 4402 #ifndef GL_EXT_packed_pixels 4403 #define GL_EXT_packed_pixels 1 4406 #ifndef GL_SGIS_texture_lod 4407 #define GL_SGIS_texture_lod 1 4410 #ifndef GL_SGIS_multisample 4411 #define GL_SGIS_multisample 1 4412 #ifdef GL_GLEXT_PROTOTYPES 4420 #ifndef GL_EXT_rescale_normal 4421 #define GL_EXT_rescale_normal 1 4424 #ifndef GL_EXT_vertex_array 4425 #define GL_EXT_vertex_array 1 4426 #ifdef GL_GLEXT_PROTOTYPES 4448 #ifndef GL_EXT_misc_attribute 4449 #define GL_EXT_misc_attribute 1 4452 #ifndef GL_SGIS_generate_mipmap 4453 #define GL_SGIS_generate_mipmap 1 4456 #ifndef GL_SGIX_clipmap 4457 #define GL_SGIX_clipmap 1 4460 #ifndef GL_SGIX_shadow 4461 #define GL_SGIX_shadow 1 4464 #ifndef GL_SGIS_texture_edge_clamp 4465 #define GL_SGIS_texture_edge_clamp 1 4468 #ifndef GL_SGIS_texture_border_clamp 4469 #define GL_SGIS_texture_border_clamp 1 4472 #ifndef GL_EXT_blend_minmax 4473 #define GL_EXT_blend_minmax 1 4474 #ifdef GL_GLEXT_PROTOTYPES 4480 #ifndef GL_EXT_blend_subtract 4481 #define GL_EXT_blend_subtract 1 4484 #ifndef GL_EXT_blend_logic_op 4485 #define GL_EXT_blend_logic_op 1 4488 #ifndef GL_SGIX_interlace 4489 #define GL_SGIX_interlace 1 4492 #ifndef GL_SGIX_pixel_tiles 4493 #define GL_SGIX_pixel_tiles 1 4496 #ifndef GL_SGIX_texture_select 4497 #define GL_SGIX_texture_select 1 4500 #ifndef GL_SGIX_sprite 4501 #define GL_SGIX_sprite 1 4502 #ifdef GL_GLEXT_PROTOTYPES 4514 #ifndef GL_SGIX_texture_multi_buffer 4515 #define GL_SGIX_texture_multi_buffer 1 4518 #ifndef GL_EXT_point_parameters 4519 #define GL_EXT_point_parameters 1 4520 #ifdef GL_GLEXT_PROTOTYPES 4528 #ifndef GL_SGIS_point_parameters 4529 #define GL_SGIS_point_parameters 1 4530 #ifdef GL_GLEXT_PROTOTYPES 4538 #ifndef GL_SGIX_instruments 4539 #define GL_SGIX_instruments 1 4540 #ifdef GL_GLEXT_PROTOTYPES 4556 #ifndef GL_SGIX_texture_scale_bias 4557 #define GL_SGIX_texture_scale_bias 1 4560 #ifndef GL_SGIX_framezoom 4561 #define GL_SGIX_framezoom 1 4562 #ifdef GL_GLEXT_PROTOTYPES 4568 #ifndef GL_SGIX_tag_sample_buffer 4569 #define GL_SGIX_tag_sample_buffer 1 4570 #ifdef GL_GLEXT_PROTOTYPES 4576 #ifndef GL_SGIX_polynomial_ffd 4577 #define GL_SGIX_polynomial_ffd 1 4578 #ifdef GL_GLEXT_PROTOTYPES 4579 GLAPI void APIENTRY glDeformationMap3dSGIX (
GLenum, GLdouble, GLdouble,
GLint,
GLint, GLdouble, GLdouble,
GLint,
GLint, GLdouble, GLdouble,
GLint,
GLint,
const GLdouble *);
4580 GLAPI void APIENTRY glDeformationMap3fSGIX (
GLenum, GLfloat, GLfloat,
GLint,
GLint, GLfloat, GLfloat,
GLint,
GLint, GLfloat, GLfloat,
GLint,
GLint,
const GLfloat *);
4582 GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield);
4584 typedef void (
APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (
GLenum target, GLdouble
u1, GLdouble
u2,
GLint ustride,
GLint uorder, GLdouble
v1, GLdouble
v2,
GLint vstride,
GLint vorder, GLdouble
w1, GLdouble
w2,
GLint wstride,
GLint worder,
const GLdouble *
points);
4585 typedef void (
APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (
GLenum target, GLfloat
u1, GLfloat
u2,
GLint ustride,
GLint uorder, GLfloat
v1, GLfloat
v2,
GLint vstride,
GLint vorder, GLfloat
w1, GLfloat
w2,
GLint wstride,
GLint worder,
const GLfloat *
points);
4587 typedef void (
APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield
mask);
4590 #ifndef GL_SGIX_reference_plane 4591 #define GL_SGIX_reference_plane 1 4592 #ifdef GL_GLEXT_PROTOTYPES 4593 GLAPI void APIENTRY glReferencePlaneSGIX (
const GLdouble *);
4595 typedef void (
APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (
const GLdouble *equation);
4598 #ifndef GL_SGIX_flush_raster 4599 #define GL_SGIX_flush_raster 1 4600 #ifdef GL_GLEXT_PROTOTYPES 4606 #ifndef GL_SGIX_depth_texture 4607 #define GL_SGIX_depth_texture 1 4610 #ifndef GL_SGIS_fog_function 4611 #define GL_SGIS_fog_function 1 4612 #ifdef GL_GLEXT_PROTOTYPES 4613 GLAPI void APIENTRY glFogFuncSGIS (GLsizei,
const GLfloat *);
4620 #ifndef GL_SGIX_fog_offset 4621 #define GL_SGIX_fog_offset 1 4624 #ifndef GL_HP_image_transform 4625 #define GL_HP_image_transform 1 4626 #ifdef GL_GLEXT_PROTOTYPES 4642 #ifndef GL_HP_convolution_border_modes 4643 #define GL_HP_convolution_border_modes 1 4646 #ifndef GL_SGIX_texture_add_env 4647 #define GL_SGIX_texture_add_env 1 4650 #ifndef GL_EXT_color_subtable 4651 #define GL_EXT_color_subtable 1 4652 #ifdef GL_GLEXT_PROTOTYPES 4660 #ifndef GL_PGI_vertex_hints 4661 #define GL_PGI_vertex_hints 1 4664 #ifndef GL_PGI_misc_hints 4665 #define GL_PGI_misc_hints 1 4666 #ifdef GL_GLEXT_PROTOTYPES 4672 #ifndef GL_EXT_paletted_texture 4673 #define GL_EXT_paletted_texture 1 4674 #ifdef GL_GLEXT_PROTOTYPES 4686 #ifndef GL_EXT_clip_volume_hint 4687 #define GL_EXT_clip_volume_hint 1 4690 #ifndef GL_SGIX_list_priority 4691 #define GL_SGIX_list_priority 1 4692 #ifdef GL_GLEXT_PROTOTYPES 4708 #ifndef GL_SGIX_ir_instrument1 4709 #define GL_SGIX_ir_instrument1 1 4712 #ifndef GL_SGIX_calligraphic_fragment 4713 #define GL_SGIX_calligraphic_fragment 1 4716 #ifndef GL_SGIX_texture_lod_bias 4717 #define GL_SGIX_texture_lod_bias 1 4720 #ifndef GL_SGIX_shadow_ambient 4721 #define GL_SGIX_shadow_ambient 1 4724 #ifndef GL_EXT_index_texture 4725 #define GL_EXT_index_texture 1 4728 #ifndef GL_EXT_index_material 4729 #define GL_EXT_index_material 1 4730 #ifdef GL_GLEXT_PROTOTYPES 4736 #ifndef GL_EXT_index_func 4737 #define GL_EXT_index_func 1 4738 #ifdef GL_GLEXT_PROTOTYPES 4744 #ifndef GL_EXT_index_array_formats 4745 #define GL_EXT_index_array_formats 1 4748 #ifndef GL_EXT_compiled_vertex_array 4749 #define GL_EXT_compiled_vertex_array 1 4750 #ifdef GL_GLEXT_PROTOTYPES 4758 #ifndef GL_EXT_cull_vertex 4759 #define GL_EXT_cull_vertex 1 4760 #ifdef GL_GLEXT_PROTOTYPES 4768 #ifndef GL_SGIX_ycrcb 4769 #define GL_SGIX_ycrcb 1 4772 #ifndef GL_SGIX_fragment_lighting 4773 #define GL_SGIX_fragment_lighting 1 4774 #ifdef GL_GLEXT_PROTOTYPES 4814 #ifndef GL_IBM_rasterpos_clip 4815 #define GL_IBM_rasterpos_clip 1 4818 #ifndef GL_HP_texture_lighting 4819 #define GL_HP_texture_lighting 1 4822 #ifndef GL_EXT_draw_range_elements 4823 #define GL_EXT_draw_range_elements 1 4824 #ifdef GL_GLEXT_PROTOTYPES 4830 #ifndef GL_WIN_phong_shading 4831 #define GL_WIN_phong_shading 1 4834 #ifndef GL_WIN_specular_fog 4835 #define GL_WIN_specular_fog 1 4838 #ifndef GL_EXT_light_texture 4839 #define GL_EXT_light_texture 1 4840 #ifdef GL_GLEXT_PROTOTYPES 4850 #ifndef GL_SGIX_blend_alpha_minmax 4851 #define GL_SGIX_blend_alpha_minmax 1 4855 #define GL_EXT_bgra 1 4858 #ifndef GL_SGIX_async 4859 #define GL_SGIX_async 1 4860 #ifdef GL_GLEXT_PROTOTYPES 4876 #ifndef GL_SGIX_async_pixel 4877 #define GL_SGIX_async_pixel 1 4880 #ifndef GL_SGIX_async_histogram 4881 #define GL_SGIX_async_histogram 1 4884 #ifndef GL_INTEL_parallel_arrays 4885 #define GL_INTEL_parallel_arrays 1 4886 #ifdef GL_GLEXT_PROTOTYPES 4898 #ifndef GL_HP_occlusion_test 4899 #define GL_HP_occlusion_test 1 4902 #ifndef GL_EXT_pixel_transform 4903 #define GL_EXT_pixel_transform 1 4904 #ifdef GL_GLEXT_PROTOTYPES 4916 #ifndef GL_EXT_pixel_transform_color_table 4917 #define GL_EXT_pixel_transform_color_table 1 4920 #ifndef GL_EXT_shared_texture_palette 4921 #define GL_EXT_shared_texture_palette 1 4924 #ifndef GL_EXT_separate_specular_color 4925 #define GL_EXT_separate_specular_color 1 4928 #ifndef GL_EXT_secondary_color 4929 #define GL_EXT_secondary_color 1 4930 #ifdef GL_GLEXT_PROTOTYPES 4931 GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte, GLbyte, GLbyte);
4932 GLAPI void APIENTRY glSecondaryColor3bvEXT (
const GLbyte *);
4933 GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble, GLdouble, GLdouble);
4934 GLAPI void APIENTRY glSecondaryColor3dvEXT (
const GLdouble *);
4935 GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat, GLfloat, GLfloat);
4936 GLAPI void APIENTRY glSecondaryColor3fvEXT (
const GLfloat *);
4939 GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort, GLshort, GLshort);
4940 GLAPI void APIENTRY glSecondaryColor3svEXT (
const GLshort *);
4941 GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte, GLubyte, GLubyte);
4942 GLAPI void APIENTRY glSecondaryColor3ubvEXT (
const GLubyte *);
4945 GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort, GLushort, GLushort);
4946 GLAPI void APIENTRY glSecondaryColor3usvEXT (
const GLushort *);
4950 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (
const GLbyte *
v);
4952 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (
const GLdouble *
v);
4954 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (
const GLfloat *
v);
4958 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (
const GLshort *
v);
4960 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (
const GLubyte *
v);
4964 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (
const GLushort *
v);
4968 #ifndef GL_EXT_texture_perturb_normal 4969 #define GL_EXT_texture_perturb_normal 1 4970 #ifdef GL_GLEXT_PROTOTYPES 4976 #ifndef GL_EXT_multi_draw_arrays 4977 #define GL_EXT_multi_draw_arrays 1 4978 #ifdef GL_GLEXT_PROTOTYPES 4986 #ifndef GL_EXT_fog_coord 4987 #define GL_EXT_fog_coord 1 4988 #ifdef GL_GLEXT_PROTOTYPES 5002 #ifndef GL_REND_screen_coordinates 5003 #define GL_REND_screen_coordinates 1 5006 #ifndef GL_EXT_coordinate_frame 5007 #define GL_EXT_coordinate_frame 1 5008 #ifdef GL_GLEXT_PROTOTYPES 5009 GLAPI void APIENTRY glTangent3bEXT (GLbyte, GLbyte, GLbyte);
5011 GLAPI void APIENTRY glTangent3dEXT (GLdouble, GLdouble, GLdouble);
5013 GLAPI void APIENTRY glTangent3fEXT (GLfloat, GLfloat, GLfloat);
5017 GLAPI void APIENTRY glTangent3sEXT (GLshort, GLshort, GLshort);
5019 GLAPI void APIENTRY glBinormal3bEXT (GLbyte, GLbyte, GLbyte);
5021 GLAPI void APIENTRY glBinormal3dEXT (GLdouble, GLdouble, GLdouble);
5023 GLAPI void APIENTRY glBinormal3fEXT (GLfloat, GLfloat, GLfloat);
5027 GLAPI void APIENTRY glBinormal3sEXT (GLshort, GLshort, GLshort);
5033 typedef void (
APIENTRYP PFNGLTANGENT3BVEXTPROC) (
const GLbyte *
v);
5034 typedef void (
APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble
ty, GLdouble
tz);
5035 typedef void (
APIENTRYP PFNGLTANGENT3DVEXTPROC) (
const GLdouble *
v);
5036 typedef void (
APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat
ty, GLfloat
tz);
5037 typedef void (
APIENTRYP PFNGLTANGENT3FVEXTPROC) (
const GLfloat *
v);
5040 typedef void (
APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort
ty, GLshort
tz);
5041 typedef void (
APIENTRYP PFNGLTANGENT3SVEXTPROC) (
const GLshort *
v);
5043 typedef void (
APIENTRYP PFNGLBINORMAL3BVEXTPROC) (
const GLbyte *
v);
5044 typedef void (
APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble
by, GLdouble
bz);
5045 typedef void (
APIENTRYP PFNGLBINORMAL3DVEXTPROC) (
const GLdouble *
v);
5046 typedef void (
APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat
by, GLfloat
bz);
5047 typedef void (
APIENTRYP PFNGLBINORMAL3FVEXTPROC) (
const GLfloat *
v);
5050 typedef void (
APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort
by, GLshort
bz);
5051 typedef void (
APIENTRYP PFNGLBINORMAL3SVEXTPROC) (
const GLshort *
v);
5056 #ifndef GL_EXT_texture_env_combine 5057 #define GL_EXT_texture_env_combine 1 5060 #ifndef GL_APPLE_specular_vector 5061 #define GL_APPLE_specular_vector 1 5064 #ifndef GL_APPLE_transform_hint 5065 #define GL_APPLE_transform_hint 1 5068 #ifndef GL_SGIX_fog_scale 5069 #define GL_SGIX_fog_scale 1 5072 #ifndef GL_SUNX_constant_data 5073 #define GL_SUNX_constant_data 1 5074 #ifdef GL_GLEXT_PROTOTYPES 5080 #ifndef GL_SUN_global_alpha 5081 #define GL_SUN_global_alpha 1 5082 #ifdef GL_GLEXT_PROTOTYPES 5092 typedef void (
APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor);
5093 typedef void (
APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor);
5095 typedef void (
APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor);
5096 typedef void (
APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor);
5097 typedef void (
APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor);
5098 typedef void (
APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor);
5102 #ifndef GL_SUN_triangle_list 5103 #define GL_SUN_triangle_list 1 5104 #ifdef GL_GLEXT_PROTOTYPES 5109 GLAPI void APIENTRY glReplacementCodeusvSUN (
const GLushort *);
5110 GLAPI void APIENTRY glReplacementCodeubvSUN (
const GLubyte *);
5114 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code);
5115 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code);
5117 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (
const GLushort *code);
5118 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (
const GLubyte *code);
5122 #ifndef GL_SUN_vertex 5123 #define GL_SUN_vertex 1 5124 #ifdef GL_GLEXT_PROTOTYPES 5125 GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat);
5126 GLAPI void APIENTRY glColor4ubVertex2fvSUN (
const GLubyte *,
const GLfloat *);
5127 GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
5128 GLAPI void APIENTRY glColor4ubVertex3fvSUN (
const GLubyte *,
const GLfloat *);
5129 GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5130 GLAPI void APIENTRY glColor3fVertex3fvSUN (
const GLfloat *,
const GLfloat *);
5131 GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5132 GLAPI void APIENTRY glNormal3fVertex3fvSUN (
const GLfloat *,
const GLfloat *);
5133 GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5134 GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (
const GLfloat *,
const GLfloat *,
const GLfloat *);
5135 GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5136 GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (
const GLfloat *,
const GLfloat *);
5137 GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5138 GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (
const GLfloat *,
const GLfloat *);
5139 GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
5140 GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (
const GLfloat *,
const GLubyte *,
const GLfloat *);
5141 GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5142 GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (
const GLfloat *,
const GLfloat *,
const GLfloat *);
5143 GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5144 GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (
const GLfloat *,
const GLfloat *,
const GLfloat *);
5145 GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5146 GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (
const GLfloat *,
const GLfloat *,
const GLfloat *,
const GLfloat *);
5147 GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5148 GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (
const GLfloat *,
const GLfloat *,
const GLfloat *,
const GLfloat *);
5151 GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (
GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat);
5152 GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (
const GLuint *,
const GLubyte *,
const GLfloat *);
5153 GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (
GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5154 GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (
const GLuint *,
const GLfloat *,
const GLfloat *);
5155 GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (
GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5156 GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (
const GLuint *,
const GLfloat *,
const GLfloat *);
5157 GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (
GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5158 GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (
const GLuint *,
const GLfloat *,
const GLfloat *,
const GLfloat *);
5159 GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (
GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5160 GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (
const GLuint *,
const GLfloat *,
const GLfloat *);
5161 GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (
GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5162 GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (
const GLuint *,
const GLfloat *,
const GLfloat *,
const GLfloat *);
5163 GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (
GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
5164 GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (
const GLuint *,
const GLfloat *,
const GLfloat *,
const GLfloat *,
const GLfloat *);
5166 typedef void (
APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte
r, GLubyte
g, GLubyte
b, GLubyte
a, GLfloat
x, GLfloat
y);
5167 typedef void (
APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (
const GLubyte *
c,
const GLfloat *
v);
5168 typedef void (
APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte
r, GLubyte
g, GLubyte
b, GLubyte
a, GLfloat
x, GLfloat
y, GLfloat
z);
5169 typedef void (
APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (
const GLubyte *
c,
const GLfloat *
v);
5170 typedef void (
APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat
r, GLfloat
g, GLfloat
b, GLfloat
x, GLfloat
y, GLfloat
z);
5171 typedef void (
APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (
const GLfloat *
c,
const GLfloat *
v);
5173 typedef void (
APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (
const GLfloat *
n,
const GLfloat *
v);
5174 typedef void (
APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat
r, GLfloat
g, GLfloat
b, GLfloat
a, GLfloat
nx, GLfloat
ny, GLfloat
nz, GLfloat
x, GLfloat
y, GLfloat
z);
5175 typedef void (
APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (
const GLfloat *
c,
const GLfloat *
n,
const GLfloat *
v);
5176 typedef void (
APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat
s, GLfloat
t, GLfloat
x, GLfloat
y, GLfloat
z);
5177 typedef void (
APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (
const GLfloat *
tc,
const GLfloat *
v);
5178 typedef void (
APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat
s, GLfloat
t, GLfloat
p, GLfloat
q, GLfloat
x, GLfloat
y, GLfloat
z, GLfloat
w);
5179 typedef void (
APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (
const GLfloat *
tc,
const GLfloat *
v);
5180 typedef void (
APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat
s, GLfloat
t, GLubyte
r, GLubyte
g, GLubyte
b, GLubyte
a, GLfloat
x, GLfloat
y, GLfloat
z);
5181 typedef void (
APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (
const GLfloat *
tc,
const GLubyte *
c,
const GLfloat *
v);
5182 typedef void (
APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat
s, GLfloat
t, GLfloat
r, GLfloat
g, GLfloat
b, GLfloat
x, GLfloat
y, GLfloat
z);
5183 typedef void (
APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (
const GLfloat *
tc,
const GLfloat *
c,
const GLfloat *
v);
5184 typedef void (
APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat
s, GLfloat
t, GLfloat
nx, GLfloat
ny, GLfloat
nz, GLfloat
x, GLfloat
y, GLfloat
z);
5185 typedef void (
APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (
const GLfloat *
tc,
const GLfloat *
n,
const GLfloat *
v);
5186 typedef void (
APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat
s, GLfloat
t, GLfloat
r, GLfloat
g, GLfloat
b, GLfloat
a, GLfloat
nx, GLfloat
ny, GLfloat
nz, GLfloat
x, GLfloat
y, GLfloat
z);
5187 typedef void (
APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (
const GLfloat *
tc,
const GLfloat *
c,
const GLfloat *
n,
const GLfloat *
v);
5188 typedef void (
APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat
s, GLfloat
t, GLfloat
p, GLfloat
q, GLfloat
r, GLfloat
g, GLfloat
b, GLfloat
a, GLfloat
nx, GLfloat
ny, GLfloat
nz, GLfloat
x, GLfloat
y, GLfloat
z, GLfloat
w);
5189 typedef void (
APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (
const GLfloat *
tc,
const GLfloat *
c,
const GLfloat *
n,
const GLfloat *
v);
5190 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (
GLuint rc, GLfloat
x, GLfloat
y, GLfloat
z);
5191 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (
const GLuint *rc,
const GLfloat *
v);
5192 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (
GLuint rc, GLubyte
r, GLubyte
g, GLubyte
b, GLubyte
a, GLfloat
x, GLfloat
y, GLfloat
z);
5193 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (
const GLuint *rc,
const GLubyte *
c,
const GLfloat *
v);
5194 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (
GLuint rc, GLfloat
r, GLfloat
g, GLfloat
b, GLfloat
x, GLfloat
y, GLfloat
z);
5195 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (
const GLuint *rc,
const GLfloat *
c,
const GLfloat *
v);
5196 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (
GLuint rc, GLfloat
nx, GLfloat
ny, GLfloat
nz, GLfloat
x, GLfloat
y, GLfloat
z);
5197 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (
const GLuint *rc,
const GLfloat *
n,
const GLfloat *
v);
5198 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (
GLuint rc, GLfloat
r, GLfloat
g, GLfloat
b, GLfloat
a, GLfloat
nx, GLfloat
ny, GLfloat
nz, GLfloat
x, GLfloat
y, GLfloat
z);
5199 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (
const GLuint *rc,
const GLfloat *
c,
const GLfloat *
n,
const GLfloat *
v);
5200 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (
GLuint rc, GLfloat
s, GLfloat
t, GLfloat
x, GLfloat
y, GLfloat
z);
5201 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (
const GLuint *rc,
const GLfloat *
tc,
const GLfloat *
v);
5202 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (
GLuint rc, GLfloat
s, GLfloat
t, GLfloat
nx, GLfloat
ny, GLfloat
nz, GLfloat
x, GLfloat
y, GLfloat
z);
5203 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (
const GLuint *rc,
const GLfloat *
tc,
const GLfloat *
n,
const GLfloat *
v);
5204 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (
GLuint rc, GLfloat
s, GLfloat
t, GLfloat
r, GLfloat
g, GLfloat
b, GLfloat
a, GLfloat
nx, GLfloat
ny, GLfloat
nz, GLfloat
x, GLfloat
y, GLfloat
z);
5205 typedef void (
APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (
const GLuint *rc,
const GLfloat *
tc,
const GLfloat *
c,
const GLfloat *
n,
const GLfloat *
v);
5208 #ifndef GL_EXT_blend_func_separate 5209 #define GL_EXT_blend_func_separate 1 5210 #ifdef GL_GLEXT_PROTOTYPES 5216 #ifndef GL_INGR_blend_func_separate 5217 #define GL_INGR_blend_func_separate 1 5218 #ifdef GL_GLEXT_PROTOTYPES 5224 #ifndef GL_INGR_color_clamp 5225 #define GL_INGR_color_clamp 1 5228 #ifndef GL_INGR_interlace_read 5229 #define GL_INGR_interlace_read 1 5232 #ifndef GL_EXT_stencil_wrap 5233 #define GL_EXT_stencil_wrap 1 5236 #ifndef GL_EXT_422_pixels 5237 #define GL_EXT_422_pixels 1 5240 #ifndef GL_NV_texgen_reflection 5241 #define GL_NV_texgen_reflection 1 5244 #ifndef GL_SUN_convolution_border_modes 5245 #define GL_SUN_convolution_border_modes 1 5248 #ifndef GL_EXT_texture_env_add 5249 #define GL_EXT_texture_env_add 1 5252 #ifndef GL_EXT_texture_lod_bias 5253 #define GL_EXT_texture_lod_bias 1 5256 #ifndef GL_EXT_texture_filter_anisotropic 5257 #define GL_EXT_texture_filter_anisotropic 1 5260 #ifndef GL_EXT_vertex_weighting 5261 #define GL_EXT_vertex_weighting 1 5262 #ifdef GL_GLEXT_PROTOTYPES 5267 typedef void (
APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
5268 typedef void (
APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (
const GLfloat *weight);
5272 #ifndef GL_NV_light_max_exponent 5273 #define GL_NV_light_max_exponent 1 5276 #ifndef GL_NV_vertex_array_range 5277 #define GL_NV_vertex_array_range 1 5278 #ifdef GL_GLEXT_PROTOTYPES 5280 GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei,
const GLvoid *);
5286 #ifndef GL_NV_register_combiners 5287 #define GL_NV_register_combiners 1 5288 #ifdef GL_GLEXT_PROTOTYPES 5318 #ifndef GL_NV_fog_distance 5319 #define GL_NV_fog_distance 1 5322 #ifndef GL_NV_texgen_emboss 5323 #define GL_NV_texgen_emboss 1 5326 #ifndef GL_NV_blend_square 5327 #define GL_NV_blend_square 1 5330 #ifndef GL_NV_texture_env_combine4 5331 #define GL_NV_texture_env_combine4 1 5334 #ifndef GL_MESA_resize_buffers 5335 #define GL_MESA_resize_buffers 1 5336 #ifdef GL_GLEXT_PROTOTYPES 5342 #ifndef GL_MESA_window_pos 5343 #define GL_MESA_window_pos 1 5344 #ifdef GL_GLEXT_PROTOTYPES 5353 GLAPI void APIENTRY glWindowPos3dMESA (GLdouble, GLdouble, GLdouble);
5355 GLAPI void APIENTRY glWindowPos3fMESA (GLfloat, GLfloat, GLfloat);
5359 GLAPI void APIENTRY glWindowPos3sMESA (GLshort, GLshort, GLshort);
5361 GLAPI void APIENTRY glWindowPos4dMESA (GLdouble, GLdouble, GLdouble, GLdouble);
5363 GLAPI void APIENTRY glWindowPos4fMESA (GLfloat, GLfloat, GLfloat, GLfloat);
5367 GLAPI void APIENTRY glWindowPos4sMESA (GLshort, GLshort, GLshort, GLshort);
5370 typedef void (
APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble
x, GLdouble
y);
5371 typedef void (
APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (
const GLdouble *
v);
5372 typedef void (
APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat
x, GLfloat
y);
5373 typedef void (
APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (
const GLfloat *
v);
5376 typedef void (
APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort
x, GLshort
y);
5377 typedef void (
APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (
const GLshort *
v);
5378 typedef void (
APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble
x, GLdouble
y, GLdouble
z);
5379 typedef void (
APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (
const GLdouble *
v);
5380 typedef void (
APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat
x, GLfloat
y, GLfloat
z);
5381 typedef void (
APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (
const GLfloat *
v);
5384 typedef void (
APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort
x, GLshort
y, GLshort
z);
5385 typedef void (
APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (
const GLshort *
v);
5386 typedef void (
APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble
x, GLdouble
y, GLdouble
z, GLdouble
w);
5387 typedef void (
APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (
const GLdouble *
v);
5388 typedef void (
APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat
x, GLfloat
y, GLfloat
z, GLfloat
w);
5389 typedef void (
APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (
const GLfloat *
v);
5392 typedef void (
APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort
x, GLshort
y, GLshort
z, GLshort
w);
5393 typedef void (
APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (
const GLshort *
v);
5396 #ifndef GL_IBM_cull_vertex 5397 #define GL_IBM_cull_vertex 1 5400 #ifndef GL_IBM_multimode_draw_arrays 5401 #define GL_IBM_multimode_draw_arrays 1 5402 #ifdef GL_GLEXT_PROTOTYPES 5410 #ifndef GL_IBM_vertex_array_lists 5411 #define GL_IBM_vertex_array_lists 1 5412 #ifdef GL_GLEXT_PROTOTYPES 5432 #ifndef GL_SGIX_subsample 5433 #define GL_SGIX_subsample 1 5436 #ifndef GL_SGIX_ycrcba 5437 #define GL_SGIX_ycrcba 1 5440 #ifndef GL_SGIX_ycrcb_subsample 5441 #define GL_SGIX_ycrcb_subsample 1 5444 #ifndef GL_SGIX_depth_pass_instrument 5445 #define GL_SGIX_depth_pass_instrument 1 5448 #ifndef GL_3DFX_texture_compression_FXT1 5449 #define GL_3DFX_texture_compression_FXT1 1 5452 #ifndef GL_3DFX_multisample 5453 #define GL_3DFX_multisample 1 5456 #ifndef GL_3DFX_tbuffer 5457 #define GL_3DFX_tbuffer 1 5458 #ifdef GL_GLEXT_PROTOTYPES 5464 #ifndef GL_EXT_multisample 5465 #define GL_EXT_multisample 1 5466 #ifdef GL_GLEXT_PROTOTYPES 5474 #ifndef GL_SGIX_vertex_preclip 5475 #define GL_SGIX_vertex_preclip 1 5478 #ifndef GL_SGIX_convolution_accuracy 5479 #define GL_SGIX_convolution_accuracy 1 5482 #ifndef GL_SGIX_resample 5483 #define GL_SGIX_resample 1 5486 #ifndef GL_SGIS_point_line_texgen 5487 #define GL_SGIS_point_line_texgen 1 5490 #ifndef GL_SGIS_texture_color_mask 5491 #define GL_SGIS_texture_color_mask 1 5492 #ifdef GL_GLEXT_PROTOTYPES 5498 #ifndef GL_SGIX_igloo_interface 5499 #define GL_SGIX_igloo_interface 1 5500 #ifdef GL_GLEXT_PROTOTYPES 5506 #ifndef GL_EXT_texture_env_dot3 5507 #define GL_EXT_texture_env_dot3 1 5510 #ifndef GL_ATI_texture_mirror_once 5511 #define GL_ATI_texture_mirror_once 1 5515 #define GL_NV_fence 1 5516 #ifdef GL_GLEXT_PROTOTYPES 5534 #ifndef GL_NV_evaluators 5535 #define GL_NV_evaluators 1 5536 #ifdef GL_GLEXT_PROTOTYPES 5558 #ifndef GL_NV_packed_depth_stencil 5559 #define GL_NV_packed_depth_stencil 1 5562 #ifndef GL_NV_register_combiners2 5563 #define GL_NV_register_combiners2 1 5564 #ifdef GL_GLEXT_PROTOTYPES 5572 #ifndef GL_NV_texture_compression_vtc 5573 #define GL_NV_texture_compression_vtc 1 5576 #ifndef GL_NV_texture_rectangle 5577 #define GL_NV_texture_rectangle 1 5580 #ifndef GL_NV_texture_shader 5581 #define GL_NV_texture_shader 1 5584 #ifndef GL_NV_texture_shader2 5585 #define GL_NV_texture_shader2 1 5588 #ifndef GL_NV_vertex_array_range2 5589 #define GL_NV_vertex_array_range2 1 5592 #ifndef GL_NV_vertex_program 5593 #define GL_NV_vertex_program 1 5594 #ifdef GL_GLEXT_PROTOTYPES 5726 #ifndef GL_SGIX_texture_coordinate_clamp 5727 #define GL_SGIX_texture_coordinate_clamp 1 5730 #ifndef GL_SGIX_scalebias_hint 5731 #define GL_SGIX_scalebias_hint 1 5734 #ifndef GL_OML_interlace 5735 #define GL_OML_interlace 1 5738 #ifndef GL_OML_subsample 5739 #define GL_OML_subsample 1 5742 #ifndef GL_OML_resample 5743 #define GL_OML_resample 1 5746 #ifndef GL_NV_copy_depth_to_color 5747 #define GL_NV_copy_depth_to_color 1 5750 #ifndef GL_ATI_envmap_bumpmap 5751 #define GL_ATI_envmap_bumpmap 1 5752 #ifdef GL_GLEXT_PROTOTYPES 5764 #ifndef GL_ATI_fragment_shader 5765 #define GL_ATI_fragment_shader 1 5766 #ifdef GL_GLEXT_PROTOTYPES 5776 GLAPI void APIENTRY glColorFragmentOp3ATI (
GLenum,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint);
5779 GLAPI void APIENTRY glAlphaFragmentOp3ATI (
GLenum,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint,
GLuint);
5791 typedef void (
APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (
GLenum op,
GLuint dst,
GLuint dstMask,
GLuint dstMod,
GLuint arg1,
GLuint arg1Rep,
GLuint arg1Mod,
GLuint arg2,
GLuint arg2Rep,
GLuint arg2Mod,
GLuint arg3,
GLuint arg3Rep,
GLuint arg3Mod);
5794 typedef void (
APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (
GLenum op,
GLuint dst,
GLuint dstMod,
GLuint arg1,
GLuint arg1Rep,
GLuint arg1Mod,
GLuint arg2,
GLuint arg2Rep,
GLuint arg2Mod,
GLuint arg3,
GLuint arg3Rep,
GLuint arg3Mod);
5798 #ifndef GL_ATI_pn_triangles 5799 #define GL_ATI_pn_triangles 1 5800 #ifdef GL_GLEXT_PROTOTYPES 5808 #ifndef GL_ATI_vertex_array_object 5809 #define GL_ATI_vertex_array_object 1 5810 #ifdef GL_GLEXT_PROTOTYPES 5838 #ifndef GL_EXT_vertex_shader 5839 #define GL_EXT_vertex_shader 1 5840 #ifdef GL_GLEXT_PROTOTYPES 5928 #ifndef GL_ATI_vertex_streams 5929 #define GL_ATI_vertex_streams 1 5930 #ifdef GL_GLEXT_PROTOTYPES 6001 typedef void (
APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (
GLenum stream, GLshort
x, GLshort
y, GLshort
z, GLshort
w);
6005 typedef void (
APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (
GLenum stream, GLfloat
x, GLfloat
y, GLfloat
z, GLfloat
w);
6007 typedef void (
APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (
GLenum stream, GLdouble
x, GLdouble
y, GLdouble
z, GLdouble
w);
6024 #ifndef GL_ATI_element_array 6025 #define GL_ATI_element_array 1 6026 #ifdef GL_GLEXT_PROTOTYPES 6036 #ifndef GL_SUN_mesh_array 6037 #define GL_SUN_mesh_array 1 6038 #ifdef GL_GLEXT_PROTOTYPES 6044 #ifndef GL_SUN_slice_accum 6045 #define GL_SUN_slice_accum 1 6048 #ifndef GL_NV_multisample_filter_hint 6049 #define GL_NV_multisample_filter_hint 1 6052 #ifndef GL_NV_depth_clamp 6053 #define GL_NV_depth_clamp 1 6056 #ifndef GL_NV_occlusion_query 6057 #define GL_NV_occlusion_query 1 6058 #ifdef GL_GLEXT_PROTOTYPES 6076 #ifndef GL_NV_point_sprite 6077 #define GL_NV_point_sprite 1 6078 #ifdef GL_GLEXT_PROTOTYPES 6086 #ifndef GL_NV_texture_shader3 6087 #define GL_NV_texture_shader3 1 6090 #ifndef GL_NV_vertex_program1_1 6091 #define GL_NV_vertex_program1_1 1 6094 #ifndef GL_EXT_shadow_funcs 6095 #define GL_EXT_shadow_funcs 1 6098 #ifndef GL_EXT_stencil_two_side 6099 #define GL_EXT_stencil_two_side 1 6100 #ifdef GL_GLEXT_PROTOTYPES 6106 #ifndef GL_ATI_text_fragment_shader 6107 #define GL_ATI_text_fragment_shader 1 6110 #ifndef GL_APPLE_client_storage 6111 #define GL_APPLE_client_storage 1 6114 #ifndef GL_APPLE_element_array 6115 #define GL_APPLE_element_array 1 6116 #ifdef GL_GLEXT_PROTOTYPES 6130 #ifndef GL_APPLE_fence 6131 #define GL_APPLE_fence 1 6132 #ifdef GL_GLEXT_PROTOTYPES 6152 #ifndef GL_APPLE_vertex_array_object 6153 #define GL_APPLE_vertex_array_object 1 6154 #ifdef GL_GLEXT_PROTOTYPES 6166 #ifndef GL_APPLE_vertex_array_range 6167 #define GL_APPLE_vertex_array_range 1 6168 #ifdef GL_GLEXT_PROTOTYPES 6169 GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei, GLvoid *);
6170 GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei, GLvoid *);
6178 #ifndef GL_APPLE_ycbcr_422 6179 #define GL_APPLE_ycbcr_422 1 6183 #define GL_S3_s3tc 1 6186 #ifndef GL_ATI_draw_buffers 6187 #define GL_ATI_draw_buffers 1 6188 #ifdef GL_GLEXT_PROTOTYPES 6194 #ifndef GL_ATI_pixel_format_float 6195 #define GL_ATI_pixel_format_float 1 6201 #ifndef GL_ATI_texture_env_combine3 6202 #define GL_ATI_texture_env_combine3 1 6205 #ifndef GL_ATI_texture_float 6206 #define GL_ATI_texture_float 1 6209 #ifndef GL_NV_float_buffer 6210 #define GL_NV_float_buffer 1 6213 #ifndef GL_NV_fragment_program 6214 #define GL_NV_fragment_program 1 6216 #ifdef GL_GLEXT_PROTOTYPES 6217 GLAPI void APIENTRY glProgramNamedParameter4fNV (
GLuint, GLsizei,
const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat);
6218 GLAPI void APIENTRY glProgramNamedParameter4dNV (
GLuint, GLsizei,
const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble);
6219 GLAPI void APIENTRY glProgramNamedParameter4fvNV (
GLuint, GLsizei,
const GLubyte *,
const GLfloat *);
6220 GLAPI void APIENTRY glProgramNamedParameter4dvNV (
GLuint, GLsizei,
const GLubyte *,
const GLdouble *);
6221 GLAPI void APIENTRY glGetProgramNamedParameterfvNV (
GLuint, GLsizei,
const GLubyte *, GLfloat *);
6222 GLAPI void APIENTRY glGetProgramNamedParameterdvNV (
GLuint, GLsizei,
const GLubyte *, GLdouble *);
6232 #ifndef GL_NV_half_float 6233 #define GL_NV_half_float 1 6234 #ifdef GL_GLEXT_PROTOTYPES 6237 GLAPI void APIENTRY glVertex3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
6239 GLAPI void APIENTRY glVertex4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
6241 GLAPI void APIENTRY glNormal3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
6243 GLAPI void APIENTRY glColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
6245 GLAPI void APIENTRY glColor4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
6251 GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
6253 GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV, GLhalfNV, GLhalfNV, GLhalfNV);
6265 GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV, GLhalfNV, GLhalfNV);
6266 GLAPI void APIENTRY glSecondaryColor3hvNV (
const GLhalfNV *);
6282 typedef void (
APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV
x, GLhalfNV
y);
6283 typedef void (
APIENTRYP PFNGLVERTEX2HVNVPROC) (
const GLhalfNV *
v);
6284 typedef void (
APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV
x, GLhalfNV
y, GLhalfNV
z);
6285 typedef void (
APIENTRYP PFNGLVERTEX3HVNVPROC) (
const GLhalfNV *
v);
6286 typedef void (
APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV
x, GLhalfNV
y, GLhalfNV
z, GLhalfNV
w);
6287 typedef void (
APIENTRYP PFNGLVERTEX4HVNVPROC) (
const GLhalfNV *
v);
6289 typedef void (
APIENTRYP PFNGLNORMAL3HVNVPROC) (
const GLhalfNV *
v);
6291 typedef void (
APIENTRYP PFNGLCOLOR3HVNVPROC) (
const GLhalfNV *
v);
6293 typedef void (
APIENTRYP PFNGLCOLOR4HVNVPROC) (
const GLhalfNV *
v);
6295 typedef void (
APIENTRYP PFNGLTEXCOORD1HVNVPROC) (
const GLhalfNV *
v);
6296 typedef void (
APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV
s, GLhalfNV
t);
6297 typedef void (
APIENTRYP PFNGLTEXCOORD2HVNVPROC) (
const GLhalfNV *
v);
6298 typedef void (
APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV
s, GLhalfNV
t, GLhalfNV
r);
6299 typedef void (
APIENTRYP PFNGLTEXCOORD3HVNVPROC) (
const GLhalfNV *
v);
6300 typedef void (
APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV
s, GLhalfNV
t, GLhalfNV
r, GLhalfNV
q);
6301 typedef void (
APIENTRYP PFNGLTEXCOORD4HVNVPROC) (
const GLhalfNV *
v);
6308 typedef void (
APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (
GLenum target, GLhalfNV
s, GLhalfNV
t, GLhalfNV
r, GLhalfNV
q);
6310 typedef void (
APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog);
6311 typedef void (
APIENTRYP PFNGLFOGCOORDHVNVPROC) (
const GLhalfNV *fog);
6313 typedef void (
APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (
const GLhalfNV *
v);
6314 typedef void (
APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight);
6315 typedef void (
APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (
const GLhalfNV *weight);
6330 #ifndef GL_NV_pixel_data_range 6331 #define GL_NV_pixel_data_range 1 6332 #ifdef GL_GLEXT_PROTOTYPES 6340 #ifndef GL_NV_primitive_restart 6341 #define GL_NV_primitive_restart 1 6342 #ifdef GL_GLEXT_PROTOTYPES 6350 #ifndef GL_NV_texture_expand_normal 6351 #define GL_NV_texture_expand_normal 1 6354 #ifndef GL_NV_vertex_program2 6355 #define GL_NV_vertex_program2 1 6358 #ifndef GL_ATI_map_object_buffer 6359 #define GL_ATI_map_object_buffer 1 6360 #ifdef GL_GLEXT_PROTOTYPES 6368 #ifndef GL_ATI_separate_stencil 6369 #define GL_ATI_separate_stencil 1 6370 #ifdef GL_GLEXT_PROTOTYPES 6378 #ifndef GL_ATI_vertex_attrib_array_object 6379 #define GL_ATI_vertex_attrib_array_object 1 6380 #ifdef GL_GLEXT_PROTOTYPES 6390 #ifndef GL_OES_read_format 6391 #define GL_OES_read_format 1 6394 #ifndef GL_EXT_depth_bounds_test 6395 #define GL_EXT_depth_bounds_test 1 6396 #ifdef GL_GLEXT_PROTOTYPES 6402 #ifndef GL_EXT_texture_mirror_clamp 6403 #define GL_EXT_texture_mirror_clamp 1 6406 #ifndef GL_EXT_blend_equation_separate 6407 #define GL_EXT_blend_equation_separate 1 6408 #ifdef GL_GLEXT_PROTOTYPES 6414 #ifndef GL_MESA_pack_invert 6415 #define GL_MESA_pack_invert 1 6418 #ifndef GL_MESA_ycbcr_texture 6419 #define GL_MESA_ycbcr_texture 1 6422 #ifndef GL_EXT_pixel_buffer_object 6423 #define GL_EXT_pixel_buffer_object 1 6426 #ifndef GL_NV_fragment_program_option 6427 #define GL_NV_fragment_program_option 1 6430 #ifndef GL_NV_fragment_program2 6431 #define GL_NV_fragment_program2 1 6434 #ifndef GL_NV_vertex_program2_option 6435 #define GL_NV_vertex_program2_option 1 6438 #ifndef GL_NV_vertex_program3 6439 #define GL_NV_vertex_program3 1 6442 #ifndef GL_EXT_framebuffer_object 6443 #define GL_EXT_framebuffer_object 1 6444 #ifdef GL_GLEXT_PROTOTYPES 6482 #ifndef GL_GREMEDY_string_marker 6483 #define GL_GREMEDY_string_marker 1 6484 #ifdef GL_GLEXT_PROTOTYPES 6485 GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei,
const GLvoid *);
const GLuint GLboolean * residences
GLenum GLenum GLenum dppass
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei imageSize
GLvoid *APIENTRYP PFNGLMAPBUFFERARBPROC(GLenum target, GLenum access)
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg2Mod
GLfloat GLfloat GLfloat v2
GLenum const GLfloat * params
GLuint GLenum GLsizei GLsizei GLint GLint GLboolean packed
GLboolean GLenum GLenum GLvoid * values
GLenum GLenum GLenum GLenum GLenum GLenum GLboolean GLboolean GLboolean muxSum
GLenum GLenum GLenum GLenum GLenum scale
GLenum GLenum renderbuffertarget
GLuint GLuint GLuint dstMod
GLdouble GLdouble GLdouble GLdouble q
GLenum GLsizei GLenum GLenum const GLvoid * table
GLuint GLenum GLenum outY
GLenum GLsizei GLenum GLenum const GLvoid * image
GLint GLint GLsizei GLsizei GLsizei depth
GLsizeiptr const GLvoid GLenum usage
GLint GLenum GLsizei GLsizei GLsizei GLsizei size4d
GLenum GLenum GLuint components
GLsizei GLenum GLboolean sink
const GLuint const GLclampf * priorities
GLsizei GLsizei GLuint * obj
GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg2
GLuint GLuint GLsizei GLenum type
GLsizei const GLfloat * points
GLint GLint GLsizei GLsizei GLsizei GLint border
typedef GLint(APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program
GLuint GLuint GLuint GLuint arg1
GLuint GLenum GLenum GLenum outZ
GLenum GLint const GLvoid GLint ptrstride
GLenum GLenum sfactorAlpha
GLdouble GLdouble GLint ustride
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint worder
GLvoid *APIENTRYP PFNGLMAPBUFFERPROC(GLenum target, GLenum access)
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint vstride
typedef GLboolean(APIENTRYP PFNGLISQUERYPROC)(GLuint id)
GLint GLint GLint yoffset
GLuint GLsizei const GLvoid GLenum preserve
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg3
GLsizei const GLfloat * value
GLsizei GLsizei GLenum GLenum const GLvoid * data
GLsizei const GLchar ** string
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
GLenum GLenum GLenum GLenum GLenum GLenum GLboolean GLboolean cdDotProduct
GLuint GLuint GLuint GLuint GLuint arg1Rep
GLenum GLenum GLenum GLenum mapping
const GLint const GLsizei GLsizei GLint modestride
GLint GLsizei GLsizei primcount
GLclampf GLclampf GLclampf alpha
GLint GLint GLint GLint GLint woffset
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg2Rep
GLubyte GLubyte GLubyte a
const GLuint * renderbuffers
GLenum const GLvoid * addr
GLsizei GLboolean transpose
GLint GLint GLint GLint zoffset
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble GLdouble w2
GLfloat GLfloat GLfloat GLfloat nx
GLfloat GLfloat GLfloat GLfloat v3
GLenum GLsizei GLsizei height
GLenum GLenum GLenum dfactorAlpha
GLenum GLenum GLenum GLenum sumOutput
GLenum GLenum GLvoid * row
GLuint GLuint GLuint GLuint GLuint GLuint arg1Mod
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg3Mod
GLenum GLenum GLenum input
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint vorder
GLdouble GLdouble GLdouble r
GLsizei GLsizei GLchar * source
GLuint const GLchar * name
GLuint GLuint GLsizei count
typedef GLenum(APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target)
GLuint GLuint GLsizei GLenum const GLvoid * indices
GLuint GLsizei GLsizei * length
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble GLdouble GLint wstride
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red
GLenum GLsizei GLenum format
GLenum GLenum GLenum GLenum GLenum componentUsage
GLdouble GLdouble GLint GLint uorder
GLenum GLenum GLenum GLenum GLenum GLenum GLboolean abDotProduct
GLsizei const GLvoid * pointer
GLsizei GLsizei GLchar * infoLog
GLuint GLenum GLenum transform
GLenum GLenum GLvoid GLvoid GLvoid * span
GLenum GLenum GLvoid GLvoid * column
GLuint GLenum GLenum GLenum GLenum outW
GLubyte GLubyte GLubyte GLubyte w
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg3Rep
GLvoid *APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC(GLuint buffer)
typedef GLuint(APIENTRYP PFNGLCREATEPROGRAMPROC)(void)
const GLuint * framebuffers
GLint GLenum GLboolean normalized
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble w1
GLenum GLenum GLenum cdOutput