UndistortionSimple.h
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36 // Filename: UndistortionSimple.h
37 // Author: Pedram Azad
38 // Date: 11.10.2011
39 // ****************************************************************************
40 
41 
42 #ifndef _UNDISTORTION_SIMPLE_H_
43 #define _UNDISTORTION_SIMPLE_H_
44 
45 
46 // ****************************************************************************
47 // Necessary includes
48 // ****************************************************************************
49 
50 #include "Image/ImageMapper.h"
51 
52 
53 // ****************************************************************************
54 // Forward declarations
55 // ****************************************************************************
56 
57 class CByteImage;
58 class CCalibration;
59 class CStereoCalibration;
60 struct Vec2d;
61 
62 
63 
64 // ****************************************************************************
65 // CUndistortionSimple
66 // ****************************************************************************
67 
69 {
70 public:
71  // constructor
72  CUndistortionSimple(int width, int height, float d, bool bInterpolate = true);
73 
74  // destructor
76 
77 
78  // public methods
79 
80  // use this method for re-calculating the maps (not needed for static calibrations)
81  void UpdateMaps();
82 
83  void Undistort(const CByteImage *pInputImage, CByteImage *pOutputImage);
84 
85  int GetWidth() { return width; }
86  int GetHeight() { return height; }
87 
88 
89 private:
91  {
92  public:
93  CUndistortionMapper(bool bInterpolate) : CImageMapper(bInterpolate) { }
94 
95  void Init(int width, int height, float d);
96 
97  private:
98  void ComputeOriginalCoordinates(const Vec2d &newCoordinates, Vec2d &originalCoordinates);
99 
100  float d;
101  float cx, cy;
102  };
103 
104 
105  // private attributes
107  int width, height;
108 };
109 
110 
111 
112 #endif /* _UNDISTORTION_H_ */
void Undistort(const CByteImage *pInputImage, CByteImage *pOutputImage)
Data structure for the representation of 8-bit grayscale images and 24-bit RGB (or HSV) color images ...
Definition: ByteImage.h:80
Camera model and functions for a stereo camera system.
void Init(int width, int height, float d)
Class for efficient application of arbitrary 2D-2D transformations to whole images.
Definition: ImageMapper.h:76
GLenum GLsizei width
Definition: glext.h:3122
GLenum GLsizei GLsizei height
Definition: glext.h:3132
Data structure for the representation of a 2D vector.
Definition: Math2d.h:82
void ComputeOriginalCoordinates(const Vec2d &newCoordinates, Vec2d &originalCoordinates)
CUndistortionMapper * m_pUndistortionMapper
Camera model parameters and functions for a single camera.
Definition: Calibration.h:125
CUndistortionSimple(int width, int height, float d, bool bInterpolate=true)


asr_ivt
Author(s): Allgeyer Tobias, Hutmacher Robin, Kleinert Daniel, Meißner Pascal, Scholz Jonas, Stöckle Patrick
autogenerated on Mon Dec 2 2019 03:47:28