#include <LeapScene.h>
Public Member Functions | |
const Vector & | GetNormal () const |
virtual LEAP_EXPORT eSceneObjectType | GetType () const |
pure virtual methods requiring implementation in inheriting classes. | |
ScenePlane () | |
virtual LEAP_EXPORT bool | TestRayHit (const SceneRay &testRay, float &fHitDistOut) const |
virtual LEAP_EXPORT bool | TestSphereHit (const Vector &vPoint, float fRadius) const |
virtual | ~ScenePlane () |
Static Public Member Functions | |
static eSceneObjectType | ObjectType () |
Definition at line 830 of file LeapScene.h.
Leap::ScenePlane::ScenePlane | ( | ) | [inline] |
Definition at line 840 of file LeapScene.h.
virtual Leap::ScenePlane::~ScenePlane | ( | ) | [inline, virtual] |
Definition at line 842 of file LeapScene.h.
const Vector& Leap::ScenePlane::GetNormal | ( | ) | const [inline] |
Definition at line 844 of file LeapScene.h.
virtual LEAP_EXPORT eSceneObjectType Leap::ScenePlane::GetType | ( | ) | const [inline, virtual] |
pure virtual methods requiring implementation in inheriting classes.
Implements Leap::SceneObject.
Definition at line 838 of file LeapScene.h.
static eSceneObjectType Leap::ScenePlane::ObjectType | ( | ) | [inline, static] |
if you extend SceneObject or any of its descendant classes the public methods ObjectType() and GetType() should be implemented exactly as they are below. they have not been encapsulated in an implementation macro to maintain clarity and ease of debugging.
Reimplemented from Leap::SceneObject.
Definition at line 836 of file LeapScene.h.
bool Leap::ScenePlane::TestRayHit | ( | const SceneRay & | testRay, |
float & | fHitDistOut | ||
) | const [virtual] |
Implements Leap::SceneObject.
Definition at line 755 of file LeapScene.cpp.
bool Leap::ScenePlane::TestSphereHit | ( | const Vector & | vPoint, |
float | fRadius | ||
) | const [virtual] |
Implements Leap::SceneObject.
Definition at line 779 of file LeapScene.cpp.