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Classes | |
| class | Leap::Scene |
| scene manages scene objects - handles selection and movement More... | |
| class | Leap::SceneBox |
| struct | Leap::SceneContactPoint |
| contact point between a pointable (finger or tool) and a scene object. More... | |
| class | Leap::SceneCylinder |
| class | Leap::SceneDisk |
| class | Leap::SceneInteraction |
| class | Leap::SceneObject |
| class | Leap::ScenePlane |
| struct | Leap::SceneRay |
| ray used for ray hit tests More... | |
| struct | Leap::SceneRayHit |
| stores the result of a ray test that hit something More... | |
| class | Leap::SceneSphere |
Namespaces | |
| namespace | Leap |
Defines | |
| #define | LEAP_EXPORT |
| #define | LEAP_EXPORT_CLASS |
| #define | LEAP_EXPORT_PLUGIN |
Typedefs | |
| typedef LeapUtil::SmartPointer < SceneObject > | Leap::SceneObjectPtr |
Enumerations | |
| enum | Leap::eInteractionType { Leap::kIT_Rotation = 1 << 0, Leap::kIT_Translation = 1 << 1, Leap::kIT_Scale = 1 << 2, Leap::kIT_SelectionChange = 1 << 3, Leap::kIT_IsSelected = 1 << 4 } |
| types of interactions that may be performed on a scene object More... | |
| enum | Leap::eSceneObjectType { Leap::kSOT_SceneObject = 0, Leap::kSOT_Invalid = 0x7fffffff } |
Functions | |
| void | Leap::DefaultProcessSceneInteractions (Scene &scene) |
| #define LEAP_EXPORT |
Definition at line 28 of file LeapScene.h.
| #define LEAP_EXPORT_CLASS |
Definition at line 30 of file LeapScene.h.
| #define LEAP_EXPORT_PLUGIN |
Definition at line 32 of file LeapScene.h.