Public Member Functions | Public Attributes
Leap::SceneRay Struct Reference

ray used for ray hit tests More...

#include <LeapScene.h>

List of all members.

Public Member Functions

Vector CalcPointOn (float fDistFromOrigin) const
 returns a point that is the specified distance down the ray.
 SceneRay ()
 SceneRay (const Vector &vOrigin, const Vector &vDirection)
void Transform (const Matrix &mtxTransform)
 change the orientation and position of this ray by the given transform
SceneRay Transformed (const Matrix &mtxTransform) const

Public Attributes

Vector m_vDirection
Vector m_vOrigin

Detailed Description

ray used for ray hit tests

Definition at line 53 of file LeapScene.h.


Constructor & Destructor Documentation

Definition at line 55 of file LeapScene.h.

Leap::SceneRay::SceneRay ( const Vector vOrigin,
const Vector vDirection 
) [inline]

Definition at line 57 of file LeapScene.h.


Member Function Documentation

Vector Leap::SceneRay::CalcPointOn ( float  fDistFromOrigin) const [inline]

returns a point that is the specified distance down the ray.

Definition at line 60 of file LeapScene.h.

void Leap::SceneRay::Transform ( const Matrix mtxTransform) [inline]

change the orientation and position of this ray by the given transform

Definition at line 63 of file LeapScene.h.

SceneRay Leap::SceneRay::Transformed ( const Matrix mtxTransform) const [inline]

Definition at line 69 of file LeapScene.h.


Member Data Documentation

Definition at line 76 of file LeapScene.h.

Definition at line 75 of file LeapScene.h.


The documentation for this struct was generated from the following file:


leap_motion
Author(s): Florian Lier , Mirza Shah , Isaac IY Saito
autogenerated on Sat Jun 8 2019 18:47:25