#include <State.h>

| virtual int wiimote::State::deserialize | ( | unsigned char * | inbuffer | ) | [inline, virtual] |
| const char* wiimote::State::getMD5 | ( | ) | [inline, virtual] |
| const char* wiimote::State::getType | ( | ) | [inline, virtual] |
| virtual int wiimote::State::serialize | ( | unsigned char * | outbuffer | ) | const [inline, virtual] |
| bool wiimote::State::buttons[11] |
| uint64_t wiimote::State::errors |
| bool wiimote::State::LEDs[4] |
| bool wiimote::State::nunchuk_buttons[2] |
| float wiimote::State::nunchuk_joystick_raw[2] |