#include <libnite2/NiTE.h>
#include <ros/ros.h>
#include <tf/tfMessage.h>
#include <tf/transform_broadcaster.h>
#include <tf/transform_listener.h>
#include <tf/tf.h>
#include <pcl/ros/conversions.h>
#include <pcl_ros/point_cloud.h>
#include <pcl/point_types.h>
#include <visualization_msgs/Marker.h>
#include <cob_perception_msgs/Skeleton.h>
#include <cob_perception_msgs/People.h>
#include <sensor_msgs/image_encodings.h>
#include <sensor_msgs/PointCloud2.h>
#include <image_transport/image_transport.h>
#include <image_transport/subscriber_filter.h>
#include <opencv2/imgproc/imgproc.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <cv_bridge/cv_bridge.h>
#include <boost/thread/mutex.hpp>
#include <boost/timer.hpp>
#include <vector>
Go to the source code of this file.
Classes | |
class | BodyTracker |
Defines | |
#define | MAX_DEPTH 10000 |
Typedefs | |
typedef std::map< std::string, nite::SkeletonJoint > | JointMap |
#define MAX_DEPTH 10000 |
Definition at line 101 of file body_tracker.h.
typedef std::map<std::string, nite::SkeletonJoint> JointMap |
Definition at line 102 of file body_tracker.h.